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MMU-based epoch interruption - #12990

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erikrose:epoch-mmu
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MMU-based epoch interruption#12990
erikrose wants to merge 21 commits into
bytecodealliance:mainfrom
erikrose:epoch-mmu

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@erikrose

@erikrose erikrose commented Apr 8, 2026

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This is an implementation of #1749, specifically @cfallin's roadmap, with the goal of reducing the overhead of checking for the end of epochs.

Paul ran some benchmarks on this (broadly agreeing with our real-world experiments) which tell us:

  • Current compare-against-a-deadline -Wepoch-interruption=y is a 14.4% hit versus doing nothing.
  • Doing only dead loads in function prologues and loop headers (which were all that was implemented in this patch at the time of the bench) brings that down to a 2.8% hit. There will be some additional hit from the signal handler that actually effects the task switch, but that's on the cold path.

The above numbers are from SpiderMonkey, which I deem the most representative benchmark.

Status:

  • Add unmapped-on-interrupt page and pointer to it in vmctx.
  • Add method for embedder to call to bring an epoch to a close.
  • Add DeadLoadWithContext Cranelift instruction, and use it.
  • Have DeadLoadWithContext emit metadata into compiled-artifact tables to tell the signal handler this is an interruption-point load.
  • Add logic to signal handler that, when seeing such a PC, updates state to redirect to the stub, saving the original PC (probably in the scratch register).
  • Add that stub, which saves all register state and invokes a hostcall with the recovered vmctx.

Polishing tasks:

  • Make sure we can't overflow the stack undetected.
  • Call CLI flag (and other mentions of the term in code) "MMU interrupts" rather than "epoch interruption via MMU".
  • Make sure nothing happens when --epoch-interruption-via-mmu is off.
  • Make wasmtime run do MMU interrupts after WasmOptions::timeout, just as currently happens with classic epoch-interruption.
  • Test 2 tasks interrupting each other several times to make sure interruption works more than once.
  • Write about SAFETY everywhere I do unsafe things.
  • Make --epoch-interruption-via-mmu report an error on unsupported platforms.
  • Make sure Config-option docs and fuzzing are up to snuff.

If the TLB shootdown arising from the frobbing of privs on the "interrupt page" proves too expensive, we can try a more indirect load instead, where, instead of messing with page privs, we mess with the address we're dead-loading from so it points to either a (statically) allowed or forbidden page. (Chris floated this idea at the 2026-04-08 Cranelift meeting.) Not many of the other mechanics need change.

@github-actions github-actions Bot added cranelift Issues related to the Cranelift code generator cranelift:area:machinst Issues related to instruction selection and the new MachInst backend. cranelift:area:x64 Issues related to x64 codegen cranelift:docs cranelift:meta Everything related to the meta-language. wasmtime:api Related to the API of the `wasmtime` crate itself wasmtime:config Issues related to the configuration of Wasmtime labels Apr 8, 2026
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github-actions Bot commented Apr 8, 2026

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Label Messager: wasmtime:config

It looks like you are changing Wasmtime's configuration options. Make sure to
complete this check list:

  • If you added a new Config method, you wrote extensive documentation for
    it.

    Details

    Our documentation should be of the following form:

    Short, simple summary sentence.
    
    More details. These details can be multiple paragraphs. There should be
    information about not just the method, but its parameters and results as
    well.
    
    Is this method fallible? If so, when can it return an error?
    
    Can this method panic? If so, when does it panic?
    
    # Example
    
    Optional example here.
    
  • If you added a new Config method, or modified an existing one, you
    ensured that this configuration is exercised by the fuzz targets.

    Details

    For example, if you expose a new strategy for allocating the next instance
    slot inside the pooling allocator, you should ensure that at least one of our
    fuzz targets exercises that new strategy.

    Often, all that is required of you is to ensure that there is a knob for this
    configuration option in wasmtime_fuzzing::Config (or one
    of its nested structs).

    Rarely, this may require authoring a new fuzz target to specifically test this
    configuration. See our docs on fuzzing for more details.

