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133 lines (89 loc) · 2.17 KB
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Copy pathclasses.js
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133 lines (89 loc) · 2.17 KB
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// class rectangle {
// constructor(width, height , color){
// this.width = width;
// this.height = height;
// this.color = color;
// }
// area()
// {
// const area = this.width * this.height;
// return area;
// }
// paint()
// {
// console.log(' Painting the rectangle ${this.color} ');
// }
// }
// const rect = new rectangle(10, 20 , 'blue');
// const area = rect.area();
// rect.paint();
// console.log(area);
// let rect =
// {
// width: 10,
// height: 20,
// color: 'blue',
// area: function() {
// return this.width * this.height;
// },
// paint: function() {
// console.log(`Painting the rectangle ${this.color}`);
// }
// }
// function area(rect())
// {
// }
// console.log(rect.area());
// const map = new map();
// map.set('name', 'alisha');
// map.set('age', 25);
// const firstname = map.get('name');
// console.log(firstname);
// function waitfor3s(resolve)
// {
// setTimeout(resolve, 3000);
// }
// //when the processor reaches here waitfor3s starts as an async function and finishes after 3000 ms and it moves forward to main
// function setTimeoutPromise()
// {
// return new Promise(waitfor3s);
// }
// // we made a wrapper function setttimeoutpromies for waitfor3s
// function main()
// {
// console.log("main is started");
// }
// setTimeoutPromise().then(main);
// function random()
// {
// };
// function callback()
// {
// console.log("Random function is called");
// };
// let p = new Promise(random);
// p.then(callback);
// //the answer is a promise object that is pending and promise object is a placeholder for a value that is not yet available. It will be resolved or rejected in the future.
// function teamocean(resolve)
// {
// setTimeout(resolve, 5000);
// }
// function alpha()
// {
// return new Promise(teamocean);
// }
// let p = alpha();
// function helloagain()
// {
// console.log("Hello again!");
// }
// p.then(helloagain);
let ctr = 1;
function stopwatch()
{
console.clear();
console.log(ctr);
ctr++;
setTimeout(stopwatch, 1000);
}
setTimeout(stopwatch, 1000);