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54 lines (54 loc) · 1.24 KB
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0.0",
"EngineVersion": "5.8.0",
"FriendlyName": "Smart Object Director",
"Description": "Dynamic runtime extension framework for Unreal Engine Smart Objects, featuring dynamic registration, motion warping alignments, player interactions, network guardrails, and StateTree/GAS adapters.",
"Category": "Gameplay",
"CreatedBy": "Silvan Teufel",
"CreatedByURL": "https://silvan.teufel-engineering.com",
"DocsURL": "https://wiki.teufel-engineering.com/en/SmartObjectDirector/documentation",
"MarketplaceURL": "",
"SupportURL": "mailto:teufelsilvan@gmail.com",
"CanContainContent": true,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
"Installed": false,
"Modules": [
{
"Name": "SmartObjectDirector",
"Type": "Runtime",
"LoadingPhase": "Default",
"PlatformAllowList": [
"Win64"
]
},
{
"Name": "SmartObjectDirectorEditor",
"Type": "Editor",
"LoadingPhase": "PostEngineInit",
"PlatformAllowList": [
"Win64"
]
}
],
"Plugins": [
{
"Name": "SmartObjects",
"Enabled": true
},
{
"Name": "GameplayAbilities",
"Enabled": true
},
{
"Name": "MotionWarping",
"Enabled": true
},
{
"Name": "StateTree",
"Enabled": true
}
]
}