${n.app.appTitle[e]}
\n${n.app.subHeader[e]}
\n
\n diff --git a/.gitignore b/.gitignore
index f24f61b9..fba08b17 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,2 +1,3 @@
/intermediate
-updateManager.js
\ No newline at end of file
+/node_modules
+updateManager.min.js
\ No newline at end of file
diff --git a/ISSUE_TEMPLATE/bug_report.md b/ISSUE_TEMPLATE/bug_report.md
new file mode 100644
index 00000000..b7353733
--- /dev/null
+++ b/ISSUE_TEMPLATE/bug_report.md
@@ -0,0 +1,35 @@
+---
+name: Bug report
+about: Create a report to help us improve
+
+---
+
+**Describe the bug**
+A clear and concise description of what the bug is.
+
+**To Reproduce**
+Steps to reproduce the behavior:
+1. Go to '...'
+2. Click on '....'
+3. Scroll down to '....'
+4. See error
+
+**Expected behavior**
+A clear and concise description of what you expected to happen.
+
+**Screenshots**
+If applicable, add screenshots to help explain your problem.
+
+**Desktop (please complete the following information):**
+ - OS: [e.g. iOS]
+ - Browser [e.g. chrome, safari]
+ - Version [e.g. 22]
+
+**Smartphone (please complete the following information):**
+ - Device: [e.g. iPhone6]
+ - OS: [e.g. iOS8.1]
+ - Browser [e.g. stock browser, safari]
+ - Version [e.g. 22]
+
+**Additional context**
+Add any other context about the problem here.
diff --git a/ISSUE_TEMPLATE/feature_request.md b/ISSUE_TEMPLATE/feature_request.md
new file mode 100644
index 00000000..066b2d92
--- /dev/null
+++ b/ISSUE_TEMPLATE/feature_request.md
@@ -0,0 +1,17 @@
+---
+name: Feature request
+about: Suggest an idea for this project
+
+---
+
+**Is your feature request related to a problem? Please describe.**
+A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
+
+**Describe the solution you'd like**
+A clear and concise description of what you want to happen.
+
+**Describe alternatives you've considered**
+A clear and concise description of any alternative solutions or features you've considered.
+
+**Additional context**
+Add any other context or screenshots about the feature request here.
diff --git a/ISSUE_TEMPLATE/feedback.md b/ISSUE_TEMPLATE/feedback.md
new file mode 100644
index 00000000..8b94bf55
--- /dev/null
+++ b/ISSUE_TEMPLATE/feedback.md
@@ -0,0 +1,11 @@
+---
+name: Feedback
+about: Give an option on the Affixing Assistant
+
+---
+
+**The Good Parts**
+List any positive feedback about the assistant.
+
+**The Bad Parts**
+List any negative feedback about the assistant.
diff --git a/README.md b/README.md
index 6ed79d9a..5ae1cfd6 100644
--- a/README.md
+++ b/README.md
@@ -3,9 +3,11 @@
# PSO2 Affixing Assistant
Effortless affixing solutions to PSO2 problems
- ## [Use the Assistant Here](https://malulleybovo.github.io/PSO2AffixingAssistant/)
- #### [Like it? Check out my Symbol Art Editor Online here too!](https://www.github.com/malulleybovo/SymbolArtEditorOnline/)
- #### Version 1.1.6
+ ## [Use the Global Translation version of the Affix Assistant Here](https://corvous.github.io/PSO2AffixingAssistant/)
+ #### Affix Assistant is developed by Malulleybovo while the global translations are translated by Cor Vous and Ice Winter
+ #### [You can go and found more of Malulleybovo work on their github such as their Symbol Art Editor here](https://www.github.com/malulleybovo)
+
+ #### Version 1.2.3
#### Compliant with version 1.93 of [Arks Layer's Affix Simulator](https://arks-layer.com/abilitysim/)
### NO HASSLE Affixing Formulas at the tip of your fingers
@@ -82,6 +84,10 @@
2) Tell me what the bug was, and how I can reproduce the bug you found!
3) A fix to the bug you found will come soon! Thanks for reporting!
+ ### Found a Global Translation mistake or discoverd a augment that has been greyed out but is in the global verison of PSO2?
+ Then you can leave a issue report on the global translation github and it will soon be resolve.
+ If you found a augment that has been greyed out in this verison of the affix assistant then also leave a screenshot of that augment to verify it
+
### Contribute
Currently only accepting Pull Requests for Database Update.
Find more information at [CONTRIBUTING.md](https://github.com/malulleybovo/PSO2AffixingAssistant/blob/master/CONTRIBUTING.md)
diff --git a/css/filtersearch.css b/css/filtersearch.css
index 241c70c7..f2d570d6 100644
--- a/css/filtersearch.css
+++ b/css/filtersearch.css
@@ -169,6 +169,10 @@ div.filtersearchcontainer li a:hover:not(.header) {
background-color: var(--paint-light);
}
+div.unavailable {
+ color: #999;
+}
+
@media only screen and (min-device-width : 768px) and (max-device-width : 1024px) {
div.filtersearchcontainer input.searchbar,
div.filtersearchcontainer div.exclude-search-btn {
diff --git a/dist/affixingassistant.min.js b/dist/affixingassistant.min.js
index 2d0bd5cc..edeb29c4 100644
--- a/dist/affixingassistant.min.js
+++ b/dist/affixingassistant.min.js
@@ -26,4 +26,5 @@
* for the JavaScript code in this page.
*
*/
-const e=Object.freeze({"Number Of Sessions":"metric1","Session Type":"dimension1","Time Spent In App":"metric2","Time Spent In View":"metric3","View Type":"dimension2","Transaction Type":"dimension3","Number Of Affix Requests":"metric4","Affix Type (Upslot)":"dimension4","Affix Type (Spread)":"dimension5","Affix Origin":"dimension6","Number Of Abilities Selected":"metric5","Selection Type":"dimension7","Selection Medium":"dimension8","Number Of Links Used":"metric6","Link Type":"dimension9","Number Of Interfaces Used":"metric7","Interface Type":"dimension10","Number Of History States Popped":"metric8","Number Of Levels Created":"metric9","Tree Depth":"dimension11","Number of Themes Used":"metric10","Theme Type":"dimension12","Ratings Given":"metric11","Rating Value":"dimension13","Rating Description":"dimension14"}),t=Object.freeze({locations:{main:"Main View",affix:"Choose Affix View",method:"Choose Method View",tweak:"Review and Tweak",share:"Share Link View",formula:"Formula Sheet View",wishlist:"Fodder Wish List"},actions:{confirm:"Confirm",cancel:"Cancel",close:"Close",select:"Select",buttonClick:"Button Click",dropdownChange:"Dropdown Change",checkboxCheck:"Checkbox Check",entry:"Entry"}}),a=Object.freeze({create:function(){try{ga&&"function"==typeof ga&&ga("create","UA-127916812-1","auto")}catch(e){}},send:function(a,n,i){try{if(ga&&"function"==typeof ga&&t.locations[a]&&t.actions[n]){let s={},o=!1;if(i&&"object"==typeof i)for(var r in i){let t=i[r];if(r&&t&&e[r]){let a=e[r];if(a.startsWith("dimension")&&"string"!=typeof t)continue;if(a.startsWith("metric")&&"number"!=typeof t)continue;s[e[r]]=t,o=!0}}o?ga("send","event",t.locations[a],t.actions[n],s):ga("send","event",t.locations[a],t.actions[n])}}catch(e){}},sendException:function(e,a){try{ga&&"function"==typeof ga&&t.locations[location]&&t.actions[action]&&ga("send","exception",{exDescription:e,exFatal:!!a})}catch(e){}}}),n=Object.freeze({app:{appTitle:{en:"PSO2 Affixing Assistant",jp:"PSO2合成アシスタント"},subHeader:{en:"How it works:",jp:"使い方:"},goalFodderTitle:{en:"GOAL",jp:"ゴール"},mainFodderTitle:{en:"Main Fodder",jp:"主装備"},fodderTitle:{en:"Fodder",jp:"装備"},materialTitle:{en:"Material Fodder",jp:"材料装備"},affixLabel:{en:"AFFIX IT",jp:"合成"},reAffixLabel:{en:"RE-AFFIX IT",jp:"再合成"},cannotAffixLabel:{en:"CANNOT AFFIX",jp:"塞がり"},transplantLabel:{en:"TRANSPLANT IT",jp:"移植"},reTransplantLabel:{en:"RE-TRANSPLANT IT",jp:"再移植"},cannotTransplantLabel:{en:"CANNOT TRANSPLANT",jp:"移植不可能"},stageSuccessLabel:{en:"Stage Success",jp:"ステージの成功"},abilitySuccessSpanTitle:{en:e=>`${e}% chance of transfering this ability`,jp:e=>`この能力を${e}%の確率で譲渡する`},stageTransplantCostLabel:{en:"Stage Transplant Cost",jp:"ステージ移植費用"},fodderTransplantCostLabel:{en:"Transplant Cost",jp:"移植費用"},factorLabel:{en:"Special Ability Factor",jp:"特殊能力因子"},fodderSuccessDivTitle:{en:"Success in making this equipment",jp:"この機器の製造に成功"},goalLabel:{en:"Goal",jp:"ゴール"},fodderLabel:{en:"Fodder",jp:"装備"},fodderSuccessLabel:{en:"Success",jp:"成功率"},sameEquipLabel:{en:"Same Equipment",jp:"同じ機器"},sameEquipDescription:{en:"Is fodder made with identical equipment?",jp:"それは同じ装置で作られていますか?"},rateBoostDescription:{en:"Is fodder using Affix Boost Item?",jp:"合成ブーストアイテムが使用されていますか?"},potDescription:{en:"Does equipment have potential that boosts affixing?",jp:"装置は合成を促進する 潜在能力を持っていますか?"},boostWeekOption:{en:e=>`+${e}% Boost Week`,jp:e=>`+${e}%ブーストウィーク`},boostWeekDescription:{en:"Additional affixing boost from boost week",jp:"ブースト週間からの追加の固定ブースト"},rateStarsRequest:{en:"Rate the New Formula?",jp:"新しい式を評価しますか?"},rateStarsRated:{en:"Thank You!",jp:"ありがとう!"},rateStars1AltText:{en:"Terrible",jp:"ひどい"},rateStars2AltText:{en:"Bad",jp:"悪い"},rateStars4AltText:{en:"Great",jp:"良い"},rateStars5AltText:{en:"Incredible",jp:"すごい"},shareFormulaTitle:{en:"Link to This Formula",jp:"この数式へのリンク"},shareFormulaButton:{en:"Copy to Clipboard (Long)",jp:"クリップボードにコピー(長いです)"},shareFormulaButtonShort:{en:"Copy to Clipboard (Short)",jp:"クリップボードにコピー(ショート)"},openInSimButton:{en:"Open in Affix Simulator",jp:"合成シミュレータで開く"},closeButton:{en:"Close",jp:"閉じる"},filterSearchPlaceholder:{en:"Search affixes..",jp:"能力を検索する。。"},filterSearchTitle:{en:"Type in an ability name",jp:"能力名を入力して"},excludeSearchPlaceholder:{en:"Exclude affixes (,)",jp:"能力を除外(、)"},excludeSearchTitle:{en:"Type in ability names to exclude separated by comma",jp:"除外する能力名をコンマで区切って入力します"},excludeSearchBtn:{en:"Toggle to exclude results",jp:"結果を除外するトグル"},chooseAffixTitle:{en:"Choose Abilities",jp:"能力を選ぶ"},chooseMethodTitle:{en:"Choose Method of Making",jp:"作り方を選ぶ"},reviewTweakTitle:{en:"Review and Tweak",jp:"レビューと微調整"},reviewTweakTooltip1:{en:"Select abilities to change places",jp:"場所を変更する能力を選択する"},reviewTweakTooltip2:{en:"And press confirm when ready",jp:"準備ができたら確定を押してください"},transplantTitle:{en:"Special Ability Transplant",jp:"特殊能力移植"},transplantTooltip:{en:"WARNING: The formula below will cause the Material Fodder to lose some ability slots.",jp:"警告: 以下の式では、マテリアルフォダーが一部の能力スロットを失います。"},transplantOptionsLabel:{en:"Transplant Options:",jp:"移植オプション"},transplantMaterialSlotLabel:{en:"Material Slot",jp:"材料のスロット数"},transplantAddAbilityItemLabel:{en:"Add Ability Item",jp:"特殊能力追加"},selectButton:{en:"Select",jp:"選択する"},cancelButton:{en:"Cancel",jp:"キャンセル"},resetButton:{en:"Reset",jp:"リセット"},affixingTitle:{en:"Affixing",jp:"合成"},reportIssueTitle:{en:"Uh oh...",jp:"ええとああ。。。"},reportIssueDescription:{en:"Something went wrong while building this affixing formula. Would you like to report this problem?",jp:"この式を作成中に何かがうまくいかなかった。この問題を報告しますか?"},reportIssueButtonLabel:{en:"Open GitHub Issues Page",jp:"GitHubの問題ページを開く"},formulaSheetTitle:{en:"Affixing Formula Sheet",jp:"合成フォーミュラシート"},affixUse:{en:(e,t,a)=>`${e}% Making ${t} with: ${a}`,jp:(e,t,a)=>`${e}%と一緒に${t}を作る: ${a}`},wishListTitle:{en:"Materials Needed",jp:"必要な材料"},wishListItemDivider:{en:", ",jp:"、"},wishListFactorDescription:{en:e=>` (Special Ability Factor: ${e})`,jp:e=>`(特殊能力因子:${e})`},wishListAbilityItem:{en:e=>`${e.size()}s Fodder: ${0==e.affixes.filter(e=>!e.code.startsWith("Z")).length?"Any Junk":e.affixes.filter(e=>!e.code.startsWith("Z")).map(e=>n[e.code].name_en).sort().join(n.app.wishListItemDivider.en)}`,jp:e=>`${e.size()}スロット装備:${0==e.affixes.filter(e=>!e.code.startsWith("Z")).length?"ジャンク":e.affixes.filter(e=>!e.code.startsWith("Z")).map(e=>n[e.code].name_jp).sort().join(n.app.wishListItemDivider.jp)}`},wishListAbilityDescription:{en:(e,t)=>`${e>1?`(${e}x) `:""}${t}`,jp:(e,t)=>`${e>1?`(${e}倍)`:""}${t}`},wishListTransplantCostDescr:{en:e=>`${e} Special Ability Transplant Pass${e>1?"es":""}`,jp:e=>`${e}特殊能力移植パス`},upslottingLabel:{en:"Affix By Upslotting",jp:"増加カウントによる合成"},upslottingDescription:{en:"Using equipment with less slots to make gear with more slots",jp:"より少ないスロットの装置を使用して、より多くのスロットを備えたギアを作る"},spreadLabel:{en:"Use All Six Fodders",jp:"6つの合成スロットをすべて使用する"},spreadDescription:{en:"Makes it cheaper to produce the intermediary equipment",jp:"仲介機器を生産するのが安くなる"},trainerLabel:{en:"Guidance Trainer +5%",jp:"錬成の導き"},trainerDescription:{en:"Increases affixing success rate by 5% (it must be in the main fodder)",jp:"特殊能力の成功率を5%上昇させる(それは主装備の中にある必要があります)"},affixingSelectionTitle:{en:"Affixing Goal",jp:"合成目標"},statsViewerTitle:{en:"Stats",jp:"状態"},affixChoices:{en:"Choices",jp:"選択肢"},affixChoiceLabel:{en:"Affix",jp:"合成"},abilityListTitle:{en:"Ability",jp:"能力"},abilityFormulasTitle:{en:"How To Make",jp:"作成方法"},abilityFormulaUsesTitle:{en:"Used To Make",jp:"合成に使用"},warningMsg:{en:e=>`WARNING! The following abilities can only be transferred via Special Ability Transplant: ${e.reduce((e,t,a)=>e+(0===a?"":", ")+t)}`,jp:e=>`警告!