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Multiple flaky test failures in create_and_destroy, shapeshift_spell #164

Description

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Flaky tests were detected in this test run. This means that there was a failure that was cleared when the tests were simply restarted.
Failures:

shapeshift_spell: [04:09:05] Runtime in code/game/atom/atom_defense.dm,28: Wyatt Moore's head taking damage while having <= 0 integrity
proc name: take damage (/atom/proc/take_damage)
src: Wyatt Moore\'s head (/obj/item/bodypart/head)
src.loc: the plating (171,116,2) (/turf/open/floor/plating/canalplating)
call stack:
Wyatt Moore\'s head (/obj/item/bodypart/head): take damage(20, "burn", "fire", 0, null, 0)
Wyatt Moore\'s head (/obj/item/bodypart/head): fire act(1000, 500)
the bonfire (/obj/structure/bonfire/prelit/fire_barrel): bonfire burn(2)
the bonfire (/obj/structure/bonfire/prelit/fire_barrel): on entered(the plating (171,116,2) (/turf/open/floor/plating/canalplating), the tongue (/obj/item/organ/tongue), null, null)
the plating (171,116,2) (/turf/open/floor/plating/canalplating):  SendSignal("atom_entered", /list (/list))
the plating (171,116,2) (/turf/open/floor/plating/canalplating): Entered(the tongue (/obj/item/organ/tongue), null, null)
the plating (171,116,2) (/turf/open/floor/plating/canalplating): Entered(the tongue (/obj/item/organ/tongue), null, null)
the tongue (/obj/item/organ/tongue): doMove(the plating (171,116,2) (/turf/open/floor/plating/canalplating))
the tongue (/obj/item/organ/tongue): doMove(the plating (171,116,2) (/turf/open/floor/plating/canalplating))
the tongue (/obj/item/organ/tongue): forceMove(the plating (171,116,2) (/turf/open/floor/plating/canalplating))
...
Wyatt Moore\'s head (/obj/item/bodypart/head): burn()
Wyatt Moore\'s head (/obj/item/bodypart/head): burn()
Wyatt Moore\'s head (/obj/item/bodypart/head): atom destruction("fire")
Wyatt Moore\'s head (/obj/item/bodypart/head): take damage(20, "burn", "fire", 0, null, 0)
Wyatt Moore\'s head (/obj/item/bodypart/head): fire act(1000, 500)
the bonfire (/obj/structure/bonfire/prelit/fire_barrel): process(2)
Objects (/datum/controller/subsystem/processing/obj): fire(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): StartProcessing(0) at code/game/atom/atom_defense.dm:28
shapeshift_spell: [04:09:05] Runtime in code/game/atom/atom_defense.dm,28: Wyatt Moore's head taking damage while having <= 0 integrity
proc name: take damage (/atom/proc/take_damage)
src: Wyatt Moore\'s head (/obj/item/bodypart/head)
src.loc: the plating (171,116,2) (/turf/open/floor/plating/canalplating)
call stack:
Wyatt Moore\'s head (/obj/item/bodypart/head): take damage(20, "burn", "fire", 0, null, 0)
Wyatt Moore\'s head (/obj/item/bodypart/head): fire act(1000, 500)
the bonfire (/obj/structure/bonfire/prelit/fire_barrel): bonfire burn(2)
the bonfire (/obj/structure/bonfire/prelit/fire_barrel): on entered(the plating (171,116,2) (/turf/open/floor/plating/canalplating), the young man\'s brain (/obj/item/organ/brain), null, null)
the plating (171,116,2) (/turf/open/floor/plating/canalplating):  SendSignal("atom_entered", /list (/list))
the plating (171,116,2) (/turf/open/floor/plating/canalplating): Entered(the young man\'s brain (/obj/item/organ/brain), null, null)
the plating (171,116,2) (/turf/open/floor/plating/canalplating): Entered(the young man\'s brain (/obj/item/organ/brain), null, null)
the young man\'s brain (/obj/item/organ/brain): doMove(the plating (171,116,2) (/turf/open/floor/plating/canalplating))
the young man\'s brain (/obj/item/organ/brain): doMove(the plating (171,116,2) (/turf/open/floor/plating/canalplating))
the young man\'s brain (/obj/item/organ/brain): forceMove(the plating (171,116,2) (/turf/open/floor/plating/canalplating))
...
Wyatt Moore\'s head (/obj/item/bodypart/head): burn()
Wyatt Moore\'s head (/obj/item/bodypart/head): burn()
Wyatt Moore\'s head (/obj/item/bodypart/head): atom destruction("fire")
Wyatt Moore\'s head (/obj/item/bodypart/head): take damage(20, "burn", "fire", 0, null, 0)
Wyatt Moore\'s head (/obj/item/bodypart/head): fire act(1000, 500)
the bonfire (/obj/structure/bonfire/prelit/fire_barrel): process(2)
