From 6f05094cb2d1a5ada10f319b7e01d1c98b98182a Mon Sep 17 00:00:00 2001 From: Ice-Winter <70829588+Ice-Winter@users.noreply.github.com> Date: Sun, 6 Sep 2020 03:49:58 -0500 Subject: [PATCH 01/35] NA Official Translations Updated the English translations for information currently translated offcially in PSO2 NA --- js/lang.js | 9974 ++++++++++++++++++++++++++-------------------------- 1 file changed, 4988 insertions(+), 4986 deletions(-) diff --git a/js/lang.js b/js/lang.js index 1c7e335e..d836a0f5 100644 --- a/js/lang.js +++ b/js/lang.js @@ -1,4986 +1,4988 @@ -/** - * - * @licstart The following is the entire license notice for the - * JavaScript code in this page. - * - * Copyright (C) 2018 Arthur Malulley B. de O. - * - * - * The JavaScript code in this page is free software: you can - * redistribute it and/or modify it under the terms of the GNU - * General Public License (GNU GPL) as published by the Free Software - * Foundation, either version 3 of the License, or (at your option) - * any later version. The code is distributed WITHOUT ANY WARRANTY; - * without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU GPL for more details. - * - * As additional permission under GNU GPL version 3 section 7, you - * may distribute non-source (e.g., minimized or compacted) forms of - * that code without the copy of the GNU GPL normally required by - * section 4, provided you include this license notice and a URL - * through which recipients can access the Corresponding Source. - * - * @licend The above is the entire license notice - * for the JavaScript code in this page. - * - */ - -const lang = Object.freeze({ - "app": { - appTitle: { - en: "PSO2 Affixing Assistant", - jp: "PSO2合成アシスタント" - }, - subHeader: { - en: "How it works:", - jp: "使い方:" - }, - goalFodderTitle: { - en: "GOAL", - jp: "ゴール" - }, - mainFodderTitle: { - en: "Main Fodder", - jp: "主装備" - }, - fodderTitle: { - en: "Fodder", - jp: "装備" - }, - materialTitle: { - en: "Material Fodder", - jp: "材料装備" - }, - affixLabel: { - en: "AFFIX IT", - jp: "合成" - }, - reAffixLabel: { - en: "RE-AFFIX IT", - jp: "再合成" - }, - cannotAffixLabel: { - en: "CANNOT AFFIX", - jp: "塞がり" - }, - transplantLabel: { - en: "TRANSPLANT IT", - jp: "移植" - }, - reTransplantLabel: { - en: "RE-TRANSPLANT IT", - jp: "再移植" - }, - cannotTransplantLabel: { - en: "CANNOT TRANSPLANT", - jp: "移植不可能" - }, - stageSuccessLabel: { - en: "Stage Success", - jp: "ステージの成功" - }, - abilitySuccessSpanTitle: { - en: (rate) => `${rate}% chance of transfering this ability`, - jp: (rate) => `この能力を${rate}%の確率で譲渡する` - }, - stageTransplantCostLabel: { - en: "Stage Transplant Cost", - jp: "ステージ移植費用" - }, - fodderTransplantCostLabel: { - en: "Transplant Cost", - jp: "移植費用" - }, - factorLabel: { - en: "Special Ability Factor", - jp: "特殊能力因子" - }, - fodderSuccessDivTitle: { - en: "Success in making this equipment", - jp: "この機器の製造に成功" - }, - goalLabel: { - en: "Goal", - jp: "ゴール" - }, - fodderLabel: { - en: "Fodder", - jp: "装備" - }, - fodderSuccessLabel: { - en: "Success", - jp: "成功率" - }, - sameEquipLabel: { - en: "Same Equipment", - jp: "同じ機器" - }, - sameEquipDescription: { - en: "Is fodder made with identical equipment?", - jp: "それは同じ装置で作られていますか?" - }, - rateBoostDescription: { - en: "Is fodder using Affix Boost Item?", - jp: "合成ブーストアイテムが使用されていますか?" - }, - potDescription: { - en: "Does equipment have potential that boosts affixing?", - jp: "装置は合成を促進する 潜在能力を持っていますか?" - }, - boostWeekOption: { - en: (option) => `+${option}% Boost Week`, - jp: (option) => `+${option}%ブーストウィーク` - }, - boostWeekDescription: { - en: "Additional affixing boost from boost week", - jp: "ブースト週間からの追加の固定ブースト" - }, - rateStarsRequest: { - en: "Rate the New Formula?", - jp: "新しい式を評価しますか?" - }, - rateStarsRated: { - en: "Thank You!", - jp: "ありがとう!" - }, - rateStars1AltText: { - en: "Terrible", - jp: "ひどい" - }, - rateStars2AltText: { - en: "Bad", - jp: "悪い" - }, - rateStars4AltText: { - en: "Great", - jp: "良い" - }, - rateStars5AltText: { - en: "Incredible", - jp: "すごい" - }, - shareFormulaTitle: { - en: "Link to This Formula", - jp: "この数式へのリンク" - }, - shareFormulaButton: { - en: "Copy to Clipboard (Long)", - jp: "クリップボードにコピー(長いです)" - }, - shareFormulaButtonShort: { - en: "Copy to Clipboard (Short)", - jp: "クリップボードにコピー(ショート)" - }, - openInSimButton: { - en: "Open in Affix Simulator", - jp: "合成シミュレータで開く" - }, - closeButton: { - en: "Close", - jp: "閉じる" - }, - filterSearchPlaceholder: { - en: "Search affixes..", - jp: "能力を検索する。。" - }, - filterSearchTitle: { - en: "Type in an ability name", - jp: "能力名を入力して" - }, - excludeSearchPlaceholder: { - en: "Exclude affixes (,)", - jp: "能力を除外(、)" - }, - excludeSearchTitle: { - en: "Type in ability names to exclude separated by comma", - jp: "除外する能力名をコンマで区切って入力します" - }, - excludeSearchBtn: { - en: "Toggle to exclude results", - jp: "結果を除外するトグル" - }, - chooseAffixTitle: { - en: "Choose Abilities", - jp: "能力を選ぶ" - }, - chooseMethodTitle: { - en: "Choose Method of Making", - jp: "作り方を選ぶ" - }, - reviewTweakTitle: { - en: "Review and Tweak", - jp: "レビューと微調整" - }, - reviewTweakTooltip1: { - en: "Select abilities to change places", - jp: "場所を変更する能力を選択する" - }, - reviewTweakTooltip2: { - en: "And press confirm when ready", - jp: "準備ができたら確定を押してください" - }, - transplantTitle: { - en: "Special Ability Transplant", - jp: "特殊能力移植" - }, - transplantTooltip: { - en: "WARNING: The formula below will cause the Material Fodder to lose some ability slots.", - jp: "警告: 以下の式では、マテリアルフォダーが一部の能力スロットを失います。" - }, - transplantOptionsLabel: { - en: "Transplant Options:", - jp: "移植オプション" - }, - transplantMaterialSlotLabel: { - en: "Material Slot", - jp: "材料のスロット数" - }, - transplantAddAbilityItemLabel: { - en: "Add Ability Item", - jp: "特殊能力追加" - }, - selectButton: { - en: "Select", - jp: "選択する" - }, - cancelButton: { - en: "Cancel", - jp: "キャンセル" - }, - resetButton: { - en: "Reset", - jp: "リセット" - }, - affixingTitle: { - en: "Affixing", - jp: "合成" - }, - reportIssueTitle: { - en: "Uh oh...", - jp: "ええとああ。。。" - }, - reportIssueDescription: { - en: "Something went wrong while building this affixing formula. Would you like to report this problem?", - jp: "この式を作成中に何かがうまくいかなかった。この問題を報告しますか?" - }, - reportIssueButtonLabel: { - en: "Open GitHub Issues Page", - jp: "GitHubの問題ページを開く" - }, - formulaSheetTitle: { - en: "Affixing Formula Sheet", - jp: "合成フォーミュラシート" - }, - affixUse: { - en: (successRate, affixName, choicesString) => `${successRate}% Making ${affixName} with: ${choicesString}`, - jp: (successRate, affixName, choicesString) => `${successRate}%と一緒に${affixName}を作る: ${choicesString}` - }, - wishListTitle: { - en: "Materials Needed", - jp: "必要な材料" - }, - wishListItemDivider: { - en: ', ', - jp: '、' - }, - wishListFactorDescription: { - en: (name) => ` (Special Ability Factor: ${name})`, - jp: (name) => `(特殊能力因子:${name})` - }, - wishListAbilityItem: { - en: (fodder) => `${fodder.size()}s Fodder: ${fodder.affixes.filter(a => !a.code.startsWith('Z')).length == 0 ? `Any Junk` : fodder.affixes.filter(a => !a.code.startsWith('Z')) - .map(a => lang[a.code].name_en).sort().join(lang.app.wishListItemDivider.en)}`, - jp: (fodder) => `${fodder.size()}スロット装備:${fodder.affixes.filter(a => !a.code.startsWith('Z')).length == 0 ? `ジャンク` : fodder.affixes.filter(a => !a.code.startsWith('Z')) - .map(a => lang[a.code].name_jp).sort().join(lang.app.wishListItemDivider.jp)}` - }, - wishListAbilityDescription: { - en: (amount, description) => `${(amount > 1) ? `(${amount}x) ` : ``}${description}`, - jp: (amount, description) => `${(amount > 1) ? `(${amount}倍)` : ``}${description}` - }, - wishListTransplantCostDescr: { - en: (count) => `${count} Special Ability Transplant Pass${count > 1 ? `es` : ``}`, - jp: (count) => `${count}特殊能力移植パス` - }, - upslottingLabel: { - en: "Affix By Upslotting", - jp: "増加カウントによる合成" - }, - upslottingDescription: { - en: "Using equipment with less slots to make gear with more slots", - jp: "より少ないスロットの装置を使用して、より多くのスロットを備えたギアを作る" - }, - spreadLabel: { - en: "Use All Six Fodders", - jp: "6つの合成スロットをすべて使用する" - }, - spreadDescription: { - en: "Makes it cheaper to produce the intermediary equipment", - jp: "仲介機器を生産するのが安くなる" - }, - trainerLabel: { - en: "Guidance Trainer +5%", - jp: "錬成の導き" - }, - trainerDescription: { - en: "Increases affixing success rate by 5% (it must be in the main fodder)", - jp: "特殊能力の成功率を5%上昇させる(それは主装備の中にある必要があります)" - }, - affixingSelectionTitle: { - en: "Affixing Goal", - jp: "合成目標" - }, - statsViewerTitle: { - en: "Stats", - jp: "状態" - }, - affixChoices: { - en: "Choices", - jp: "選択肢" - }, - affixChoiceLabel: { - en: "Affix", - jp: "合成" - }, - abilityListTitle: { - en: "Ability", - jp: "能力" - }, - abilityFormulasTitle: { - en: "How To Make", - jp: "作成方法" - }, - abilityFormulaUsesTitle: { - en: "Used To Make", - jp: "合成に使用" - }, - warningMsg: { - en: abilities => `WARNING! The following abilities can only be transferred via Special Ability Transplant: ${abilities.reduce((a, b, c) => a + (c === 0 ? '' : ', ') + b )}`, - jp: abilities => `警告!