以下の能力は、特殊能力移植でのみ譲渡できます:${e.reduce((e,t,a)=>e+(0===a?"":"、")+t)}`},cancelButton:{en:"Cancel",jp:"取消"},transplantButton:{en:"Transplant",jp:"移植"},affixButton:{en:"Affix",jp:"合成"},confirmButton:{en:"Confirm",jp:"確認"},menuStartNewDescription:{en:"Check or change the affixing goal",jp:"合成目標を確定または変更する"},menuWishListDescription:{en:"View fodders needed",jp:"必要な装備を見る"},menuFormulaSheetDescription:{en:"View affixing formula sheet",jp:"合成式の表示"},menuShareDescription:{en:"Share the link to this affixing formula",jp:"この合成式へのリンクを共有する"},menuLanguageDescription:{en:"Switch languase (japanese/日本語)",jp:"スイッチランゲージ(英語/English)"},menuThemesDescription:{en:"Change application theme",jp:"アプリケーションのテーマを変更する"},menuTargetDescription:{en:"Display affixing goal",jp:"合成目標を表示する"},menuBugDescription:{en:"Report a problem",jp:"問題を報告"},malulleybovo:{en:"by malulleybovo",jp:"malulleybovoから"}},filters:{en:["All","S-ATK","R-ATK","T-ATK","PP","HP","DEX"],jp:["全","打撃力","射撃力","法撃力","PP","HP","技量"]},statsDisplayOrder:{en:["S-ATK","R-ATK","T-ATK","PP","HP","DEX","S-DEF","R-DEF","T-DEF"],jp:["打撃力","射撃力","法撃力","PP","HP","技量","打撃防御","射撃防御","法撃防御"]},synonyms:{en:{ALL:["S-ATK","R-ATK","T-ATK","DEX","S-DEF","R-DEF","T-DEF"],"All Resist":["Flame Resist","Ice Resist","Lightning Resist","Wind Resist","Light Resist","Dark Resist"]},jp:{ALL:["打撃力","射撃力","法撃力","技量","打撃防御","射撃防御","法撃防御"],"All Resist":["炎耐性","氷耐性","雷耐性","風耐性","光耐性","闇耐性"]}},support:{Nothing:{en:"Nothing",jp:"無し"},"Ability Success Rate +5%":{en:"Ability Success Rate +5%",jp:"能力追加成功率+5%"},"Ability Success Rate +10%":{en:"Ability Success Rate +10%",jp:"能力追加成功率+10%"},"Ability Success Rate +20%":{en:"Ability Success Rate +20%",jp:"能力追加成功率+20%"},"Ability Success Rate +30%":{en:"Ability Success Rate +30%",jp:"能力追加成功率+30%"},"Ability Success Rate +40%":{en:"Ability Success Rate +40%",jp:"能力追加成功率+40%"},"Ability Success Rate +45%":{en:"Ability Success Rate +45%",jp:"能力追加成功率+45%"},"Ability Success Rate +50%":{en:"Ability Success Rate +50%",jp:"能力追加成功率+50%"},"Ability Success Rate +55%":{en:"Ability Success Rate +55%",jp:"能力追加成功率+55%"},"Ability Success Rate +60%":{en:"Ability Success Rate +60%",jp:"能力追加成功率+60%"}},additional:{Nothing:{en:"Nothing",jp:"無し"},"Add Ability (HP)":{en:"Add Ability (HP)",jp:"特殊能力追加(HP)"},"Add Ability (PP)":{en:"Add Ability (PP)",jp:"特殊能力追加(PP)"},"Add Ability (S-ATK)":{en:"Add Ability (S-ATK)",jp:"特殊能力追加(打撃)"},"Add Ability (R-ATK)":{en:"Add Ability (R-ATK)",jp:"特殊能力追加(射撃)"},"Add Ability (T-ATK)":{en:"Add Ability (T-ATK)",jp:"特殊能力追加(法撃)"},"Add Ability (Tenora)":{en:"Add Ability (Tenora)",jp:"特殊能力追加(テノラ)"},"Add Ability (GRM)":{en:"Add Ability (GRM)",jp:"特殊能力追加(GRM)"},"Add Ability (Yohmei)":{en:"Add Ability (Yohmei)",jp:"特殊能力追加(ヨウメイ)"},"Add Ability (HP&PP)":{en:"Add Ability (HP&PP)",jp:"特殊能力追加(HP&PP)"},"Add Ability (HP&PP/2)":{en:"Add Ability (HP&PP/2)",jp:"特殊能力(HP&PP/2)"},"Add Ability (HP&PP/3)":{en:"Add Ability (HP&PP/3)",jp:"特殊能力(HP&PP/3)"},"Add Ability (Grand HP)":{en:"Add Ability (Grand HP)",jp:"特殊能力(グランドHP)"},"Add Ability (S-ATK&PP)":{en:"Add Ability (S-ATK&PP)",jp:"特殊能力追加(打撃&PP)"},"Add Ability (S-ATK&PP/2)":{en:"Add Ability (S-ATK&PP/2)",jp:"特殊能力(打撃&PP/2)"},"Add Ability (S-ATK&PP/3)":{en:"Add Ability (S-ATK&PP/3)",jp:"特殊能力(打撃&PP/3)"},"Add Ability (Grand P)":{en:"Add Ability (Grand P)",jp:"特殊能力(グランドP)"},"Add Ability (R-ATK&PP)":{en:"Add Ability (R-ATK&PP)",jp:"特殊能力追加(射撃&PP)"},"Add Ability (R-ATK&PP/2)":{en:"Add Ability (R-ATK&PP/2)",jp:"特殊能力(射撃&PP/2)"},"Add Ability (R-ATK&PP/3)":{en:"Add Ability (R-ATK&PP/3)",jp:"特殊能力(射撃&PP/3)"},"Add Ability (Grand S)":{en:"Add Ability (Grand S)",jp:"特殊能力(グランドS)"},"Add Ability (T-ATK&PP)":{en:"Add Ability (T-ATK&PP)",jp:"特殊能力追加(法撃&PP)"},"Add Ability (T-ATK&PP/2)":{en:"Add Ability (T-ATK&PP/2)",jp:"特殊能力(法撃&PP/2)"},"Add Ability (T-ATK&PP/3)":{en:"Add Ability (T-ATK&PP/3)",jp:"特殊能力(法撃&PP/3)"},"Add Ability (Grand T)":{en:"Add Ability (Grand T)",jp:"特殊能力(グランドT)"},"Add Ability (Grand PP)":{en:"Add Ability (Grand PP)",jp:"特殊能力(グランドPP)"},"Add Ability (Offense Focus)":{en:"Add Ability (Offense Focus)",jp:"特殊能力追加(攻撃総合)"},"Add Ability (Offense Focus/2)":{en:"Add Ability (Offense Focus/2)",jp:"特殊能力追加(攻撃総合/2)"},"Add Ability (Defense Focus)":{en:"Add Ability (Defense Focus)",jp:"特殊能力追加(防御総合)"},"Add Ability (Defense Focus/2)":{en:"Add Ability (Defense Focus/2)",jp:"特殊能力追加(防御総合/2)"},"Add Ability (Attack Inherit)":{en:"Add Ability (Attack Inherit)",jp:"特殊能力追加(攻撃継承)"},"Add Ability (Defense Inherit)":{en:"Add Ability (Defense Inherit)",jp:"特殊能力追加(防御継承)"},"Add Ability (Photon Inherit)":{en:"Add Ability (Photon Inherit)",jp:"特殊能力追加(心身継承)"},"Add Ability (Mark Receptor)":{en:"Add Ability (Mark Receptor)",jp:"特殊能力追加(マークレセプター)"},"Add Ability (Divine Receptor)":{en:"Add Ability (Divine Receptor)",jp:"特殊能力追加(ディバインレセプター)"},"Add Ability (Catalyst Receptor)":{en:"Add Ability (Catalyst Receptor)",jp:"特殊能力追加(カタリストレセプター)"},"Add Ability (Sentence P)":{en:"Add Ability (Sentence P)",jp:"特殊能力(センテンスP)"},"Add Ability (Sentence S)":{en:"Add Ability (Sentence S)",jp:"特殊能力(センテンスS)"},"Add Ability (Sentence T)":{en:"Add Ability (Sentence T)",jp:"特殊能力(センテンスT)"},"Add Ability (Power VI)":{en:"Add Ability (Power VI)",jp:"特殊能力(パワーⅥ)"},"Add Ability (Shoot VI)":{en:"Add Ability (Shoot VI)",jp:"特殊能力(シュートⅥ)"},"Add Ability (Technique VI)":{en:"Add Ability (Technique VI)",jp:"特殊能力(テクニックⅥ)"},"Add Ability (Ability IV)":{en:"Add Ability (Ability IV)",jp:"特殊能力(アビリティⅣ)"},"Add Ability (Mark Joyo)":{en:"Add Ability (Mark Joyo)",jp:"特殊能力(マーク・ジョイオ)"},"Add Ability (Mark Couragena)":{en:"Add Ability (Mark Couragena)",jp:"特殊能力(マーク・カレジナ)"},"Add Ability (Mark Angar)":{en:"Add Ability (Mark Angar)",jp:"特殊能力(マーク・アンガル)"},"Add Ability (Mark Grif)":{en:"Add Ability (Mark Grif)",jp:"特殊能力(マーク・グリフ)"},"S1 Add: Photon Reduction 2":{en:"S1 Add: Photon Reduction 2",jp:"S1追加:光子縮減2"},"S1 Add: Brilliant Ruin 2":{en:"S1 Add: Brilliant Ruin 2",jp:"S1追加:滅域輝与2"},"S1 Add: Flowing Intent":{en:"S1 Add: Flowing Intent",jp:"S1追加:時流の志"},"S1 Add: Lethal Intent":{en:"S1 Add: Lethal Intent",jp:"S1追加:死中の志"},"S1 Add: Reckless Strike":{en:"S1 Add: Reckless Strike",jp:"S1追加:賭死の撃"},"S1 Add: Eclipsing Decay":{en:"S1 Add: Eclipsing Decay",jp:"S1追加:失力の蝕"},"S1 Add: Augment Intent":{en:"S1 Add: Augment Intent",jp:"S1追加:錬成の志"},"S1 Add: Photon Balance":{en:"S1 Add: Photon Balance",jp:"S1追加:光子の秤"},"S1 Add: Collaborator Liberator":{en:"S1 Add: Collaborator Liberator",jp:"S1追加:戦友の加護"},"S1 Add: Wise Skill":{en:"S1 Add: Wise Skill",jp:"S1追加:妙技の巧"},"S1 Add: Radiating Grace":{en:"S1 Add: Radiating Grace",jp:"S1追加:輝勢の恵"},"S1 Add: Skilled Brilliance":{en:"S1 Add: Skilled Brilliance",jp:"S1追加:輝充の志"},"S1 Add: Red Petal Flash":{en:"S1 Add: Red Petal Flash",jp:"S1追加:花ノ赤閃"},"S1 Add: Blue Ocean Flash":{en:"S1 Add: Blue Ocean Flash",jp:"S1追加:海ノ青閃"},"S1 Add: White Snow Flash":{en:"S1 Add: White Snow Flash",jp:"S1追加:雪ノ白閃"},"S1 Add: Yellow Moon Flash":{en:"S1 Add: Yellow Moon Flash",jp:"S1追加:月ノ黄閃"},"S1 Add: Green Leaf Flash":{en:"S1 Add: Green Leaf Flash",jp:"S1追加:葉ノ緑閃"},"S1 Add: Black Shadow Flash":{en:"S1 Add: Black Shadow Flash",jp:"S1追加:影ノ黒閃"},"S1 Add: Skilled Strike":{en:"S1 Add: Skilled Strike",jp:"S1追加:妙撃の志"},"S1 Add: Flowing Exhilaration":{en:"S1 Add: Flowing Exhilaration",jp:"S1追加:時流活与"},"S1 Add: Guardian Armor":{en:"S1 Add: Guardian Armor",jp:"S1追加:守護の備"},"S1 Add: Rupturing Excess":{en:"S1 Add: Rupturing Excess",jp:"S1追加:裂砕の剰"},"S1 Add: Spirited Response":{en:"S1 Add: Spirited Response",jp:"S1追加:気輝応変"},"S1 Add: Rupturing Intent":{en:"S1 Add: Rupturing Intent",jp:"S1追加:裂砕の志"},"S1 Add: Double-Edged Sword":{en:"S1 Add: Double-Edged Sword",jp:"S1追加:諸刃の撃"},"S1 Add: Radiant Strike":{en:"S1 Add: Radiant Strike",jp:"S1追加:輝剰の撃"},"S2 Add: Umbrageous Melody":{en:"S2 Add: Umbrageous Melody",jp:"S2追加:月葉影の歌"},"S2 Add: Nature's Reduction 2":{en:"S2 Add: Nature's Reduction 2",jp:"S2追加:花海雪の縮減2"},"S2 Add: Umbrageous Radiance 2":{en:"S2 Add: Umbrageous Radiance 2",jp:"S2追加:月葉影の輝剰2"},"S2 Add: Wise Skill 2":{en:"S2 Add: Wise Skill 2",jp:"S2追加:妙技の巧2"},"S2 Add: Skilled Strike 2":{en:"S2 Add: Skilled Strike 2",jp:"S2追加:妙撃の志2"},"S2 Add: Radiant Strike 2":{en:"S2 Add: Radiant Strike 2",jp:"S2追加:輝剰の撃2"},"S2 Add: Runner's High":{en:"S2 Add: Runner's High",jp:"S2追加:走者高揚"},"S2 Add: Skill Reduction":{en:"S2 Add: Skill Reduction",jp:"S2追加:技巧縮減"},"S2 Add: Heavenly Keeper":{en:"S2 Add: Heavenly Keeper",jp:"S2追加:保天輝地"},"S2 Add: Flowing Armor":{en:"S2 Add: Flowing Armor",jp:"S2追加:時流の護"},"S2 Add: Flowing Exhilaration":{en:"S2 Add: Flowing Exhilaration",jp:"S2追加:時流活与"},"S2 Add: Photon Reduction":{en:"S2 Add: Photon Reduction",jp:"S2追加:光子縮減"},"S2 Add: Sturdy Recovery":{en:"S2 Add: Sturdy Recovery",jp:"S2追加:剛乱活与"},"S2 Add: Cursed Radiance":{en:"S2 Add: Cursed Radiance",jp:"S2追加:災転輝与"},"S2 Add: Flowing Grace":{en:"S2 Add: Flowing Grace",jp:"S2追加:時流の恵"},"S2 Add: Rupturing Excess":{en:"S2 Add: Rupturing Excess",jp:"S2追加:裂砕の剰"},"S2 Add: Double-Edged Sword":{en:"S2 Add: Double-Edged Sword",jp:"S2追加:諸刃の撃"},"S2 Add: Rainbow's Intent":{en:"S2 Add: Rainbow's Intent",jp:"S2追加:六色の志"},"S2 Add: Rainbow's Exhilaration":{en:"S2 Add: Rainbow's Exhilaration",jp:"S2追加:六色の活与"},"S2 Add: Skilled Brilliance":{en:"S2 Add: Skilled Brilliance",jp:"S2追加:輝充の志"},"S3 Add: Nature's Melody":{en:"S3 Add: Nature's Melody",jp:"S3追加:花海雪の歌"},"S3 Add: Nature's Gleam 2":{en:"S3 Add: Nature's Gleam 2",jp:"S3追加:花海雪の輝勢2"},"S3 Add: Flowing Grace":{en:"S3 Add: Flowing Grace",jp:"S3追加:時流の恵"},"S3 Add: Flowing Exhilaration 2":{en:"S3 Add: Flowing Exhilaration 2",jp:"S3追加:時流活与2"},"S3 Add: Radiating Grace 2":{en:"S3 Add: Radiating Grace 2",jp:"S3追加:輝勢の恵2"},"S3 Add: Calming Exhilaration":{en:"S3 Add: Calming Exhilaration",jp:"S3追加:撃流の備"},"S3 Add: Curtailed Strike":{en:"S3 Add: Curtailed Strike",jp:"S3追加:撃流縮減"},"S3 Add: Wise Strike":{en:"S3 Add: Wise Strike",jp:"S3追加:撃流の巧"},"S3 Add: Flowing Courage":{en:"S3 Add: Flowing Courage",jp:"S3追加:時流の勇"},"S3 Add: Fortifying Strike":{en:"S3 Add: Fortifying Strike",jp:"S3追加:撃流の備"},"S3 Add: Radiant Strike":{en:"S3 Add: Radiant Strike",jp:"S3追加:輝剰の撃"},"S3 Add: Skilled Strike":{en:"S3 Add: Skilled Strike",jp:"S3追加:妙撃の志"},"S3 Add: Offensive Intent":{en:"S3 Add: Offensive Intent",jp:"S3追加:剛撃の志"},"S3 Add: Vital Intent":{en:"S3 Add: Vital Intent",jp:"S3追加:活実の志"},"S3 Add: Wise Skill":{en:"S3 Add: Wise Skill",jp:"S3追加:妙技の巧"},"S3 Add: Rupturing Intent":{en:"S3 Add: Rupturing Intent",jp:"S3追加:裂砕の志"},"S3 Add: Brilliant Ruin":{en:"S3 Add: Brilliant Ruin",jp:"S3追加:滅域輝与"},"S3 Add: Cursed Radiance":{en:"S3 Add: Cursed Radiance",jp:"S3追加:災転輝与"},"S3 Add: Calming Exhilaration":{en:"S3 Add: Calming Exhilaration",jp:"S3追加:静心活与"},"S3 Add: Powering Intent":{en:"S3 Add: Powering Intent",jp:"S3追加:強闘の志"},"S3 Add: Rainbow's Reduction":{en:"S3 Add: Rainbow's Reduction",jp:"S3追加:六色の縮減"},"S3 Add: Rainbow's Radiance":{en:"S3 Add: Rainbow's Radiance",jp:"S3追加:六色の輝剰"},"S3 Add: Rainbow's Gleam":{en:"S3 Add: Rainbow's Gleam",jp:"S3追加:六色の輝勢"},"S3 Add: Nature's Melody 2":{en:"S3 Add: Nature's Melody 2",jp:"S3追加:花海雪の歌2"},"S4 Add: Heavenly Protection":{en:"S4 Add: Heavenly Protection",jp:"S4追加:天輝の守護"},"S4 Add: Calming Intent":{en:"S4 Add: Calming Intent",jp:"S4追加:静心の志"},"S4 Add: Mysterious Strike":{en:"S4 Add: Mysterious Strike",jp:"S4追加:妙撃の秤"},"S4 Add: Saint Shield":{en:"S4 Add: Saint Shield",jp:"S4追加:聖者の盾"},"S4 Add: Harmonized Rainbow":{en:"S4 Add: Harmonized Rainbow",jp:"S4追加:六色の輝秤"},"S4 Add: Raising Pursuit":{en:"S4 Add: Raising Pursuit",jp:"S4追加:累加追撃"},"S4 Add: Pursuing Eclipse":{en:"S4 Add: Pursuing Eclipse",jp:"S4追加:追蝕の巧"},"S4 Add: Cursed Rainbow":{en:"S4 Add: Cursed Rainbow",jp:"S4追加:六色の災転"},"S4 Add: Colossal Radiance":{en:"S4 Add: Colossal Radiance",jp:"S4追加:強闘輝与"},"S4 Add: Evasion Training":{en:"S4 Add: Evasion Training",jp:"S4追加:回避訓練"},"S4 Add: Radiant Eclipse":{en:"S4 Add: Radiant Eclipse",jp:"S4追加:追蝕輝剰"},"S4 Add: Shared Ruin":{en:"S4 Add: Shared Ruin",jp:"S4追加:滅域分与"},"S5 Add: Anthesis Cultivation":{en:"S5 Add: Anthesis Cultivation",jp:"S5追加:錬成萌花"},"S5 Add: Instant Invocation":{en:"S5 Add: Instant Invocation",jp:"S5追加:瞬術略唱"},"S5 Add: Tethered Eclipse":{en:"S5 Add: Tethered Eclipse",jp:"S5追加:追蝕の縛"},"S5 Add: Vigorous Response":{en:"S5 Add: Vigorous Response",jp:"S5追加:活器応変"},"S5 Add: Angelic Respite":{en:"S5 Add: Angelic Respite",jp:"S5追加:槍機天悠"},"S6 Add: Ironclad Illness":{en:"S6 Add: Ironclad Illness",jp:"S6追加:癒蝕頑強"},"S6 Add: Guardian Armor":{en:"S6 Add: Guardian Armor",jp:"S6追加:守護の備"},"S6 Add: Heroic Howl":{en:"S6 Add: Heroic Howl",jp:"S6追加:英雄咆哮"},"S6 Add: Soaring Ballet":{en:"S6 Add: Soaring Ballet",jp:"S6追加:翔機天舞"},"S6 Add: Guardian's Essence":{en:"S6 Add: Guardian's Essence",jp:"S6追加:機魂の守護"},"S6 Add: Evasion Whistle":{en:"S6 Add: Evasion Whistle",jp:"S6追加:回避の口笛"},"S6 Add: Long Night Star":{en:"S6 Add: Long Night Star",jp:"S6追加:長夜の明星"},"S6 Add: Overlimit":{en:"S6 Add: Overlimit",jp:"S6追加:超限活器"},"S7 Add: S-ATK Up":{en:"S7 Add: S-ATK Up",jp:"S7追加:打撃上昇"},"S7 Add: R-ATK Up":{en:"S7 Add: R-ATK Up",jp:"S7追加:射撃上昇"},"S7 Add: T-ATK Up":{en:"S7 Add: T-ATK Up",jp:"S7追加:法撃上昇"},"S7 Add: Zenith Impact":{en:"S7 Add: Zenith Impact",jp:"S7追加:瞬撃の極"},"S7 Add: Increased Efficiency":{en:"S7 Add: Increased Efficiency",jp:"S7追加:薬効増大"},"S7 Add: Mind Merge":{en:"S7 Add: Mind Merge",jp:"S7追加:以心伝心"},"S7 Add: Sentinel's Gift":{en:"S7 Add: Sentinel's Gift",jp:"S7追加:法護の与"},"S7 Add: Glowing Grace":{en:"S7 Add: Glowing Grace",jp:"S7追加:輝静の恵"},"S8 Add: HP Up":{en:"S8 Add: HP Up",jp:"S8追加:活器上昇"},"S8 Add: PP Up":{en:"S8 Add: PP Up",jp:"S8追加:輝器上昇"},"S8 Add: Strong Potency":{en:"S8 Add: Strong Potency",jp:"S8追加:服薬強身"},"S8 Add: High-Minded":{en:"S8 Add: High-Minded",jp:"S8追加:一念滞空"},"S8 Add: HP Up 2":{en:"S8 Add: HP Up 2",jp:"S8追加:活器上昇2"},"S8 Add: Sky Dance's Boon":{en:"S8 Add: Sky Dance's Boon",jp:"S8追加:舞空の援"}},potential:{Nothing:{en:"Nothing",jp:"無し"},"Guidance of Life Lv1 (+2%)":{en:"Guidance of Life Lv1 (+2%)",jp:"生命の導きLv1(+2%)"},"Guidance of Life Lv2 (+5%)":{en:"Guidance of Life Lv2 (+5%)",jp:"生命の導きLv2(+5%)"},"Guidance of Life Lv3 (+10%)":{en:"Guidance of Life Lv3 (+10%)",jp:"生命の導きLv3(+10%)"}},AA01:{name_en:"Power I",name_jp:"パワーⅠ",effect_en:"S-ATK(+10)",effect_jp:"打撃力(+10)"},AA02:{name_en:"Power II",name_jp:"パワーⅡ",effect_en:"S-ATK(+20)",effect_jp:"打撃力(+20)"},AA03:{name_en:"Power III",name_jp:"パワーⅢ",effect_en:"S-ATK(+30)",effect_jp:"打撃力(+30)"},AA04:{name_en:"Power IV",name_jp:"パワーⅣ",effect_en:"S-ATK(+35)",effect_jp:"打撃力(+35)"},AA05:{name_en:"Power V",name_jp:"パワーⅤ",effect_en:"S-ATK(+40)",effect_jp:"打撃力(+40)"},AA06:{name_en:"Power VI",name_jp:"パワーⅥ",effect_en:"S-ATK(+45)",effect_jp:"打撃力(+45)"},AB01:{name_en:"Shoot I",name_jp:"シュートⅠ",effect_en:"R-ATK(+10)",effect_jp:"射撃力(+10)"},AB02:{name_en:"Shoot II",name_jp:"シュートⅡ",effect_en:"R-ATK(+20)",effect_jp:"射撃力(+20)"},AB03:{name_en:"Shoot III",name_jp:"シュートⅢ",effect_en:"R-ATK(+30)",effect_jp:"射撃力(+30)"},AB04:{name_en:"Shoot IV",name_jp:"シュートⅣ",effect_en:"R-ATK(+35)",effect_jp:"射撃力(+35)"},AB05:{name_en:"Shoot V",name_jp:"シュートⅤ",effect_en:"R-ATK(+40)",effect_jp:"射撃力(+40)"},AB06:{name_en:"Shoot VI",name_jp:"シュートⅥ",effect_en:"R-ATK(+45)",effect_jp:"射撃力(+45)"},AC01:{name_en:"Technique I",name_jp:"テクニックⅠ",effect_en:"T-ATK(+10)",effect_jp:"法撃力(+10)"},AC02:{name_en:"Technique II",name_jp:"テクニックⅡ",effect_en:"T-ATK(+20)",effect_jp:"法撃力(+20)"},AC03:{name_en:"Technique III",name_jp:"テクニックⅢ",effect_en:"T-ATK(+30)",effect_jp:"法撃力(+30)"},AC04:{name_en:"Technique IV",name_jp:"テクニックⅣ",effect_en:"T-ATK(+35)",effect_jp:"法撃力(+35)"},AC05:{name_en:"Technique V",name_jp:"テクニックⅤ",effect_en:"T-ATK(+40)",effect_jp:"法撃力(+40)"},AC06:{name_en:"Technique VI",name_jp:"テクニックⅥ",effect_en:"T-ATK(+45)",effect_jp:"法撃力(+45)"},AD01:{name_en:"Arm I",name_jp:"アームⅠ",effect_en:"DEX(+10)",effect_jp:"技量(+10)"},AD02:{name_en:"Arm