  • If you are enabling a configuration option by default, make sure that it
    has been fuzzed for at least two weeks before turning it on by default.


Details

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erikrose added 3 commits July 13, 2026 21:37
Compared to emitting raw load instructions, this gives us more convenient hooks from which to track the locations and lengths of dead-load instructions. It also lets us idiomatically reserve the specific registers we need.

* Add `mem_flags_aligned_read_only` helper so we can construct aligned-and-read-only `MemFlags`es in ISLE. It currently expresses alignedness but not read-only-ness. I believe it correct like this though obviously not as constrained as it could be.
* Add a spot in `MachBuffer` for tracking dead-load instruction locations. This will let a signal handler (in a later commit) distinguish between signals thrown by these instructions and ordinary crashes.
… the interrupt.

Add `mmu_interrupt_page_ptr` field to `VMStoreContext` to point to that Store's interrupt page. Because the only instantiation of `VMStoreContext` is in the course of instantiating a `StoreOpaque`, a decent place to dispose of it is in `impl Drop for StoreOpaque`.

Allocate the page from `Store::new` when the config flag is on.

Add `MmuInterrupter`: a `Send + Sync` handle that lets an outside thread flip the interrupt page's protection. This is the MMU-based analogue to `Engine::increment_epoch`.

Finally, update `disas` test results.

These are all just 8-byte offset increases due to adding the interrupt page ptr field. This script strips out all the obviously okay parts of the diff, making the review easier (and the script is hopefully fairly easy to review, too):

```python
"""Compare runs of - and + blocks of a diff, and assert that the only
differences between them are differences in hex and decimal numbers therein.
Further, assert that those differences are a rise of 8, representing the size of
the field I added.

Output the diff with the proven-correct regions resolved in favor of the +
lines. Any remaining diff lines are suspicious and should be manually examined.
"""

import re
from sys import argv

def is_diff_line(s, plus_or_minus):
    return bool(re.match(r"^ +" + "\\" + plus_or_minus, s))

def is_minus_line(s):
    return is_diff_line(s, "-")

def is_plus_line(s):
    return is_diff_line(s, "+")

def check_line_pairs(file_path):
    with open(file_path, 'r') as file:
        lines = file.readlines()

    i = 0
    while i < len(lines):
        if is_minus_line(lines[i]):
            minus_block = []
            while i < len(lines) and is_minus_line(lines[i]):
                minus_block.append(lines[i])
                i += 1

            plus_block = []
            while i < len(lines) and is_plus_line(lines[i]):
                plus_block.append(lines[i])
                i += 1

            if len(minus_block) != len(plus_block):
                print(" + BLOCK LENGTHS DIFFERED.")
                print("".join(minus_block))
                print("".join(plus_block))
                continue

            # Compare the two blocks line by line
            for line1, line2 in zip(minus_block, plus_block):
                # Extract numbers (both decimal and hexadecimal) from both lines
                numbers1 = [int(num, 16) if num.startswith("0x") else int(num)
                            for num in re.findall(r'0x[0-9a-fA-F]+|\d+', line1)]
                numbers2 = [int(num, 16) if num.startswith("0x") else int(num)
                            for num in re.findall(r'0x[0-9a-fA-F]+|\d+', line2)]

                # Check if the numbers differ by 0 or 8
                if len(numbers1) == len(numbers2) and all(n2 - n1 in (0, 8) for n1, n2 in zip(numbers1, numbers2)):
                    # It's just an increment (or nothing), so keep the new line:
                    print(re.sub(r"^( +)\+", r"\1 ", line2), end="")
                else:
                    print(line1, end="")
                    print(line2, end="")
        else:
            print(lines[i], end="")
            i += 1

check_line_pairs(argv[1])
```
erikrose and others added 9 commits July 16, 2026 10:44
These prod the interrupt page, causing an actual interruption if the page is protected.

Cache the interrupt page ptr in a local for speed, as we did with the epoch deadline.