以下の能力は、特殊能力移植でのみ譲渡できます:${abilities.reduce((a, b, c) => a + (c === 0 ? '' : '、') + b)}` - }, - cancelButton: { - en: "Cancel", - jp: "取消" - }, - transplantButton: { - en: "Transplant", - jp: "移植" - }, - affixButton: { - en: "Affix", - jp: "合成" - }, - confirmButton: { - en: "Confirm", - jp: "確認" - }, - menuStartNewDescription: { - en: "Check or change the affixing goal", - jp: "合成目標を確定または変更する" - }, - menuWishListDescription: { - en: "View fodders needed", - jp: "必要な装備を見る" - }, - menuFormulaSheetDescription: { - en: "View affixing formula sheet", - jp: "合成式の表示" - }, - menuShareDescription: { - en: "Share the link to this affixing formula", - jp: "この合成式へのリンクを共有する" - }, - menuLanguageDescription: { - en: "Switch languase (japanese/日本語)", - jp: "スイッチランゲージ(英語/English)" - }, - menuThemesDescription: { - en: "Change application theme", - jp: "アプリケーションのテーマを変更する" - }, - menuTargetDescription: { - en: "Display affixing goal", - jp: "合成目標を表示する" - }, - menuBugDescription: { - en: "Report a problem", - jp: "問題を報告" - }, - malulleybovo: { - en: "by malulleybovo", - jp: "malulleybovoから" - } - }, - "filters": { - en: ["All", "S-ATK", "R-ATK", "T-ATK", "PP", "HP", "DEX"], - jp: ["全", "打撃力", "射撃力", "法撃力", "PP", "HP", "技量"] - }, - "statsDisplayOrder": { - en: ["S-ATK", "R-ATK", "T-ATK", "PP", "HP", "DEX", "S-DEF", "R-DEF", "T-DEF"], // Others follow after - jp: ["打撃力", "射撃力", "法撃力", "PP", "HP", "技量", "打撃防御", "射撃防御", "法撃防御"] // Others follow after - }, - "synonyms": { - en: { - "ALL": ["S-ATK", "R-ATK", "T-ATK", "DEX", "S-DEF", "R-DEF", "T-DEF"], - "All Resist": ["Flame Resist", "Ice Resist", "Lightning Resist", "Wind Resist", "Light Resist", "Dark Resist"] - }, - jp: { - "ALL": ["打撃力", "射撃力", "法撃力", "技量", "打撃防御", "射撃防御", "法撃防御"], - "All Resist": ["炎耐性", "氷耐性", "雷耐性", "風耐性", "光耐性", "闇耐性"] - } - }, - "support": { - "Nothing": { - en: "Nothing", - jp: "無し" - }, - "Ability Success Rate +5%": { - en: "Ability Success Rate +5%", - jp: "能力追加成功率+5%" - }, - "Ability Success Rate +10%": { - en: "Ability Success Rate +10%", - jp: "能力追加成功率+10%" - }, - "Ability Success Rate +20%": { - en: "Ability Success Rate +20%", - jp: "能力追加成功率+20%" - }, - "Ability Success Rate +30%": { - en: "Ability Success Rate +30%", - jp: "能力追加成功率+30%" - }, - "Ability Success Rate +40%": { - en: "Ability Success Rate +40%", - jp: "能力追加成功率+40%" - }, - "Ability Success Rate +45%": { - en: "Ability Success Rate +45%", - jp: "能力追加成功率+45%" - }, - "Ability Success Rate +50%": { - en: "Ability Success Rate +50%", - jp: "能力追加成功率+50%" - }, - "Ability Success Rate +55%": { - en: "Ability Success Rate +55%", - jp: "能力追加成功率+55%" - }, - "Ability Success Rate +60%": { - en: "Ability Success Rate +60%", - jp: "能力追加成功率+60%" - } - }, - "additional": { - "Nothing": { - en: "Nothing", - jp: "無し" - }, - "Add Ability (HP)": { - en: "Add Ability (HP)", - jp: "特殊能力追加(HP)" - }, - "Add Ability (PP)": { - en: "Add Ability (PP)", - jp: "特殊能力追加(PP)" - }, - "Add Ability (S-ATK)": { - en: "Add Ability (S-ATK)", - jp: "特殊能力追加(打撃)" - }, - "Add Ability (R-ATK)": { - en: "Add Ability (R-ATK)", - jp: "特殊能力追加(射撃)" - }, - "Add Ability (T-ATK)": { - en: "Add Ability (T-ATK)", - jp: "特殊能力追加(法撃)" - }, - "Add Ability (Tenora)": { - en: "Add Ability (Tenora)", - jp: "特殊能力追加(テノラ)" - }, - "Add Ability (GRM)": { - en: "Add Ability (GRM)", - jp: "特殊能力追加(GRM)" - }, - "Add Ability (Yohmei)": { - en: "Add Ability (Yohmei)", - jp: "特殊能力追加(ヨウメイ)" - }, - "Add Ability (HP&PP)": { - en: "Add Ability (HP&PP)", - jp: "特殊能力追加(HP&PP)" - }, - "Add Ability (HP&PP/2)": { - en: "Add Ability (HP&PP/2)", - jp: "特殊能力(HP&PP/2)" - }, - "Add Ability (HP&PP/3)": { - en: "Add Ability (HP&PP/3)", - jp: "特殊能力(HP&PP/3)" - }, - "Add Ability (Grand HP)": { - en: "Add Ability (Grand HP)", - jp: "特殊能力(グランドHP)" - }, - "Add Ability (S-ATK&PP)": { - en: "Add Ability (S-ATK&PP)", - jp: "特殊能力追加(打撃&PP)" - }, - "Add Ability (S-ATK&PP/2)": { - en: "Add Ability (S-ATK&PP/2)", - jp: "特殊能力(打撃&PP/2)" - }, - "Add Ability (S-ATK&PP/3)": { - en: "Add Ability (S-ATK&PP/3)", - jp: "特殊能力(打撃&PP/3)" - }, - "Add Ability (Grand P)": { - en: "Add Ability (Grand P)", - jp: "特殊能力(グランドP)" - }, - "Add Ability (R-ATK&PP)": { - en: "Add Ability (R-ATK&PP)", - jp: "特殊能力追加(射撃&PP)" - }, - "Add Ability (R-ATK&PP/2)": { - en: "Add Ability (R-ATK&PP/2)", - jp: "特殊能力(射撃&PP/2)" - }, - "Add Ability (R-ATK&PP/3)": { - en: "Add Ability (R-ATK&PP/3)", - jp: "特殊能力(射撃&PP/3)" - }, - "Add Ability (Grand S)": { - en: "Add Ability (Grand S)", - jp: "特殊能力(グランドS)" - }, - "Add Ability (T-ATK&PP)": { - en: "Add Ability (T-ATK&PP)", - jp: "特殊能力追加(法撃&PP)" - }, - "Add Ability (T-ATK&PP/2)": { - en: "Add Ability (T-ATK&PP/2)", - jp: "特殊能力(法撃&PP/2)" - }, - "Add Ability (T-ATK&PP/3)": { - en: "Add Ability (T-ATK&PP/3)", - jp: "特殊能力(法撃&PP/3)" - }, - "Add Ability (Grand T)": { - en: "Add Ability (Grand T)", - jp: "特殊能力(グランドT)" - }, - "Add Ability (Grand PP)": { - en: "Add Ability (Grand PP)", - jp: "特殊能力(グランドPP)" - }, - "Add Ability (Offense Focus)": { - en: "Add Ability (Offense Focus)", - jp: "特殊能力追加(攻撃総合)" - }, - "Add Ability (Offense Focus/2)": { - en: "Add Ability (Offense Focus/2)", - jp: "特殊能力追加(攻撃総合/2)" - }, - "Add Ability (Defense Focus)": { - en: "Add Ability (Defense Focus)", - jp: "特殊能力追加(防御総合)" - }, - "Add Ability (Defense Focus/2)": { - en: "Add Ability (Defense Focus/2)", - jp: "特殊能力追加(防御総合/2)" - }, - "Add Ability (Attack Inherit)": { - en: "Add Ability (Attack Inherit)", - jp: "特殊能力追加(攻撃継承)" - }, - "Add Ability (Defense Inherit)": { - en: "Add Ability (Defense Inherit)", - jp: "特殊能力追加(防御継承)" - }, - "Add Ability (Photon Inherit)": { - en: "Add Ability (Photon Inherit)", - jp: "特殊能力追加(心身継承)" - }, - "Add Ability (Mark Receptor)": { - en: "Add Ability (Mark Receptor)", - jp: "特殊能力追加(マークレセプター)" - }, - "Add Ability (Divine Receptor)": { - en: "Add Ability (Divine Receptor)", - jp: "特殊能力追加(ディバインレセプター)" - }, - "Add Ability (Catalyst Receptor)": { - en: "Add Ability (Catalyst Receptor)", - jp: "特殊能力追加(カタリストレセプター)" - }, - "Add Ability (Sentence P)": { - en: "Add Ability (Sentence P)", - jp: "特殊能力(センテンスP)" - }, - "Add Ability (Sentence S)": { - en: "Add Ability (Sentence S)", - jp: "特殊能力(センテンスS)" - }, - "Add Ability (Sentence T)": { - en: "Add Ability (Sentence T)", - jp: "特殊能力(センテンスT)" - }, - "Add Ability (Power VI)": { - en: "Add Ability (Power VI)", - jp: "特殊能力(パワーⅥ)" - }, - "Add Ability (Shoot VI)": { - en: "Add Ability (Shoot VI)", - jp: "特殊能力(シュートⅥ)" - }, - "Add Ability (Technique VI)": { - en: "Add Ability (Technique VI)", - jp: "特殊能力(テクニックⅥ)" - }, - "Add Ability (Ability IV)": { - en: "Add Ability (Ability IV)", - jp: "特殊能力(アビリティⅣ)" - }, - "Add Ability (Mark Joyo)": { - en: "Add Ability (Mark Joyo)", - jp: "特殊能力(マーク・ジョイオ)" - }, - "Add Ability (Mark Couragena)": { - en: "Add Ability (Mark Couragena)", - jp: "特殊能力(マーク・カレジナ)" - }, - "Add Ability (Mark Angar)": { - en: "Add Ability (Mark Angar)", - jp: "特殊能力(マーク・アンガル)" - }, - "Add Ability (Mark Grif)": { - en: "Add Ability (Mark Grif)", - jp: "特殊能力(マーク・グリフ)" - }, - "S1 Add: Photon Reduction 2": { - en: "S1 Add: Photon Reduction 2", - jp: "S1追加:光子縮減2" - }, - "S1 Add: Brilliant Ruin 2": { - en: "S1 Add: Brilliant Ruin 2", - jp: "S1追加:滅域輝与2" - }, - "S1 Add: Flowing Intent": { - en: "S1 Add: Flowing Intent", - jp: "S1追加:時流の志" - }, - "S1 Add: Lethal Intent": { - en: "S1 Add: Lethal Intent", - jp: "S1追加:死中の志" - }, - "S1 Add: Reckless Strike": { - en: "S1 Add: Reckless Strike", - jp: "S1追加:賭死の撃" - }, - "S1 Add: Eclipsing