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Lua error from lines 66 & 162 of ActionBarValues.lua #59

Description

@Hasselshoff

I don't recall seeing this error before, so not sure why I am only just now noticing it, so I cannot say for certain that it is new, but regardless I am now experiencing a recurring Lua error. I accumulated 80k errors in <5 minutes, and I have now had to disable SpellCalc until I can get it sorted. I searched the other issues, and it seems this error is related to different parts of the code from the ActionBarValues.lua script than other issues posted; my error is related to lines 66 & 162, which do not appear in other open issues.

Here's the error according to BugSack:

81252x ...ceSpellCalc/UI/actionbar/ActionBarValues.lua:66: attempt to compare number with nil
[string "@SpellCalc/UI/actionbar/ActionBarValues.lua"]:66: in function <...ceSpellCalc/UI/actionbar/ActionBarValues.lua:60>
[string "@SpellCalc/UI/actionbar/ActionBarValues.lua"]:162: in function <...ceSpellCalc/UI/actionbar/ActionBarValues.lua:112>

Locals:
calcedSpell = <table> {
 gcd = 1.296750
 critChance = 11.564519
 durationNoHaste = 600000
 duration = 600
 critMult = 1.500000
 updated = 2
 resistance = 0
 hitChanceBonus = 1.906069
 effectiveCost = 495.013879
 baseCost = 594
 castingData = <table> {
 }
 resistanceFromLevel = 0
 effects = <table> {
 }
 resistancePen = 0
 effCastTime = 1.296750
 costType = 0
 hitChanceBase = 96
 school = 4
 buffs = <table> {
 }
 hitChance = 97.906069
 avgResist = 0
}
critChance = 11.564519
valueKey = "allTicks"
calcedEffect = <table> {
 attackPower = 2008
 effectivePower = 0
 modBonus = 1
 perResource = 0.144383
 max = 73
 flatMod = 0
 avgAfterMitigation = 71.471431
 perSec = 55.115813
 min = 73
 doneToOom = 2358.557212
 avg = 73
 modBase = 1
 avgCombined = 73
 spellPower = 2250
 effectFlags = 4
 effectiveApCoef = 0
}
(*temporary) = nil
(*temporary) = 4
(*temporary) = 4
(*temporary) = "attempt to compare number with nil"
ADDON_EFFECT_FLAGS = <table> {
 TRIGGERED_SPELL = 256
 DMG_SHIELD = 4
 STACKABLE_AURA = 512
 CHANNEL = 16
 MANA_RESTORE = 1024
 DURATION = 1
 AUTO_ATTACK = 64
 ABSORB = 8
 DUMMY_AURA = 128
 TRIGGER_SPELL_AURA = 32
 HEAL = 2
}

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