Here is how I interpret the generated code in mmu-interruption.wat:
```
;; Skip over magic number (4b) and alignment (another 4b):
;; @001B                               v2 = load.i64 notrap aligned readonly can_move v0+8
;; Get interrupt page ptr:
;; @001B                               v3 = load.i64 notrap aligned v2+16
;; Read from page ptr:
;; @001B                               v4 = load.i32 aligned readonly v3
```
Add a `.wasmtime.mmu_interrupt_checks` section to the emitted ELF. This keeps track of the the locations of `dead_load_with_context` instructions in the binary so the eventual signal handler will know (1) which segfaults indicate purposeful interruption points and (2) how far afterward to resume later (based on instruction length).
Add a block to the signal handler to recognize segfaults caused by interrupt checks. So far, this bounces to an asm trampoline that just jumps back to where the interrupted Wasm left off, without any yielding. The interrupt page doesn't get unprotected yet either.
* Unprotect the interrupt page once we've switched tasks.
* Add a test to show stack unwinding works when a fiber is cancelled.

Asm trampoline cribs generously from https://github.com/cfallin/wasmtime/blob/f6476d3174e0ffbe59f807385b5518691eeacffd/crates/wasmtime/src/runtime/vm/traphandlers/inject_call/x86_64.rs#L11.
We still default to deadline-based epochs, but, if `epoch-interruption-via-mmu` is explicitly turned on, use it instead.

Same for `--profile guest`.
This commit performs validation of the invariants that need to be met in
order to use mmu-based interruption in Wasmtime.

Specifically, mmu based interruption requires:

* Signals based traps + native signals
* Async support
* A Linux+x86_64 host
These were a lot of undefined-symbol errors, unused-import errors, and an unread-field error.

Factor up the rather large collection of features and target attributes that MMU interruption requires into a `has_mmu_interruption` cfg flag. Use it in some new spots as well.
That requires its invocation in the cli-flags crate to be conditional, and there's not a terrifically clean way of expressing the `mmu-interruptions` custom_cfg flags there.
@erikrose
erikrose marked this pull request as ready for review July 16, 2026 17:57
@erikrose
erikrose requested review from a team as code owners July 16, 2026 17:57
@erikrose
erikrose requested review from alexcrichton and removed request for a team July 16, 2026 17:57
@alexcrichton

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@erikrose do you feel this is landable as-is modulo review? I see the review request now and wanted to confirm. If so, before going too deep into this, have you done performance testing in the contexts of where this is expected to provide a benefit?

@erikrose

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Yes. I'm about to commit a more in-depth comment on Config::mmu_interruption() as the bot above requested (perhaps post-dinner), and I'll also look into fuzzing, but I think it's landable as it stands.

The perf testing is interesting: it should bench out the same as when we did it before on the no-interrupt path (14.4% overhead for epochs, 2.8% for this). The yes-interrupt path is probably going to depend on how fully loaded the machine is: things like TLB shoot-downs interacting with multiple cores, all furiously running Wasm guest code. My thinking was to get it landed upstream, update the version of wasmtime we're using, and then try the new flag in some canary contexts to get real-world numbers.

Of course, I'm happy to do Sightglass benchmarks of the yes-interrupt path at various intervals (every .1ms, 1ms, 10ms) and see how those compare, though it'll require some coding. Sightglass is better than nothing, and I was probably going to do that anyway just in case huge surprises come out of it. If you want to gate landing on that, it's fine with me. But I don't think it needs to hold up review.

I probably should have led with this, but we're having Saúl help us out for a bit, and he's going to take a look over the next day or two before he becomes unavailable for a span. @saulecabrera Maybe you want to claim review? I'll let you guys fight it out. Thanks!

@cfallin

cfallin commented Jul 17, 2026

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I'm happy to look at the Cranelift side of this. (And Alex should definitely look at the runtime side...)

On first skim, I think the overall shape of the "dead load" seems fine, but a few style and design comments:

  • It'd be great not to refer to bits of Wasmtime in the Cranelift instruction definition. Cranelift should stand on its own; dead_load_with_context can have a description that maybe says something like "Useful when implementing virtual memory-triggered interrupts, with context in a fixed register available to the interrupt handler."

  • I also see a TODO and a question in the description; we should resolve these.