Decay": { - en: "S1 Add: Eclipsing Decay", - jp: "S1追加:失力の蝕" - }, - "S1 Add: Augment Intent": { - en: "S1 Add: Augment Intent", - jp: "S1追加:錬成の志" - }, - "S1 Add: Photon Balance": { - en: "S1 Add: Photon Balance", - jp: "S1追加:光子の秤" - }, - "S1 Add: Collaborator Liberator": { - en: "S1 Add: Collaborator Liberator", - jp: "S1追加:戦友の加護" - }, - "S1 Add: Wise Skill": { - en: "S1 Add: Wise Skill", - jp: "S1追加:妙技の巧" - }, - "S1 Add: Radiating Grace": { - en: "S1 Add: Radiating Grace", - jp: "S1追加:輝勢の恵" - }, - "S1 Add: Skilled Brilliance": { - en: "S1 Add: Skilled Brilliance", - jp: "S1追加:輝充の志" - }, - "S1 Add: Red Petal Flash": { - en: "S1 Add: Red Petal Flash", - jp: "S1追加:花ノ赤閃" - }, - "S1 Add: Blue Ocean Flash": { - en: "S1 Add: Blue Ocean Flash", - jp: "S1追加:海ノ青閃" - }, - "S1 Add: White Snow Flash": { - en: "S1 Add: White Snow Flash", - jp: "S1追加:雪ノ白閃" - }, - "S1 Add: Yellow Moon Flash": { - en: "S1 Add: Yellow Moon Flash", - jp: "S1追加:月ノ黄閃" - }, - "S1 Add: Green Leaf Flash": { - en: "S1 Add: Green Leaf Flash", - jp: "S1追加:葉ノ緑閃" - }, - "S1 Add: Black Shadow Flash": { - en: "S1 Add: Black Shadow Flash", - jp: "S1追加:影ノ黒閃" - }, - "S1 Add: Skilled Strike": { - en: "S1 Add: Skilled Strike", - jp: "S1追加:妙撃の志" - }, - "S1 Add: Flowing Exhilaration": { - en: "S1 Add: Flowing Exhilaration", - jp: "S1追加:時流活与" - }, - "S1 Add: Guardian Armor": { - en: "S1 Add: Guardian Armor", - jp: "S1追加:守護の備" - }, - "S1 Add: Rupturing Excess": { - en: "S1 Add: Rupturing Excess", - jp: "S1追加:裂砕の剰" - }, - "S1 Add: Spirited Response": { - en: "S1 Add: Spirited Response", - jp: "S1追加:気輝応変" - }, - "S1 Add: Rupturing Intent": { - en: "S1 Add: Rupturing Intent", - jp: "S1追加:裂砕の志" - }, - "S1 Add: Double-Edged Sword": { - en: "S1 Add: Double-Edged Sword", - jp: "S1追加:諸刃の撃" - }, - "S1 Add: Radiant Strike": { - en: "S1 Add: Radiant Strike", - jp: "S1追加:輝剰の撃" - }, - "S2 Add: Umbrageous Melody": { - en: "S2 Add: Umbrageous Melody", - jp: "S2追加:月葉影の歌" - }, - "S2 Add: Nature's Reduction 2": { - en: "S2 Add: Nature's Reduction 2", - jp: "S2追加:花海雪の縮減2" - }, - "S2 Add: Umbrageous Radiance 2": { - en: "S2 Add: Umbrageous Radiance 2", - jp: "S2追加:月葉影の輝剰2" - }, - "S2 Add: Wise Skill 2": { - en: "S2 Add: Wise Skill 2", - jp: "S2追加:妙技の巧2" - }, - "S2 Add: Skilled Strike 2": { - en: "S2 Add: Skilled Strike 2", - jp: "S2追加:妙撃の志2" - }, - "S2 Add: Radiant Strike 2": { - en: "S2 Add: Radiant Strike 2", - jp: "S2追加:輝剰の撃2" - }, - "S2 Add: Runner's High": { - en: "S2 Add: Runner's High", - jp: "S2追加:走者高揚" - }, - "S2 Add: Skill Reduction": { - en: "S2 Add: Skill Reduction", - jp: "S2追加:技巧縮減" - }, - "S2 Add: Heavenly Keeper": { - en: "S2 Add: Heavenly Keeper", - jp: "S2追加:保天輝地" - }, - "S2 Add: Flowing Armor": { - en: "S2 Add: Flowing Armor", - jp: "S2追加:時流の護" - }, - "S2 Add: Flowing Exhilaration": { - en: "S2 Add: Flowing Exhilaration", - jp: "S2追加:時流活与" - }, - "S2 Add: Photon Reduction": { - en: "S2 Add: Photon Reduction", - jp: "S2追加:光子縮減" - }, - "S2 Add: Sturdy Recovery": { - en: "S2 Add: Sturdy Recovery", - jp: "S2追加:剛乱活与" - }, - "S2 Add: Cursed Radiance": { - en: "S2 Add: Cursed Radiance", - jp: "S2追加:災転輝与" - }, - "S2 Add: Flowing Grace": { - en: "S2 Add: Flowing Grace", - jp: "S2追加:時流の恵" - }, - "S2 Add: Rupturing Excess": { - en: "S2 Add: Rupturing Excess", - jp: "S2追加:裂砕の剰" - }, - "S2 Add: Double-Edged Sword": { - en: "S2 Add: Double-Edged Sword", - jp: "S2追加:諸刃の撃" - }, - "S2 Add: Rainbow's Intent": { - en: "S2 Add: Rainbow's Intent", - jp: "S2追加:六色の志" - }, - "S2 Add: Rainbow's Exhilaration": { - en: "S2 Add: Rainbow's Exhilaration", - jp: "S2追加:六色の活与" - }, - "S2 Add: Skilled Brilliance": { - en: "S2 Add: Skilled Brilliance", - jp: "S2追加:輝充の志" - }, - "S3 Add: Nature's Melody": { - en: "S3 Add: Nature's Melody", - jp: "S3追加:花海雪の歌" - }, - "S3 Add: Nature's Gleam 2": { - en: "S3 Add: Nature's Gleam 2", - jp: "S3追加:花海雪の輝勢2" - }, - "S3 Add: Flowing Grace": { - en: "S3 Add: Flowing Grace", - jp: "S3追加:時流の恵" - }, - "S3 Add: Flowing Exhilaration 2": { - en: "S3 Add: Flowing Exhilaration 2", - jp: "S3追加:時流活与2" - }, - "S3 Add: Radiating Grace 2": { - en: "S3 Add: Radiating Grace 2", - jp: "S3追加:輝勢の恵2" - }, - "S3 Add: Calming Exhilaration": { - en: "S3 Add: Calming Exhilaration", - jp: "S3追加:撃流の備" - }, - "S3 Add: Curtailed Strike": { - en: "S3 Add: Curtailed Strike", - jp: "S3追加:撃流縮減" - }, - "S3 Add: Wise Strike": { - en: "S3 Add: Wise Strike", - jp: "S3追加:撃流の巧" - }, - "S3 Add: Flowing Courage": { - en: "S3 Add: Flowing Courage", - jp: "S3追加:時流の勇" - }, - "S3 Add: Fortifying Strike": { - en: "S3 Add: Fortifying Strike", - jp: "S3追加:撃流の備" - }, - "S3 Add: Radiant Strike": { - en: "S3 Add: Radiant Strike", - jp: "S3追加:輝剰の撃" - }, - "S3 Add: Skilled Strike": { - en: "S3 Add: Skilled Strike", - jp: "S3追加:妙撃の志" - }, - "S3 Add: Offensive Intent": { - en: "S3 Add: Offensive Intent", - jp: "S3追加:剛撃の志" - }, - "S3 Add: Vital Intent": { - en: "S3 Add: Vital Intent", - jp: "S3追加:活実の志" - }, - "S3 Add: Wise Skill": { - en: "S3 Add: Wise Skill", - jp: "S3追加:妙技の巧" - }, - "S3 Add: Rupturing Intent": { - en: "S3 Add: Rupturing Intent", - jp: "S3追加:裂砕の志" - }, - "S3 Add: Brilliant Ruin": { - en: "S3 Add: Brilliant Ruin", - jp: "S3追加:滅域輝与" - }, - "S3 Add: Cursed Radiance": { - en: "S3 Add: Cursed Radiance", - jp: "S3追加:災転輝与" - }, - "S3 Add: Calming Exhilaration": { - en: "S3 Add: Calming Exhilaration", - jp: "S3追加:静心活与" - }, - "S3 Add: Powering Intent": { - en: "S3 Add: Powering Intent", - jp: "S3追加:強闘の志" - }, - "S3 Add: Rainbow's Reduction": { - en: "S3 Add: Rainbow's Reduction", - jp: "S3追加:六色の縮減" - }, - "S3 Add: Rainbow's Radiance": { - en: "S3 Add: Rainbow's Radiance", - jp: "S3追加:六色の輝剰" - }, - "S3 Add: Rainbow's Gleam": { - en: "S3 Add: Rainbow's Gleam", - jp: "S3追加:六色の輝勢" - }, - "S3 Add: Nature's Melody 2": { - en: "S3 Add: Nature's Melody 2", - jp: "S3追加:花海雪の歌2" - }, - "S4 Add: Heavenly Protection": { - en: "S4 Add: Heavenly Protection", - jp: "S4追加:天輝の守護" - }, - "S4 Add: Calming Intent": { - en: "S4 Add: Calming Intent", - jp: "S4追加:静心の志" - }, - "S4 Add: Mysterious Strike": { - en: "S4 Add: Mysterious Strike", - jp: "S4追加:妙撃の秤" - }, - "S4 Add: Saint Shield": { - en: "S4 Add: Saint Shield", - jp: "S4追加:聖者の盾" - }, - "S4 Add: Harmonized Rainbow": { - en: "S4 Add: Harmonized Rainbow", - jp: "S4追加:六色の輝秤" - }, - "S4 Add: Raising Pursuit": { - en: "S4 Add: Raising Pursuit", - jp: "S4追加:累加追撃" - }, - "S4 Add: Pursuing Eclipse": { - en: "S4 Add: Pursuing Eclipse", - jp: "S4追加:追蝕の巧" - }, - "S4 Add: Cursed Rainbow": { - en: "S4 Add: Cursed Rainbow", - jp: "S4追加:六色の災転" - }, - "S4 Add: Colossal Radiance": { - en: "S4 Add: Colossal Radiance", - jp: "S4追加:強闘輝与" - }, - "S4 Add: Evasion Training": { - en: "S4 Add: Evasion Training", - jp: "S4追加:回避訓練" - }, - "S4 Add: Radiant Eclipse": { - en: "S4 Add: Radiant Eclipse", - jp: "S4追加:追蝕輝剰" - }, - "S4 Add: Shared Ruin": { - en: "S4 Add: Shared Ruin", - jp: "S4追加:滅域分与" - }, - "S5 Add: Anthesis Cultivation": { - en: "S5 Add: Anthesis Cultivation", - jp: "S5追加:錬成萌花" - }, - "S5 Add: Instant Invocation": { - en: "S5 Add: Instant Invocation", - jp: "S5追加:瞬術略唱" - }, - "S5 Add: Tethered Eclipse": { - en: "S5 Add: Tethered Eclipse", - jp: "S5追加:追蝕の縛" - }, - "S5 Add: Vigorous Response": { - en: "S5 Add: Vigorous Response", - jp: "S5追加:活器応変" - }, - "S5 Add: Angelic Respite": { - en: "S5 Add: Angelic Respite", - jp: "S5追加:槍機天悠" - }, - "S6 Add: Ironclad Illness": { - en: "S6 Add: Ironclad Illness", - jp: "S6追加:癒蝕頑強" - }, - "S6 Add: Guardian Armor": { - en: "S6 Add: Guardian Armor", - jp: "S6追加:守護の備" - }, - "S6 Add: Heroic Howl": { - en: "S6 Add: Heroic Howl", - jp: "S6追加:英雄咆哮" - }, - "S6 Add: Soaring Ballet": { - en: "S6 Add: Soaring Ballet", - jp: "S6追加:翔機天舞" - }, - "S6 Add: Guardian's Essence": { - en: "S6 Add: Guardian's Essence", - jp: "S6追加:機魂の守護" - }, - "S6 Add: Evasion Whistle": { - en: "S6 Add: Evasion Whistle", - jp: "S6追加:回避の口笛" - }, - "S6 Add: Long Night Star": { - en: "S6 Add: Long Night Star", - jp: "S6追加:長夜の明星" - }, - "S6 Add: Overlimit": { - en: "S6 Add: Overlimit", - jp: "S6追加:超限活器" - }, - "S7 Add: S-ATK Up": { - en: "S7 Add: S-ATK Up", - jp: "S7追加:打撃上昇" - }, - "S7 Add: R-ATK Up": { - en: "S7 Add: R-ATK Up", - jp: "S7追加:射撃上昇" - }, - "S7 Add: T-ATK Up": { - en: "S7 Add: T-ATK Up", - jp: "S7追加:法撃上昇" - }, - "S7 Add: Zenith