II",name_jp:"アームⅡ",effect_en:"DEX(+20)",effect_jp:"技量(+20)"},AD03:{name_en:"Arm III",name_jp:"アームⅢ",effect_en:"DEX(+30)",effect_jp:"技量(+30)"},AD04:{name_en:"Arm IV",name_jp:"アームⅣ",effect_en:"DEX(+35)",effect_jp:"技量(+35)"},AD05:{name_en:"Arm V",name_jp:"アームⅤ",effect_en:"DEX(+40)",effect_jp:"技量(+40)"},BA01:{name_en:"Body I",name_jp:"ボディⅠ",effect_en:"S-DEF(+10)",effect_jp:"打撃防御(+10)"},BA02:{name_en:"Body II",name_jp:"ボディⅡ",effect_en:"S-DEF(+20)",effect_jp:"打撃防御(+20)"},BA03:{name_en:"Body III",name_jp:"ボディⅢ",effect_en:"S-DEF(+30)",effect_jp:"打撃防御(+30)"},BA04:{name_en:"Body IV",name_jp:"ボディⅣ",effect_en:"S-DEF(+35)",effect_jp:"打撃防御(+35)"},BA05:{name_en:"Body V",name_jp:"ボディⅤ",effect_en:"S-DEF(+40)",effect_jp:"打撃防御(+40)"},BB01:{name_en:"React I",name_jp:"リアクトⅠ",effect_en:"R-DEF(+10)",effect_jp:"射撃防御(+10)"},BB02:{name_en:"React II",name_jp:"リアクトⅡ",effect_en:"R-DEF(+20)",effect_jp:"射撃防御(+20)"},BB03:{name_en:"React III",name_jp:"リアクトⅢ",effect_en:"R-DEF(+30)",effect_jp:"射撃防御(+30)"},BB04:{name_en:"React IV",name_jp:"リアクトⅣ",effect_en:"R-DEF(+35)",effect_jp:"射撃防御(+35)"},BB05:{name_en:"React V",name_jp:"リアクトⅤ",effect_en:"R-DEF(+40)",effect_jp:"射撃防御(+40)"},BC01:{name_en:"Mind I",name_jp:"マインドⅠ",effect_en:"T-DEF(+10)",effect_jp:"法撃防御(+10)"},BC02:{name_en:"Mind II",name_jp:"マインドⅡ",effect_en:"T-DEF(+20)",effect_jp:"法撃防御(+20)"},BC03:{name_en:"Mind III",name_jp:"マインドⅢ",effect_en:"T-DEF(+30)",effect_jp:"法撃防御(+30)"},BC04:{name_en:"Mind IV",name_jp:"マインドⅣ",effect_en:"T-DEF(+35)",effect_jp:"法撃防御(+35)"},BC05:{name_en:"Mind V",name_jp:"マインドⅤ",effect_en:"T-DEF(+40)",effect_jp:"法撃防御(+40)"},EA01:{name_en:"Stamina I",name_jp:"スタミナⅠ",effect_en:"HP(+20)",effect_jp:"HP(+20)"},EA02:{name_en:"Stamina II",name_jp:"スタミナⅡ",effect_en:"HP(+40)",effect_jp:"HP(+40)"},EA03:{name_en:"Stamina III",name_jp:"スタミナⅢ",effect_en:"HP(+50)",effect_jp:"HP(+50)"},EA04:{name_en:"Stamina IV",name_jp:"スタミナⅣ",effect_en:"HP(+60)",effect_jp:"HP(+60)"},EA05:{name_en:"Stamina V",name_jp:"スタミナⅤ",effect_en:"HP(+70)",effect_jp:"HP(+70)"},EA06:{name_en:"Stamina VI",name_jp:"スタミナⅤI",effect_en:"HP(+70)",effect_jp:"HP(+70)"},EB01:{name_en:"Spirita I",name_jp:"スピリタⅠ",effect_en:"PP(+2)",effect_jp:"PP(+2)"},EB02:{name_en:"Spirita II",name_jp:"スピリタⅡ",effect_en:"PP(+3)",effect_jp:"PP(+3)"},EB03:{name_en:"Spirita III",name_jp:"スピリタⅢ",effect_en:"PP(+4)",effect_jp:"PP(+4)"},EB04:{name_en:"Spirita IV",name_jp:"スピリタⅣ",effect_en:"PP(+5)",effect_jp:"PP(+5)"},EB05:{name_en:"Spirita V",name_jp:"スピリタⅤ",effect_en:"PP(+6)",effect_jp:"PP(+6)"},EB06:{name_en:"Spirita VI",name_jp:"スピリタⅥ",effect_en:"PP(+7)",effect_jp:"PP(+7)"},FA01:{name_en:"Ability I",name_jp:"アビリティⅠ",effect_en:"ALL(+5)",effect_jp:"ALL(+5)"},FA02:{name_en:"Ability II",name_jp:"アビリティⅡ",effect_en:"ALL(+10)",effect_jp:"ALL(+10)"},FA03:{name_en:"Ability III",name_jp:"アビリティⅢ",effect_en:"ALL(+15)",effect_jp:"ALL(+15)"},FA04:{name_en:"Ability IV",name_jp:"アビリティⅣ",effect_en:"ALL(+20)",effect_jp:"ALL(+20)"},FA05:{name_en:"Ability V",name_jp:"アビリティⅤ",effect_en:"ALL(+25)",effect_jp:"ALL(+25)"},HA01:{name_en:"Blow Resist I",name_jp:"ブロウレジストⅠ",effect_en:"Strike Resist(+3)",effect_jp:"打撃耐性(+3)"},HA02:{name_en:"Blow Resist II",name_jp:"ブロウレジストⅡ",effect_en:"Strike Resist(+4)",effect_jp:"打撃耐性(+4)"},HA03:{name_en:"Blow Resist III",name_jp:"ブロウレジストⅢ",effect_en:"Strike Resist(+5)",effect_jp:"打撃耐性(+5)"},HA04:{name_en:"Blow Resist IV",name_jp:"ブロウレジストⅣ",effect_en:"Strike Resist(+6)",effect_jp:"打撃耐性(+6)"},HA05:{name_en:"Blow Resist V",name_jp:"ブロウレジストⅤ",effect_en:"Strike Resist(+7)",effect_jp:"打撃耐性(+7)"},HB01:{name_en:"Shoot Resist I",name_jp:"ショットレジストⅠ",effect_en:"Range Resist(+3)",effect_jp:"射撃耐性(+3)"},HB02:{name_en:"Shoot Resist II",name_jp:"ショットレジストⅡ",effect_en:"Range Resist(+4)",effect_jp:"射撃耐性(+4)"},HB03:{name_en:"Shoot Resist III",name_jp:"ショットレジストⅢ",effect_en:"Range Resist(+5)",effect_jp:"射撃耐性(+5)"},HB04:{name_en:"Shoot Resist IV",name_jp:"ショットレジストⅣ",effect_en:"Range Resist(+6)",effect_jp:"射撃耐性(+6)"},HB05:{name_en:"Shoot Resist V",name_jp:"ショットレジストⅤ",effect_en:"Range Resist(+7)",effect_jp:"射撃耐性(+7)"},HC01:{name_en:"Mind Resist I",name_jp:"マインドレジストⅠ",effect_en:"Tech Resist(+3)",effect_jp:"法撃耐性(+3)"},HC02:{name_en:"Mind Resist II",name_jp:"マインドレジストⅡ",effect_en:"Tech Resist(+4)",effect_jp:"法撃耐性(+4)"},HC03:{name_en:"Mind Resist III",name_jp:"マインドレジストⅢ",effect_en:"Tech Resist(+5)",effect_jp:"法撃耐性(+5)"},HC04:{name_en:"Mind Resist IV",name_jp:"マインドレジストⅣ",effect_en:"Tech Resist(+6)",effect_jp:"法撃耐性(+6)"},HC05:{name_en:"Mind Resist V",name_jp:"マインドレジストⅤ",effect_en:"Tech Resist(+7)",effect_jp:"法撃耐性(+7)"},HI01:{name_en:"Fire Resist I",name_jp:"フレイムレジストⅠ",effect_en:"Flame Resist(+3)",effect_jp:"炎耐性(+3)"},HI02:{name_en:"Fire Resist II",name_jp:"フレイムレジストⅡ",effect_en:"Flame Resist(+4)",effect_jp:"炎耐性(+4)"},HI03:{name_en:"Fire Resist III",name_jp:"フレイムレジストⅢ",effect_en:"Flame Resist(+5)",effect_jp:"炎耐性(+5)"},HI04:{name_en:"Fire Resist IV",name_jp:"フレイムレジストⅣ",effect_en:"Flame Resist(+6)",effect_jp:"炎耐性(+6)"},HI05:{name_en:"Fire Resist V",name_jp:"フレイムレジストⅤ",effect_en:"Flame Resist(+7)",effect_jp:"炎耐性(+7)"},HJ01:{name_en:"Ice Resist I",name_jp:"アイスレジストⅠ",effect_en:"Ice Resist(+3)",effect_jp:"氷耐性(+3)"},HJ02:{name_en:"Ice Resist II",name_jp:"アイスレジストⅡ",effect_en:"Ice Resist(+4)",effect_jp:"氷耐性(+4)"},HJ03:{name_en:"Ice Resist III",name_jp:"アイスレジストⅢ",effect_en:"Ice Resist(+5)",effect_jp:"氷耐性(+5)"},HJ04:{name_en:"Ice Resist IV",name_jp:"アイスレジストⅣ",effect_en:"Ice Resist(+6)",effect_jp:"氷耐性(+6)"},HJ05:{name_en:"Ice Resist V",name_jp:"アイスレジストⅤ",effect_en:"Ice Resist(+7)",effect_jp:"氷耐性(+7)"},HK01:{name_en:"Shock Resist I",name_jp:"ショックレジストⅠ",effect_en:"Lightning Resist(+3)",effect_jp:"雷耐性(+3)"},HK02:{name_en:"Shock Resist II",name_jp:"ショックレジストⅡ",effect_en:"Lightning Resist(+4)",effect_jp:"雷耐性(+4)"},HK03:{name_en:"Shock Resist III",name_jp:"ショックレジストⅢ",effect_en:"Lightning Resist(+5)",effect_jp:"雷耐性(+5)"},HK04:{name_en:"Shock Resist IV",name_jp:"ショックレジストⅣ",effect_en:"Lightning Resist(+6)",effect_jp:"雷耐性(+6)"},HK05:{name_en:"Shock Resist V",name_jp:"ショックレジストⅤ",effect_en:"Lightning Resist(+7)",effect_jp:"雷耐性(+7)"},HL01:{name_en:"Wind Resist I",name_jp:"ウィンドレジストⅠ",effect_en:"Wind Resist(+3)",effect_jp:"風耐性(+3)"},HL02:{name_en:"Wind Resist II",name_jp:"ウィンドレジストⅡ",effect_en:"Wind Resist(+4)",effect_jp:"風耐性(+4)"},HL03:{name_en:"Wind Resist III",name_jp:"ウィンドレジストⅢ",effect_en:"Wind Resist(+5)",effect_jp:"風耐性(+5)"},HL04:{name_en:"Wind Resist IV",name_jp:"ウィンドレジストⅣ",effect_en:"Wind Resist(+6)",effect_jp:"風耐性(+6)"},HL05:{name_en:"Wind Resist V",name_jp:"ウィンドレジストⅤ",effect_en:"Wind Resist(+7)",effect_jp:"風耐性(+7)"},HM01:{name_en:"Light Resist I",name_jp:"ライトレジストⅠ",effect_en:"Light Resist(+3)",effect_jp:"光耐性(+3)"},HM02:{name_en:"Light Resist II",name_jp:"ライトレジストⅡ",effect_en:"Light Resist(+4)",effect_jp:"光耐性(+4)"},HM03:{name_en:"Light Resist III",name_jp:"ライトレジストⅢ",effect_en:"Light Resist(+5)",effect_jp:"光耐性(+5)"},HM04:{name_en:"Light Resist IV",name_jp:"ライトレジストⅣ",effect_en:"Light Resist(+6)",effect_jp:"光耐性(+6)"},HM05:{name_en:"Light Resist V",name_jp:"ライトレジストⅤ",effect_en:"Light Resist(+7)",effect_jp:"光耐性(+7)"},HN01:{name_en:"Gloom Resist I",name_jp:"グルームレジストⅠ",effect_en:"Dark Resist(+3)",effect_jp:"闇耐性(+3)"},HN02:{name_en:"Gloom Resist II",name_jp:"グルームレジストⅡ",effect_en:"Dark Resist(+4)",effect_jp:"闇耐性(+4)"},HN03:{name_en:"Gloom Resist III",name_jp:"グルームレジストⅢ",effect_en:"Dark Resist(+5)",effect_jp:"闇耐性(+5)"},HN04:{name_en:"Gloom Resist IV",name_jp:"グルームレジストⅣ",effect_en:"Dark Resist(+6)",effect_jp:"闇耐性(+6)"},HN05:{name_en:"Gloom Resist V",name_jp:"グルームレジストⅤ",effect_en:"Dark Resist(+7)",effect_jp:"闇耐性(+7)"},HZ01:{name_en:"All Resist I",name_jp:"オールレジストⅠ",effect_en:"All Resist(+1)",effect_jp:"全耐性(+1)"},HZ02:{name_en:"All Resist II",name_jp:"オールレジストⅡ",effect_en:"All Resist(+2)",effect_jp:"全耐性(+2)"},HZ03:{name_en:"All Resist III",name_jp:"オールレジストⅢ",effect_en:"All Resist(+3)",effect_jp:"全耐性(+3)"},HZ04:{name_en:"All Resist IV",name_jp:"オールレジストⅣ",effect_en:"All Resist(+4)",effect_jp:"全耐性(+4)"},HZ05:{name_en:"All Resist V",name_jp:"オールレジストⅤ",effect_en:"All Resist(+5)",effect_jp:"全耐性(+5)"},JA01:{name_en:"Burn I",name_jp:"バーンⅠ",effect_en:"Grants Burn Lv1",effect_jp:"バーンLv1付与"},JA02:{name_en:"Burn II",name_jp:"バーンⅡ",effect_en:"Grants Burn Lv2",effect_jp:"バーンLv2付与"},JA03:{name_en:"Burn III",name_jp:"バーンⅢ",effect_en:"Grants Burn Lv3",effect_jp:"バーンLv3付与"},JA04:{name_en:"Burn IV",name_jp:"バーンⅣ",effect_en:"Grants Burn Lv4",effect_jp:"バーンLv4付与"},JA05:{name_en:"Burn V",name_jp:"バーンⅤ",effect_en:"Grants Burn Lv5",effect_jp:"バーンLv5付与"},JB01:{name_en:"Freeze I",name_jp:"フリーズⅠ",effect_en:"Grants Freeze Lv1",effect_jp:"フリーズLv1付与"},JB02:{name_en:"Freeze II",name_jp:"フリーズⅡ",effect_en:"Grants Freeze Lv2",effect_jp:"フリーズLv2付与"},JB03:{name_en:"Freeze III",name_jp:"フリーズⅢ",effect_en:"Grants Freeze Lv3",effect_jp:"フリーズLv3付与"},JB04:{name_en:"Freeze IV",name_jp:"フリーズⅣ",effect_en:"Grants Freeze Lv4",effect_jp:"フリーズLv4付与"},JB05:{name_en:"Freeze V",name_jp:"フリーズⅤ",effect_en:"Grants Freeze Lv5",effect_jp:"フリーズLv5付与"},JC01:{name_en:"Shock I",name_jp:"ショックⅠ",effect_en:"Grants Shock Lv1",effect_jp:"ショックLv1付与"},JC02:{name_en:"Shock II",name_jp:"ショックⅡ",effect_en:"Grants Shock Lv2",effect_jp:"ショックLv2付与"},JC03:{name_en:"Shock III",name_jp:"ショックⅢ",effect_en:"Grants Shock Lv3",effect_jp:"ショックLv3付与"},JC04:{name_en:"Shock IV",name_jp:"ショックⅣ",effect_en:"Grants Shock Lv4",effect_jp:"ショックLv4付与"},JC05:{name_en:"Shock V",name_jp:"ショックⅤ",effect_en:"Grants Shock Lv5",effect_jp:"ショックLv5付与"},JD01:{name_en:"Mirage I",name_jp:"ミラージュⅠ",effect_en:"Grants Mirage Lv1",effect_jp:"ミラージュLv1付与"},JD02:{name_en:"Mirage II",name_jp:"ミラージュⅡ",effect_en:"Grants Mirage Lv2",effect_jp:"ミラージュLv2付与"},JD03:{name_en:"Mirage III",name_jp:"ミラージュⅢ",effect_en:"Grants Mirage Lv3",effect_jp:"ミラージュLv3付与"},JD04:{name_en:"Mirage IV",name_jp:"ミラージュⅣ",effect_en:"Grants Mirage Lv4",effect_jp:"ミラージュLv4付与"},JD05:{name_en:"Mirage V",name_jp:"ミラージュⅤ",effect_en:"Grants Mirage Lv5",effect_jp:"ミラージュLv5付与"},JE01:{name_en:"Panic I",name_jp:"パニックⅠ",effect_en:"Grants Panic Lv1",effect_jp:"パニックLv1付与"},JE02:{name_en:"Panic II",name_jp:"パニックⅡ",effect_en:"Grants Panic Lv2",effect_jp:"パニックLv2付与"},JE03:{name_en:"Panic III",name_jp:"パニックⅢ",effect_en:"Grants Panic Lv3",effect_jp:"パニックLv3付与"},JE04:{name_en:"Panic IV",name_jp:"パニックⅣ",effect_en:"Grants Panic Lv4",effect_jp:"パニックLv4付与"},JE05:{name_en:"Panic V",name_jp:"パニックⅤ",effect_en:"Grants Panic Lv5",effect_jp:"パニックLv5付与"},JF01:{name_en:"Poison I",name_jp:"ポイズンⅠ",effect_en:"Grants Poison Lv1",effect_jp:"ポイズンLv1付与"},JF02:{name_en:"Poison II",name_jp:"ポイズンⅡ",effect_en:"Grants Poison Lv2",effect_jp:"ポイズンLv2付与"},JF03:{name_en:"Poison III",name_jp:"ポイズンⅢ",effect_en:"Grants Poison Lv3",effect_jp:"ポイズンLv3付与"},JF04:{name_en:"Poison IV",name_jp:"ポイズンⅣ",effect_en:"Grants Poison Lv4",effect_jp:"ポイズンLv4付与"},JF05:{name_en:"Poison V",name_jp:"ポイズンⅤ",effect_en:"Grants Poison Lv5",effect_jp:"ポイズンLv5付与"},LA01:{name_en:"S1:Offensive Intent",name_jp:"S1:剛撃の志",effect_en:"Boosts damage by 2%.",effect_jp:"与ダメージが2%上昇。"},LA02:{name_en:"S1:Photon Reduction",name_jp:"S1:光子縮減",effect_en:"PP consumption is reduced by 7%.",effect_jp:"PP消費量を7%軽減。"},LA03:{name_en:"S1:Wise Skill",name_jp:"S1:妙技の巧",effect_en:"Increases critical rate by 15%.",effect_jp:"クリティカル率が15%上昇する。"},LA2S:{name_en:"S1:Wise Skill 2",name_jp:"S1:妙技の巧2",effect_en:"Increases critical rate by 18%.",effect_jp:"クリティカル率が18%上昇する。"},LA04:{name_en:"S1:Skilled Brilliance",name_jp:"S1:輝充の志",effect_en:"Boosts damage by 3% while PP
at is 40% or above.",effect_jp:"PPが40%以上の時、与ダメージが3%上昇。"},LA05:{name_en:"S1:Double-Edged Sword",name_jp:"S1:諸刃の撃",effect_en:"Deal 4% more damage but take
8% more damage.",effect_jp:"与ダメージが4%上昇し、抜刀時のみ被ダメージが8%増える。"},LA06:{name_en:"S1:Radiating Grace",name_jp:"S1:輝勢の恵",effect_en:"PP regeneration increases by 20%.",effect_jp:"PPの自然回復速度が20%上昇する。"},LA2R:{name_en:"S1:Radiating Grace 2",name_jp:"S1:輝勢の恵2",effect_en:"PP regeneration increases by 23%.",effect_jp:"PPの自然回復速度が23%上昇する。"},LA11:{name_en:"S1:Immediate Intent",name_jp:"S1:瞬連の志",effect_en:"Successive Just Attacks will
increase damage up to 3%.",effect_jp:"連続でジャストアタックに成功すると、最大で3%まで与ダメージが上昇。"},LA12:{name_en:"S1:Red Petal Flash",name_jp:"S1:花ノ赤閃",effect_en:"+3% Damage for 30 seconds after
inflicting 450,000 damage.",effect_jp:"与ダメージ450,000毎に30秒間、3%威力上昇。"},LA13:{name_en:"S1:Blue Ocean Flash",name_jp:"S1:海ノ青閃",effect_en:"Recover 4% HP every second for 30
seconds after taking 600 damage.",effect_jp:"被ダメージ600毎に30秒間、毎秒HPが4%回復。"},LA14:{name_en:"S1:White Snow Flash",name_jp:"S1:雪ノ白閃",effect_en:"+20% PP Recovery on attacks for 30
seconds after using 150 PP.",effect_jp:"発動時PP消費量150毎に30秒間、攻撃時のPP回復量が20%上昇。"},LA15:{name_en:"S1:Yellow Moon Flash",name_jp:"S1:月ノ黄閃",effect_en:"8% PP Consumption Reduction for 20
seconds upon Just Guarding.",effect_jp:"ジャストガード成功時に20秒間、PP消費量を8%軽減。"},LA16:{name_en:"S1:Green Leaf Flash",name_jp:"S1:葉ノ緑閃",effect_en:"Every 20 seconds, a barrier will
turn on/off. The barrier reduces
damage by 8% and prevents flinching.",effect_jp:"被ダメージを8%軽減し怯まなくなるバリアが20秒間隔で発生・消滅。"},LA17:{name_en:"S1:Black Shadow Flash",name_jp:"S1:影ノ黒閃",effect_en:"Increase Natural PP Recovery for 20
seconds after standing still
for 5 seconds.",effect_jp:"5秒間静止する毎に20秒間、PPの自然回復量が20%上昇。"},LA18:{name_en:"S1:Brilliant Ruin",name_jp:"S1:滅域輝与",effect_en:"Recovery PP upon enemies being defeated near you.",effect_jp:"一定の範囲内でエネミーが死亡した時、PPが回復する。"},LA21:{name_en:"S1:Skilled Strike",name_jp:"S1:妙撃の志",effect_en:"+3% damage on Critical Hits.",effect_jp:"クリティカル時の与ダメージが3%上昇。"},LA22:{name_en:"S1:Radiant Strike",name_jp:"S1:輝剰の撃",effect_en:"+17% PP Recovery on attacks.",effect_jp:"攻撃時のPP回復量が17%上昇する。"},LA23:{name_en:"S1:Flowing Exhilaration",name_jp:"S1:時流活与",effect_en:"Recovers 60% HP at set intervals.",effect_jp:"一定時間ごとにHPを40%回復する。"},LA24:{name_en:"S1:Guardian Armor",name_jp:"S1:守護の備",effect_en:"Reduces damage taken by 7%.",effect_jp:"被ダメージを7%軽減。"},LA25:{name_en:"S1:Vigor Enhancement",name_jp:"S1:活剰増進",effect_en:"Boost self HP recovery by 40%.",effect_jp:"自身のHP回復量が40%上昇する"},LA78:{name_en:"S1:Violent Invigoration",name_jp:"S1:猛威の奮激",effect_en:"Increase damage and PP recovery.
Reduce PP consumption.
