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Patch的消耗大吗? #8

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@TheFBplus

我为了监听帧更新patch了游戏里面的OnTickWithGroup函数,并成功获得了帧间隔deltaTime,我想问一下patch帧更新函数是不是开销太大啦,如果要监听游戏的帧更新有什么更好的方式吗?

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