Minecraft version
1.20.1
CodeChickenLib version
4.4.0.516
CBMultipart version
3.3.0.146
ProjectRed version
4.21.0
What happened?
Placed bus converter, very soon all existing and placed wires freeze and become unresponsive. None can be powered, or existing powered ones cannot be un-powered. Is server wide.
On a multiplayer server, this resolved on a server restart, however soon after it will freeze again.
Unsure if the bus converter is neccesary however it did seem directly linked to it happening in two instances.
FYI the modpack was gravitas 2 9.4a, which does use VS + VS Clockwork. This may be related to the issue given the previous game breaking bugs in the past
Image explanations
New, unpowered frozen wire models will snap to connect to existing redstone, however powering/unpowering etc is completely frozen

Old, frozen powered wire with new wire placed that is also placed frozen

Crash log
no crash
How do you make it happen again?
Place a bus converter, attempt to put any analog signal into it
Minecraft version
1.20.1
CodeChickenLib version
4.4.0.516
CBMultipart version
3.3.0.146
ProjectRed version
4.21.0
What happened?
Placed bus converter, very soon all existing and placed wires freeze and become unresponsive. None can be powered, or existing powered ones cannot be un-powered. Is server wide.
On a multiplayer server, this resolved on a server restart, however soon after it will freeze again.
Unsure if the bus converter is neccesary however it did seem directly linked to it happening in two instances.
FYI the modpack was gravitas 2 9.4a, which does use VS + VS Clockwork. This may be related to the issue given the previous game breaking bugs in the past
Image explanations

New, unpowered frozen wire models will snap to connect to existing redstone, however powering/unpowering etc is completely frozen
Old, frozen powered wire with new wire placed that is also placed frozen

Crash log
no crash
How do you make it happen again?
Place a bus converter, attempt to put any analog signal into it