Effect resets when damage is taken.",effect_jp:"威力とPP回復性能が 上昇。PP消費量軽減。 被ダメージで消失。"},LA79:{name_en:"S1:Phanatical Advantage",name_jp:"S1:狂幻の利",effect_en:"Increase power by 5%
and reduce damage taken by 12%
in the Quest Solo Training: Phanatical Phantoms.",effect_jp:"「狂想と幻創」にて 威力が5%上昇し 被ダメージが12%減少。"},LA80:{name_en:"S1:Powering Intent",name_jp:"S1:強闘の志",effect_en:"Increase damage dealt to bosses by 4%.",effect_jp:"強敵への与ダメージが4%上昇する。"},LA81:{name_en:"S1:Rupturing Excess",name_jp:"S1:裂砕の剰",effect_en:"Increase PP recovery rate by 40% when attacking breakable parts.",effect_jp:"破壊可能な部位を攻撃した際、攻撃時PP回復量が40%上昇。"},LA82:{name_en:"S1:Spirited Response",name_jp:"S1:気輝応変",effect_en:"Increases PP regeneration rate (+80%) while sheathed.",effect_jp:"納刀・抜刀を行う事でPP回復速度が変化。"},LA83:{name_en:"S1:Rupturing Intent",name_jp:"S1:裂砕の志",effect_en:"Increase damage against breakable parts by 4%.",effect_jp:"破壊可能な部位を攻撃した際、威力が4%上昇する。"},LA84:{name_en:"S1:Sturdy Intent",name_jp:"S1:依属の志",effect_en:"Increase damage by 4% if your weapon's element or equipped Guard Ring match the enemy's elemental weakness.",effect_jp:"ガード系リングまたは武器属性が弱点属性と一致時、4%威力上昇。"},LA85:{name_en:"S1:Phantasmal Intent",name_jp:"S1:幻精の志",effect_en:"Increase Power based on the Photon Blast Gauge.",effect_jp:"フォトンブラストゲージに応じて威力が上昇する。"},LA86:{name_en:"S1:Photon Reduction 2",name_jp:"S1:光子縮減2",effect_en:"Reduce PP consumption by 10%.",effect_jp:"PP消費量を10%軽減。"},LA87:{name_en:"S1:Brilliant Ruin 2",name_jp:"S1:滅域輝与2",effect_en:"Recover PP when an enemy near you is defeated. (+4 PP)",effect_jp:"一定の範囲内でエネミーが死亡した時、PPが回復する。"},LA88:{name_en:"S1:Flowing Intent",name_jp:"S1:時流の志",effect_en:"Increase power every second. Maxes at 4% (30s to MAX).",effect_jp:"1秒毎に与ダメージが上昇。最大で4%。"},LA89:{name_en:"S1:Lethal Intent",name_jp:"S1:死中の志",effect_en:"Reduce HP by 5% every 20 seconds and increase Power by 4%.",effect_jp:"20秒毎に最大HPの5%ダメージを負う代わりに威力が4%上昇する。"},LA90:{name_en:"S1:Augment Intent",name_jp:"S1:錬成の志",effect_en:"Increase Power based on the number of Special Abilities attached to this weapon. Maxes at 4%.",effect_jp:"特殊能力の付与数に応じて威力上昇。最大で4%。"},LA91:{name_en:"S1:Strike Boost",name_jp:"S1:打撃増幅",effect_en:"Increase Power by 1% for every 60 S-ATK affixed to this weapon. Increase Power by an additional 2% if at least 200 S-ATK is affixed to this weapon.",effect_jp:"特殊能力の追加打撃能力60毎に、威力1%上昇し200以上でさらに2%上昇。"},LA92:{name_en:"S1:Shoot Boost",name_jp:"S1:射撃増幅",effect_en:"Increase Power by 1% for every 60 R-ATK affixed to this weapon. Increase Power by an additional 2% if at least 200 R-ATK is affixed to this weapon.",effect_jp:"特殊能力の追加射撃能力60毎に、威力1%上昇し200以上でさらに2%上昇。"},LA93:{name_en:"S1:Tech Boost",name_jp:"S1:法撃増幅",effect_en:"Increase Power by 1% for every 60 T-ATK affixed to this weapon. Increase Power by an additional 2% if at least 200 T-ATK is affixed to this weapon.",effect_jp:"特殊能力の追加法撃能力60毎に、威力1%上昇し200以上でさらに2%上昇。"},LA94:{name_en:"S1:Reckless Strike",name_jp:"S1:賭死の撃",effect_en:"Increase Power every three times you are attacked. Upon being attacked a tenth time, release an explosion that incapacitates you and damages all nearby targets.",effect_jp:"被ダメージの回数に応じて威力上昇。最大段階時の被ダメージで自身が戦闘不能になり周囲に与ダメージ。"},LA95:{name_en:"S1:Eclipsing Decay",name_jp:"S1:失力の蝕",effect_en:"Grant a 25% chance to inflict the Jellen status when attacking an enemy.",effect_jp:"命中時に25%の確率でジェルンを付与。"},LA2P:{name_en:"S1:Photon Balance",name_jp:"S1:光子の秤",effect_en:"Increases PP consumption by 8%, but boosts PA and Tech damage by 4%.",effect_jp:"PP消費量が8%増加する代わりにPAとテクニックの威力が4%上昇する。"},LA2Q:{name_en:"S1:Collaborator Liberator",name_jp:"S1:戦友の加護",effect_en:"Reduces PP consumption, boosts critical rate and boosts power based on the number of people in your party (min. 2).",effect_jp:"パーティ人数が2人以上の場合、人数に応じて、PP消費軽減、クリティカル率上昇、威力上昇効果が発動。"},LB01:{name_en:"S2:Sturdy Recovery",name_jp:"S2:剛乱活与",effect_en:"Gives a fixed chance of
restoring HP equal to 1%
of damage dealt. (Max: 300)",effect_jp:"一定確率で与ダメージの1%をHPとして吸収。(上限300)"},LB02:{name_en:"S2:Photon Reduction",name_jp:"S2:光子縮減",effect_en:"PP consumption is reduced by 10%.",effect_jp:"PP消費量を10%軽減。"},LB2F:{name_en:"S2:Photon Reduction 2",name_jp:"S2:光子縮減2",effect_en:"PP consumption is reduced by 13%.",effect_jp:"PP消費量を13%軽減。"},LB03:{name_en:"S2:Wise Skill",name_jp:"S2:妙技の巧",effect_en:"Increases critical rate by 12%.",effect_jp:"クリティカル率が12%上昇する。"},LB04:{name_en:"S2:Radiant Strike",name_jp:"S2:輝剰の撃",effect_en:"Increases attack PP recovery by 17%.",effect_jp:"攻撃時のPP回復量が17%上昇する。"},LB05:{name_en:"S2:Cursed Radiance",name_jp:"S2:災転輝与",effect_en:"Recovers PP by 15% when taking damage.",effect_jp:"ダメージを受けた際にPPを15%回復する。"},LB06:{name_en:"S2:Guardian Armor",name_jp:"S2:守護の備",effect_en:"Reduces damage taken by 7%.",effect_jp:"被ダメージを7%軽減。"},LB07:{name_en:"S2:Flowing Exhilaration",name_jp:"S2:時流活与",effect_en:"Recover HP by 60% at
regular intervals.",effect_jp:"一定時間ごとにHPを60%回復する。"},LB2G:{name_en:"S2:Flowing Exhilaration 2",name_jp:"S2:時流活与2",effect_en:"Recover 75% of your maximum HP at regular intervals.",effect_jp:"一定時間ごとにHPを75%回復する。"},LB08:{name_en:"S2:Immediate Profusion",name_jp:"S2:瞬撃繚乱",effect_en:"Raises damage by 3% when Just
Attacking different PAs or
Techniques.",effect_jp:"別のPAやテクニックをジャストアタックすると与ダメージが3%上昇。"},LB09:{name_en:"S2:Spirited Response",name_jp:"S2:気輝応変",effect_en:"Increases PP regeneration rate
while sheathed.",effect_jp:"納刀・抜刀を行う事でPP回復速度が変化。"},LB0A:{name_en:"S2:Flowing Grace",name_jp:"S2:時流の恵",effect_en:"Regenerate 10 PP every 4 seconds.",effect_jp:"4秒ごとにPPを10回復する。"},LB11:{name_en:"S2:Nature's Skill",name_jp:"S2:花海雪の巧",effect_en:"Increase Critical Hit Rate by 20%
when S1:Red Petal Flash, S1:Blue
Ocean Flash, or S1:White Snow Flash are active.",effect_jp:"花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、クリティカル率20%上昇。"},LB12:{name_en:"S2:Nature's Intent",name_jp:"S2:花海雪の志",effect_en:"Increase damage by 3% when S1:Red
Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.",effect_jp:"花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、与ダメージが3%上昇。"},LB13:{name_en:"S2:Nature's Exhilaration",name_jp:"S2:花海雪の活与",effect_en:"Recover 2% HP every second when S1:Red
Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.",effect_jp:"花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、毎秒HPが2%回復。"},LB14:{name_en:"S2:Nature's Reduction",name_jp:"S2:花海雪の縮減",effect_en:"Decrease PP consumption by 12% when S1:Red
Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.",effect_jp:"花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、PP消費量を12%軽減。"},LB15:{name_en:"S2:Umbrageous Gleam",name_jp:"S2:月葉影の輝勢",effect_en:"Increase Natural PP Recovery by 25% when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.",effect_jp:"月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、PP自然回復量25%上昇。"},LB16:{name_en:"S2:Umbrageous Guardian",name_jp:"S2:月葉影の備",effect_en:"Decrease damage taken by 12% when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.",effect_jp:"月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、被ダメージを12%軽減。"},LB17:{name_en:"S2:Brilliant Ruin",name_jp:"S2:滅域輝与",effect_en:"Recover PP when an enemy near you
is defeated.",effect_jp:"一定の範囲内でエネミーが死亡した時、PPが回復する。"},LB18:{name_en:"S2:Radiating Grace",name_jp:"S2:輝勢の恵",effect_en:"Increases Automatic PP Recovery by 17%.",effect_jp:"PPの自然回復速度が17%上昇する。"},LB19:{name_en:"S2:Offensive Intent",name_jp:"S2:剛撃の志",effect_en:"Increase damage by 2%.",effect_jp:"与ダメージが2%上昇。"},LB1A:{name_en:"S2:Skilled Strike",name_jp:"S2:妙撃の志",effect_en:"Increase Critical Hit Damage by 3%.",effect_jp:"クリティカル時の与ダメージが3%上昇。"},LB1B:{name_en:"S2:Rupturing Intent",name_jp:"S2:裂砕の志",effect_en:"Increase damage against breakable parts by 3%.",effect_jp:"破壊可能な部位を攻撃した際、威力が3%上昇する。"},LB1C:{name_en:"S2:Rupturing Excess",name_jp:"S2:裂砕の剰",effect_en:"Increase PP recovery rate by 35%
when attacking breakable parts.",effect_jp:"破壊可能な部位を攻撃した際、攻撃時PP回復量が35%上昇。"},LB1D:{name_en:"S2:Double-Edged Sword",name_jp:"S2:諸刃の撃",effect_en:"Increase Power by 3%
but take 6% more damage
when weapon is drawn.",effect_jp:"与ダメージが3%上昇し、抜刀時のみ被ダメージが6%増える。"},LB1E:{name_en:"S2:Powering Intent",name_jp:"S2:強闘の志",effect_en:"Increase damage dealt to bosses by 3%.",effect_jp:"強敵への与ダメージが3%上昇する。"},LB1F:{name_en:"S2:Phantasmal Radiance",name_jp:"S2:幻精輝剰",effect_en:"Increase Active PP Recovery based
on the Photon Blast Gauge.",effect_jp:"フォトンブラストゲージに応じて攻撃時PP回復量が上昇する。"},LB1G:{name_en:"S2:Phantasmal Gleam",name_jp:"S2:幻精輝勢",effect_en:"Increase Natural PP Recovery based
on the Photon Blast Gauge.",effect_jp:"フォトンブラストゲージに応じてPP自然回復量が上昇する。"},LB1H:{name_en:"S2:Phantasmal Guardian",name_jp:"S2:幻精の備",effect_en:"Reduce damage taken based
on the Photon Blast Guage.",effect_jp:"フォトンブラストゲージに応じて被ダメージ量が減少する。"},LB1I:{name_en:"S2:Phanatical Advantage",name_jp:"S2:狂幻の利",effect_en:"Increase power by 5%
and reduce damage taken by 12%
in the Quest Solo Training: Phanatical Phantoms.",effect_jp:"「狂想と幻創」にて 威力が5%上昇し 被ダメージが12%減少。"},LB1J:{name_en:"S2:Violent Invigoration",name_jp:"S2:猛威の奮激",effect_en:"Increase damage and PP recovery.
Reduce PP consumption.
Effect resets when damage is taken.",effect_jp:"威力とPP回復性能が 上昇。PP消費量軽減。 被ダメージで消失。"},LB1K:{name_en:"S2:Umbrageous Melody",name_jp:"S2:月葉影の歌",effect_en:"Increase power over time when
S1:Yellow Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.
Maxes at 5%",effect_jp:"月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、毎秒威力が上昇。最大で5%。"},LB1L:{name_en:"S2:Nature's Reduction 2",name_jp:"S2:花海雪の縮減2",effect_en:"Reduce PP consumption by 14%
when S1:Red Petal Flash,
S1:Blue Ocean Flash,
or S1:White Snow Flash are active.",effect_jp:"花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、PP消費量を14%軽減。"},LB1R:{name_en:"S2:Umbrageous Radiance",name_jp:"S2:月葉影の輝剰",effect_en:"Increase Active PP Recovery by 25% when S1:Yellow Moon Flash, S1:Green Leaf Flash, or S1:Black Shadow Flash are active.",effect_jp:"月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、攻撃時PP回復量が25%上昇。"},LB1M:{name_en:"S2:Umbrageous Radiance 2",name_jp:"S2:月葉影の輝剰2",effect_en:"Increase Active PP Recovery by 28%
when S1:Yellow Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.",effect_jp:"月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、攻撃時PP回復量が28%上昇。"},LB1N:{name_en:"S2:Wise Skill 2",name_jp:"S2:妙技の巧2",effect_en:"Increase Critical Hit Rate by 15%.",effect_jp:"クリティカル率が15%上昇する。"},LB1O:{name_en:"S2:Skilled Strike 2",name_jp:"S2:妙撃の志2",effect_en:"Increase Critical Hit Damage by 4%.",effect_jp:"クリティカル時の与ダメージが4%上昇。"},LB1P:{name_en:"S2:Radiant Strike 2",name_jp:"S2:輝剰の撃2",effect_en:"Increase Attack PP Recovery by 20%.",effect_jp:"攻撃時のPP回復量が20%上昇する。"},LB1Q:{name_en:"S2:Medicinal Wisdom",name_jp:"S2:服薬の恵",effect_en:"Boost PP recovery when a -mate item is used.
Effects varies per mate.",effect_jp:"メイト系アイテム使用時さらにPPが回復する。効果量は種類で変わる。"},LB89:{name_en:"S2:Instant Reduction",name_jp:"S2:瞬乱縮減",effect_en:"Reduces PP consumption by 12% when Just Attacking different PAs or Techniques.",effect_jp:"別のPAやテクニックをジャストアタックするとPP消費量を12%軽減。"},LB90:{name_en:"S2:Flaming Guard",name_jp:"S2:火炎の備志",effect_en:"Increase Fire Attribute and Burn Resistance. Increase damage against enemies weak to Fire.",effect_jp:"炎属性、バーン耐性が上昇。敵の弱点属性が炎属性の時、威力上昇"},LB91:{name_en:"S2:Freezing Guard",name_jp:"S2:氷雪の備志",effect_en:"Increase Ice Attribute and Freeze Resistance. Increase damage against enemies weak to Ice.",effect_jp:"氷属性、フリーズ耐性が上昇。敵の弱点属性が氷属性の時、威力上昇"},LB92:{name_en:"S2:Runner's High",name_jp:"S2:走者高揚",effect_en:"Increase Natural PP Recovery by 100% and restore 15% HP every 5 seconds when running.",effect_jp:"ダッシュ状態時PP自然回復量が100%上昇しHPが5秒ごとに回復。"},LB93:{name_en:"S2:Skill Reduction",name_jp:"S2:技巧縮減",effect_en:"Reduce PP consumption for 30 seconds upon hitting with a PA/Technique. Has a low chance to grant amplified effects. Triggers Recast upon activation.",effect_jp:"フォトンアーツまたはテクニック命中後30秒間、PPの消費量を軽減。また、まれに大きく軽減することがある。効果発動後にリキャストが発生。"},LB1W:{name_en:"S2:Lightning Guard",name_jp:"S2:轟雷の備志",effect_en:"Increases your Lightning attribute and Shock resistance. Boosts power against enemies that are weak to Lightning.",effect_jp:"雷耐性、ショック耐性が上昇。敵の弱点属性が雷属性の時、威力上昇。"},LB1Y:{name_en:"S2:Storm Guard",name_jp:"S2:暴風の備志",effect_en:"Increases your Wind attribute and Shock resistance. Boosts power against enemies that are weak to Wind.",effect_jp:"風耐性、ショック耐性が上昇。敵の弱点属性が雷属性の時、威力上昇。"},LB1Z:{name_en:"S2:Aegis Gift",name_jp:"S2:瞬護の与",effect_en:"When you Just Guard at less than 25% HP, recovers HP by 50% and PP by 30%.",effect_jp:"HPを25%未満にすると、HPが50%、PPが30%回復します。"},LB2A:{name_en:"S2:Heavenly Keeper",name_jp:"S2:保天輝地",effect_en:"In the air, reduces PP consumption by 8%. On the ground, boosts PP regeneration and attack PP recovery by 20%.",effect_jp:"空中時では、PP消費量が8%軽減。地上時では自然PP回復量が20%かつ地上での攻撃時ではPP回復量が20%上昇。"},LB2C:{name_en:"S2:Flowing Armor",name_jp:"S2:時流の護",effect_en:"Automatically casts Deband at regular intervals.",effect_jp:"一定間隔で自身にデバンドを発動する。"},LB2D:{name_en:"S2:Shining Guard",name_jp:"S2:光明の備志",effect_en:"Increase Light Attribute and Panic Resistance. Increase damage against enemies weak to Light.",effect_jp:"光耐性、パニック耐性が上昇。敵の弱点属性が光属性の時、威力上昇。"},LB2E:{name_en:"S2:Darkness Guard",name_jp:"S2:暗闇の備志",effect_en:"Increases your Dark attribute and Poison resistance. Boosts power against enemies that are weak to Dark.",effect_jp:"闇耐性、ポイズン耐性が上昇。敵の弱点属性が闇属性の時、威力上昇。"},LB2I:{name_en:"S2:Rainbow's Intent",name_jp:"S2:六色の志",effect_en:"While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Boosts damage by 5%.",effect_jp:"花・海・葉・月・雪・影のいずれかが発動中与ダメージが5%上昇。"},LB2J:{name_en:"S2:Rainbow's Exhilaration",name_jp:"S2:六色の活与",effect_en:"While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Recovers 3% of your
HP every second.",effect_jp:"花・海・葉・月・雪・影のいずれかが発動中毎秒HPが3%回復。"},LB98:{name_en:"S2:Skilled Brilliance",name_jp:"S2:輝充の志",effect_en:"Boosts damage by 3% while PP at is 40% or above.",effect_jp:"PPが40%以上の時、与ダメージが3%上昇。"},LC01:{name_en:"S3:Offensive Intent",name_jp:"S3:剛撃の志",effect_en:"Increase damage by 2%.",effect_jp:"与ダメージが2%上昇。"},LC02:{name_en:"S3:Vital Intent",name_jp:"S3:活実の志",effect_en:"Boosts damage by 3% while HP is 80% or more.",effect_jp:"HPが80%以上の時、与ダメージが3%上昇。"},LC03:{name_en:"S3:Radiant Strike",name_jp:"S3:輝剰の撃",effect_en:"Increase Attack PP Recovery by 20%.",effect_jp:"攻撃時のPP回復量が20%上昇する。"},LC1P:{name_en:"S3:Radiant Strike 2",name_jp:"S3:輝剰の撃2",effect_en:"Increase Attack PP Recovery by 23%.",effect_jp:"攻撃時のPP回復量が23%上昇する。"},LC04:{name_en:"S3:Skilled Strike",name_jp:"S3:妙撃の志",effect_en:"Increase Critical Hit Damage by 4%.",effect_jp:"クリティカル時の与ダメージが4%上昇。"},LC1O:{name_en:"S3:Skilled Strike 2",name_jp:"S3:妙撃の志2",effect_en:"Increase Critical Hit Damage by 5%.",effect_jp:"クリティカル時の与ダメージが5%上昇。"},LC05:{name_en:"S3:Radiating Grace",name_jp:"S3:輝勢の恵",effect_en:"Increase Automatic PP Recovery by 17%.",effect_jp:"PPの自然回復速度が17%上昇する。"},LC06:{name_en:"S3:Flowing Exhilaration",name_jp:"S3:時流活与",effect_en:"Recover 40% of your maximum HP at regular intervals.",effect_jp:"一定時間ごとにHPを40%回復する。"},LC11:{name_en:"S3:Umbrageous Intent",name_jp:"S3:月葉影の志",effect_en:"Increase damage by 3% when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.",effect_jp:"月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、与ダメージが3%上昇。"},LC12:{name_en:"S3:Umbrageous Reduction",name_jp:"S3:月葉影の縮減",effect_en:"Decrease PP consumption by 14% when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.",effect_jp:"月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、PP消費量を14%軽減。"},LC13:{name_en:"S3:Umbrageous Exhilaration",name_jp:"S3:月葉影の活与",effect_en:"Recover 2% HP every second when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.",effect_jp:"月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、毎秒HPが2%回復。"},LC14:{name_en:"S3:Nature's Radiance",name_jp:"S3:花海雪の輝剰",effect_en:"Increase Natural PP Recovery by 28% when
S1:Red Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.",effect_jp:"花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、攻撃時PP回復量が28%上昇。"},LC15:{name_en:"S3:Wise Skill",name_jp:"S3:妙技の巧",effect_en:"Increase Critical Hit Rate by 12%.",effect_jp:"クリティカル率が12%上昇する。"},LC16:{name_en:"S3:Photon Reduction",name_jp:"S3:光子縮減",effect_en:"Reduces PP consumption by 10%.",effect_jp:"PP消費量を7%軽減。"},LC17:{name_en:"S3:Guardian Armor",name_jp:"S3:守護の備",effect_en:"Reduces damage taken by 7%.",effect_jp:"被ダメージを7%軽減。"},LC18:{name_en:"S3:Nature's Guardian",name_jp:"S3:花海雪の備",effect_en:"Decrease damage taken by 10%
when S1:Red Petal Flash,
S1:Blue Ocean Flash,
or S1:White Snow Flash are active.",effect_jp:"花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、被ダメージを10%軽減。"},LC19:{name_en:"S3:Umbrageous Skill",name_jp:"S3:月葉影の巧",effect_en:"Increase Critical Hit Rate by 20%
when S1:Yellow Moon Flash,
S1:Green Leaf Flash, or
S1:Black Shadow Flash are active.",effect_jp:"月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、クリティカル率20%上昇。"},LC1A:{name_en:"S3:Brilliant Ruin",name_jp:"S3:滅域輝与",effect_en:"Recover PP when a enemy near you is defeated.",effect_jp:"一定の範囲内でエネミーが死亡した時、PPが回復する。"},LC1B:{name_en:"S3:Cursed Radiance",name_jp:"S3:災転輝与",effect_en:"Recovers PP by 15% when taking damage.",effect_jp:"ダメージを受けた際にPPを15%回復する。"},LC1C:{name_en:"S3:Violent Invigoration",name_jp:"S3:猛威の奮激",effect_en:"Increase damage and PP recovery.
Reduce PP consumption.
Effect resets when damage is taken.",effect_jp:"威力とPP回復性能が 上昇。PP消費量軽減。 被ダメージで消失。"},LC1D:{name_en:"S3:Phantasmal Reduction",name_jp:"S3:幻精縮減",effect_en:"Reduce PP consumption based
on the Photon Blast Gauge",effect_jp:"フォトンブラストゲージに応じてPP消費量が減少する。"},LC1E:{name_en:"S3:Phanatical Advantage",name_jp:"S3:狂幻の利",effect_en:"Increase power by 5% and
reduce damage taken by 12%
in the Quest Solo Training: Phanatical Phantoms.",effect_jp:"「狂想と幻創」にて 威力が5%上昇し 被ダメージが12%減少。"},LC1F:{name_en:"S3:Immediate Profusion",name_jp:"S3:瞬撃繚乱",effect_en:"Raises damage by 3%
when Just Attacking different PAs or Techniques.",effect_jp:"別のPAやテクニックをジャストアタックすると与ダメージが3%上昇。"},LC1G:{name_en:"S3:Nature's Melody",name_jp:"S3:花海雪の歌",effect_en:"Increase damage over time when
S1:Red Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.",effect_jp:"花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、毎秒威力が上昇。最大で5%。"},LC1H:{name_en:"S3:Nature's Gleam 2",name_jp:"S3:花海雪の輝勢2",effect_en:"Increase Natural PP Recovery by 25%
when S1:Red Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.",effect_jp:"花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、PP自然回復量25%上昇。"},LC1I:{name_en:"S3:Flowing Grace",name_jp:"S3:時流の恵",effect_en:"Regenerate 7 PP every 4 seconds.",effect_jp:"4秒ごとにPPを7回復する。"},LC1J:{name_en:"S3:Flowing Exhilaration 2",name_jp:"S3:時流活与2",effect_en:"Recover 60% of your maximum HP
at regular intervals.",effect_jp:"一定時間ごとにHPを60%回復する。"},LC1K:{name_en:"S3:Radiating Grace 2",name_jp:"S3:輝勢の恵2",effect_en:"Increase Automatic PP Recovery by 20%.",effect_jp:"PPの自然回復速度が20%上昇する。"},LC88:{name_en:"S3:Rupturing Intent",name_jp:"S3:裂砕の志",effect_en:"Increase damage against breakable parts by 4%.",effect_jp:"破壊可能な部位を攻撃した際、威力が4%上昇する。"},LC89:{name_en:"S3:Nature's Gleam",name_jp:"S3:花海雪の輝勢",effect_en:"Increase Natural PP Recovery by 23% when S1:Red Petal Flash, S1:Blue Ocean Flash, or S1:White Snow Flash are active.",effect_jp:"花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、PP自然回復量23%上昇。"},LC90:{name_en:"S3:Calming Exhilaration",name_jp:"S3:静心活与",effect_en:"Recover 70 HP when you hit with a normal attack. Has a cooldown between uses.",effect_jp:"通常攻撃が命中した時HPが70回復。発動後リキャスト発生。"},LC91:{name_en:"S3:Fortifying Strike",name_jp:"S3:撃流の備",effect_en:"Decrease damage taken by 1% for every 300, 000 damage dealt. Maxes at 15%.",effect_jp:"与ダメージ300000ごとに被ダメージが1%軽減。(最大15%まで)"},LC92:{name_en:"S3:Curtailed Strike",name_jp:"S3:撃流縮減",effect_en:"Decrease PP consumption by 1% for every 300, 000 damage dealt. Maxes at 15%.",effect_jp:"与ダメージ300000ごとにPP消費量が1%軽減。(最大15%まで)"},LC93:{name_en:"S3:Wise Strike",name_jp:"S3:撃流の巧",effect_en:"Increase Critical Hit Rate by 2% for every 300, 000 damage dealt. Maxes at 30%.",effect_jp:"与ダメージ300000ごとにクリティカル率が2%上昇。(最大30%まで)"},LC2B:{name_en:"S3:Flowing Courage",name_jp:"S3:時流の勇",effect_en:"Automatically casts Shifta at regular intervals.",effect_jp:"一定間隔で自身にシフタを発動する。"},LC1S:{name_en:"S3:Furious Inspiration",name_jp:"S3:猛威の奮激",effect_en:"Boosts power and
critical hit rate.