  • The register choices are more or less a function of ABI, so let's (i) assert that the instruction occurs in a function with a signature that has an ABI we control (let's say just tail) and then (ii) in the doc-comment on the Tail arm of the CallConv enum, alongside the comments defining which registers are used for exception payload, let's add a note about registers used for dead-load-with-context payload.

  • I really don't like the yet-another-kind-of-metadata on MachBuffer (mmu_interrupt) -- again it's a weird Wasmtime-specific thing, and adds complexity and maintenance burden. Is there a reason we can't attach a trap code to the load, like we do other loads, and distinguish this mechanism based on that? That also avoids the need to add a whole new metadata section to the compiled artifact.

  • At least from my point of view, I think we should get an implementation on another architecture (let's say aarch64) as well; this shows generality, and we have quite a few aarch64 users too. It also shows that the mechanism works on an ISA with another style of call linkage (namely, the link register rather than the stack).

    I think we should also probably have perf results showing that the interruption behavior is not catastrophic (due to TLB shootdowns as you mention): the result of that experiment could change the mechanism (use an indirect approach instead), and/or could indicate that the whole thing is not worthwhile.

Also remove commas making a few other sentences masquerade as compound.
if self.tunables().mmu_interruption {
use target_lexicon::{Architecture, OperatingSystem};

if !matches!(

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I just realized that you had introduced has_mmu_interruption, I believe this can be replaced with

if !cfg!(has_mmu_interruption) { ... }

This totally my fault for not digging deeper here.

With this change, I think we can get rid of the host.architecture check.

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I think this approach has the added advantage that it checks for async support, which my previous comment states, but does not check at the engine level.

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Nope, I introduced that after your commit! But thanks for noticing; I'll have a look.

@erikrose

erikrose commented Jul 20, 2026

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Is there a reason we can't attach a trap code to the load, like we do other loads, and distinguish this mechanism based on that?

@cfallin Oh, sorry; I misinterpreted your "we can add to the module metadata, produced alongside e.g. trap codes" to mean a new piece of metadata was needed. However, it may yet be so: it turned out I needed not only to flag the interruption-check instruction offsets but also their lengths so I could compute where to resume after the interruption. The x64 mov instructions can be either 3 bytes or 4, depending on the source register—R12 (and RSP) make it 4.

So I see a few possibilities:

  1. Keep as is.
  2. Switch to using trap codes. Just note that I'd have to eat 2 separate ones: one signifying "3 bytes long" and another "4 bytes long".
  3. Maybe there's something I can say to regalloc to assert I don't want my source reg to be R12, thus sparing one of the trap codes. I'm not sure how precious trap codes are. My intuition is that they're less precious than regalloc degrees of freedom. [Ed: Looks like we have only 3 of them so far and pack them in a u8, so likely not precious at all.]

What's your favorite? Numbers 2 and 3 have the advantage of glomming onto the LEB and delta-compression fanciness of trap codes, which I wasn't aware of until just now. My leaning is toward 2.

@cfallin

cfallin commented Jul 20, 2026

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I don't like any of those options actually -- and it gets at my general concern with the way that this change conflates abstractions from a number of logically-separate places in a way that makes things really brittle. The proposed solutions are (i) x64-specific, and (ii) combine distributed knowledge from instruction emission and regalloc into an invariant encoded in the trap table and then used by the signal handler (!!). The alternative is to have a very specific and weird "MMU interruption" concept in Cranelift. A compiler should not know what MMU interruption is; it understands loads, stores, and instruction metadata.

Let me ask more deeply: why do we need to know about the instruction encoding at all, to advance past the instruction? Why can't we resume into the guest and let it redo the load, with the page mapped back in? Unless we burn a virtual address on every interruption and never reuse it, it will have to be mapped back in eventually, so I don't think that's an issue?

If we do need to resume past the load, then we should not bake assumptions about possible lengths into the compiler. So "one trap code for 3 bytes, one for 4 bytes" is a bad idea: what happens when we get a new architecture that requires 5 bytes? Or add an optimization to the x64 backend to encode it in 2 bytes? Or ...

