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Processing input on background threads #115

Description

I am attempting to figure out how to process mouse type input on a background thread in a SwapChainPanel. This section mentions a few things but the ideas are not well documented. This stuff is also pretty new so there are not really any examples out there. I am also working in C++ and almost all examples are C#. The C++ examples I can find are only partially there and mostly refer to older C++/CX stuff and not the new WinUI3 type stuff. Please update the documentation with some relevant information so I can actually figure out how things work.


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