Improves PP efficiency.
This effect disappears
on taking damage, then
is restored after a set
time.",effect_jp:"威力とクリティカル率が上昇。PP効率が向上。被ダメージで消失。一定時間で効果が復活。"},LC1U:{name_en:"S3:Nature's Melody 2",name_jp:"S3:花海雪の歌2",effect_en:"While Red Petal Flash,
Blue Ocean Flash or
White Snow Flash is
active:
Boosts damage by up
to 7% over time.",effect_jp:"花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、毎秒威力が上昇。最大で7%。"},LC98:{name_en:"S3:Powering Intent",name_jp:"S3:強闘の志",effect_en:"Increase damage dealt to bosses by 4%.",effect_jp:"強敵への与ダメージが3%上昇する。"},LC1V:{name_en:"S3:Rainbow's Reduction",name_jp:"S3:六色の縮減",effect_en:"While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Reduces your PP
consumption by 20%.",effect_jp:"花・海・葉・月・雪・影のいずれかが発動中PP消費量を20%軽減。"},LC1W:{name_en:"S3:Rainbow's Radiance",name_jp:"S3:六色の輝剰",effect_en:"While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Boosts attack PP
recovery by 45%.",effect_jp:"花・海・葉・月・雪・影のいずれかが発動中攻撃時PP回復量が45%上昇。"},LC1X:{name_en:"S3:Rainbow's Gleam",name_jp:"S3:六色の輝勢",effect_en:"While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Boosts PP regeneration
by 40%.",effect_jp:"花・海・葉・月・雪・影のいずれかが発動中PP自然回復量40%上昇。"},LD07:{name_en:"S4:Marvelous Aegis",name_jp:"S4:瞬護輝与",effect_en:"Restores PP on a successful Just Guard.",effect_jp:"ジャストガード成功時、PPを回復する。"},LD08:{name_en:"S4:Steel Resolve",name_jp:"S4:鋼の決意",effect_en:"Survive one fatal hit with 1 HP remaining.",effect_jp:"致命傷を受けても一度限りだが必ずHPが1残る。"},LD09:{name_en:"S4:Radiant Response",name_jp:"S4:輝器応変",effect_en:"Raises PP efficiency based on maximum PP.",effect_jp:"最大PPに応じてPP効率が向上する。"},LD0A:{name_en:"S4:Opposing Skill",name_jp:"S4:正対の巧",effect_en:"During Brave Stance, frontal critical
rate is raised by 30%.",effect_jp:"ブレイブスタンス中、正面へのクリティカル率が30%上昇。"},LD0B:{name_en:"S4:Scything Wind",name_jp:"S4:鎌風重吹",effect_en:"Extends Kamaitachi duration by 4 seconds.",effect_jp:"カマイタチの持続時間が4秒延長される。"},LD0C:{name_en:"S4:Cunning Strike",name_jp:"S4:賢勇両撃",effect_en:"During Wise Stance, boosts frontal damage by 15%.",effect_jp:"ワイズスタンス中、正面からの与ダメージが15%上昇。"},LD0D:{name_en:"S4:Vampiric Strike",name_jp:"S4:奪命の撃",effect_en:"Restores HP equal to 1% of damage dealt.
(Max: 30)",effect_jp:"攻撃時に与ダメージの1%をHPとして吸収。(上限30)"},LD0E:{name_en:"S4:Steadfast Courage",name_jp:"S4:静の胆力",effect_en:"Become immune to knockback by standing still
for a certain time.",effect_jp:"一定時間、静止状態が続いた時、打ち上げや吹き飛ばしを防ぐ。"},LD0F:{name_en:"S4:Lustrous Trap",name_jp:"S4:輝剰の罠",effect_en:"Increases PP recovery from Tactics Trap by
20%.",effect_jp:"タクティクストラップのPP回復量が20%上昇。"},LD0G:{name_en:"S4:Dynamic Chain",name_jp:"S4:鎖動強身",effect_en:"Become invincible for 5 seconds when activating
Chain Trigger.",effect_jp:"チェイントリガー発動時、5秒間無敵になる。"},LD0H:{name_en:"S4:Refined Providence",name_jp:"S4:摂理洗練",effect_en:"Enhances Element Conversion.",effect_jp:"エレメントコンバージョンが強化される。"},LD0I:{name_en:"S4:Circuit Rotation",name_jp:"S4:回路輪転",effect_en:"Reduces recast time of Photon Flare by 20%.",effect_jp:"フォトンフレアのリキャスト時間を20%軽減する。"},LD0J:{name_en:"S4:Wand Clobber",name_jp:"S4:短杖強打",effect_en:"Enhances Wand's normal attacks.",effect_jp:"ウォンドの通常攻撃性能が強化される。"},LD0K:{name_en:"S4:Gear Reduction",name_jp:"S4:刃機放縮",effect_en:"Decreases rate that Gear gauge empties while
Katana Gear is active.",effect_jp:"カタナギア解放中、ギアゲージの減少速度が低下する。"},LD0L:{name_en:"S4:Rapid-fire Arrow",name_jp:"S4:迅弓の撃",effect_en:"Bullet Bow damage is boosted by 3% during
Rapid Shoot.",effect_jp:"ラピッドシュート中、バレットボウ装備時に与ダメージが3%上昇。"},LD0M:{name_en:"S4:Support Extension",name_jp:"S4:支援限長",effect_en:"Extends the effect of Shifta and Deband to
last 120 seconds.",effect_jp:"シフタ・デバンドの効果時間上限を120秒に延長する。"},LD0N:{name_en:"S4:Genesis Ring",name_jp:"S4:変素応輪",effect_en:"Changes the weapon's element to match an equipped
Guard ring.",effect_jp:"装備しているガード系リングに応じて武器属性が変化する。"},LD0O:{name_en:"S4:Heavenly Protection",name_jp:"S4:天輝の守護",effect_en:"Bestow Natural PP Recovery and
increase PP recovery rate while Guarding.",effect_jp:"ガード中PPが自然回復しPP回復速度が上昇。"},LD0P:{name_en:"S4:Calming Intent",name_jp:"S4:静心の志",effect_en:"Increase the power of
Normal Attacks by 13%.",effect_jp:"通常攻撃の威力が13%上昇。"},LD0Q:{name_en:"S4:Mysterious Strike",name_jp:"S4:妙撃の秤",effect_en:"Reduce Critical Hit Rate by 50% and
increase the power of Critical Hits by 6%.",effect_jp:"クリティカル率を50%低下し、クリティカルの威力が6%上昇。"},LD0R:{name_en:"S4:Saint Shield",name_jp:"S4:聖者の盾",effect_en:"Generates a barrier (-50% Damage Taken,
Negate Knockback) at regular intervals",effect_jp:"一定間隔で被ダメージを軽減するバリアを展開。"},LD0S:{name_en:"S4:Harmonized Rainbow",name_jp:"S4:六色の輝秤",effect_en:"Decrease Natural PP Recovery but decrease PP consumption when S1:Red Petal / Blue Ocean / White Snow / Yellow Moon / Green Leaf / Black Shadow Flash are active.",effect_jp:"花・海・葉・月・雪・影のいずれかが発動中、PP自然回復は減少するがPP消費量は低下する。"},LD0T:{name_en:"S4:Raising Pursuit",name_jp:"S4:累加追撃",effect_en:"When you hit with a PA/Tech, boosts damage of the next PA/Tech based on the damage you deal in the next 4 seconds.",effect_jp:"PA・テクニックの命中後4秒間の与ダメージ量に応じて、次に命中したPA・テクニックに追加ダメージが発生。(上限25万、リキャスト10秒)"},LD0U:{name_en:"S4:Pursuing Eclipse",name_jp:"S4:追蝕の巧",effect_en:"Boosts critical hit rate by 50% against enemies affected by Jellen, Weak Bullet or a status effect.",effect_jp:"状態異常、ジェルン、ウィークバレットが発動中のエネミーへのクリティカル率が50%上昇する。"},LD0V:{name_en:"S4:Cursed Rainbow",name_jp:"S4:六色の災転",effect_en:"While Petal, Ocean, Leaf, Moon, Snow or Shadow Flash is active: Recovers 500 HP each time you take 500 or more damage at once.",effect_jp:"花・海・葉・月・雪・影のいずれかが発動中一度に500以上のダメージを受けるとHPが500回復する。"},LD0W:{name_en:"S4:Colossal Radiance",name_jp:"S4:強闘輝与",effect_en:"Recovers 40 PP every 10 seconds when there is a boss nearby.",effect_jp:"一定の範囲内に強敵が居る場合10秒ごとにPPが40回復。"},LD0X:{name_en:"S4:Evasion Training",name_jp:"S4:回避訓練",effect_en:'Perform an evasive maneuver when the two circles overlap to gain "Successful Dodge (Counter)" status.If you do not evade, recover 5% HP.',effect_jp:"二つの円が重なる際に回避すると「回避成功」状態となる。回避しなかった場合はHPを5%回復する。"},LD0Y:{name_en:"S4:Radiant Eclipse",name_jp:"S4:追蝕輝剰",effect_en:"Increases active PP recovery by 60% when attacking an enemy affectedw by a Status Effect, Jellen, or Weak Bullet.",effect_jp:"状態異常、ジェルン、ウィークバレット効果が発生中のエネミー攻撃時、PP回復量が60%上昇。"},LD0Z:{name_en:"S4:Shared Ruin",name_jp:"S4:滅域分与",effect_en:"You and your party
recover HP and PP
when an enemy dies
within range.",effect_jp:"一定の範囲内でエネミーが死亡した時PTメンバーと自身のHPとPPを回復。"},LE01:{name_en:"S5:Release Parry",name_jp:"S5:瞬護解放",effect_en:"Performance changes when Just Guarding with a Weapon Action. Sword only.",effect_jp:"武器アクションによるジャストガードで性能が変化する。大剣のみ有効。"},LE02:{name_en:"S5:Unrivaled Parry",name_jp:"S5:瞬護無双",effect_en:"Consume no Gear for 15s after performing a Just Guard. Increase Power by 2%. Wired Lance only.",effect_jp:"ジャストガード成功時15秒間ギア消費なし。威力2%上昇。自在槍限定。"},LE03:{name_en:"S5:Rushing Bolt",name_jp:"S5:瞬駆突貫",effect_en:"Inflict damage while running. Unleash a shockwave attack when you stop running. Increase Power by 2%. Partizan only.",effect_jp:"ダッシュ状態時接触した敵にダメージ。ダッシュの停止時衝撃波が発生。威力2%上昇。長槍限定。"},LE04:{name_en:"S5:Shining Cyclone",name_jp:"S5:輝境の旋",effect_en:"PP recovery and consumption changes when your maximum PP falls below 50%. Twin Daggers only.",effect_jp:"PP50%を境にPPの消費量と回復速度が変化。双小剣限定。"},LE05:{name_en:"S5:Evasive Barrage",name_jp:"S5:巧避連撃",effect_en:"Boost Gear Gauge and unleash a counterattack upon successfully blocking an attack with DS Wind Parrying.Increase Power by 2%. Double Saber only.",effect_jp:"DSウィンドパリング成功時、ギアが上昇し強力な連撃で切り刻む。威力上昇2%。両剣限定。"},LE06:{name_en:"S5:Evasive Meteor",name_jp:"S5:巧避巨拳",effect_en:"Successfully evade an attack with Sway to summon a giant fist. Increase Power by 2%. Knuckles only.",effect_jp:"スウェーで回避成功時特大の拳を落とす。威力2%上昇。鋼拳限定。"},LE07:{name_en:"S5:Hangeki Edge",name_jp:"S5:反撃鋭刃",effect_en:"Increase the damage of Counter by 15%. Restore Braver Gear Gauge to its maximum value when you successfully perform Katana Counter.Increase Power by 2%. Katana only.",effect_jp:"カウンター威力が上昇。ブレイバーでのカウンター成功時ギアが最大まで上昇。威力2%上昇。抜剣限定。"},LE08:{name_en:"S5:Thundering Pursuit",name_jp:"S5:雷光追撃",effect_en:"When using a PA, lightning-charged Photon Blades are generated. (Power: ?%). Dual Blades only.",effect_jp:"PAを使用すると雷光を纏ったフォトンの追撃が発生。飛翔剣限定。"},LE09:{name_en:"S5:Fiery End",name_jp:"S5:烈終焉弾",effect_en:"Enhance the performance of End Attract with a one minute Recast. Recast resets upon successfully evading an attack with Dive Roll. Increase Power by 2%. Assault Rifle only.",effect_jp:"エンドアトラクト強化と同時にリキャスト発生。ダイブロール回避成功時リキャスト時間短縮。威力2%上昇。長銃限定。"},LE0A:{name_en:"S5:Fiery Zero",name_jp:"S5:烈零射砲",effect_en:"Enhance the performance of Zero Distance with a one minute Recast. Recast resets upon successfully evading an attack with Dive Roll. Increase Power by 2%. Launcher only.",effect_jp:"ゼロディスタンス強化と同時にリキャスト発生。ダイブロール回避成功時リキャスト時間短縮。威力2%上昇。大砲限定。"},LE0B:{name_en:"S5:Bright Escape",name_jp:"S5:巧避輝与",effect_en:"Successfully evade an attack with Hero Step or Stylish Roll to restore PP. Effect is negated if damage is taken.Twin Machineguns only.",effect_jp:"SロールかHrステップで回避成功時PP回復効果。被ダメージで効果消失。双機銃限定。"},LE0C:{name_en:"S5:Auxiliary Arrow",name_jp:"S5:追射剛矢",effect_en:"Produces a Chase Arrow when a PA (except Banish Arrow) hits an enemy. Boosts the power of this ability's Chase Arrow for 15 seconds after successfully dodging an attack with Step.Bullet Bow only.",effect_jp:"バニッシュアロウ以外のPA命中時、追撃が発生。ステップ回避成功後にPA命中後15秒間追撃が強化。強弓限定。"},LE0D:{name_en:"S5:Calming Bullet",name_jp:"S5:静心杖弾",effect_en:"Enhance the performance of Normal Attacks and increase the damage of Rod Shoot by 100%. Rod only.",effect_jp:"通常攻撃性能が強化されロッドシュートの威力が100%上昇する。長杖限定。"},LE0E:{name_en:"S5:Speedy Support",name_jp:"S5:急速補助",effect_en:"Shorten the charge time of Support Techniques. The power of Zondeel is reduced. Talis only.",effect_jp:"補助テクニックのチャージ時間を短縮。ゾンディールの威力減少。導具限定。"},LE0F:{name_en:"S5:Calming Shockwave",name_jp:"S5:静心衝杖",effect_en:"Generates a wave attack on the third Normal Attack. Increase Power by 2%. Wand only.",effect_jp:"通常攻撃の3段目に衝撃波が発生。威力が2%上昇。短杖限定。"},LE0G:{name_en:"S5:Rhythmic Pursuer",name_jp:"S5:追災律動",effect_en:"Boost the potency of Elemental Burst by 30% and automatically activate Elemental Burst when using a Photon Art.Jet Boots only.",effect_jp:"エレメンタルバーストの威力が30%上昇しPA派生攻撃時自動的に発動する。魔装脚限定。"},LE0H:{name_en:"S5:Mysterious Intent",name_jp:"S5:妙の巧志",effect_en:"Increase Critical Hit Rate by 20%. On a Critical Hit, deal an additional 2% damage and recover 1% of damage dealt as HP (30 MAX).",effect_jp:"クリティカル率が20%上昇。発生時に威力2%上昇、与ダメージの1%をHP回復(上限30)"},LE0I:{name_en:"S5:Anthesis Cultivation",name_jp:"S5:錬成萌花",effect_en:"Doubles the effects of Special Abilities.",effect_jp:"特殊能力のステータス変化を2倍にする。"},LE98:{name_en:"S5:Instant Invocation",name_jp:"S5:錬成萌花",effect_en:"Technique damage is
decreased by 40%, but
using the same
Technique with a JA
substantially
decreases charge
time.",effect_jp:"テクニックの与ダメージが常時40%減少するがテクニック使用後に同属性テクニックJAでチャージ時間大幅短縮。"},LE0J:{name_en:"S5:Vigorous Response",name_jp:"S5:錬成萌花",effect_en:"Grants a bonus when
your max HP is at
1000. Gain additional
bonuses per 500 max
HP over. Maximum
bonuses are reached
when max HP is at
3000.",effect_jp:"最大HP1000から追加効果が発動しHPが500増加ごとに追加効果が発生する。追加効果最大値3000"},LE0K:{name_en:"S5:Tethered Eclipse",name_jp:"S5:錬成萌花",effect_en:"Boosts damage by 3%
against enemies
inflicted with a
status effect. Also
gives a chance to
inflict Bind by 40%.",effect_jp:"状態異常中のエネミーに対して威力が3%上昇し40%の確率でバインド状態にする。"},LE97:{name_en:"S5:Angelic Respite",name_jp:"S5:槍機天悠",effect_en:"At maximum gear, no gear is consumed while airborne. Increase Power by 2%. Partizan only.",effect_jp:"ギア最大時、空中ではギアを消費しなくなる。威力2%上昇。長槍限定。"},LF0A:{name_en:"S6:Heroic Howl",name_jp:"S6:英雄咆哮",effect_en:'Enhances Hero Boost. Increases the rate that Hero Boosts\'s damage boost increases. No effect if using weapon with "Heroic Victory".',effect_jp:"ヒーローブースト強化。威力増加速度が上昇。「英雄の凱歌」が優先され併用不可。"},LF0B:{name_en:"S6:Soaring Ballet",name_jp:"S6:翔機天舞",effect_en:'Bouncer weapon Gear fills while standing still. No effect if using weapon with "Angelic Guidance".',effect_jp:"バウンサー武器のギアが滞空状態時に上昇。「聖鳥の導き」が優先され併用不可。"},LF0C:{name_en:"S6:Guardian's Essence",name_jp:"S6:機魂の守護",effect_en:'Hunter weapon and Katana Gear fills while Guarding. No effect if using weapon with "Zephyr\'s Edge".',effect_jp:"ハンター武器・カタナのギアがガード中に上昇。「風視の太刀」が優先され併用不可。"},LF0D:{name_en:"S6:Ironclad Illness",name_jp:"S6:癒蝕頑強",effect_en:"Become massive for 60 seconds after becoming affected by a status.",effect_jp:"状態異常になってから60秒間、頑強になる。"},LF0E:{name_en:"S6:Wise Skill",name_jp:"S6:妙技の巧",effect_en:"Increases your critical hit rate by 15%.",effect_jp:"クリティカル率が15%上昇する。"},LF0F:{name_en:"S6:Guardian Armor",name_jp:"S6:守護の備",effect_en:"Reduces damage taken by 7%.",effect_jp:"被ダメージを7%軽減。"},LF0G:{name_en:"S6:S-ATK Up",name_jp:"S6:打撃上昇",effect_en:"S-ATK(+30)",effect_jp:"打撃力(+30)"},LF0H:{name_en:"S6:R-ATK Up",name_jp:"S6:射撃上昇",effect_en:"R-ATK(+30)",effect_jp:"射撃力(+30)"},LF0I:{name_en:"S6:T-ATK Up",name_jp:"S6:法撃上昇",effect_en:"T-ATK(+30)",effect_jp:"法撃力(+30)"},LF0J:{name_en:"S6:HP Up",name_jp:"S6:活器上昇",effect_en:"HP(+40)",effect_jp:"HP(+40)"},LF0K:{name_en:"S6:PP Up",name_jp:"S6:輝器上昇",effect_en:"PP(+4)",effect_jp:"PP(+4)"},LF0L:{name_en:"S6:Brilliant Ruin",name_jp:"S6:滅域輝与",effect_en:"Recover 5 PP when an enemy near you is defeated.",effect_jp:"一定の範囲内でエネミーが死亡した時、PPが回復する。"},LF0M:{name_en:"S6:Readying Guard",name_jp:"S6:守護乱備",effect_en:"Gain a 10% chance to reduce damage by 70%.",effect_jp:"10%の確率で被ダメージを70%軽減。"},LF0N:{name_en:"S6:Angelic Wings",name_jp:"S6:翔天の翼",effect_en:"Increases Jump Power.",effect_jp:"ジャンプ力が上昇する。"},LF0O:{name_en:"S6:Long Night Star",name_jp:"S6:長夜の明星",effect_en:"Reduce Etoile Boost's decay per second by 50%.",effect_jp:"エトワールブーストの秒間軽減減少率を50%緩和する。"},LF0P:{name_en:"S6:Evasion Whistle",name_jp:"S6:回避の口笛",effect_en:"Dodging will cause your pet to return back to you.",effect_jp:"回避行動に合わせてペットが戻ってくる。"},LF0Q:{name_en:"S6:Battle Readiness",name_jp:"S6:修羅の備",effect_en:"When your HP is at 50% or lower, damage is reduced by 40%. Resets after a brief cooldown.",effect_jp:"HPが50%以下の時3秒間、被ダメージを40%軽減する。発動後リキャスト発生。"},LF0S:{name_en:"S6:Overlimit",name_jp:"S6:超限活器",effect_en:"Boosts maximum HP by