Instead what you're really trying to build is the concept of resumable traps. So in the trap table, we have a kind of entry that indicates "resumable" and gives the PC-offset to correct the captured PC by. One could encode that with a sparse array alongside trap codes. That might end up looking something like your current custom section, but named in a much less confusing and specific way, and reusable for any other purpose that requires resumable traps in the future (e.g. hardware debug-break opcodes, or missing-instruction emulation, or ...).

So: I prefer that we don't build a distributed, brittle invariant that is ISA-specific like this; but if we have to, let's reify the concept as a more fundamental thing.

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Personally I think it would be best to prioritize performance numbers for this. I agree with everything @cfallin is saying review-wise, but I think it would be best to get on the same page about the overall shape of this feature first as well since that will inform the implementation which will have knock-on effects on what will be reviewed. Of the two possibilities here -- flipping virtual memory permissions vs having an indirect load that is dynamically switched to null -- there's still quite a lot of shared implementation/mechanisms between the two, but I also feel they're different enough we should try to settle on one before landing.

I personally have a strong hunch that what's implemented here, flipping virtual memory permissions, will be a significant performance regression over today's implementation of epochs, specifically because there are more TLB shootdowns (repeatedly unmapping previously-mapped pages). I understand that getting performance numbers on this isn't easy, and I also understand that it would be easiest to land everything here, gated, and then get performance numbers. This is a significant change, however, and I believe we're going to want more confidence before landing it, even gated.

The performance numbers that I'm specifically interested in is the performance of a multi-threaded program with wasm execution in a lot of threads. I'd like to see the performance effect of flipping pages being accessible/inaccessible for the running wasms. This would end-to-end exercise the Cranelift bits here, how the page flipping is implemented, how the list of pages to flip are managed, etc. In-repo the closest equivalent to this is benchmarking wasmtime serve under heavy load. While that's not a perfect benchmark it would at least give me personally more confidence in this change one way or another.

One thing I'll also explicitly say is that I'm specifically not too interested in the single-threaded overhead of epochs nor the impact of virtual mapping changes in a single-threaded program. I understand some benchmarks were done, but Sightglass does not exercise anything related to TLB shootdowns so it's the wrong benchmark corpus for what I'm interested in. While it's good to provie that this has lower overhead than epochs that's also pretty naturally expected given the reduction in the size of the generated code. The specific concerns I have lie in the TLB shootdown behavior, which surface only in a multithreaded environment.

@erikrose

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@cfallin First, thank you for bringing your wide and lengthy wasmtime perspective to bear on this!

Why can't we resume into the guest and let it redo the load, with the page mapped back in?

We could, if we don't mind making resumption 1 instruction more expensive. It's the cold path, but I'd be lying to claim knowledge of how significant this would be. Actually, it should be pretty easy to get performance numbers—decent ones, if I make wasmtime serve MMU-interrupt-savvy like Alex suggests above. If it's much <1%, I'm inclined to just eat it and enjoy the simplicity.

There remains, however, a pathological case which troubles me:

  1. The load is hit.
  2. The interrupt happens.
  3. The fiber-yielding routine runs and unprotects the page.
  4. The interrupter thread (whose existence I'm positing in an embedder) re-protects the page.
  5. The wasm code resumes, redoing the load and not making any progress.

This loop could happen indefinitely, hopefully unlikely but conceivably not, depending on how many fibers are competing, their scheduling algorithm, and how quickly the interrupter thread (in which I envision some adjustable sleep interval) spins. The epoch-deadline approach doesn't have this problem; it always makes forward progress.

So "one trap code for 3 bytes, one for 4 bytes" is a bad idea: what happens when we get a new architecture that requires 5 bytes? Or add an optimization to the x64 backend to encode it in 2 bytes? Or

That's only if we want to represent MMU interrupt locations as trap codes, of course. Otherwise, we have complete freedom to express instruction length in any kind of forward-compatible, ISA-agnostic way. Your suggestion to get aarch64 going before merging has the advantage of ferreting out these sorts of ISA-specific assumptions. So chalk up one in its column.