Impact": { - en: "S7 Add: Zenith Impact", - jp: "S7追加:瞬撃の極" - }, - "S7 Add: Increased Efficiency": { - en: "S7 Add: Increased Efficiency", - jp: "S7追加:薬効増大" - }, - "S7 Add: Mind Merge": { - en: "S7 Add: Mind Merge", - jp: "S7追加:以心伝心" - }, - "S7 Add: Sentinel's Gift": { - en: "S7 Add: Sentinel's Gift", - jp: "S7追加:法護の与" - }, - "S7 Add: Glowing Grace": { - en: "S7 Add: Glowing Grace", - jp: "S7追加:輝静の恵" - }, - "S8 Add: HP Up": { - en: "S8 Add: HP Up", - jp: "S8追加:活器上昇" - }, - "S8 Add: PP Up": { - en: "S8 Add: PP Up", - jp: "S8追加:輝器上昇" - }, - "S8 Add: Strong Potency": { - en: "S8 Add: Strong Potency", - jp: "S8追加:服薬強身" - }, - "S8 Add: High-Minded": { - en: "S8 Add: High-Minded", - jp: "S8追加:一念滞空" - }, - "S8 Add: HP Up 2": { - en: "S8 Add: HP Up 2", - jp: "S8追加:活器上昇2" - }, - "S8 Add: Sky Dance's Boon": { - en: "S8 Add: Sky Dance's Boon", - jp: "S8追加:舞空の援" - } - }, - "potential": { - "Nothing": { - en: "Nothing", - jp: "無し" - }, - "Guidance of Life Lv1 (+2%)": { - en: "Guidance of Life Lv1 (+2%)", - jp: "生命の導きLv1(+2%)" - }, - "Guidance of Life Lv2 (+5%)": { - en: "Guidance of Life Lv2 (+5%)", - jp: "生命の導きLv2(+5%)" - }, - "Guidance of Life Lv3 (+10%)": { - en: "Guidance of Life Lv3 (+10%)", - jp: "生命の導きLv3(+10%)" - } - }, - "AA01": { - name_en: "Power I", - name_jp: "パワーⅠ", - effect_en: "S-ATK(+10)", - effect_jp: "打撃力(+10)" - }, - "AA02": { - name_en: "Power II", - name_jp: "パワーⅡ", - effect_en: "S-ATK(+20)", - effect_jp: "打撃力(+20)" - }, - "AA03": { - name_en: "Power III", - name_jp: "パワーⅢ", - effect_en: "S-ATK(+30)", - effect_jp: "打撃力(+30)" - }, - "AA04": { - name_en: "Power IV", - name_jp: "パワーⅣ", - effect_en: "S-ATK(+35)", - effect_jp: "打撃力(+35)" - }, - "AA05": { - name_en: "Power V", - name_jp: "パワーⅤ", - effect_en: "S-ATK(+40)", - effect_jp: "打撃力(+40)" - }, - "AA06": { - name_en: "Power VI", - name_jp: "パワーⅥ", - effect_en: "S-ATK(+45)", - effect_jp: "打撃力(+45)" - }, - "AB01": { - name_en: "Shoot I", - name_jp: "シュートⅠ", - effect_en: "R-ATK(+10)", - effect_jp: "射撃力(+10)" - }, - "AB02": { - name_en: "Shoot II", - name_jp: "シュートⅡ", - effect_en: "R-ATK(+20)", - effect_jp: "射撃力(+20)" - }, - "AB03": { - name_en: "Shoot III", - name_jp: "シュートⅢ", - effect_en: "R-ATK(+30)", - effect_jp: "射撃力(+30)" - }, - "AB04": { - name_en: "Shoot IV", - name_jp: "シュートⅣ", - effect_en: "R-ATK(+35)", - effect_jp: "射撃力(+35)" - }, - "AB05": { - name_en: "Shoot V", - name_jp: "シュートⅤ", - effect_en: "R-ATK(+40)", - effect_jp: "射撃力(+40)" - }, - "AB06": { - name_en: "Shoot VI", - name_jp: "シュートⅥ", - effect_en: "R-ATK(+45)", - effect_jp: "射撃力(+45)" - }, - "AC01": { - name_en: "Technique I", - name_jp: "テクニックⅠ", - effect_en: "T-ATK(+10)", - effect_jp: "法撃力(+10)" - }, - "AC02": { - name_en: "Technique II", - name_jp: "テクニックⅡ", - effect_en: "T-ATK(+20)", - effect_jp: "法撃力(+20)" - }, - "AC03": { - name_en: "Technique III", - name_jp: "テクニックⅢ", - effect_en: "T-ATK(+30)", - effect_jp: "法撃力(+30)" - }, - "AC04": { - name_en: "Technique IV", - name_jp: "テクニックⅣ", - effect_en: "T-ATK(+35)", - effect_jp: "法撃力(+35)" - }, - "AC05": { - name_en: "Technique V", - name_jp: "テクニックⅤ", - effect_en: "T-ATK(+40)", - effect_jp: "法撃力(+40)" - }, - "AC06": { - name_en: "Technique VI", - name_jp: "テクニックⅥ", - effect_en: "T-ATK(+45)", - effect_jp: "法撃力(+45)" - }, - "AD01": { - name_en: "Arm I", - name_jp: "アームⅠ", - effect_en: "DEX(+10)", - effect_jp: "技量(+10)" - }, - "AD02": { - name_en: "Arm II", - name_jp: "アームⅡ", - effect_en: "DEX(+20)", - effect_jp: "技量(+20)" - }, - "AD03": { - name_en: "Arm III", - name_jp: "アームⅢ", - effect_en: "DEX(+30)", - effect_jp: "技量(+30)" - }, - "AD04": { - name_en: "Arm IV", - name_jp: "アームⅣ", - effect_en: "DEX(+35)", - effect_jp: "技量(+35)" - }, - "AD05": { - name_en: "Arm V", - name_jp: "アームⅤ", - effect_en: "DEX(+40)", - effect_jp: "技量(+40)" - }, - "BA01": { - name_en: "Body I", - name_jp: "ボディⅠ", - effect_en: "S-DEF(+10)", - effect_jp: "打撃防御(+10)" - }, - "BA02": { - name_en: "Body II", - name_jp: "ボディⅡ", - effect_en: "S-DEF(+20)", - effect_jp: "打撃防御(+20)" - }, - "BA03": { - name_en: "Body III", - name_jp: "ボディⅢ", - effect_en: "S-DEF(+30)", - effect_jp: "打撃防御(+30)" - }, - "BA04": { - name_en: "Body IV", - name_jp: "ボディⅣ", - effect_en: "S-DEF(+35)", - effect_jp: "打撃防御(+35)" - }, - "BA05": { - name_en: "Body V", - name_jp: "ボディⅤ", - effect_en: "S-DEF(+40)", - effect_jp: "打撃防御(+40)" - }, - "BB01": { - name_en: "React I", - name_jp: "リアクトⅠ", - effect_en: "R-DEF(+10)", - effect_jp: "射撃防御(+10)" - }, - "BB02": { - name_en: "React II", - name_jp: "リアクトⅡ", - effect_en: "R-DEF(+20)", - effect_jp: "射撃防御(+20)" - }, - "BB03": { - name_en: "React III", - name_jp: "リアクトⅢ", - effect_en: "R-DEF(+30)", - effect_jp: "射撃防御(+30)" - }, - "BB04": { - name_en: "React IV", - name_jp: "リアクトⅣ", - effect_en: "R-DEF(+35)", - effect_jp: "射撃防御(+35)" - }, - "BB05": { - name_en: "React V", - name_jp: "リアクトⅤ", - effect_en: "R-DEF(+40)", - effect_jp: "射撃防御(+40)" - }, - "BC01": { - name_en: "Mind I", - name_jp: "マインドⅠ", - effect_en: "T-DEF(+10)", - effect_jp: "法撃防御(+10)" - }, - "BC02": { - name_en: "Mind II", - name_jp: "マインドⅡ", - effect_en: "T-DEF(+20)", - effect_jp: "法撃防御(+20)" - }, - "BC03": { - name_en: "Mind III", - name_jp: "マインドⅢ", - effect_en: "T-DEF(+30)", - effect_jp: "法撃防御(+30)" - }, - "BC04": { - name_en: "Mind IV", - name_jp: "マインドⅣ", - effect_en: "T-DEF(+35)", - effect_jp: "法撃防御(+35)" - }, - "BC05": { - name_en: "Mind V", - name_jp: "マインドⅤ", - effect_en: "T-DEF(+40)", - effect_jp: "法撃防御(+40)" - }, - "EA01": { - name_en: "Stamina I", - name_jp: "スタミナⅠ", - effect_en: "HP(+20)", - effect_jp: "HP(+20)" - }, - "EA02": { - name_en: "Stamina II", - name_jp: "スタミナⅡ", - effect_en: "HP(+40)", - effect_jp: "HP(+40)" - }, - "EA03": { - name_en: "Stamina III", - name_jp: "スタミナⅢ", - effect_en: "HP(+50)", - effect_jp: "HP(+50)" - }, - "EA04": { - name_en: "Stamina IV", - name_jp: "スタミナⅣ", - effect_en: "HP(+60)", - effect_jp: "HP(+60)" - }, - "EA05": { - name_en: "Stamina V", - name_jp: "スタミナⅤ", - effect_en: "HP(+70)", - effect_jp: "HP(+70)" - }, - "EA06": { - name_en: "Stamina VI", - name_jp: "スタミナⅤI", - effect_en: "HP(+70)", - effect_jp: "HP(+70)" - }, - "EB01": { - name_en: "Spirita I", - name_jp: "スピリタⅠ", - effect_en: "PP(+2)", - effect_jp: "PP(+2)" - }, - "EB02": { - name_en: "Spirita II", - name_jp: "スピリタⅡ", - effect_en: "PP(+3)", - effect_jp: "PP(+3)" - }, - "EB03": { - name_en: "Spirita III", - name_jp: "スピリタⅢ", - effect_en: "PP(+4)", - effect_jp: "PP(+4)" - }, - "EB04": { - name_en: "Spirita IV", - name_jp: "スピリタⅣ", - effect_en: "PP(+5)", - effect_jp: "PP(+5)" - }, - "EB05": { - name_en: "Spirita V", - name_jp: "スピリタⅤ", - effect_en: "PP(+6)", - effect_jp: "PP(+6)" - }, - "EB06": { - name_en: "Spirita VI", - name_jp: "スピリタⅥ", - effect_en: "PP(+7)", - effect_jp: "PP(+7)" - }, - "FA01": { - name_en: "Ability I", - name_jp: "アビリティⅠ", - effect_en: "ALL(+5)", - effect_jp: "ALL(+5)" - }, - "FA02": { - name_en: "Ability II", - name_jp: "アビリティⅡ", - effect_en: "ALL(+10)", - effect_jp: "ALL(+10)" - }, - "FA03": { - name_en: "Ability III", - name_jp: "アビリティⅢ", - effect_en: "ALL(+15)", - effect_jp: "ALL(+15)" - }, - "FA04": { - name_en: "Ability IV", - name_jp: "アビリティⅣ", - effect_en: "ALL(+20)", - effect_jp: "ALL(+20)" - }, - "FA05": { - name_en: "Ability V", - name_jp: "アビリティⅤ", - effect_en: "ALL(+25)", - effect_jp: "ALL(+25)" - }, - "HA01": { - name_en: "Blow Resist I", - name_jp: "ブロウレジストⅠ", - effect_en: "Strike Resist(+3)", - effect_jp: "打撃耐性(+3)" - }, - "HA02": { - name_en: "Blow Resist II", - name_jp: "ブロウレジストⅡ", - effect_en: "Strike Resist(+4)", - effect_jp: "打撃耐性(+4)" - }, - "HA03": { - name_en: "Blow Resist III", - name_jp: "ブロウレジストⅢ", - effect_en: "Strike Resist(+5)", - effect_jp: "打撃耐性(+5)" - }, - "HA04": { - name_en: "Blow Resist IV", - name_jp: "ブロウレジストⅣ", - effect_en: "Strike Resist(+6)", - effect_jp: "打撃耐性(+6)" - }, - "HA05": { - name_en: "Blow Resist V", - name_jp: "ブロウレジストⅤ", - effect_en: "Strike Resist(+7)", - effect_jp: "打撃耐性(+7)" - }, - "HB01": { - name_en: "Shoot Resist I", - name_jp: "ショットレジストⅠ", - effect_en: "Range Resist(+3)", - effect_jp: "射撃耐性(+3)" - }, - "HB02": { - name_en: "Shoot Resist II", - name_jp: "ショットレジストⅡ", - effect_en: "Range Resist(+4)", - effect_jp: "射撃耐性(+4)" - }, - "HB03": { - name_en: "Shoot Resist