Objects (/datum/controller/subsystem/processing/obj): fire(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): StartProcessing(0) at code/game/atom/atom_defense.dm:28
shapeshift_spell: [04:09:05] Runtime in code/game/atom/atom_defense.dm,28: Wyatt Moore's head taking damage while having <= 0 integrity
proc name: take damage (/atom/proc/take_damage)
src: Wyatt Moore\'s head (/obj/item/bodypart/head)
src.loc: the plating (171,116,2) (/turf/open/floor/plating/canalplating)
call stack:
Wyatt Moore\'s head (/obj/item/bodypart/head): take damage(20, "burn", "fire", 0, null, 0)
Wyatt Moore\'s head (/obj/item/bodypart/head): fire act(1000, 500)
the bonfire (/obj/structure/bonfire/prelit/fire_barrel): bonfire burn(2)
the bonfire (/obj/structure/bonfire/prelit/fire_barrel): on entered(the plating (171,116,2) (/turf/open/floor/plating/canalplating), the eyes (/obj/item/organ/eyes), null, null)
the plating (171,116,2) (/turf/open/floor/plating/canalplating):  SendSignal("atom_entered", /list (/list))
the plating (171,116,2) (/turf/open/floor/plating/canalplating): Entered(the eyes (/obj/item/organ/eyes), null, null)
the plating (171,116,2) (/turf/open/floor/plating/canalplating): Entered(the eyes (/obj/item/organ/eyes), null, null)
the eyes (/obj/item/organ/eyes): doMove(the plating (171,116,2) (/turf/open/floor/plating/canalplating))
the eyes (/obj/item/organ/eyes): doMove(the plating (171,116,2) (/turf/open/floor/plating/canalplating))
the eyes (/obj/item/organ/eyes): forceMove(the plating (171,116,2) (/turf/open/floor/plating/canalplating))
...
Wyatt Moore\'s head (/obj/item/bodypart/head): burn()
Wyatt Moore\'s head (/obj/item/bodypart/head): burn()
Wyatt Moore\'s head (/obj/item/bodypart/head): atom destruction("fire")
Wyatt Moore\'s head (/obj/item/bodypart/head): take damage(20, "burn", "fire", 0, null, 0)
Wyatt Moore\'s head (/obj/item/bodypart/head): fire act(1000, 500)
the bonfire (/obj/structure/bonfire/prelit/fire_barrel): process(2)
Objects (/datum/controller/subsystem/processing/obj): fire(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): StartProcessing(0) at code/game/atom/atom_defense.dm:28
shapeshift_spell: [04:09:05] Runtime in code/game/atom/atom_defense.dm,28: Wyatt Moore's head taking damage while having <= 0 integrity
proc name: take damage (/atom/proc/take_damage)
src: Wyatt Moore\'s head (/obj/item/bodypart/head)
src.loc: the plating (171,116,2) (/turf/open/floor/plating/canalplating)
call stack:
Wyatt Moore\'s head (/obj/item/bodypart/head): take damage(20, "burn", "fire", 0, null, 0)
Wyatt Moore\'s head (/obj/item/bodypart/head): fire act(1000, 500)
the bonfire (/obj/structure/bonfire/prelit/fire_barrel): bonfire burn(2)
the bonfire (/obj/structure/bonfire/prelit/fire_barrel): on entered(the plating (171,116,2) (/turf/open/floor/plating/canalplating), the ears (/obj/item/organ/ears), null, null)
the plating (171,116,2) (/turf/open/floor/plating/canalplating):  SendSignal("atom_entered", /list (/list))
the plating (171,116,2) (/turf/open/floor/plating/canalplating): Entered(the ears (/obj/item/organ/ears), null, null)
the plating (171,116,2) (/turf/open/floor/plating/canalplating): Entered(the ears (/obj/item/organ/ears), null, null)
the ears (/obj/item/organ/ears): doMove(the plating (171,116,2) (/turf/open/floor/plating/canalplating))
the ears (/obj/item/organ/ears): doMove(the plating (171,116,2) (/turf/open/floor/plating/canalplating))
the ears (/obj/item/organ/ears): forceMove(the plating (171,116,2) (/turf/open/floor/plating/canalplating))
...
Wyatt Moore\'s head (/obj/item/bodypart/head): burn()
Wyatt Moore\'s head (/obj/item/bodypart/head): burn()
Wyatt Moore\'s head (/obj/item/bodypart/head): atom destruction("fire")
Wyatt Moore\'s head (/obj/item/bodypart/head): take damage(20, "burn", "fire", 0, null, 0)
Wyatt Moore\'s head (/obj/item/bodypart/head): fire act(1000, 500)
the bonfire (/obj/structure/bonfire/prelit/fire_barrel): process(2)
Objects (/datum/controller/subsystem/processing/obj): fire(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): StartProcessing(0) at code/game/atom/atom_defense.dm:28
create_and_destroy: /obj/item/stack/dollar/rand hard deleted 1 times out of a total del count of 22 at code/modules/unit_tests/create_and_destroy.dm:130

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