One could encode that with a sparse array alongside trap codes. That might end up looking something like your current custom section, but named in a much less confusing and specific way…

I appreciate your reimagining of this as a future-looking resumable-traps mechanism, and I'm intrigued. To clarify, are you proposing to add the sparse array of lengths to the trap section or to bail out into a separate section after all to avoid further complicating traps?

How do you and @alexcrichton feel about this course of action?

  1. Make wasmtime serve optionally use the MMU interrupt mechanism like wasmtime run does. (I punted on this initially because it's going to be much harder than run was.)
  2. Measure perf on that, as heavy as I can load it.
  3. If shootdowns consume the whole performance gain, try the additional-indirection approach.
  4. If they don't, bench again with the repeated-load approach if we can assuage my pathological no-forward-progress concern above.

(In this plan, I'm leaving a few of your earlier comments on the table until we have an idea of multithreaded numbers.)

@alexcrichton

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That sounds good to me. Personally I wouldn't be too concerned about live-locking of sorts with resuming and always faulting at the load-that-traps. I also don't think that the performance of executing a load twice will be noticable at all. Which is to say, I would agree with @cfallin that the initial state here is to run the load again. In the absolute worst case if live-locking is a problem in practice I'd prefer to go the route of rewriting the address the dead-load instruction loads from to be known-valid during resumption since that's easier to do cross-platform than skipping instructions.

@cfallin

cfallin commented Jul 22, 2026

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We could, if we don't mind making resumption 1 instruction more expensive. It's the cold path, but I'd be lying to claim knowledge of how significant this would be. Actually, it should be pretty easy to get performance numbers—decent ones, if I make wasmtime serve MMU-interrupt-savvy like Alex suggests above. If it's much <1%, I'm inclined to just eat it and enjoy the simplicity.

Stated this way I think it's pretty clear that it should be negligible: one more machine instruction, on the cold path, after a resume, which happens once a millisecond or so, is no big deal to any computer from the past 40 years (order-of-magnitude: modern core runs ~1B insts/second; a millisecond is a million instructions).

There remains, however, a pathological case which troubles me:

This only happens if interruption occurs so frequently that the guest cannot even be scheduled back onto the CPU before the next interruption. Arguably, the mechanism is even working correctly in this case: the interrupter has asserted the interrupt signal again, so we yield again. In other words, it's a faithful mechanism to the purpose. It's up to the overall system not to interrupt too frequently.

Given all this, I feel pretty strongly that let's not try to do any instruction-skipping magic; hence, no extra metadata sections at all.

Strong +1 to: let's get data from a full multithreaded benchmark with frequent interrupts (wasmtime serving wasi-http should be fine, with a concurrent load generator) to see how the TLB shootdowns impact perf.

Where possible, make `wasmtime serve` use MMU interruption when `-Wmmu-interruption=y` is passed. However, if debugging or profiling is on, fall back to epochs, because MMU interruption does not (yet) support arbitrary callbacks.
…the MMU interruptor thread from doing any work.

If instantiation of a module failed, the Store could evaporate and free the interrupt page, while a dangling reference to it persisted in the interrupter registry. This is the only call to `register()`, so this should be the only fiddly little window where such a mistake is possible.
Doing this in `StoreOpaque` makes sense because it owns the `VMStoreContext` the method is on. (The other possibility would be to do it in `Store`, which is the only constructor of StoreOpaques, but `.inner.inner` is too much of a Demeter violation for me.) I choose against adding a `Drop` to VMStoreContext` because it's assumed to be POD with no destructor.
This commit implements mmu interruption for aarch64, largely following
the pattern from x86_64.

It also refactors the signal handler bit to make it more amenable to
supporting both architectures. Aside from this small refactoring, the
relevant aarch64 pieces live in the `task_switch_trampoline`
implementation, which deals with saving the state of the current fiber,
yielding and resuming.
@github-actions github-actions Bot added the cranelift:area:aarch64 Issues related to AArch64 backend. label Aug 28, 2026
This lets the MMU interruption loop scale with the number of cores rather than the number of instances contending for CPU. (It helps avoid bumping up against the minimum `sleep()` duration. It should be okay up to about 59 cores now on a box the speed of mine.)
@erikrose

erikrose commented Sep 4, 2026

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Benchmark time! We're got various realistic interrupt frequencies, a spectrum of TLB contention, and a whole sweaterload of threads. I concentrated on (1) seeing whether MMU interruption falls off a cliff due to TLB shootdowns and (2) seeing where it delivers a performance benefit.