III", - name_jp: "ショットレジストⅢ", - effect_en: "Range Resist(+5)", - effect_jp: "射撃耐性(+5)" - }, - "HB04": { - name_en: "Shoot Resist IV", - name_jp: "ショットレジストⅣ", - effect_en: "Range Resist(+6)", - effect_jp: "射撃耐性(+6)" - }, - "HB05": { - name_en: "Shoot Resist V", - name_jp: "ショットレジストⅤ", - effect_en: "Range Resist(+7)", - effect_jp: "射撃耐性(+7)" - }, - "HC01": { - name_en: "Mind Resist I", - name_jp: "マインドレジストⅠ", - effect_en: "Tech Resist(+3)", - effect_jp: "法撃耐性(+3)" - }, - "HC02": { - name_en: "Mind Resist II", - name_jp: "マインドレジストⅡ", - effect_en: "Tech Resist(+4)", - effect_jp: "法撃耐性(+4)" - }, - "HC03": { - name_en: "Mind Resist III", - name_jp: "マインドレジストⅢ", - effect_en: "Tech Resist(+5)", - effect_jp: "法撃耐性(+5)" - }, - "HC04": { - name_en: "Mind Resist IV", - name_jp: "マインドレジストⅣ", - effect_en: "Tech Resist(+6)", - effect_jp: "法撃耐性(+6)" - }, - "HC05": { - name_en: "Mind Resist V", - name_jp: "マインドレジストⅤ", - effect_en: "Tech Resist(+7)", - effect_jp: "法撃耐性(+7)" - }, - "HI01": { - name_en: "Fire Resist I", - name_jp: "フレイムレジストⅠ", - effect_en: "Flame Resist(+3)", - effect_jp: "炎耐性(+3)" - }, - "HI02": { - name_en: "Fire Resist II", - name_jp: "フレイムレジストⅡ", - effect_en: "Flame Resist(+4)", - effect_jp: "炎耐性(+4)" - }, - "HI03": { - name_en: "Fire Resist III", - name_jp: "フレイムレジストⅢ", - effect_en: "Flame Resist(+5)", - effect_jp: "炎耐性(+5)" - }, - "HI04": { - name_en: "Fire Resist IV", - name_jp: "フレイムレジストⅣ", - effect_en: "Flame Resist(+6)", - effect_jp: "炎耐性(+6)" - }, - "HI05": { - name_en: "Fire Resist V", - name_jp: "フレイムレジストⅤ", - effect_en: "Flame Resist(+7)", - effect_jp: "炎耐性(+7)" - }, - "HJ01": { - name_en: "Ice Resist I", - name_jp: "アイスレジストⅠ", - effect_en: "Ice Resist(+3)", - effect_jp: "氷耐性(+3)" - }, - "HJ02": { - name_en: "Ice Resist II", - name_jp: "アイスレジストⅡ", - effect_en: "Ice Resist(+4)", - effect_jp: "氷耐性(+4)" - }, - "HJ03": { - name_en: "Ice Resist III", - name_jp: "アイスレジストⅢ", - effect_en: "Ice Resist(+5)", - effect_jp: "氷耐性(+5)" - }, - "HJ04": { - name_en: "Ice Resist IV", - name_jp: "アイスレジストⅣ", - effect_en: "Ice Resist(+6)", - effect_jp: "氷耐性(+6)" - }, - "HJ05": { - name_en: "Ice Resist V", - name_jp: "アイスレジストⅤ", - effect_en: "Ice Resist(+7)", - effect_jp: "氷耐性(+7)" - }, - "HK01": { - name_en: "Shock Resist I", - name_jp: "ショックレジストⅠ", - effect_en: "Lightning Resist(+3)", - effect_jp: "雷耐性(+3)" - }, - "HK02": { - name_en: "Shock Resist II", - name_jp: "ショックレジストⅡ", - effect_en: "Lightning Resist(+4)", - effect_jp: "雷耐性(+4)" - }, - "HK03": { - name_en: "Shock Resist III", - name_jp: "ショックレジストⅢ", - effect_en: "Lightning Resist(+5)", - effect_jp: "雷耐性(+5)" - }, - "HK04": { - name_en: "Shock Resist IV", - name_jp: "ショックレジストⅣ", - effect_en: "Lightning Resist(+6)", - effect_jp: "雷耐性(+6)" - }, - "HK05": { - name_en: "Shock Resist V", - name_jp: "ショックレジストⅤ", - effect_en: "Lightning Resist(+7)", - effect_jp: "雷耐性(+7)" - }, - "HL01": { - name_en: "Wind Resist I", - name_jp: "ウィンドレジストⅠ", - effect_en: "Wind Resist(+3)", - effect_jp: "風耐性(+3)" - }, - "HL02": { - name_en: "Wind Resist II", - name_jp: "ウィンドレジストⅡ", - effect_en: "Wind Resist(+4)", - effect_jp: "風耐性(+4)" - }, - "HL03": { - name_en: "Wind Resist III", - name_jp: "ウィンドレジストⅢ", - effect_en: "Wind Resist(+5)", - effect_jp: "風耐性(+5)" - }, - "HL04": { - name_en: "Wind Resist IV", - name_jp: "ウィンドレジストⅣ", - effect_en: "Wind Resist(+6)", - effect_jp: "風耐性(+6)" - }, - "HL05": { - name_en: "Wind Resist V", - name_jp: "ウィンドレジストⅤ", - effect_en: "Wind Resist(+7)", - effect_jp: "風耐性(+7)" - }, - "HM01": { - name_en: "Light Resist I", - name_jp: "ライトレジストⅠ", - effect_en: "Light Resist(+3)", - effect_jp: "光耐性(+3)" - }, - "HM02": { - name_en: "Light Resist II", - name_jp: "ライトレジストⅡ", - effect_en: "Light Resist(+4)", - effect_jp: "光耐性(+4)" - }, - "HM03": { - name_en: "Light Resist III", - name_jp: "ライトレジストⅢ", - effect_en: "Light Resist(+5)", - effect_jp: "光耐性(+5)" - }, - "HM04": { - name_en: "Light Resist IV", - name_jp: "ライトレジストⅣ", - effect_en: "Light Resist(+6)", - effect_jp: "光耐性(+6)" - }, - "HM05": { - name_en: "Light Resist V", - name_jp: "ライトレジストⅤ", - effect_en: "Light Resist(+7)", - effect_jp: "光耐性(+7)" - }, - "HN01": { - name_en: "Gloom Resist I", - name_jp: "グルームレジストⅠ", - effect_en: "Dark Resist(+3)", - effect_jp: "闇耐性(+3)" - }, - "HN02": { - name_en: "Gloom Resist II", - name_jp: "グルームレジストⅡ", - effect_en: "Dark Resist(+4)", - effect_jp: "闇耐性(+4)" - }, - "HN03": { - name_en: "Gloom Resist III", - name_jp: "グルームレジストⅢ", - effect_en: "Dark Resist(+5)", - effect_jp: "闇耐性(+5)" - }, - "HN04": { - name_en: "Gloom Resist IV", - name_jp: "グルームレジストⅣ", - effect_en: "Dark Resist(+6)", - effect_jp: "闇耐性(+6)" - }, - "HN05": { - name_en: "Gloom Resist V", - name_jp: "グルームレジストⅤ", - effect_en: "Dark Resist(+7)", - effect_jp: "闇耐性(+7)" - }, - "HZ01": { - name_en: "All Resist I", - name_jp: "オールレジストⅠ", - effect_en: "All Resist(+1)", - effect_jp: "全耐性(+1)" - }, - "HZ02": { - name_en: "All Resist II", - name_jp: "オールレジストⅡ", - effect_en: "All Resist(+2)", - effect_jp: "全耐性(+2)" - }, - "HZ03": { - name_en: "All Resist III", - name_jp: "オールレジストⅢ", - effect_en: "All Resist(+3)", - effect_jp: "全耐性(+3)" - }, - "HZ04": { - name_en: "All Resist IV", - name_jp: "オールレジストⅣ", - effect_en: "All Resist(+4)", - effect_jp: "全耐性(+4)" - }, - "HZ05": { - name_en: "All Resist V", - name_jp: "オールレジストⅤ", - effect_en: "All Resist(+5)", - effect_jp: "全耐性(+5)" - }, - "JA01": { - name_en: "Burn I", - name_jp: "バーンⅠ", - effect_en: "Grants Burn Lv1", - effect_jp: "バーンLv1付与" - }, - "JA02": { - name_en: "Burn II", - name_jp: "バーンⅡ", - effect_en: "Grants Burn Lv2", - effect_jp: "バーンLv2付与" - }, - "JA03": { - name_en: "Burn III", - name_jp: "バーンⅢ", - effect_en: "Grants Burn Lv3", - effect_jp: "バーンLv3付与" - }, - "JA04": { - name_en: "Burn IV", - name_jp: "バーンⅣ", - effect_en: "Grants Burn Lv4", - effect_jp: "バーンLv4付与" - }, - "JA05": { - name_en: "Burn V", - name_jp: "バーンⅤ", - effect_en: "Grants Burn Lv5", - effect_jp: "バーンLv5付与" - }, - "JB01": { - name_en: "Freeze I", - name_jp: "フリーズⅠ", - effect_en: "Grants Freeze Lv1", - effect_jp: "フリーズLv1付与" - }, - "JB02": { - name_en: "Freeze II", - name_jp: "フリーズⅡ", - effect_en: "Grants Freeze Lv2", - effect_jp: "フリーズLv2付与" - }, - "JB03": { - name_en: "Freeze III", - name_jp: "フリーズⅢ", - effect_en: "Grants Freeze Lv3", - effect_jp: "フリーズLv3付与" - }, - "JB04": { - name_en: "Freeze IV", - name_jp: "フリーズⅣ", - effect_en: "Grants Freeze Lv4", - effect_jp: "フリーズLv4付与" - }, - "JB05": { - name_en: "Freeze V", - name_jp: "フリーズⅤ", - effect_en: "Grants Freeze Lv5", - effect_jp: "フリーズLv5付与" - }, - "JC01": { - name_en: "Shock I", - name_jp: "ショックⅠ", - effect_en: "Grants Shock Lv1", - effect_jp: "ショックLv1付与" - }, - "JC02": { - name_en: "Shock II", - name_jp: "ショックⅡ", - effect_en: "Grants Shock Lv2", - effect_jp: "ショックLv2付与" - }, - "JC03": { - name_en: "Shock III", - name_jp: "ショックⅢ", - effect_en: "Grants Shock Lv3", - effect_jp: "ショックLv3付与" - }, - "JC04": { - name_en: "Shock IV", - name_jp: "ショックⅣ", - effect_en: "Grants Shock Lv4", - effect_jp: "ショックLv4付与" - }, - "JC05": { - name_en: "Shock V", - name_jp: "ショックⅤ", - effect_en: "Grants Shock Lv5", - effect_jp: "ショックLv5付与" - }, - "JD01": { - name_en: "Mirage I", - name_jp: "ミラージュⅠ", - effect_en: "Grants Mirage Lv1", - effect_jp: "ミラージュLv1付与" - }, - "JD02": { - name_en: "Mirage II", - name_jp: "ミラージュⅡ", - effect_en: "Grants Mirage Lv2", - effect_jp: "ミラージュLv2付与" - }, - "JD03": { - name_en: "Mirage III", - name_jp: "ミラージュⅢ", - effect_en: "Grants Mirage Lv3", - effect_jp: "ミラージュLv3付与" - }, - "JD04": { - name_en: "Mirage IV", - name_jp: "ミラージュⅣ", - effect_en: "Grants Mirage Lv4", - effect_jp: "ミラージュLv4付与" - }, - "JD05": { - name_en: "Mirage V", - name_jp: "ミラージュⅤ", - effect_en: "Grants Mirage Lv5", - effect_jp: "ミラージュLv5付与" - }, - "JE01": { - name_en: "Panic I", - name_jp: "パニックⅠ", - effect_en: "Grants Panic Lv1", - effect_jp: "パニックLv1付与" - }, - "JE02": { - name_en: "Panic II", - name_jp: "パニックⅡ", - effect_en: "Grants Panic Lv2", - effect_jp: "パニックLv2付与" - }, - "JE03": { - name_en: "Panic III", - name_jp: "パニックⅢ", - effect_en: "Grants Panic Lv3", - effect_jp: "パニックLv3付与" - }, - "JE04": { - name_en: "Panic IV", - name_jp: "パニックⅣ", - effect_en: "Grants Panic Lv4", - effect_jp: "パニックLv4付与" - }, - "JE05": { - name_en: "Panic V", - name_jp: "パニックⅤ", - effect_en: "Grants Panic Lv5", - effect_jp: "パニックLv5付与" - }, - "JF01": { - name_en: "Poison I", - name_jp: "ポイズンⅠ", - effect_en: "Grants Poison Lv1", - effect_jp: "ポイズンLv1付与" - }, - "JF02": { - name_en: "Poison II", - name_jp: "ポイズンⅡ", - effect_en: "Grants Poison Lv2", - effect_jp: "ポイズンLv2付与" - }, - "JF03": { - name_en: "Poison III", - name_jp: "ポイズンⅢ", - effect_en: "Grants Poison Lv3", - effect_jp: "ポイズンLv3付与" - }, - "JF04": { - name_en: "Poison IV", - name_jp: "ポイズンⅣ", - effect_en: "Grants Poison Lv4", - effect_jp: "ポイズンLv4付与" - }, - "JF05": { - name_en: "Poison V", - name_jp: "ポイズンⅤ", - effect_en: "Grants Poison Lv5", - effect_jp: "ポイズンLv5付与" - }, - "LA01": { - name_en: "S1:Offensive Intent", - name_jp: "S1:剛撃の志", - effect_en: "Boosts damage by 2%.", - effect_jp: "与ダメージが2%上昇。" - }, - "LA02": { - name_en: "S1:Photon Reduction", - name_jp: "S1:光子縮減", - effect_en: "PP consumption is reduced by 7%.", - effect_jp: "PP消費量を7%軽減。" - }, - "LA03": { - name_en: "S1:Wise Skill", - name_jp: "S1:妙技の巧", - effect_en: "Increases critical rate by 15%.", - effect_jp: "クリティカル率が15%上昇する。" - }, - "LA2S": { - name_en: "S1:Wise Skill 2", - name_jp: "S1:妙技の巧2", - effect_en: "Increases critical rate by 18%.", - effect_jp: "クリティカル率が18%上昇する。" - }, - "LA04": { - name_en: "S1:Skilled Brilliance", - name_jp: "S1:輝充の志", - effect_en: "Boosts damage by 3% while PP
at is 40% or above.", - effect_jp: "PPが40%以上の時、与ダメージが3%上昇。" - }, - "LA05": { - name_en: "S1:Double-Edged Sword", - name_jp: "S1:諸刃の撃", - effect_en: "Deal 4% more damage but take
8% more damage.", - effect_jp: "与ダメージが4%上昇し、抜刀時のみ被ダメージが8%増える。" - }, - "LA06": { - name_en: "S1:Radiating Grace", - name_jp: "S1:輝勢の恵", - effect_en: "PP regeneration increases by 20%.", - effect_jp: "PPの自然回復速度が20%上昇する。" - }, - "LA2R": { - name_en: "S1:Radiating Grace 2", - name_jp: "S1:輝勢の恵2", - effect_en: "PP regeneration increases by 23%.", - effect_jp: "PPの自然回復速度が23%上昇する。" - }, - "LA11": { - name_en: "S1:Immediate Intent", - name_jp: "S1:瞬連の志", - effect_en: "Successive Just Attacks will
increase damage up to 3%.", - effect_jp: "連続でジャストアタックに成功すると、最大で3%まで与ダメージが上昇。" - }, - "LA12": { - name_en: "S1:Red Petal Flash", - name_jp: "S1:花ノ赤閃", - effect_en: "+3% Damage for 30 seconds after
inflicting 450,000 damage.", - effect_jp: "与ダメージ450,000毎に30秒間、3%威力上昇。" - }, - "LA13": { - name_en: "S1:Blue Ocean Flash", - name_jp: "S1:海ノ青閃", - effect_en: "Recover 4% HP every second for 30
seconds after taking 600 damage.", - effect_jp: "被ダメージ600毎に30秒間、毎秒HPが4%回復。" - }, - "LA14": { - name_en: "S1:White Snow Flash", - name_jp: "S1:雪ノ白閃", - effect_en: "+20% PP Recovery on attacks for 30
seconds after using 150 PP.", - effect_jp: "発動時PP消費量150毎に30秒間、攻撃時のPP回復量が20%上昇。" - }, - "LA15": { - name_en: "S1:Yellow Moon Flash", - name_jp: "S1:月ノ黄閃", - effect_en: "8% PP Consumption Reduction for 20
seconds upon Just Guarding.", - effect_jp: "ジャストガード成功時に20秒間、PP消費量を8%軽減。" - }, - "LA16": { - name_en: "S1:Green Leaf Flash", - name_jp: "S1:葉ノ緑閃", - effect_en: "Every 20 seconds, a barrier will
turn on/off. The barrier reduces
damage by 8% and prevents flinching.", - effect_jp: "被ダメージを8%軽減し怯まなくなるバリアが20秒間隔で発生・消滅。" - }, - "LA17": { - name_en: "S1:Black Shadow Flash", - name_jp: "S1:影ノ黒閃", - effect_en: "Increase Natural PP Recovery for 20
seconds after standing still
for 5 seconds.", - effect_jp: "5秒間静止する毎に20秒間、PPの自然回復量が20%上昇。" - }, - "LA18": { - name_en: "S1:Brilliant Ruin", - name_jp: "S1:滅域輝与", - effect_en: "Recovery PP upon enemies being defeated near you.", - effect_jp: "一定の範囲内でエネミーが死亡した時、PPが回復する。" - }, - "LA21": { - name_en: "S1:Skilled Strike", - name_jp: "S1:妙撃の志", - effect_en: "+3% damage on Critical Hits.", - effect_jp: "クリティカル時の与ダメージが3%上昇。" - }, - "LA22": { - name_en: "S1:Radiant Strike", - name_jp: "S1:輝剰の撃", - effect_en: "+17% PP Recovery on attacks.", - effect_jp: "攻撃時のPP回復量が17%上昇する。" - }, - "LA23": { - name_en: "S1:Flowing Exhilaration", - name_jp: "S1:時流活与", - effect_en: "Recovers 60% HP at set intervals.", - effect_jp: "一定時間ごとにHPを40%回復する。" - }, - "LA24": { - name_en: "S1:Guardian Armor", - name_jp: "S1:守護の備", - effect_en: "Reduces damage taken by 7%.", - effect_jp: "被ダメージを7%軽減。" - }, - "LA25": { - name_en: "S1:Vigor Enhancement", - name_jp: "S1:活剰増進", - effect_en: "Boost self HP recovery by 40%.", - effect_jp: "自身のHP回復量が40%上昇する" - }, - "LA78": { - name_en: "S1:Violent Invigoration", - name_jp: "S1:猛威の奮激", - effect_en: "Increase damage and PP recovery.
Reduce PP consumption.
Effect resets when damage is taken.", - effect_jp: "威力とPP回復性能が 上昇。PP消費量軽減。 被ダメージで消失。" - }, - "LA79": { - name_en: "S1:Phanatical Advantage", - name_jp: "S1:狂幻の利", - effect_en: "Increase power by 5%
and reduce damage taken by 12%
in the Quest Solo Training: Phanatical Phantoms.", - effect_jp: "「狂想と幻創」にて 威力が5%上昇し 被ダメージが12%減少。" - }, - "LA80": { - name_en: "S1:Powering Intent", - name_jp: "S1:強闘の志", - effect_en: "Increase damage dealt to bosses by 4%.", - effect_jp: "強敵への与ダメージが4%上昇する。" - }, - "LA81": { - name_en: "S1:Rupturing Excess", - name_jp: "S1:裂砕の剰", - effect_en: "Increase PP recovery rate by 40% when attacking breakable parts.", - effect_jp: "破壊可能な部位を攻撃した際、攻撃時PP回復量が40%上昇。" - }, - "LA82": { - name_en: "S1:Spirited Response", - name_jp: "S1:気輝応変", - effect_en: "Increases PP regeneration rate (+80%) while sheathed.", - effect_jp: "納刀・抜刀を行う事でPP回復速度が変化。" - }, - "LA83": { - name_en: "S1:Rupturing Intent", - name_jp: "S1:裂砕の志", - effect_en: "Increase damage against breakable parts by 4%.", - effect_jp: "破壊可能な部位を攻撃した際、威力が4%上昇する。" - }, - "LA84": { - name_en: "S1:Sturdy Intent", - name_jp: "S1:依属の志", - effect_en: "Increase damage by 4% if your weapon's element or equipped Guard Ring match the enemy's elemental weakness.", - effect_jp: "ガード系リングまたは武器属性が弱点属性と一致時、4%威力上昇。" - }, - "LA85": { - name_en: "S1:Phantasmal Intent", - name_jp: "S1:幻精の志", - effect_en: "Increase Power based on the Photon Blast Gauge.", - effect_jp: "フォトンブラストゲージに応じて威力が上昇する。" - }, - "LA86": { - name_en: "S1:Photon Reduction 2", - name_jp: "S1:光子縮減2", - effect_en: "Reduce PP consumption by 10%.", - effect_jp: "PP消費量を10%軽減。" - }, - "LA87": { - name_en: "S1:Brilliant Ruin 2", - name_jp: "S1:滅域輝与2", - effect_en: "Recover PP when an enemy near you is defeated. (+4 PP)", - effect_jp: "一定の範囲内でエネミーが死亡した時、PPが回復する。" - }, - "LA88": { - name_en: "S1:Flowing Intent", - name_jp: "S1:時流の志", - effect_en: "Increase power every second. Maxes at 4% (30s to MAX).", - effect_jp: "1秒毎に与ダメージが上昇。最大で4%。" - }, - "LA89": { - name_en: "S1:Lethal Intent", - name_jp: "S1:死中の志", - effect_en: "Reduce HP by 5% every 20 seconds and increase Power by 4%.", - effect_jp: "20秒毎に最大HPの5%ダメージを負う代わりに威力が4%上昇する。" - }, - "LA90": { - name_en: "S1:Augment Intent", - name_jp: "S1:錬成の志", - effect_en: "Increase Power based on the number of Special Abilities attached to this weapon. Maxes at 4%.", - effect_jp: "特殊能力の付与数に応じて威力上昇。最大で4%。" - }, - "LA91": { - name_en: "S1:Strike Boost", - name_jp: "S1:打撃増幅", - effect_en: "Increase Power by 1% for every 60 S-ATK affixed to this weapon. Increase Power by an additional 2% if at least 200 S-ATK is affixed to this weapon.", - effect_jp: "特殊能力の追加打撃能力60毎に、威力1%上昇し200以上でさらに2%上昇。" - }, - "LA92": { - name_en: "S1:Shoot Boost", - name_jp: "S1:射撃増幅", - effect_en: "Increase Power by 1% for every 60 R-ATK affixed to this weapon. Increase Power by an additional 2% if at least 200 R-ATK is affixed to this weapon.", - effect_jp: "特殊能力の追加射撃能力60毎に、威力1%上昇し200以上でさらに2%上昇。" - }, - "LA93": { - name_en: "S1:Tech Boost", - name_jp: "S1:法撃増幅", - effect_en: "Increase Power by 1% for every 60 T-ATK affixed to this weapon. Increase Power by an additional 2% if at least 200 T-ATK is affixed to this weapon.", - effect_jp: "特殊能力の追加法撃能力60毎に、威力1%上昇し200以上でさらに2%上昇。" - }, - "LA94": { - name_en: "S1:Reckless Strike", - name_jp: "S1:賭死の撃", - effect_en: "Increase Power every three times you are attacked. Upon being attacked a tenth time, release an explosion that incapacitates you and damages all nearby targets.", - effect_jp: "被ダメージの回数に応じて威力上昇。最大段階時の被ダメージで自身が戦闘不能になり周囲に与ダメージ。" - }, - "LA95": { - name_en: "S1:Eclipsing Decay", - name_jp: "S1:失力の蝕", - effect_en: "Grant a 25% chance to inflict the Jellen status when attacking an enemy.", - effect_jp: "命中時に25%の確率でジェルンを付与。" - }, - "LA2P": { - name_en: "S1:Photon Balance", - name_jp: "S1:光子の秤", - effect_en: "Increases PP consumption by 8%, but boosts PA and Tech damage by 4%.", - effect_jp: "PP消費量が8%増加する代わりにPAとテクニックの威力が4%上昇する。" - }, - "LA2Q": { - name_en: "S1:Collaborator Liberator", - name_jp: "S1:戦友の加護", - effect_en: "Reduces PP consumption, boosts critical rate and boosts power based on the number of people in your party (min. 2).", - effect_jp: "パーティ人数が2人以上の場合、人数に応じて、PP消費軽減、クリティカル率上昇、威力上昇効果が発動。" - }, - "LB01": { - name_en: "S2:Sturdy Recovery", - name_jp: "S2:剛乱活与", - effect_en: "Gives a fixed chance of
