Trying to assign an ordered list of colors to vertexColors(HColorist clr).
Can't do it by passing a HColorPool since it returns a random color from its list.
Then thought I could use HColorField to have an ordered list of gradients that get passed to vertexColors, but simply substituting the HColorPool var with an HColorField one doesn't work: the output is that my shapes are white. Code being:
HColorPool colors = new HColorPool(#e41a1c, #377eb8, #4daf4a, #984ea3);
HColorField colors2 = new HColorField(diameter)
.addPoint(diameter/2, 0, #e41a1c, 0.5)
.addPoint(diameter, diameter/2, #377eb8, 0.5)
.addPoint(diameter/2, diameter, #4daf4a, 0.5)
.addPoint(0, diameter/2, #984ea3, 0.5)
.fillOnly();
// WORKS, BUT COLOR SEQUENCE IS RANDOM (AS EXPECTED)
HPath diamond = new HPath(POLYGON).vertexColors(colors);
// DOESN'T WORK
HPath diamond = new HPath(POLYGON).vertexColors(colors2);
HDrawable d = innerGroup.add(diamond).anchorAt(H.CENTER).noStroke();
for (int j = 0; j < numVertices; j++) {
diamond.vertex(0, 10);
diamond.vertex(0, -10);
diamond.vertex(10, 0);
diamond.vertex(-10, 0);
}
// ALSO DOESN'T WORK WHEN USING colors2
colors2.applyColor(d);
Any idea how to make HColorField work with vertexColors, or any other way to pass in an ordered list of colors?
Thanks!
Trying to assign an ordered list of colors to vertexColors(HColorist clr).
Can't do it by passing a HColorPool since it returns a random color from its list.
Then thought I could use HColorField to have an ordered list of gradients that get passed to vertexColors, but simply substituting the HColorPool var with an HColorField one doesn't work: the output is that my shapes are white. Code being:
Any idea how to make HColorField work with vertexColors, or any other way to pass in an ordered list of colors?
Thanks!