All of these measurements were done on an otherwise idle Xeon W-2295 machine with 18 physical cores, 36 logical, sporting a 1536-entry shared TLB per physical core. Turbo was disabled, via echo 1 > /sys/devices/system/cpu/intel_pstate/no_turbo. As the goal was to model or exceed production stresses, I applied a 30-second load of 72 concurrent requests from a secondary box, a 5.4ms average ping away over a 1Gb network. 72 concurrent was obviously enough to keep 36 cores busy; the overshoot ensured there was always a pending task for a core to switch to, for the workloads that include yields. Having more wasms in flight also increased TLB contention, as we'll see later.

Mechanically, the load was applied through a bespoke wrapper driving the oha load-testing tool. (Still deciding whether I should deposit these scripts in the benches/ folder.) It was configured to wait for all in-flight requests to finish after a 30-second test period was up. This avoided inadvertently slowing the next workload while the previous drained. Consequently, queries per second was chosen as the main evaluative metric, being unaffected by the unsaturated fill and drain periods. The tradeoff is that latencies see some faster-than-typical results during fill and drain, so we evaluate only p50 and p90. (I found p99 was either corroborative or else noise and almost by definition outliers, so I elide it from the graphs.) I did not interleave epoch and MMU runs, but I've observed the numbers to be undistorted when spot-checked against solo runs.

The load itself was a single wasm component, a release build compiled from Rust, implementing a tight loop. It exposed 3 parameters:

  • i: number of iterations to take through the loop
  • y: how many iterations to go between yields (using a sleep(0) call)
  • p: how many pages of RAM it would keep live, by both reading and writing one page per iteration, in round-robin order

By adjusting those parameters, this program can manifest as a CPU busy loop, various frequencies of waiting upon IO, and various levels of TLB saturation for the interrupt page to contend with. For concision, parameter sets are expressed as "recipes", e.g. 123p456y789i, which are attached as reproducibility breadcrumbs to some graphs. Note that the purpose of the benchmark program is not to match a realistic load like Spidermonkey but to generate a spectrum of best- to worst-case results for MMU interruption.

On the server side, I run a release build of wasmtime serve with -Wtimeout=99s so the interruption machinery is activated but never actually used to abort any request. Before the first workload, wasmtime is warmed for 2 seconds with the same wasm, at 72 concurrent requests. This allows it to do JITting and fill the instance pool so as to not disadvantage the first workload.

I edit wasmtime's serve.rs to make epoch ticks occur every 0.5ms but deadlines every 5ms (so every 10 ticks). This is representative of our settings in production. For a fair comparison, MMU interruption times its triggering loop to interrupt every running fiber every 5ms. Both MMU and epoch are implemented with sleep() loops, and both simply sleep for 5ms (or smaller slices adding up to that, in the case of MMU) and then do their work, rather than integrating feedback to approximate a realtime schedule. The epoch loop increments the epoch each iteration, while MMU spins around a list of fibers and calls mprotect() once. MMU has to spin faster and thus sleep shorter, but the sleep duration with this core count (1s / 36 = 278µs) is still comfortably above the min sleep duration of ≈169µs on this box. (An industrial embedding may do multiple interruptions per loop to keep up on much higher core counts.)

I test 22 unique 30-second workloads, performed in a different random order for each of 10 repetitions, to average out any inter-workload effects. This happens for mmu and again for epochs. I then graph both means (or the percent improvement, epoch mean to mmu mean). This emphasizes amortized wins over variation in any given rep. Most of the graphs have a neighboring scatter plot of the raw values (zoom in for better viewing), to give an idea of variance and magnitude.

[Edit: I increased the rep count from 3 to 10 a few hours after posting this, redoing all the graphs and updating the interpretations. I had time to re-run everything and wanted to make sure we weren't just getting lucky.]