restoring HP equal to 1%
of damage dealt. (Max: 300)", - effect_jp: "一定確率で与ダメージの1%をHPとして吸収。(上限300)" - }, - "LB02": { - name_en: "S2:Photon Reduction", - name_jp: "S2:光子縮減", - effect_en: "PP consumption is reduced by 10%.", - effect_jp: "PP消費量を10%軽減。" - }, - "LB2F": { - name_en: "S2:Photon Reduction 2", - name_jp: "S2:光子縮減2", - effect_en: "PP consumption is reduced by 13%.", - effect_jp: "PP消費量を13%軽減。" - }, - "LB03": { - name_en: "S2:Wise Skill", - name_jp: "S2:妙技の巧", - effect_en: "Increases critical rate by 12%.", - effect_jp: "クリティカル率が12%上昇する。" - }, - "LB04": { - name_en: "S2:Radiant Strike", - name_jp: "S2:輝剰の撃", - effect_en: "Increases attack PP recovery by 17%.", - effect_jp: "攻撃時のPP回復量が17%上昇する。" - }, - "LB05": { - name_en: "S2:Cursed Radiance", - name_jp: "S2:災転輝与", - effect_en: "Recovers PP by 15% when taking damage.", - effect_jp: "ダメージを受けた際にPPを15%回復する。" - }, - "LB06": { - name_en: "S2:Guardian Armor", - name_jp: "S2:守護の備", - effect_en: "Reduces damage taken by 7%.", - effect_jp: "被ダメージを7%軽減。" - }, - "LB07": { - name_en: "S2:Flowing Exhilaration", - name_jp: "S2:時流活与", - effect_en: "Recover HP by 60% at
regular intervals.", - effect_jp: "一定時間ごとにHPを60%回復する。" - }, - "LB2G": { - name_en: "S2:Flowing Exhilaration 2", - name_jp: "S2:時流活与2", - effect_en: "Recover 75% of your maximum HP at regular intervals.", - effect_jp: "一定時間ごとにHPを75%回復する。" - }, - "LB08": { - name_en: "S2:Immediate Profusion", - name_jp: "S2:瞬撃繚乱", - effect_en: "Raises damage by 3% when Just
Attacking different PAs or
Techniques.", - effect_jp: "別のPAやテクニックをジャストアタックすると与ダメージが3%上昇。" - }, - "LB09": { - name_en: "S2:Spirited Response", - name_jp: "S2:気輝応変", - effect_en: "Increases PP regeneration rate
while sheathed.", - effect_jp: "納刀・抜刀を行う事でPP回復速度が変化。" - }, - "LB0A": { - name_en: "S2:Flowing Grace", - name_jp: "S2:時流の恵", - effect_en: "Regenerate 10 PP every 4 seconds.", - effect_jp: "4秒ごとにPPを10回復する。" - }, - "LB11": { - name_en: "S2:Nature's Skill", - name_jp: "S2:花海雪の巧", - effect_en: "Increase Critical Hit Rate by 20%
when S1:Red Petal Flash, S1:Blue
Ocean Flash, or S1:White Snow Flash are active.", - effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、クリティカル率20%上昇。" - }, - "LB12": { - name_en: "S2:Nature's Intent", - name_jp: "S2:花海雪の志", - effect_en: "Increase damage by 3% when S1:Red
Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", - effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、与ダメージが3%上昇。" - }, - "LB13": { - name_en: "S2:Nature's Exhilaration", - name_jp: "S2:花海雪の活与", - effect_en: "Recover 2% HP every second when S1:Red
Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", - effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、毎秒HPが2%回復。" - }, - "LB14": { - name_en: "S2:Nature's Reduction", - name_jp: "S2:花海雪の縮減", - effect_en: "Decrease PP consumption by 12% when S1:Red
Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", - effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、PP消費量を12%軽減。" - }, - "LB15": { - name_en: "S2:Umbrageous Gleam", - name_jp: "S2:月葉影の輝勢", - effect_en: "Increase Natural PP Recovery by 25% when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.", - effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、PP自然回復量25%上昇。" - }, - "LB16": { - name_en: "S2:Umbrageous Guardian", - name_jp: "S2:月葉影の備", - effect_en: "Decrease damage taken by 12% when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.", - effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、被ダメージを12%軽減。" - }, - "LB17": { - name_en: "S2:Brilliant Ruin", - name_jp: "S2:滅域輝与", - effect_en: "Recover PP when an enemy near you
is defeated.", - effect_jp: "一定の範囲内でエネミーが死亡した時、PPが回復する。" - }, - "LB18": { - name_en: "S2:Radiating Grace", - name_jp: "S2:輝勢の恵", - effect_en: "Increases Automatic PP Recovery by 17%.", - effect_jp: "PPの自然回復速度が17%上昇する。" - }, - "LB19": { - name_en: "S2:Offensive Intent", - name_jp: "S2:剛撃の志", - effect_en: "Increase damage by 2%.", - effect_jp: "与ダメージが2%上昇。" - }, - "LB1A": { - name_en: "S2:Skilled Strike", - name_jp: "S2:妙撃の志", - effect_en: "Increase Critical Hit Damage by 3%.", - effect_jp: "クリティカル時の与ダメージが3%上昇。" - }, - "LB1B": { - name_en: "S2:Rupturing Intent", - name_jp: "S2:裂砕の志", - effect_en: "Increase damage against breakable parts by 3%.", - effect_jp: "破壊可能な部位を攻撃した際、威力が3%上昇する。" - }, - "LB1C": { - name_en: "S2:Rupturing Excess", - name_jp: "S2:裂砕の剰", - effect_en: "Increase PP recovery rate by 35%
when attacking breakable parts.", - effect_jp: "破壊可能な部位を攻撃した際、攻撃時PP回復量が35%上昇。" - }, - "LB1D": { - name_en: "S2:Double-Edged Sword", - name_jp: "S2:諸刃の撃", - effect_en: "Increase Power by 3%
but take 6% more damage
when weapon is drawn.", - effect_jp: "与ダメージが3%上昇し、抜刀時のみ被ダメージが6%増える。" - }, - "LB1E": { - name_en: "S2:Powering Intent", - name_jp: "S2:強闘の志", - effect_en: "Increase damage dealt to bosses by 3%.", - effect_jp: "強敵への与ダメージが3%上昇する。" - }, - "LB1F": { - name_en: "S2:Phantasmal Radiance", - name_jp: "S2:幻精輝剰", - effect_en: "Increase Active PP Recovery based
on the Photon Blast Gauge.", - effect_jp: "フォトンブラストゲージに応じて攻撃時PP回復量が上昇する。" - }, - "LB1G": { - name_en: "S2:Phantasmal Gleam", - name_jp: "S2:幻精輝勢", - effect_en: "Increase Natural PP Recovery based
on the Photon Blast Gauge.", - effect_jp: "フォトンブラストゲージに応じてPP自然回復量が上昇する。" - }, - "LB1H": { - name_en: "S2:Phantasmal Guardian", - name_jp: "S2:幻精の備", - effect_en: "Reduce damage taken based
on the Photon Blast Guage.", - effect_jp: "フォトンブラストゲージに応じて被ダメージ量が減少する。" - }, - "LB1I": { - name_en: "S2:Phanatical Advantage", - name_jp: "S2:狂幻の利", - effect_en: "Increase power by 5%
and reduce damage taken by 12%
in the Quest Solo Training: Phanatical Phantoms.", - effect_jp: "「狂想と幻創」にて 威力が5%上昇し 被ダメージが12%減少。" - }, - "LB1J": { - name_en: "S2:Violent Invigoration", - name_jp: "S2:猛威の奮激", - effect_en: "Increase damage and PP recovery.
Reduce PP consumption.
Effect resets when damage is taken.", - effect_jp: "威力とPP回復性能が 上昇。PP消費量軽減。 被ダメージで消失。" - }, - "LB1K": { - name_en: "S2:Umbrageous Melody", - name_jp: "S2:月葉影の歌", - effect_en: "Increase power over time when
S1:Yellow Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.
Maxes at 5%", - effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、毎秒威力が上昇。最大で5%。" - }, - "LB1L": { - name_en: "S2:Nature's Reduction 2", - name_jp: "S2:花海雪の縮減2", - effect_en: "Reduce PP consumption by 14%
when S1:Red Petal Flash,
S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", - effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、PP消費量を14%軽減。" - }, - "LB1R": { - name_en: "S2:Umbrageous Radiance", - name_jp: "S2:月葉影の輝剰", - effect_en: "Increase Active PP Recovery by 25% when S1:Yellow Moon Flash, S1:Green Leaf Flash, or S1:Black Shadow Flash are active.", - effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、攻撃時PP回復量が25%上昇。" - }, - "LB1M": { - name_en: "S2:Umbrageous Radiance 2", - name_jp: "S2:月葉影の輝剰2", - effect_en: "Increase Active PP Recovery by 28%
when S1:Yellow Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.", - effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、攻撃時PP回復量が28%上昇。" - }, - "LB1N": { - name_en: "S2:Wise Skill 2", - name_jp: "S2:妙技の巧2", - effect_en: "Increase Critical Hit Rate by 15%.", - effect_jp: "クリティカル率が15%上昇する。" - }, - "LB1O": { - name_en: "S2:Skilled Strike 2", - name_jp: "S2:妙撃の志2", - effect_en: "Increase Critical Hit Damage by 4%.", - effect_jp: "クリティカル時の与ダメージが4%上昇。" - }, - "LB1P": { - name_en: "S2:Radiant Strike 2", - name_jp: "S2:輝剰の撃2", - effect_en: "Increase Attack PP Recovery by 20%.", - effect_jp: "攻撃時のPP回復量が20%上昇する。" - }, - "LB1Q": { - name_en: "S2:Medicinal Wisdom", - name_jp: "S2:服薬の恵", - effect_en: "Boost PP recovery when a -mate item is used.