50% while Limit Break
is active.",effect_jp:"リミットブレイク発動中最大HPが50%上昇する。"},LG0A:{name_en:"S7:Glowing Grace",name_jp:"S7:輝静の恵",effect_en:"Recovers 4 PP per second when standing still for longer than 1 second.",effect_jp:"1秒間静止状態が続いた時、ppが1秒ごとに4回復。"},LG0B:{name_en:"S7:S-ATK Up",name_jp:"S7:打撃上昇",effect_en:"S-ATK(+30)",effect_jp:"打撃力(+30)"},LG0C:{name_en:"S7:R-ATK Up",name_jp:"S7:射撃上昇",effect_en:"R-ATK(+30)",effect_jp:"射撃力(+30)"},LG0D:{name_en:"S7:T-ATK Up",name_jp:"S7:法撃上昇",effect_en:"T-ATK(+30)",effect_jp:"法撃力(+30)"},LG0E:{name_en:"S7:HP Up",name_jp:"S7:活器上昇",effect_en:"HP(+40)",effect_jp:"HP(+40)"},LG0F:{name_en:"S7:PP Up",name_jp:"S7:輝器上昇",effect_en:"PP(+4)",effect_jp:"PP(+4)"},LG0G:{name_en:"S7:S-Atk Up 2",name_jp:"S7:打撃上昇2",effect_en:"S-ATK(+50)",effect_jp:"打撃力(+50)"},LG0H:{name_en:"S7:R-ATK Up 2",name_jp:"S7:射撃上昇2",effect_en:"R-ATK(+50)",effect_jp:"射撃力(+50)"},LG0I:{name_en:"S7:T-ATK Up 2",name_jp:"S7:法撃上昇2",effect_en:"T-ATK(+50)",effect_jp:"法撃力(+50)"},LG0J:{name_en:"S7:Attack Up",name_jp:"S7:攻撃上昇",effect_en:"S-ATK(+25),R-ATK(+25),T-ATK(+25)",effect_jp:"打撃力(+25),射撃力(+25),法撃力(+25)"},LG0K:{name_en:"S7:Attack Up 2",name_jp:"S7:攻撃上昇2",effect_en:"S-ATK(+45),R-ATK(+45),T-ATK(+45)",effect_jp:"打撃力(+45),射撃力(+45),法撃力(+45)"},LG0L:{name_en:"S7:Zenith Impact",name_jp:"S7:瞬撃の極",effect_en:"Gain a 10% chance to stun the enemy with a Just Attack.",effect_jp:"ジャストアタック時に10%の確率で対象をスタンさせる。"},LG0M:{name_en:"S7:Increased Efficiency",name_jp:"S7:薬効増大",effect_en:"Boost the effect of recovery items by 30%.",effect_jp:"回復アイテムの効果を30%上昇させる。"},LG0N:{name_en:"S7:Mind Merge",name_jp:"S7:以心伝心",effect_en:'Automatically answers Sympathy requests during Alter Ego. No effect if using weapon with "Glance of Darkness".',effect_jp:"アルターエゴ発動中ペットシンパシーの要求に自動支援を行う。「闇の一瞥」が優先され併用不可。"},LG0O:{name_en:"S7:Sentinel's Gift",name_jp:"S7:法護の与",effect_en:"Upon a successful
Tech Charge Parry,
recover 5% HP and 10 PP.",effect_jp:"テックCパリング成功時HPを5%回復しPPを10回復。"},LH0A:{name_en:"S8:Sky Dance's Boon",name_jp:"S8:舞空の援",effect_en:"Activates Shifta and Deband every 10 seconds when you stay in the air for longer than 2 seconds.",effect_jp:"2秒間、滞空状態が続くと、10秒間ごとにシフタ、デバンド発動。"},LH0B:{name_en:"S8:Strong Potency",name_jp:"S8:服薬強身",effect_en:"Makes you temporarily invincible after drinking a -mate item.",effect_jp:"自身でメイト系アイテム使用時、一定時間無敵。"},LH0C:{name_en:"S8:S-ATK Up",name_jp:"S8:打撃上昇",effect_en:"S-ATK(+30)",effect_jp:"打撃力(+30)"},LH0D:{name_en:"S8:R-ATK Up",name_jp:"S8:射撃上昇",effect_en:"R-ATK(+30)",effect_jp:"射撃力(+30)"},LH0E:{name_en:"S8:T-ATK Up",name_jp:"S8:法撃上昇",effect_en:"T-ATK(+30)",effect_jp:"法撃力(+30)"},LH0F:{name_en:"S8:HP Up",name_jp:"S8:活器上昇",effect_en:"HP(+40)",effect_jp:"HP(+40)"},LH0G:{name_en:"S8:PP Up",name_jp:"S8:輝器上昇",effect_en:"PP(+4)",effect_jp:"PP(+4)"},LH0H:{name_en:"S8:HP Up 2",name_jp:"S8:活器上昇2",effect_en:"HP(+60)",effect_jp:"HP(+60)"},LH0I:{name_en:"S8:PP Up 2",name_jp:"S8:輝器上昇2",effect_en:"PP(+6)",effect_jp:"PP(+6)"},LH0J:{name_en:"S8:High-Minded",name_jp:"S8:一念滞空",effect_en:"Reduce falling speed while charging a Technique in mid-air.",effect_jp:"空中でテクニックをチャージ中に落下速度が遅くなる。"},OA01:{name_en:"Mutation I",name_jp:"ミューテーションⅠ",effect_en:"S-ATK(+10),
R-ATK(+10),
T-ATK(+10),
HP(+10)",effect_jp:"打撃力(+10),
射撃力(+10),
,法撃力(+10)
HP(+10)"},OA02:{name_en:"Mutation II",name_jp:"ミューテーションⅡ",effect_en:"S-ATK(+15),
R-ATK(+15),
T-ATK(+15),
HP(+15)",effect_jp:"打撃力(+15),
射撃力(+15),
,法撃力(+15)
HP(+15)"},RA11:{name_en:"Gunne Soul",name_jp:"グンネ・ソール",effect_en:"S-ATK(+15),
HP(+45)",effect_jp:"打撃力(+15),
HP(+45)"},RA15:{name_en:"Zigmor Soul",name_jp:"ジグモル・ソール",effect_en:"S-ATK(+15),
PP(+4)",effect_jp:"打撃力(+15),
PP(+4)"},RA21:{name_en:"Vol Soul",name_jp:"ヴォル・ソール",effect_en:"S-ATK(+30),
HP(+20)",effect_jp:"打撃力(+30),
HP(+20)"},RA22:{name_en:"Gwana Soul",name_jp:"グワナ・ソール",effect_en:"S-ATK(+30),
HP(+10),
PP(+2)",effect_jp:"打撃力(+30),
HP(+10),
PP(+2)"},RA23:{name_en:"Quartz Soul",name_jp:"クォーツ・ソール",effect_en:"S-ATK(+30),
PP(+3)",effect_jp:"打撃力(+30),
PP(+3)"},RA31:{name_en:"Deadleon Soul",name_jp:"デッドリオン・ソール",effect_en:"S-ATK(+35),
DEX(+5),
HP(+30)",effect_jp:"打撃力(+35),
技量(+5),
HP(+30)"},RA32:{name_en:"Leone Soul",name_jp:"レオーネ・ソール",effect_en:"S-ATK(+35),
DEX(+5),
HP(+20),
PP(+1)",effect_jp:"打撃力(+35),
技量(+5),
HP(+20),
PP(+1)"},RA33:{name_en:"Bayari Soul",name_jp:"ベーアリ・ソール",effect_en:"S-ATK(+35),
DEX(+5),
PP(+3)",effect_jp:"打撃力(+35),
技量(+5),
PP(+3)"},RB11:{name_en:"Idetta Soul",name_jp:"イーデッタ・ソール",effect_en:"R-ATK(+15),
HP(+45)",effect_jp:"射撃力(+15),
HP(+45)"},RB15:{name_en:"Madu Soul",name_jp:"マドゥ・ソール",effect_en:"R-ATK(+15),
PP(+4)",effect_jp:"射撃力(+15),
PP(+4)"},RB21:{name_en:"Ra'nsa Soul",name_jp:"ランサ・ソール",effect_en:"R-ATK(+30),
HP(+20)",effect_jp:"射撃力(+30),
HP(+20)"},RB22:{name_en:"Fang Soul",name_jp:"ファング・ソール",effect_en:"R-ATK(+30),
HP(+10),
PP(+2)",effect_jp:"射撃力(+30),
HP(+10),
PP(+2)"},RB23:{name_en:"Mizer Soul",name_jp:"マイザー・ソール",effect_en:"R-ATK(+30),
PP(+3)",effect_jp:"射撃力(+30),
PP(+3)"},RB31:{name_en:"Leopard Soul",name_jp:"レオパード・ソール",effect_en:"R-ATK(+35),
DEX(+5),
HP(+30)",effect_jp:"射撃力(+35),
技量(+5),
HP(+30)"},RB32:{name_en:"Siorg Soul",name_jp:"ジオーグ・ソール",effect_en:"R-ATK(+35),
DEX(+5),
HP(+20),
PP(+1)",effect_jp:"射撃力(+35),
技量(+5),
HP(+20),
PP(+1)"},RB33:{name_en:"Greuzoras Soul",name_jp:"グリュゾラス・ソール",effect_en:"R-ATK(+35),
DEX(+5),
PP(+3)",effect_jp:"射撃力(+35),
技量(+5),
PP(+3)"},RC11:{name_en:"Jhadu Soul",name_jp:"ジャドゥ・ソール",effect_en:"T-ATK(+15),
HP(+45)",effect_jp:"法撃力(+15),
HP(+45)"},RC13:{name_en:"Nepto Soul",name_jp:"ネプト・ソール",effect_en:"T-ATK(+15),
PP(+4)",effect_jp:"法撃力(+15),
PP(+4)"},RC21:{name_en:"Ragne Soul",name_jp:"ラグネ・ソール",effect_en:"T-ATK(+30),
HP(+20)",effect_jp:"法撃力(+30),
HP(+20)"},RC22:{name_en:"Wolga Soul",name_jp:"ウォルガ・ソール",effect_en:"T-ATK(+30),
HP(+10),
PP(+2)",effect_jp:"法撃力(+30),
HP(+10),
PP(+2)"},RC23:{name_en:"Elder Soul",name_jp:"エルダー・ソール",effect_en:"T-ATK(+30),
PP(+3)",effect_jp:"法撃力(+30),
PP(+3)"},RC31:{name_en:"Diabo Soul",name_jp:"ディアボ・ソール",effect_en:"T-ATK(+35),
DEX(+5),
HP(+30)",effect_jp:"法撃力(+35),
技量(+5),
HP(+30)"},RC32:{name_en:"Duvals Soul",name_jp:"ドゥバルス・ソール",effect_en:"T-ATK(+35),
DEX(+5),
HP(+20),
PP(+1)",effect_jp:"法撃力(+35),
技量(+5),
HP(+20),
PP(+1)"},RC33:{name_en:"Guranz Soul",name_jp:"グランゾ・ソール",effect_en:"T-ATK(+35),
DEX(+5),
PP(+3)",effect_jp:"法撃力(+35),
技量(+5),
PP(+3)"},RE13:{name_en:"Nyau Soul",name_jp:"ニャウ・ソール",effect_en:"DEX(+15),
PP(+4)",effect_jp:"技量(+15),
PP(+4)"},RE21:{name_en:"Signo Soul",name_jp:"シグノ・ソール",effect_en:"DEX(+30),
HP(+20),
PP(+1)",effect_jp:"技量(+30),
HP(+20),
PP(+1)"},RE22:{name_en:"Chrome Soul",name_jp:"クローム・ソール",effect_en:"DEX(+30),
HP(+10),
PP(+3)",effect_jp:"技量(+30),
HP(+10),
PP(+3)"},RE23:{name_en:"Rappy Soul",name_jp:"ラッピー・ソール",effect_en:"DEX(+30),
PP(+4)",effect_jp:"技量(+30),
PP(+4)"},RE51:{name_en:"Sinow Soul",name_jp:"シノワ・ソール",effect_en:"S-ATK(+5),
DEX(+30),
HP(+25)
PP(+2)",effect_jp:"打撃力(+5),
技量(+30),
HP(+25)
PP(+2)"},RH21:{name_en:"Snow Soul",name_jp:"スノウ・ソール",effect_en:"S-DEF(+30),
HP(+20),
PP(+1)",effect_jp:"打撃防御(+30),
HP(+20),
PP(+1)"},RH22:{name_en:"Rockbear Soul",name_jp:"ロックベア・ソール",effect_en:"S-DEF(+30),
HP(+10),
PP(+3)",effect_jp:"打撃防御(+30),
HP(+10),
PP(+3)"},RH23:{name_en:"Ex Soul",name_jp:"エクス・ソール",effect_en:"S-DEF(+30),
PP(+4)",effect_jp:"打撃防御(+30),
PP(+4)"},RI21:{name_en:"Malmo Soul",name_jp:"マルモ・ソール",effect_en:"R-DEF(+30),
HP(+20),
PP(+1)",effect_jp:"射撃防御(+30),
HP(+20),
PP(+1)"},RI22:{name_en:"Persona Soul",name_jp:"ペルソナ・ソール",effect_en:"R-DEF(+30),
HP(+10),
PP(+3)",effect_jp:"射撃防御(+30),
HP(+10),
PP(+3)"},RI23:{name_en:"Vardha Soul",name_jp:"ヴァーダー・ソール",effect_en:"R-DEF(+30),
PP(+4)",effect_jp:"射撃防御(+30),
PP(+4)"},RJ21:{name_en:"Cater Soul",name_jp:"キャタ・ソール",effect_en:"T-DEF(+30),
HP(+20),
PP(+1)",effect_jp:"法撃防御(+30),
HP(+20),
PP(+1)"},RJ22:{name_en:"Shrayda Soul",name_jp:"シュレイダ・ソール",effect_en:"T-DEF(+30),
HP(+10),
PP(+3)",effect_jp:"法撃防御(+30),
HP(+10),
PP(+3)"},RJ23:{name_en:"Goron Soul",name_jp:"ゴロン・ソール",effect_en:"T-DEF(+30),
PP(+4)",effect_jp:"法撃防御(+30),
PP(+4)"},ROA1:{name_en:"Org Soul",name_jp:"オルグ・ソール",effect_en:"S-ATK(+20),
R-ATK(+20),
HP(+10)",effect_jp:"打撃力(+20),
射撃力(+20),
HP(+10)"},ROA2:{name_en:"Meduna Soul",name_jp:"メデューナ・ソール",effect_en:"S-ATK(+20),
R-ATK(+20),
HP(+5),
PP(+1)",effect_jp:"打撃力(+20),
射撃力(+20),
HP(+5),
PP(+1)"},ROA3:{name_en:"Soma Soul",name_jp:"ソーマ・ソール",effect_en:"S-ATK(+20),
R-ATK(+20),
PP(+2)",effect_jp:"打撃力(+20),
射撃力(+20),
PP(+2)"},ROC1:{name_en:"Ringa Soul",name_jp:"リンガ・ソール",effect_en:"S-ATK(+20),
T-ATK(+20),
HP(+10)",effect_jp:"打撃力(+20),
法撃力(+20),
HP(+10)"},ROC2:{name_en:"Loser Soul",name_jp:"ルーサー・ソール",effect_en:"S-ATK(+20),
T-ATK(+20),
HP(+5),
PP(+1)",effect_jp:"打撃力(+20),
法撃力(+20),
HP(+5),
PP(+1)"},ROC3:{name_en:"Malluda Soul",name_jp:"マリューダ・ソール",effect_en:"S-ATK(+20),
T-ATK(+20),
PP(+2)",effect_jp:"打撃力(+20),
法撃力(+20),
PP(+2)"},ROE1:{name_en:"Bal Soul",name_jp:"バル・ソール",effect_en:"R-ATK(+20),
T-ATK(+20),
HP(+10)",effect_jp:"射撃力(+20),
法撃力(+20),
HP(+10)"},ROE2:{name_en:"Vibrace Soul",name_jp:"ビブラス・ソール",effect_en:"R-ATK(+20),
T-ATK(+20),
HP(+5),
PP(+1)",effect_jp:"射撃力(+20),
法撃力(+20),
HP(+5),
PP(+1)"},ROE3:{name_en:"Tagami Kazuchi Soul",name_jp:"タガミカヅチ・ソール",effect_en:"R-ATK(+20),
T-ATK(+20),
PP(+2)",effect_jp:"射撃力(+20),
法撃力(+20),
PP(+2)"},ROG5:{name_en:"Lili Soul",name_jp:"リーリー・ソール",effect_en:"S-ATK(+20),
S-DEF(+20),
HP(+20)",effect_jp:"打撃力(+20),
HP(+20)"},RP05:{name_en:"Cougar Soul",name_jp:"クーガー・ソール",effect_en:"S-ATK(+15),
R-ATK(+15),
T-ATK(+15),
DEX(+15),
HP(+10),
PP(+2)",effect_jp:"打撃力(+15),
射撃力(+15),
法撃力(+15),
技量(+15),
HP(+10),
PP(+2)"},RP10:{name_en:"Gryphon Soul",name_jp:"グリフォン・ソール",effect_en:"S-ATK(+15),
R-ATK(+15),
T-ATK(+15),
DEX(+15),
HP(+5),
PP(+3)",effect_jp:"打撃力(+15),
射撃力(+15),
法撃力(+15),
技量(+15),
HP(+5),
PP(+3)"},RP15:{name_en:"Knight Gear Soul",name_jp:"ナイトギア・ソール",effect_en:"S-ATK(+15),
R-ATK(+15),
T-ATK(+15),
DEX(+15),
PP(+4)",effect_jp:"打撃力(+15),
射撃力(+15),
法撃力(+15),
技量(+15),
PP(+4)"},RP22:{name_en:"Izane Kazuchi Soul",name_jp:"イザネカヅチ・ソール",effect_en:"S-ATK(+20),
R-ATK(+20),
T-ATK(+20),
PP(+2)",effect_jp:"打撃力(+20),
射撃力(+20),
法撃力(+20),
PP(+2)"},RP25:{name_en:"Anga Soul",name_jp:"アンガ・ソール",effect_en:"S-ATK(+20),
R-ATK(+20),
T-ATK(+20),
PP(+4)",effect_jp:"打撃力(+20),
射撃力(+20),
法撃力(+20),
PP(+4)"},RP55:{name_en:"Apprentice Soul",name_jp:"アプレンティス・ソール",effect_en:"S-ATK(+40),
R-ATK(+40),
T-ATK(+40)",effect_jp:"打撃力(+40),
射撃力(+40),
法撃力(+40)"},RPA5:{name_en:"Magatsu Soul",name_jp:"マガツ・ソール",effect_en:"S-DEF(+15),
R-DEF(+15),
T-DEF(+15),
HP(+30),
PP(+3)",effect_jp:"打撃防御(+15),
射撃防御(+15),
法撃防御(+15),
HP(+30),
PP(+3)"},RQ01:{name_en:"Double Soul",name_jp:"ダブル・ソール",effect_en:"HP(+40),
PP(+3)",effect_jp:"HP(+40),
PP(+3)"},RZ01:{name_en:"Darkness Soul",name_jp:"ダークネス・ソール",effect_en:"ALL(+15),
HP(+15),
PP(+2)",effect_jp:"ALL(+15),
HP(+15),
PP(+2)"},SA01:{name_en:"Astral Soul",name_jp:"アストラル・ソール",effect_en:"ALL(+35),
HP(+35),
PP(+5)",effect_jp:"ALL(+35),
HP(+35),
PP(+5)"},SA11:{name_en:"Ether Soul",name_jp:"エーテル・ソール",effect_en:"ALL(+15),
HP(+15),
PP(+2)",effect_jp:"ALL(+15),
HP(+15),
PP(+2)"},SB01:{name_en:"Toh'oh Soul",name_jp:"トウオウ・ソール",effect_en:"ALL(+10)",effect_jp:"ALL(+10)"},SB02:{name_en:"Full Vegas Soul",name_jp:"フルベガス・ソール",effect_en:"S-ATK(+15),
R-ATK(+15),
T-ATK(+15)",effect_jp:"打撃力(+15),
射撃力(+15),
法撃力(+15)"},SB03:{name_en:"Escarde Soul",name_jp:"エスカード・ソール",effect_en:"S-ATK(+10),
R-ATK(+10),
T-ATK(+10),
DEX(+20)",effect_jp:"打撃力(+10),
射撃力(+10),
法撃力(+10),
技量(+20)"},SB04:{name_en:"Fabula Soul",name_jp:"ファーブラ・ソール",effect_en:"S-ATK(+10),
R-ATK(+10),
T-ATK(+10),
HP(+20)",effect_jp:"打撃力(+10),
射撃力(+10),
法撃力(+10),
HP(+20)"},SB05:{name_en:"Historia Soul",name_jp:"イストリア・ソール",effect_en:"S-DEF(+25),
R-DEF(+25),
T-DEF(+25),
HP(+30),
PP(+2)",effect_jp:"打撃防御(+25),
射撃防御(+25),
法撃防御(+25),
HP(+30),
PP(+2)"},SH10:{name_en:"Act The Soul",name_jp:"アクト・ジ・ソール",effect_en:"S-ATK(+35),
PP(+3)",effect_jp:"打撃力(+35),
PP(+3)"},SH20:{name_en:"Till The Soul",name_jp:"ティル・ジ・ソール",effect_en:"R-ATK(+35),
PP(+3)",effect_jp:"射撃力(+35),
PP(+3)"},SH30:{name_en:"Magi The Soul",name_jp:"マギー・ジ・ソール",effect_en:"T-ATK(+35),
PP(+3)",effect_jp:"法撃力(+35),
PP(+3)"},SH40:{name_en:"Ares The Soul",name_jp:"アレス・ジ・ソール",effect_en:"S-ATK(+25),
R-ATK(+25),
T-ATK(+25),
HP(+35),
PP(+3)",effect_jp:"打撃力(+25),
射撃力(+25),
法撃力(+25),
HP(+35),
PP(+3)"},SI01:{name_en:"Ex Act Soul",name_jp:"イクスアクト・ソール",effect_en:"S-ATK(+30), S-DEF(+20), R-DEF(+20), T-DEF(+20), HP(+20), PP(+2)",effect_jp:"打撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)"},SI02:{name_en:"Ex Till Soul",name_jp:"イクスティル・ソール",effect_en:"R-ATK(+30), S-DEF(+20), R-DEF(+20), T-DEF(+20), HP(+20), PP(+2)",effect_jp:"射撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)"},SI03:{name_en:"Ex Magi Soul",name_jp:"イクスマギー・ソール",effect_en:"T-ATK(+30), S-DEF(+20), R-DEF(+20), T-DEF(+20), HP(+20), PP(+2)",effect_jp:"法撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)"},SI04:{name_en:"Ex Ares Soul",name_jp:"イクスアレス・ソール",effect_en:"S-ATK(+20), R-ATK(+20), T-ATK(+20), S-DEF(+20), R-DEF(+20), T-DEF(+20), HP(+50), PP(+2)",effect_jp:"打撃力(+20),射撃力(+20),法撃力(+20),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+50),PP(+2)"},TA01:{name_en:"Stigma",name_jp:"スティグマ",effect_en:"DEX(+20),
PP(+5)",effect_jp:"技量(+20),
PP(+5)"},TB01:{name_en:"Vinculum",name_jp:"ウィンクルム",effect_en:"S-ATK(+20),
R-ATK(+20),
T-ATK(+20)",effect_jp:"打撃力(+20),
射撃力(+20),
法撃力(+20)"},TC01:{name_en:"Modulator",name_jp:"モデュレイター",effect_en:"S-ATK(+30),
R-ATK(+30),
T-ATK(+30)",effect_jp:"打撃力(+30),
射撃力(+30),