The stage set, let's see some numbers!

QPS across all workloads

This graph makes a broad point before we dive into fiddly details: MMU delivers more queries per second for all workloads. Whether the wins are substantial or slight (the log scale compresses differences), it clearly takes no measurable step back in throughput. Even the whiskers (which here represent the range of all reps) rarely overlap. We'll examine each of these workloads in detail below.
0

CPU busy loops

CPU busy loops are, as expected, where MMU shines. These workloads run, without yielding, through a ≈6 LOC loop for various numbers of iterations (clocked here in ms as measured on a single very long request on an unloaded box and then reduced proportionally). Because the loop is so short and thus the epoch checks so frequent, we see a large average effect of 29-57%, rather than the ≈12% seen under Spidermonkey in Sightglass. The spread of the raw values appears narrower toward the top, where requests are longer and thus instantiation and other startup time are dwarfed by actual looping. Again, with 0y, yields do not figure in this scenario.
1

Let's examine latency under the same runs. We find MMU delivers latency improvements as well, across all request lengths.
2

Adding yield points

Now we add a simulated async call into the busy loop, causing it to yield every 2 calibrated ms (to one of the other in-flight 71 requests oversubscribing our cores). Compare it to the previous blue-barred graph, which doesn't yield. All requests are still consistently better under MMU, though by less. The longest ones take a disproportionate dive; it's not clear why.
3

Here are the latencies for the above. It's still an improvement across the board, though the magnitude drops. However, the short requests retain a large improvement in the worst-ish (p90) case.
4

This repeats the above runs but interrupts twice as often: every 1ms. Again, MMU always wins, and the character of the results isn't readily distinguishable from the above, except that epoch suddenly suffers a large variance in its 1.3ms results, causing MMU to double its lead. As above, we see more variance as requests shorten. I would expect this under MMU but am surprised to see it on epoch as well.
5

Latencies for the above. MMU wins except for p90 on the longest requests.
6

QPS under rising TLB load

MMU wins slightly but consistently even as the TLB becomes saturated. Here we keep between 1 and 1024 pages hot in a round-robin fashion, with a byte in 1 of the pages read and written per iteration. 512 is where the TLB becomes saturated (512 * 2 cores * 2 instances competing for each core (in the best case) > the 1536 entries in the TLB). We take care to add some realistic yields so 72 instances get a chance to map in their memory, not just 36. We see that TLB thrashing hurts epoch and MMU interruption throughput about equally.
0a

Here's the same experiment but with a percent-better view. We can more clearly see that MMU has a single-digit-percent advantage in the 3 scenarios worth considering (1, 100, maybe 256). After that, the MMU is way past saturation, QPS falls by a factor of 5 for both interruption mechanisms (see the previous chart), and we see noisy thrashing. Few would find it fruitful to push a production box this far. We may further consider discounting 512 and 1024 (and perhaps even some of the smaller p values) as unrealistic because the memory access pattern is so pathological: sparse page access, all pages equally hot, till the box is full. p=100 would mean 400K of RAM kept uniformly hot per request; real programs exhibit locality of reference. But our goal here was to stress MMU interruption to the point of breaking, and we did, seeing epoch break at the same point.
7

MMU wins on the majority of requests (centering around p50) but loses slightly at p90. As above, 512p and up are pathological and can be discounted.
8

Conclusion

MMU interruption is faster, on average, in the vast majority of the scenarios tested. These included ones where it was expected to win (busy loops), ones where there were no clear expectations (various frequencies of yields), and ones where we expected losses (high but sub-thrashing TLB contention). Its regressions are in p90 latency (which is by definition comparatively uncommon) and in TLB-thrashing scenarios (which are full of noise, unrealistic, and about equally awful under epochs). It's too early to say MMU should be the default; before that, it should be evaluated on real-world workloads rather than stress tests. However, I think it's reasonable to continue on the path to merging it so its gains can be enjoyed.

Let me know what you think of these numbers! I'll next turn my attention to addressing the rest of the review comments.

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