Skip to content

Investigating using YCbCr color space for perceptual errors #362

Description

@solidpixel

We currently have a very basic perceptual heuristic based on static channel weighting. It's not gamma corrected for linear textures either.

The bc7enc compressor evaluates errors in YCbCr color space which gives higher quality perceptual results, at the expense of a higher compression cost. Review and see if it's worth the added overhead.

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions