The database property <easyrpg_battle_options> dictates which options are available when starting a battle (which are by default in a game Fight, AutoBattle, Escape, so internally 0 1 2).
If done in a 2003 battle, the option selection is skipped, putting you straight into battle, which can be an interesting feature for a game.
If done in a 2000 battle, though, the option selection screen remains, but only allows you to select an option that has no name, and that crashes the game if selected.
The database property
<easyrpg_battle_options>dictates which options are available when starting a battle (which are by default in a game Fight, AutoBattle, Escape, so internally0 1 2).If done in a 2003 battle, the option selection is skipped, putting you straight into battle, which can be an interesting feature for a game.
If done in a 2000 battle, though, the option selection screen remains, but only allows you to select an option that has no name, and that crashes the game if selected.