法撃力(+30)"},TL01:{name_en:"ARKS Max",name_jp:"アクス・MAX",effect_en:"S-ATK(+25),
R-ATK(+25),
T-ATK(+25)",effect_jp:"打撃力(+25),
射撃力(+25),
法撃力(+25)"},TG02:{name_en:"Yamato Factor",name_jp:"ヤマト・ファクター",effect_en:"S-ATK(+10),
R-ATK(+20),
T-ATK(+10),
HP(+20),
PP(+1)",effect_jp:"打撃力(+10),
射撃力(+20),
法撃力(+10),
HP(+20),
PP(+1)"},TG03:{name_en:"Mother Factor",name_jp:"マザー・ファクター",effect_en:"S-ATK(+10),
R-ATK(+10),
T-ATK(+20),
HP(+20),
PP(+1)",effect_jp:"打撃力(+10),
射撃力(+10),
法撃力(+20),
HP(+20),
PP(+1)"},TG04:{name_en:"Deus Factor",name_jp:"デウス・ファクター",effect_en:"S-ATK(+20),
R-ATK(+10),
T-ATK(+10),
HP(+20),
PP(+1)",effect_jp:"打撃力(+20),
射撃力(+10),
法撃力(+10),
HP(+20),
PP(+1)"},TG31:{name_en:"Ether Factor",name_jp:"エーテル・ファクター",effect_en:"ALL(+30),
HP(+10),
PP(+6)",effect_jp:"ALL(+30),
HP(+10),
PP(+6)"},TK01:{name_en:"Omega Reverie",name_jp:"オメガ・レヴリー",effect_en:"S-ATK(+15),
R-ATK(+15),
T-ATK(+15),
HP(+20),
PP(+1)",effect_jp:"打撃力(+15),
射撃力(+15),
法撃力(+15),
HP(+20),
PP(+1)"},TK02:{name_en:"Elder Reverie",name_jp:"エルダー・レヴリー",effect_en:"S-ATK(+40),
R-ATK(+20),
T-ATK(+20),
PP(-2)",effect_jp:"打撃力(+40),
射撃力(+20),
法撃力(+20),
PP(-2)"},TK03:{name_en:"Loser Reverie",name_jp:"ルーサー・レヴリー",effect_en:"S-ATK(+20),
R-ATK(+20),
T-ATK(+40),
HP(-20)",effect_jp:"打撃力(+20),
射撃力(+20),
法撃力(+40),
HP(-20)"},TK04:{name_en:"Apprezina Reverie",name_jp:"アプレジナ・レヴリー",effect_en:"S-ATK(+20),
R-ATK(+40),
T-ATK(+20),
HP(-10),
PP(-1)",effect_jp:"打撃力(+20),
射撃力(+40),
法撃力(+20),
HP(-10),
PP(-1)"},TK05:{name_en:"Double Reverie",name_jp:"ダブル・レヴリー",effect_en:"S-ATK(-20),
R-ATK(-20),
T-ATK(-20),
HP(+50),
PP(+5)",effect_jp:"打撃力(-20),
射撃力(-20),
法撃力(-20),
HP(+50),
PP(+5)"},TK06:{name_en:"Persona Reverie",name_jp:"ペルソナ・レヴリー",effect_en:"S-ATK(+40),R-ATK(+40),T-ATK(+40),S-DEF(-20),R-DEF(-20),T-DEF(-20)",effect_jp:"打撃力(+40),射撃力(+40),法撃力(+40),打撃防御(-20),射撃防御(-20),法撃防御(-20)"},TK10:{name_en:"Mana Reverie",name_jp:"マナ・レヴリー",effect_en:"S-ATK(+50),R-ATK(+50),T-ATK(+50),HP(+20),PP(+4)",effect_jp:"打撃力(+50),射撃力(+50),法撃力(+50),HP(+20),PP(+4)"},TJ01:{name_en:"Omega Memoria",name_jp:"オメガ・メモリア",effect_en:"ALL(+15),
HP(+15),
PP(+2)",effect_jp:"ALL(+15),
HP(+15),
PP(+2)"},TE01:{name_en:"Returner I",name_jp:"リターナーⅠ",effect_en:"ALL(+3),
HP(+3),
PP(+1)",effect_jp:"ALL(+3),
HP(+3),
PP(+1)"},TE02:{name_en:"Returner II",name_jp:"リターナーⅡ",effect_en:"ALL(+5),
HP(+5),
PP(+2)",effect_jp:"ALL(+5),
HP(+5),
PP(+2)"},TE03:{name_en:"Returner III",name_jp:"リターナーⅢ",effect_en:"ALL(+10),
HP(+10),
PP(+3)",effect_jp:"ALL(+10),
HP(+10),
PP(+3)"},TE04:{name_en:"Returner IV",name_jp:"リターナーⅣ",effect_en:"ALL(+15),
HP(+15),
PP(+4)",effect_jp:"ALL(+15),
HP(+15),
PP(+4)"},TE05:{name_en:"Returner V",name_jp:"リターナーⅤ",effect_en:"ALL(+30),
HP(+30),
PP(+5)",effect_jp:"ALL(+30),
HP(+30),
PP(+5)"},TM01:{name_en:"Crack I",name_jp:"クラックI",effect_en:"S-ATK(+3), R-ATK(+3), T-ATK(+3), S-DEF(+5), R-DEF(+5), T-DEF(+5), HP(+5), PP(+1)",effect_jp:"打撃力(+3),射撃力(+3),法撃力(+3),打撃防御(+5),射撃防御(+5),法撃防御(+5),HP(+5),PP(+1)"},TM02:{name_en:"Crack II",name_jp:"クラックII",effect_en:"S-ATK(+5), R-ATK(+5), T-ATK(+5), S-DEF(+10), R-DEF(+10), T-DEF(+10), HP(+10), PP(+1)",effect_jp:"打撃力(+5),射撃力(+5),法撃力(+5),打撃防御(+10),射撃防御(+10),法撃防御(+10),HP(+10),PP(+1)"},TM03:{name_en:"Crack III",name_jp:"クラックIII",effect_en:"S-ATK(+10), R-ATK(+10), T-ATK(+10), S-DEF(+15), R-DEF(+15), T-DEF(+15), HP(+15), PP(+1)",effect_jp:"打撃力(+10),射撃力(+10),法撃力(+10),打撃防御(+15),射撃防御(+15),法撃防御(+15),HP(+15),PP(+1)"},TM04:{name_en:"Crack IV",name_jp:"クラックIV",effect_en:"S-ATK(+15), R-ATK(+15), T-ATK(+15), S-DEF(+30), R-DEF(+30), T-DEF(+30), HP(+30), PP(+2)",effect_jp:"打撃力(+15),射撃力(+15),法撃力(+15),打撃防御(+30),射撃防御(+30),法撃防御(+30),HP(+30),PP(+2)"},TM05:{name_en:"Crack V",name_jp:"クラックV",effect_en:"S-ATK(+30), R-ATK(+30), T-ATK(+30), S-DEF(+50), R-DEF(+50), T-DEF(+50), HP(+50), PP(+2)",effect_jp:"打撃力(+30),射撃力(+30),法撃力(+30),打撃防御(+50),射撃防御(+50),法撃防御(+50),HP(+50),PP(+2)"},TN01:{name_en:"Ange Glare",name_jp:"アンジュール・グレア",effect_en:"S-ATK(+30), S-DEF(+40), R-DEF(+20), T-DEF(+20)",effect_jp:"打撃力(+30),打撃防御(+40),射撃防御(+20),法撃防御(+20)"},TN02:{name_en:"Veluge Glare",name_jp:"べルージュ・グレア",effect_en:"R-ATK(+30), S-DEF(+20), R-DEF(+40), T-DEF(+20)",effect_jp:"射撃力(+30),打撃防御(+20),射撃防御(+40),法撃防御(+20)"},TN03:{name_en:"Dominus Glare",name_jp:"ドゥミヌス・グレア",effect_en:"T-ATK(+30), S-DEF(+20), R-DEF(+20), T-DEF(+40)",effect_jp:"法撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+40)"},TN04:{name_en:"Fordruss Glare",name_jp:"フォードルス・グレア",effect_en:"S-DEF(+35), R-DEF(+35), T-DEF(+35), HP(+40), PP(+4)",effect_jp:"打撃防御(+35),射撃防御(+35),法撃防御(+35),HP(+40),PP(+4)"},TN05:{name_en:"Execour Glare",name_jp:"エクゼクル・グレア",effect_en:"S-ATK(+20), R-ATK(+20), T-ATK(+20), S-DEF(+50), R-DEF(+50), T-DEF(+50)",effect_jp:"打撃力(+20),射撃力(+20),法撃力(+20),打撃防御(+50),射撃防御(+50),法撃防御(+50)"},TN06:{name_en:"Mitra Glare",name_jp:"ミトラ・グレア",effect_en:"S-ATK(+30), R-ATK(+30), S-DEF(+20), R-DEF(+20), T-DEF(+20), HP(+20), PP(+2)",effect_jp:"打撃力(+30),射撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)"},TN07:{name_en:"Varuna Glare",name_jp:"ヴァルナ・グレア",effect_en:"S-ATK(+30), T-ATK(+30), S-DEF(+20), R-DEF(+20), T-DEF(+20), HP(+20), PP(+2)",effect_jp:"打撃力(+30),法撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)"},TF01:{name_en:"Spirita Alpha",name_jp:"スピリタ・アルファ",effect_en:"DEX(+30),
PP(+3)",effect_jp:"技量(+30),
PP(+3)"},TI01:{name_en:"Necky Smile",name_jp:"ネッキー・スマイル",effect_en:"S-ATK(+5),
R-ATK(+5),
T-ATK(+5),
PP(+2)",effect_jp:"打撃力(+5),
射撃力(+5),
法撃力(+5),
PP(+2)"},TH01:{name_en:"Doom Break",name_jp:"ドゥームブレイクⅠ",effect_en:"S-ATK(+15),
R-ATK(+15),
T-ATK(+15),
PP(+2)",effect_jp:"打撃力(+15),
射撃力(+15),
法撃力(+15),
PP(+2)"},TH02:{name_en:"Doom Break 2",name_jp:"ドゥームブレイクⅡ",effect_en:"S-ATK(+25),
R-ATK(+25),
T-ATK(+25),
PP(+3)",effect_jp:"打撃力(+25),
射撃力(+25),
法撃力(+25),
PP(+3)"},TH03:{name_en:"Doom Break 3",name_jp:"ドゥームブレイクⅢ",effect_en:"S-ATK(+30),
R-ATK(+30),
T-ATK(+30),
PP(+4)",effect_jp:"打撃力(+30),
射撃力(+30),
法撃力(+30),
PP(+4)"},LP01:{name_en:"Lesser Power I",name_jp:"レッサー・パワーⅠ",effect_en:"S-ATK(+5)",effect_jp:"打撃力(+5)"},LP02:{name_en:"Lesser Power II",name_jp:"レッサー・パワーⅡ",effect_en:"S-ATK(+15)",effect_jp:"打撃力(+15)"},LP03:{name_en:"Lesser Power III",name_jp:"レッサー・パワーⅢ",effect_en:"S-ATK(+25)",effect_jp:"打撃力(+25)"},LP04:{name_en:"Lesser Power IV",name_jp:"レッサー・パワーⅣ",effect_en:"S-ATK(+30)",effect_jp:"打撃力(+30)"},LP05:{name_en:"Lesser Power V",name_jp:"レッサー・パワーⅤ",effect_en:"S-ATK(+35)",effect_jp:"打撃力(+35)"},LS01:{name_en:"Lesser Shoot I",name_jp:"レッサー・シュートⅠ",effect_en:"R-ATK(+5)",effect_jp:"射撃力(+5)"},LS02:{name_en:"Lesser Shoot II",name_jp:"レッサー・シュートⅡ",effect_en:"R-ATK(+15)",effect_jp:"射撃力(+15)"},LS03:{name_en:"Lesser Shoot III",name_jp:"レッサー・シュートⅢ",effect_en:"R-ATK(+25)",effect_jp:"射撃力(+25)"},LS04:{name_en:"Lesser Shoot IV",name_jp:"レッサー・シュートⅣ",effect_en:"R-ATK(+30)",effect_jp:"射撃力(+30)"},LS05:{name_en:"Lesser Shoot V",name_jp:"レッサー・シュートⅤ",effect_en:"R-ATK(+35)",effect_jp:"射撃力(+35)"},LT01:{name_en:"Lesser Technique I",name_jp:"レッサー・テクニックⅠ",effect_en:"T-ATK(+5)",effect_jp:"法撃力(+5)"},LT02:{name_en:"Lesser Technique II",name_jp:"レッサー・テクニックⅡ",effect_en:"T-ATK(+15)",effect_jp:"法撃力(+15)"},LT03:{name_en:"Lesser Technique III",name_jp:"レッサー・テクニックⅢ",effect_en:"T-ATK(+25)",effect_jp:"法撃力(+25)"},LT04:{name_en:"Lesser Technique IV",name_jp:"レッサー・テクニックⅣ",effect_en:"T-ATK(+30)",effect_jp:"法撃力(+30)"},LT05:{name_en:"Lesser Technique V",name_jp:"レッサー・テクニックⅤ",effect_en:"T-ATK(+35)",effect_jp:"法撃力(+35)"},LM01:{name_en:"Lesser Stamina I",name_jp:"レッサー・スタミナⅠ",effect_en:"HP(+15)",effect_jp:"HP(+15)"},LM02:{name_en:"Lesser Stamina II",name_jp:"レッサー・スタミナⅡ",effect_en:"HP(+35)",effect_jp:"HP(+35)"},LM03:{name_en:"Lesser Stamina III",name_jp:"レッサー・スタミナⅢ",effect_en:"HP(+45)",effect_jp:"HP(+45)"},LM04:{name_en:"Lesser Stamina IV",name_jp:"レッサー・スタミナⅣ",effect_en:"HP(+55)",effect_jp:"HP(+55)"},LM05:{name_en:"Lesser Stamina V",name_jp:"レッサー・スタミナⅤ",effect_en:"HP(+65)",effect_jp:"HP(+65)"},LR01:{name_en:"Lesser Spirita I",name_jp:"レッサー・スピリタⅠ",effect_en:"PP(+1)",effect_jp:"PP(+1)"},LR02:{name_en:"Lesser Spirita II",name_jp:"レッサー・スピリタⅡ",effect_en:"PP(+2)",effect_jp:"PP(+2)"},LR03:{name_en:"Lesser Spirita III",name_jp:"レッサー・スピリタⅢ",effect_en:"PP(+3)",effect_jp:"PP(+3)"},LR04:{name_en:"Lesser Spirita IV",name_jp:"レッサー・スピリタⅣ",effect_en:"PP(+4)",effect_jp:"PP(+4)"},LR05:{name_en:"Lesser Spirita V",name_jp:"レッサー・スピリタⅤ",effect_en:"PP(+5)",effect_jp:"PP(+5)"},LP06:{name_en:"EV Power HP",name_jp:"EV・パワーHP",effect_en:"S-ATK(+35),
HP(+60)",effect_jp:"打撃力(+35),
HP(+60)"},LP07:{name_en:"EV Power PP",name_jp:"EV・パワーPP",effect_en:"S-ATK(+35),
PP(+4)",effect_jp:"打撃力(+35),
PP(+4)"},LS06:{name_en:"EV Shoot HP",name_jp:"EV・シュートHP",effect_en:"R-ATK(+35),
HP(+60)",effect_jp:"射撃力(+35),
HP(+60)"},LS07:{name_en:"EV Shoot PP",name_jp:"EV・シュートPP",effect_en:"R-ATK(+35),
PP(+4)",effect_jp:"射撃力(+35),
PP(+4)"},LT06:{name_en:"EV Technique HP",name_jp:"EV・テクニックHP",effect_en:"T-ATK(+35),
HP(+60)",effect_jp:"法撃力(+35),
HP(+60)"},LT07:{name_en:"EV Technique PP",name_jp:"EV・テクニックPP",effect_en:"T-ATK(+35),
PP(+4)",effect_jp:"法撃力(+35),
PP(+4)"},TD01:{name_en:"Lovey Fever",name_jp:"ラヴィ・フィーバー",effect_en:"S-ATK(+10),
DEX(+5),
HP(+10)",effect_jp:"打撃力(+10),
技量(+5),
HP(+10)"},TD02:{name_en:"Egg Fever",name_jp:"エグ・フィーバー",effect_en:"R-ATK(+10),
DEX(+5),
HP(+10)",effect_jp:"射撃力(+10),
技量(+5),
HP(+10)"},TD03:{name_en:"Frog Fever",name_jp:"フログ・フィーバー",effect_en:"T-ATK(+10),
DEX(+5),
HP(+10)",effect_jp:"法撃力(+10),
技量(+5),
HP(+10)"},TD04:{name_en:"Love Fever",name_jp:"ラブ・フィーバー",effect_en:"S-ATK(+10),
DEX(+5),
PP(+2)",effect_jp:"打撃力(+10),
技量(+5),
PP(+2)"},TD05:{name_en:"St. Fever",name_jp:"セント・フィーバー",effect_en:"R-ATK(+10),
DEX(+5),
PP(+2)",effect_jp:"射撃力(+10),
技量(+5),
PP(+2)"},TD06:{name_en:"Latan Fever",name_jp:"ラタン・フィーバー",effect_en:"T-ATK(+10),
DEX(+5),
PP(+2)",effect_jp:"法撃力(+10),
技量(+5),
PP(+2)"},TD07:{name_en:"Summer Fever",name_jp:"サマー・フィーバー",effect_en:"T-ATK(+10),
DEX(+5),
HP(+5),
PP(+1)",effect_jp:"法撃力(+10),
技量(+5),
HP(+5),
PP(+1)"},TD08:{name_en:"Ceremo Fever",name_jp:"セレモ・フィーバー",effect_en:"S-ATK(+10),
DEX(+5),
HP(+5),
PP(+1)",effect_jp:"打撃力(+10),
技量(+5),
HP(+5),
PP(+1)"},TD09:{name_en:"Noiya Fever",name_jp:"ノイヤ・フィーバー",effect_en:"R-ATK(+10),
DEX(+5),
HP(+5),
PP(+1)",effect_jp:"射撃力(+10),
技量(+5),
HP(+5),
PP(+1"},TD0A:{name_en:"Torokuro Fever",name_jp:"トロクロ・フィーバー",effect_en:"DEX(+15),
HP(+5),
PP(+1)",effect_jp:"技量(+15),
HP(+5),
PP(+1)"},TD0B:{name_en:"Sakura Fever",name_jp:"サクラ・フィーバー",effect_en:"S-DEF(+10),
DEX(+5),
HP(+5),
PP(+1)",effect_jp:"打撃防御(+10),
技量(+5),
HP(+5),
PP(+1)"},TD0C:{name_en:"Sonic Fever",name_jp:"ソニック・フィーバー",effect_en:"S-ATK(+10),
R-DEF(+10),
HP(+5),
PP(+1)",effect_jp:"打撃力(+10),
射撃防御(+10),
HP(+5),
PP(+1)"},TD0D:{name_en:"Sansan Fever",name_jp:"サンサン・フィーバー",effect_en:"S-ATK(+5),
R-ATK(+5),
T-ATK(+5),
HP(+5),
PP(+1)",effect_jp:"打撃力(+5),
射撃力(+5),
法撃力(+5),
HP(+5),
PP(+1)"},TD0E:{name_en:"Luna Fever",name_jp:"ルーナ・フィーバー",effect_en:"T-ATK(+10),
HP(+10),
PP(+1)",effect_jp:"法撃力(+10),
HP(+10),
PP(+1)"},TD0F:{name_en:"ARKS Fever",name_jp:"アクス・フィーバー",effect_en:"S-ATK(+5),
R-ATK(+5),
T-ATK(+5),
DEX(+5),
PP(+5)",effect_jp:"打撃力(+5),
射撃力(+5),
法撃力(+5),
技量(+5),
PP(+5)"},UA01:{name_en:"Flict Arma",name_jp:"フリクト・アルマ",effect_en:"S-ATK(+20),
PP(+3)",effect_jp:"打撃力(+20),
PP(+3)"},UA11:{name_en:"Flict Tiro",name_jp:"フリクト・ティロ",effect_en:"R-ATK(+20),
PP(+3)",effect_jp:"射撃力(+20),
PP(+3)"},UA21:{name_en:"Flict Magia",name_jp:"フリクト・マギア",effect_en:"T-ATK(+20),
PP(+3)",effect_jp:"法撃力(+20),
PP(+3)"},UB01:{name_en:"Alter Arma",name_jp:"アルター・アルマ",effect_en:"S-ATK(+20),
HP(+30)",effect_jp:"打撃力(+20),
HP(+30)"},UB11:{name_en:"Alter Tiro",name_jp:"アルター・ティロ",effect_en:"R-ATK(+20),
HP(+30)",effect_jp:"射撃力(+20),
HP(+30)"},UB21:{name_en:"Alter Magia",name_jp:"アルター・マギア",effect_en:"T-ATK(+20),
HP(+30)",effect_jp:"法撃力(+20),
HP(+30)"},UC01:{name_en:"Mark Joyo",name_jp:"マーク・ジョイオ",effect_en:"S-ATK(+40),
R-ATK(+40),
T-ATK(+40),
HP(+50)",effect_jp:"打撃力(+40),
射撃力(+40),
法撃力(+40),
HP(+50)"},UC11:{name_en:"Mark Couragena",name_jp:"マーク・カレジナ",effect_en:"S-ATK(+40),
R-ATK(+40),
T-ATK(+40),
PP(+5)",effect_jp:"打撃力(+40),
射撃力(+40),
法撃力(+40),
PP(+5)"},UC21:{name_en:"Mark Angar",name_jp:"マーク・アンガル",effect_en:"S-ATK(+50),
R-ATK(+50),
T-ATK(+50),
DEX(+40)",effect_jp:"打撃力(+50),
射撃力(+50),
法撃力(+50),
技量(+40)"},UC31:{name_en:"Mark Grif",name_jp:"マーク・グリフ",effect_en:"S-DEF(+50),
R-DEF(+50),
T-DEF(+50),
HP(+80)",effect_jp:"打撃防御(+50),
射撃防御(+50),
法撃防御(+50),
HP(+80)"},ID01:{name_en:"Divine Will",name_jp:"ディバインウィル",effect_en:"S-ATK(+20), R-ATK(+20), T-ATK(+20), PP(+5)",effect_jp:"打撃力(+20),射撃力(+20),法撃力(+20),PP(+5)"},ID02:{name_en:"Divine Order",name_jp:"ディバイン・オーダー",effect_en:"S-ATK(+50), R-ATK(+50), T-ATK(+50), HP(+20), PP(+10)",effect_jp:"打撃力(+50),射撃力(+50),法撃力(+50),HP(+20),PP(+10)"},IE01:{name_en:"Exceed Energy",name_jp:"イクシード・エナジー",effect_en:"S-ATK(+50), R-ATK(+50), T-ATK(+50), DEX(+20), S-DEF(+20), R-DEF(+20), T-DEF(+20), HP(+20), PP(+5)",effect_jp:"打撃力(+50),射撃力(+50),法撃力(+50),技量(+20),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+5)"},YA01:{name_en:"Sentence Power",name_jp:"センテンス・パワー",effect_en:"S-ATK(+20),
PP(+4)",effect_jp:"打撃力(+20),
PP(+4)"},YA05:{name_en:"Sentence Arma",name_jp:"センテンス・アルマ",effect_en:"S-ATK(+20),
HP(+20),
PP(+3)",effect_jp:"打撃力(+20),
HP(+20),
PP(+3)"},YA11:{name_en:"Sentence Shoot",name_jp:"センテンス・シュート",effect_en:"R-ATK(+20),
PP(+4)",effect_jp:"射撃力(+20),
PP(+4)"},YA15:{name_en:"Sentence Tiro",name_jp:"センテンス・ティロ",effect_en:"R-ATK(+20),
HP(+20),
PP(+3)",effect_jp:"射撃力(+20),
HP(+20),
PP(+3)"},YA21:{name_en:"Sentence Tech",name_jp:"センテンス・テクニック",effect_en:"T-ATK(+20),
PP(+4)",effect_jp:"法撃力(+20),
PP(+4)"},YA25:{name_en:"Sentence Magia",name_jp:"センテンス・マギア",effect_en:"T-ATK(+20),
HP(+20),
PP(+3)",effect_jp:"法撃力(+20),
HP(+20),
PP(+3)"},YA31:{name_en:"Sentence Triple",name_jp:"センテンス・テクニック",effect_en:"S-ATK(+30),R-ATK(+30),T-ATK(+30)",effect_jp:"打撃力(+30),射撃力(+30),法撃力(+30)"},YB41:{name_en:"Phrase Reduce",name_jp:"フレイズ・リデュース",effect_en:"PP consumption decreases by 4%.",effect_jp:"PP消費量-4%。"},YB51:{name_en:"Phrase Decay",name_jp:"フレイズ・ディケイ",effect_en:"Boosts damage inflicted to enemies
