diff --git a/games/lexicon.arch b/games/lexicon.arch index cd668ca..800cf44 100644 --- a/games/lexicon.arch +++ b/games/lexicon.arch @@ -1,6 +1,31 @@ # LEXICON.ACH # # Archetype's baseline lexicon. +# +# A word belongs to whichever definition claims it first, and a later claim on +# a word already spoken for is dropped without complaint. This file is +# included ahead of any game's own lexicon, so a word named here is a word no +# game can take back. Adding one is not an additive change. + + +# Looking, and the rungs above it. +# +# There are three questions a player can put to an object, and they are not +# the same question: +# +# look what is here? +# look at, x what is this thing showing me? +# search what is this thing withholding? +# +# Examining takes what an object offers. Searching takes what it keeps back. +# Examining leaves the world alone; searching usually does not -- it opens, it +# spills, it moves the player closer. +# +# 'examine' is a synonym of 'look' below, and not of the thorough thing its +# English sense suggests. That is the convention rather than the semantics: +# players' fingers type "examine" when they mean "look at", and the parser +# that argues with them loses. The third rung has no baseline verb, so a game +# that wants one defines it -- as "The Gorreven Papers" does. Verb lookV full : 'look' syn : 'look at|x|l|examine' end