affected by Jellen by 5%.",effect_jp:"ジェルン状態の敵への威力+5%。"},YB01:{name_en:"Phrase Recovery",name_jp:"フレイズ・レスポンス",effect_en:"+5% PP Recovery Rate.",effect_jp:"攻撃時PP回復+5%。"},YB11:{name_en:"Phrase Weak",name_jp:"フレイズ・ウィーク",effect_en:"+2% Elemental Weakness damage.",effect_jp:"弱点属性威力+2%。"},YB21:{name_en:"Phrase Response",name_jp:"フレイズ・レスポンス",effect_en:"+5% ATK PP Recovery.",effect_jp:"攻撃時PP回復+5%。"},YB31:{name_en:"Phrase Chase",name_jp:"フレイズ・チェイス",effect_en:"+5% damage against enemies with Status Effects.",effect_jp:"状態異常の敵への威力+5%。"},VA01:{name_en:"Lucky Rise I",name_jp:"ラッキーライズⅠ",effect_en:"Item Drop Rate +5%.",effect_jp:"レアドロップ倍率が増加を5%。"},VA02:{name_en:"Lucky Rise II",name_jp:"ラッキーライズⅡ",effect_en:"Item Drop Rate +7%.",effect_jp:"レアドロップ倍率が増加を7%。"},VA03:{name_en:"Lucky Rise III",name_jp:"ラッキーライズⅢ",effect_en:"Item Drop Rate +10%.",effect_jp:"レアドロップ倍率が増加を10%。"},VB01:{name_en:"Meseta Fever I",name_jp:"メセタフィーバーⅠ",effect_en:"Meseta Drop Amount +5%.",effect_jp:"メセタドロップ率が5%増加。"},VZ02:{name_en:"Meseta Fever II",name_jp:"メセタフィーバーⅡ",effect_en:"Meseta Drop Amount +10%.",effect_jp:"メセタドロップ率が10%増加。"},VB03:{name_en:"Meseta Fever III",name_jp:"メセタフィーバーⅢ",effect_en:"Meseta Drop Amount +15%.",effect_jp:"メセタドロップ率が15%増加。"},VC01:{name_en:"EXP Boost I",name_jp:"EXPブーストⅠ",effect_en:"Experience Gain +5%.",effect_jp:"取得する経験値が増加を5%。"},VC02:{name_en:"EXP Boost II",name_jp:"EXPブーストⅡ",effect_en:"Experience Gain +7%.",effect_jp:"取得する経験値が増加を7%。"},VC03:{name_en:"EXP Boost III",name_jp:"EXPブーストⅢ",effect_en:"Experience Gain +10%.",effect_jp:"取得する経験値が増加を10%。"},VD01:{name_en:"Temptation",name_jp:"テンプテーション",effect_en:"Item Drop Rate +10%.",effect_jp:"レアドロップ倍率が増加を10%。"},VE01:{name_en:"Another History",name_jp:"アナザーヒストリー",effect_en:"Experience Gain +10%.",effect_jp:"取得する経験値が増加を10%。"},VF01:{name_en:"Fresh Sign",name_jp:"フレッシュ・サイン",effect_en:"Boost EXP by 30% until Lv30.",effect_jp:"Lv30に到達するまで取得する経験値が増加するを30%。"},VH01:{name_en:"Ultimate Buster",name_jp:"アルティメットバスター",effect_en:"Boost damage in Ultimate +10%.",effect_jp:"世壊種エネミーに与えるダメージが10%上昇。"},VH11:{name_en:"Omega Buster",name_jp:"オメガバスター",effect_en:"Boosts damage against Demons by 3%.",effect_jp:"魔物へのダメージは10%増加する。"},PA01:{name_en:"Ripper/Ltn. Weak",name_jp:"リーパー/雷弱点",effect_en:"Boost damage against enemies weak to Lightning. Effect is reduced as the Weapon Rarity increases.",effect_jp:"雷弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。"},PB02:{name_en:"Ripper/Fire Weak",name_jp:"リーパー/火弱点",effect_en:"Boost damage against enemies weak to Fire. Effect is reduced as the Weapon Rarity increases.",effect_jp:"火弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。"},PC03:{name_en:"Ripper/Ice Weak",name_jp:"リーパー/氷弱点",effect_en:"Boost damage against enemies weak to Ice. Effect is reduced as the Weapon Rarity increases.",effect_jp:"氷弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。"},PD04:{name_en:"Ripper/Wind Weak",name_jp:"リーパー/風弱点",effect_en:"Boost damage against enemies weak to Wind. Effect is reduced as the Weapon Rarity increases.",effect_jp:"風弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。"},PE05:{name_en:"Ripper/Light Weak",name_jp:"リーパー/光弱点",effect_en:"Boost damage against enemies weak to Light. Effect is reduced as the Weapon Rarity increases.",effect_jp:"光弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。"},PF06:{name_en:"Ripper/Dark Weak",name_jp:"リーパー/闇弱点",effect_en:"Boost damage against enemies weak to Dark. Effect is reduced as the Weapon Rarity increases.",effect_jp:"闇弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。"},VQ01:{name_en:"Slayer/Armor Type",name_jp:"スレイヤー/機甲種",effect_en:"Boost damage against Lillipa Mechs. Effect is reduced as the Weapon Rarity increases.",effect_jp:"機甲種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。"},VQ02:{name_en:"Slayer/Beast Type",name_jp:"スレイヤー/野獣種",effect_en:"Boost damage against Naberius Natives. Effect is reduced as the Weapon Rarity increases.",effect_jp:"野獣種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。"},PJ13:{name_en:"Slayer/Ocean Type",name_jp:"スレイヤー/海王種",effect_en:"Boost damage against Oceanids. Effect is reduced as the Weapon Rarity increases.",effect_jp:"海王種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。"},PK14:{name_en:"Slayer/Kuronite Type",name_jp:"スレイヤー/黒の民",effect_en:"Boost damage against Kuronites. Effect is reduced as the Weapon Rarity increases.",effect_jp:"黒の民のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。"},PL15:{name_en:"Slayer/Phantoms Type",name_jp:"スレイヤー/幻創種",effect_en:"Boost damage against Phantoms. Effect is reduced as the Weapon Rarity increases.",effect_jp:"幻創種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。"},PM16:{name_en:"Slayer/Darkers",name_jp:"スレイヤー/ダーカー",effect_en:"Boost damage against Darkers. Effect is reduced as the Weapon Rarity increases.",effect_jp:"ダーカー種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。"},PN17:{name_en:"Slayer/Dragonkin",name_jp:"スレイヤー/龍族種",effect_en:"Boost damage against Dragonkin. Effect is reduced as the Weapon Rarity increases.",effect_jp:"龍族種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。"},PO18:{name_en:"Slayer/Luminmech",name_jp:"スレイヤー/閃機種",effect_en:"Boost damage against Luminmech. Effect is reduced as the Weapon Rarity increases.",effect_jp:"閃機種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。"},VJ01:{name_en:"Soul Catalyst",name_jp:"ソール・カタリスト",effect_en:"HP(+10),
PP(+1)",effect_jp:"HP(+10),
PP(+1)"},VJ02:{name_en:"Factor Catalyst",name_jp:"ファクター・カタリスト",effect_en:"HP(+10),
PP(+1)",effect_jp:"HP(+10),
PP(+1)"},VJ03:{name_en:"Reverie Catalyst",name_jp:"レヴリー・カタリスト",effect_en:"HP(+10),
PP(+1)",effect_jp:"HP(+10),
PP(+1)"},VK03:{name_en:"Polytan Smile",name_jp:"ポリタン・スマイル",effect_en:"Adds 25 EXP to NT weapon grinds.",effect_jp:"新世武器強化時の経験値が25増加する。"},VK04:{name_en:"Arkuma Smile",name_jp:"アークマ・スマイル",effect_en:"Adds 25 EXP to NT weapon grinds.",effect_jp:"新世武器強化時の経験値が25増加する。"},VK01:{name_en:"Emper Embrace",name_jp:"エンぺ・エンブレイス",effect_en:"Adds 90 EXP to NT weapon grinds.",effect_jp:"新世武器強化時の経験値が90増加する。"},VO01:{name_en:"Guidance Trainer",name_jp:"錬成の導き",effect_en:"Increase Special Ability Addition success rate by 5%.",effect_jp:"特殊能力の成功率を5%上昇させる。"},VK05:{name_en:"NT Weapon Booster",name_jp:"NTウェポンブースト",effect_en:"Adds 800 EXP to NT weapon grinds.",effect_jp:"新世武器強化時の経験値が800増加する。"},WA01:{name_en:"Photon Collect",name_jp:"フォトンコレクト",effect_en:"Boosts status effect affix rate.",effect_jp:"状態異常系特殊能力のランクアップ時に成功率を上昇させる。"},XA01:{name_en:"Soul Receptor",name_jp:"ソールレセプター",effect_en:"Greatly increases Soul affix rate.",effect_jp:"ソール系特殊能力の合成成功率を大幅に上昇。"},XB01:{name_en:"Extreceptor",name_jp:"エクストレセプター",effect_en:"Greatly increases Flict and Alter affix rate.
ALL(+10)",effect_jp:"アルター・フリクト系と特定の特殊能力の合成成功率を大幅に上昇。
ALL(+10)"},XC01:{name_en:"Gift Receptor",name_jp:"ギフトレセプター",effect_en:"Allows transfer of Lucky Rise, EXP Boost, and Meseta Fever.",effect_jp:"ギフト系特殊能力の引き継ぎが可能になる"},XD01:{name_en:"Sentence Receptor",name_jp:"センテンスレセプター",effect_en:"Boosts transfer of Sentence affixes.
ALL(+10)",effect_jp:"センテンス系特殊能力の合成成功率を大幅に上昇。
ALL(+10)"},XE01:{name_en:"Phrase Receptor",name_jp:"フレイズレセプター",effect_en:"Boosts transfer of Phrase affixes.
ALL(+10)",effect_jp:"フレイズ系特殊能力の合成成功率を大幅に上昇。
ALL(+10)"},XF01:{name_en:"Factor Receptor",name_jp:"ファクターレセプター",effect_en:"Boosts Factor-type ability transfer rates.
ALL(+10)",effect_jp:"ファクター系特殊能力の合成成功率を大幅に上昇。
ALL(+10)"},XG01:{name_en:"Mark Receptor",name_jp:"マークレセプター",effect_en:"Allows transfer Mark-type ability.
ALL(+10)",effect_jp:"マーク系特殊能力の合成成功率を大幅に上昇。
ALL(+10)"},XJ01:{name_en:"Divine Receptor",name_jp:"ディバインレセプター",effect_en:"Greatly increases affix rate of Divine-type ability.
ALL(+10)",effect_jp:"ディバイン系特殊能力の合成成功率を大幅に上昇。
ALL(+10)"},XH01:{name_en:"Catalyst Receptor",name_jp:"カタリストレセプター",effect_en:"Greatly increases affix rate of Catalyst-type ability.
ALL(+10)",effect_jp:"カタリスト系特殊能力の合成成功率を大幅に上昇。
ALL(+10)"},XI30:{name_en:"Attack Receptor",name_jp:"アタックレセプター",effect_en:"Greatly increases affix rate of Power, Shoot, Technique, and Arm.
ALL(+5)",effect_jp:"パワー・シュート・テクニック系特殊能力の合成成功率を大幅に上昇。
ALL(+5)"},XI31:{name_en:"Guard Receptor",name_jp:"ガードレセプター",effect_en:"Greatly increases affix rate of Mind, Body, and React.
ALL(+5)",effect_jp:"マインド・ボディ・リアクト系特殊能力の合成成功率を大幅に上昇。
ALL(+5)"},XI32:{name_en:"Photon Receptor",name_jp:"フォトンレセプター",effect_en:"Greatly increases affix rate of Stamina and Spirita.
ALL(+5)",effect_jp:"スタミナ・スピリタ系特殊能力の合成成功率を大幅に上昇。
ALL(+5)"},XI02:{name_en:"Stamina Boost",name_jp:"スタミナ・ブースト",effect_en:"HP(+45)",effect_jp:"HP(+45)"},XI03:{name_en:"Spirita Boost",name_jp:"スピリタ・ブースト",effect_en:"PP(+5)",effect_jp:"PP(+5)"},XI04:{name_en:"Power Boost",name_jp:"パワー・ブースト",effect_en:"S-ATK(+25)",effect_jp:"打撃力(+25)"},XI05:{name_en:"Shoot Boost",name_jp:"シュート・ブースト",effect_en:"R-ATK(+25)",effect_jp:"射撃力(+25)"},XI06:{name_en:"Technique Boost",name_jp:"テクニック・ブースト",effect_en:"T-ATK(+25)",effect_jp:"法撃力(+25)"},XI0a:{name_en:"Tenora Boost",name_jp:"テノラ・ブースト",effect_en:"S-ATK(+35)",effect_jp:"打撃力(+35)"},XI0b:{name_en:"GRM Boost",name_jp:"GRM・ブースト",effect_en:"R-ATK(+35)",effect_jp:"射撃力(+35)"},XI0c:{name_en:"Yohmei Boost",name_jp:"ヨウメイ・ブースト",effect_en:"T-ATK(+35)",effect_jp:"法撃力(+35)"},XI10:{name_en:"Noble Stamina",name_jp:"ノーブル・スタミナ",effect_en:"HP(+50),PP(+3)",effect_jp:"HP(+50),PP(+3)"},XI14:{name_en:"Elegant Stamina",name_jp:"エレガント・スタミナ",effect_en:"HP(+70),PP(+4)",effect_jp:"HP(+70),PP(+4)"},XI51:{name_en:"Grace Stamina",name_jp:"グレース・スタミナ",effect_en:"HP(+80),PP(+5)",effect_jp:"HP(+80),PP(+5)"},XI61:{name_en:"Grand Stamina",name_jp:"グランド・スタミナ",effect_en:"HP(+100),PP(+6)",effect_jp:"HP(+100),PP(+6)"},XI07:{name_en:"Noble Power",name_jp:"ノーブル・パワー",effect_en:"S-ATK(+30),PP(+3)",effect_jp:"打撃力(+30),PP(+3)"},XI11:{name_en:"Elegant Power",name_jp:"エレガント・パワー",effect_en:"S-ATK(+40),PP(+4)",effect_jp:"打撃力(+40),PP(+4)"},XI52:{name_en:"Grace Power",name_jp:"グレース・パワー",effect_en:"S-ATK(+50),PP(+5)",effect_jp:"打撃力(+50),PP(+5)"},XI62:{name_en:"Grand Power",name_jp:"グランド・パワー",effect_en:"S-ATK(+60),HP(+20),PP(+5)",effect_jp:"打撃力(+60),HP(+20),PP(+5)"},XI08:{name_en:"Noble Shoot",name_jp:"ノーブル・シュート",effect_en:"R-ATK(+30),PP(+3)",effect_jp:"射撃力(+30),PP(+3)"},XI12:{name_en:"Elegant Shoot",name_jp:"エレガント・シュート",effect_en:"R-ATK(+40),PP(+4)",effect_jp:"射撃力(+40),PP(+4)"},XI53:{name_en:"Grace Shoot",name_jp:"グレース・シュート",effect_en:"R-ATK(+50),PP(+5)",effect_jp:"射撃力(+50),PP(+5)"},XI63:{name_en:"Grand Shoot",name_jp:"グランド・シュート",effect_en:"R-ATK(+60),HP(+20),PP(+5)",effect_jp:"射撃力(+60),HP(+20),PP(+5)"},XI09:{name_en:"Noble Technique",name_jp:"ノーブル・テクニック",effect_en:"T-ATK(+30),PP(+3)",effect_jp:"法撃力(+30),PP(+3)"},XI13:{name_en:"Elegant Technique",name_jp:"エレガント・テクニック",effect_en:"T-ATK(+40),PP(+4)",effect_jp:"法撃力(+40),PP(+4)"},XI54:{name_en:"Grace Technique",name_jp:"グレース・テクニック",effect_en:"T-ATK(+50),PP(+5)",effect_jp:"法撃力(+50),PP(+5)"},XI64:{name_en:"Grand Technique",name_jp:"グランド・テクニック",effect_en:"T-ATK(+60),HP(+20),PP(+5)",effect_jp:"法撃力(+50),HP(+20),PP(+5)"},XI60:{name_en:"Grace Spirita",name_jp:"グランド・スピリタ",effect_en:"PP(+15)",effect_jp:"PP(+15)"},XI20:{name_en:"Offense Boost",name_jp:"オフェンス・ブースト",effect_en:"S-ATK(+15),R-ATK(+15),T-ATK(+15),DEX(+25),PP(+1)",effect_jp:"打撃力(+15),射撃力(+15),法撃力(+15),技量(+25),PP(+1)"},XI22:{name_en:"Attack Boost",name_jp:"アタックブースト",effect_en:"S-ATK(+25),R-ATK(+25),T-ATK(+25),DEX(+40),PP(+3)",effect_jp:"打撃力(+25),射撃力(+25),法撃力(+25),技量(+40),PP(+3)"},XI21:{name_en:"Defense Boost",name_jp:"ディフェンス・ブースト",effect_en:"S-DEF(+25),R-DEF(+25),T-DEF(+25),HP(+55),PP(+1)",effect_jp:"打撃防御(+25),射撃防御(+25),法撃防御(+25),HP(+55),PP(+1)"},XI23:{name_en:"Guard Boost",name_jp:"ガードブースト",effect_en:"S-DEF(+35),R-DEF(+35),T-DEF(+35),HP(+75),PP(+3)",effect_jp:"打撃防御(+35),射撃防御(+35),法撃防御(+35),HP(+75),PP(+3)"},ZA01:{name_en:"Junk A",name_jp:"ジャンクA",effect_en:"100% affix junk",effect_jp:"100%合成成功率のジャンク。"},ZB01:{name_en:"Junk B",name_jp:"ジャンクB",effect_en:"100% affix junk",effect_jp:"100%合成成功率のジャンク。"},ZC01:{name_en:"Junk C",name_jp:"ジャンクC",effect_en:"100% affix junk",effect_jp:"100%合成成功率のジャンク。"},ZD01:{name_en:"Junk D",name_jp:"ジャンクD",effect_en:"100% affix junk",effect_jp:"100%合成成功率のジャンク。"},ZE01:{name_en:"Junk E",name_jp:"ジャンクE",effect_en:"100% affix junk",effect_jp:"100%合成成功率のジャンク。"},ZF01:{name_en:"Junk F",name_jp:"ジャンクF",effect_en:"100% affix junk",effect_jp:"100%合成成功率のジャンク。"},ZG01:{name_en:"Junk G",name_jp:"ジャンクG",effect_en:"100% affix junk",effect_jp:"100%合成成功率のジャンク。"},ZH01:{name_en:"Junk H",name_jp:"ジャンクH",effect_en:"100% affix junk",effect_jp:"100%合成成功率のジャンク。"},ZI01:{name_en:"Junk I",name_jp:"ジャンクI",effect_en:"100% affix junk",effect_jp:"100%合成成功率のジャンク。"},LA99:{name_en:"S1:Junk",name_jp:"S1:ジャンク",effect_en:"Represents any S1 ability.",effect_jp:"任意のS1能力を表します。"},LB99:{name_en:"S2:Junk",name_jp:"S2:ジャンク",effect_en:"Represents any S2 ability.",effect_jp:"任意のS2能力を表します。"},LC99:{name_en:"S3:Junk",name_jp:"S3:ジャンク",effect_en:"Represents any S3 ability.",effect_jp:"任意のS3能力を表します。"},LD99:{name_en:"S4:Junk",name_jp:"S4:ジャンク",effect_en:"Represents any S4 ability.",effect_jp:"任意のS4能力を表します。"},LE99:{name_en:"S5:Junk",name_jp:"S5:ジャンク",effect_en:"Represents any S5 ability.",effect_jp:"任意のS5能力を表します。"},LF99:{name_en:"S6:Junk",name_jp:"S6:ジャンク",effect_en:"Represents any S6 ability.",effect_jp:"任意のS6能力を表します。"},LG99:{name_en:"S7:Junk",name_jp:"S7:ジャンク",effect_en:"Represents any S7 ability.",effect_jp:"任意のS7能力を表します。"},LH99:{name_en:"S8:Junk",name_jp:"S8:ジャンク",effect_en:"Represents any S8 ability.",effect_jp:"任意のS8能力を表します。"}});(k=k||void 0)&&k.exports&&(k.exports.lang=n);const i=e=>`
${n.app.subHeader[e]}
\n
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