Effects varies per mate.", - effect_jp: "メイト系アイテム使用時さらにPPが回復する。効果量は種類で変わる。" - }, - "LB89": { - name_en: "S2:Instant Reduction", - name_jp: "S2:瞬乱縮減", - effect_en: "Reduces PP consumption by 12% when Just Attacking different PAs or Techniques.", - effect_jp: "別のPAやテクニックをジャストアタックするとPP消費量を12%軽減。" - }, - "LB90": { - name_en: "S2:Flaming Guard", - name_jp: "S2:火炎の備志", - effect_en: "Increase Fire Attribute and Burn Resistance. Increase damage against enemies weak to Fire.", - effect_jp: "炎属性、バーン耐性が上昇。敵の弱点属性が炎属性の時、威力上昇" - }, - "LB91": { - name_en: "S2:Freezing Guard", - name_jp: "S2:氷雪の備志", - effect_en: "Increase Ice Attribute and Freeze Resistance. Increase damage against enemies weak to Ice.", - effect_jp: "氷属性、フリーズ耐性が上昇。敵の弱点属性が氷属性の時、威力上昇" - }, - "LB92": { - name_en: "S2:Runner's High", - name_jp: "S2:走者高揚", - effect_en: "Increase Natural PP Recovery by 100% and restore 15% HP every 5 seconds when running.", - effect_jp: "ダッシュ状態時PP自然回復量が100%上昇しHPが5秒ごとに回復。" - }, - "LB93": { - name_en: "S2:Skill Reduction", - name_jp: "S2:技巧縮減", - effect_en: "Reduce PP consumption for 30 seconds upon hitting with a PA/Technique. Has a low chance to grant amplified effects. Triggers Recast upon activation.", - effect_jp: "フォトンアーツまたはテクニック命中後30秒間、PPの消費量を軽減。また、まれに大きく軽減することがある。効果発動後にリキャストが発生。" - }, - "LB1W": { - name_en: "S2:Lightning Guard", - name_jp: "S2:轟雷の備志", - effect_en: "Increases your Lightning attribute and Shock resistance. Boosts power against enemies that are weak to Lightning.", - effect_jp: "雷耐性、ショック耐性が上昇。敵の弱点属性が雷属性の時、威力上昇。" - }, - "LB1Y": { - name_en: "S2:Storm Guard", - name_jp: "S2:暴風の備志", - effect_en: "Increases your Wind attribute and Shock resistance. Boosts power against enemies that are weak to Wind.", - effect_jp: "風耐性、ショック耐性が上昇。敵の弱点属性が雷属性の時、威力上昇。" - }, - "LB1Z": { - name_en: "S2:Aegis Gift", - name_jp: "S2:瞬護の与", - effect_en: "When you Just Guard at less than 25% HP, recovers HP by 50% and PP by 30%.", - effect_jp: "HPを25%未満にすると、HPが50%、PPが30%回復します。" - }, - "LB2A": { - name_en: "S2:Heavenly Keeper", - name_jp: "S2:保天輝地", - effect_en: "In the air, reduces PP consumption by 8%. On the ground, boosts PP regeneration and attack PP recovery by 20%.", - effect_jp: "空中時では、PP消費量が8%軽減。地上時では自然PP回復量が20%かつ地上での攻撃時ではPP回復量が20%上昇。" - }, - "LB2C": { - name_en: "S2:Flowing Armor", - name_jp: "S2:時流の護", - effect_en: "Automatically casts Deband at regular intervals.", - effect_jp: "一定間隔で自身にデバンドを発動する。" - }, - "LB2D": { - name_en: "S2:Shining Guard", - name_jp: "S2:光明の備志", - effect_en: "Increase Light Attribute and Panic Resistance. Increase damage against enemies weak to Light.", - effect_jp: "光耐性、パニック耐性が上昇。敵の弱点属性が光属性の時、威力上昇。" - }, - "LB2E": { - name_en: "S2:Darkness Guard", - name_jp: "S2:暗闇の備志", - effect_en: "Increases your Dark attribute and Poison resistance. Boosts power against enemies that are weak to Dark.", - effect_jp: "闇耐性、ポイズン耐性が上昇。敵の弱点属性が闇属性の時、威力上昇。" - }, - "LB2I": { - name_en: "S2:Rainbow's Intent", - name_jp: "S2:六色の志", - effect_en: "While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Boosts damage by 5%.", - effect_jp: "花・海・葉・月・雪・影のいずれかが発動中与ダメージが5%上昇。" - }, - "LB2J": { - name_en: "S2:Rainbow's Exhilaration", - name_jp: "S2:六色の活与", - effect_en: "While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Recovers 3% of your
HP every second.", - effect_jp: "花・海・葉・月・雪・影のいずれかが発動中毎秒HPが3%回復。" - }, - "LB98": { - name_en: "S2:Skilled Brilliance", - name_jp: "S2:輝充の志", - effect_en: "Boosts damage by 3% while PP at is 40% or above.", - effect_jp: "PPが40%以上の時、与ダメージが3%上昇。" - }, - "LC01": { - name_en: "S3:Offensive Intent", - name_jp: "S3:剛撃の志", - effect_en: "Increase damage by 2%.", - effect_jp: "与ダメージが2%上昇。" - }, - "LC02": { - name_en: "S3:Vital Intent", - name_jp: "S3:活実の志", - effect_en: "Boosts damage by 3% while HP is 80% or more.", - effect_jp: "HPが80%以上の時、与ダメージが3%上昇。" - }, - "LC03": { - name_en: "S3:Radiant Strike", - name_jp: "S3:輝剰の撃", - effect_en: "Increase Attack PP Recovery by 20%.", - effect_jp: "攻撃時のPP回復量が20%上昇する。" - }, - "LC1P": { - name_en: "S3:Radiant Strike 2", - name_jp: "S3:輝剰の撃2", - effect_en: "Increase Attack PP Recovery by 23%.", - effect_jp: "攻撃時のPP回復量が23%上昇する。" - }, - "LC04": { - name_en: "S3:Skilled Strike", - name_jp: "S3:妙撃の志", - effect_en: "Increase Critical Hit Damage by 4%.", - effect_jp: "クリティカル時の与ダメージが4%上昇。" - }, - "LC1O": { - name_en: "S3:Skilled Strike 2", - name_jp: "S3:妙撃の志2", - effect_en: "Increase Critical Hit Damage by 5%.", - effect_jp: "クリティカル時の与ダメージが5%上昇。" - }, - "LC05": { - name_en: "S3:Radiating Grace", - name_jp: "S3:輝勢の恵", - effect_en: "Increase Automatic PP Recovery by 17%.", - effect_jp: "PPの自然回復速度が17%上昇する。" - }, - "LC06": { - name_en: "S3:Flowing Exhilaration", - name_jp: "S3:時流活与", - effect_en: "Recover 40% of your maximum HP at regular intervals.", - effect_jp: "一定時間ごとにHPを40%回復する。" - }, - "LC11": { - name_en: "S3:Umbrageous Intent", - name_jp: "S3:月葉影の志", - effect_en: "Increase damage by 3% when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.", - effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、与ダメージが3%上昇。" - }, - "LC12": { - name_en: "S3:Umbrageous Reduction", - name_jp: "S3:月葉影の縮減", - effect_en: "Decrease PP consumption by 14% when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.", - effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、PP消費量を14%軽減。" - }, - "LC13": { - name_en: "S3:Umbrageous Exhilaration", - name_jp: "S3:月葉影の活与", - effect_en: "Recover 2% HP every second when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.", - effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、毎秒HPが2%回復。" - }, - "LC14": { - name_en: "S3:Nature's Radiance", - name_jp: "S3:花海雪の輝剰", - effect_en: "Increase Natural PP Recovery by 28% when
S1:Red Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", - effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、攻撃時PP回復量が28%上昇。" - }, - "LC15": { - name_en: "S3:Wise Skill", - name_jp: "S3:妙技の巧", - effect_en: "Increase Critical Hit Rate by 12%.", - effect_jp: "クリティカル率が12%上昇する。" - }, - "LC16": { - name_en: "S3:Photon Reduction", - name_jp: "S3:光子縮減", - effect_en: "Reduces PP consumption by 10%.", - effect_jp: "PP消費量を7%軽減。" - }, - "LC17": { - name_en: "S3:Guardian Armor", - name_jp: "S3:守護の備", - effect_en: "Reduces damage taken by 7%.", - effect_jp: "被ダメージを7%軽減。" - }, - "LC18": { - name_en: "S3:Nature's Guardian", - name_jp: "S3:花海雪の備", - effect_en: "Decrease damage taken by 10%
when S1:Red Petal Flash,
S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", - effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、被ダメージを10%軽減。" - }, - "LC19": { - name_en: "S3:Umbrageous Skill", - name_jp: "S3:月葉影の巧", - effect_en: "Increase Critical Hit Rate by 20%
when S1:Yellow Moon Flash,
S1:Green Leaf Flash, or
S1:Black Shadow Flash are active.", - effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、クリティカル率20%上昇。" - }, - "LC1A": { - name_en: "S3:Brilliant Ruin", - name_jp: "S3:滅域輝与", - effect_en: "Recover PP when a enemy near you is defeated.", - effect_jp: "一定の範囲内でエネミーが死亡した時、PPが回復する。" - }, - "LC1B": { - name_en: "S3:Cursed Radiance", - name_jp: "S3:災転輝与", - effect_en: "Recovers PP by 15% when taking damage.", - effect_jp: "ダメージを受けた際にPPを15%回復する。" - }, - "LC1C": { - name_en: "S3:Violent Invigoration", - name_jp: "S3:猛威の奮激", - effect_en: "Increase damage and PP recovery.
Reduce PP consumption.
Effect resets when damage is taken.", - effect_jp: "威力とPP回復性能が 上昇。PP消費量軽減。 被ダメージで消失。" - }, - "LC1D": { - name_en: "S3:Phantasmal Reduction", - name_jp: "S3:幻精縮減", - effect_en: "Reduce PP consumption based
on the Photon Blast Gauge", - effect_jp: "フォトンブラストゲージに応じてPP消費量が減少する。" - }, - "LC1E": { - name_en: "S3:Phanatical Advantage", - name_jp: "S3:狂幻の利", - effect_en: "Increase power by 5% and
reduce damage taken by 12%
in the Quest Solo Training: Phanatical Phantoms.", - effect_jp: "「狂想と幻創」にて 威力が5%上昇し 被ダメージが12%減少。" - }, - "LC1F": { - name_en: "S3:Immediate Profusion", - name_jp: "S3:瞬撃繚乱", - effect_en: "Raises damage by 3%
when Just Attacking different PAs or Techniques.", - effect_jp: "別のPAやテクニックをジャストアタックすると与ダメージが3%上昇。" - }, - "LC1G": { - name_en: "S3:Nature's Melody", - name_jp: "S3:花海雪の歌", - effect_en: "Increase damage over time when
S1:Red Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", - effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、毎秒威力が上昇。最大で5%。" - }, - "LC1H": { - name_en: "S3:Nature's Gleam 2", - name_jp: "S3:花海雪の輝勢2", - effect_en: "Increase Natural PP Recovery by 25%
when S1:Red Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", - effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、PP自然回復量25%上昇。" - }, - "LC1I": { - name_en: "S3:Flowing Grace", - name_jp: "S3:時流の恵", - effect_en: "Regenerate 7 PP every 4 seconds.", - effect_jp: "4秒ごとにPPを7回復する。" - }, - "LC1J": { - name_en: "S3:Flowing Exhilaration 2", - name_jp: "S3:時流活与2", - effect_en: "Recover 60% of your maximum HP
at regular intervals.", - effect_jp: "一定時間ごとにHPを60%回復する。" - }, - "LC1K": { - name_en: "S3:Radiating Grace 2", - name_jp: "S3:輝勢の恵2", - effect_en: "Increase Automatic PP Recovery by 20%.", - effect_jp: "PPの自然回復速度が20%上昇する。" - }, - "LC88": { - name_en: "S3:Rupturing Intent", - name_jp: "S3:裂砕の志", - effect_en: "Increase damage against breakable parts by 4%.", - effect_jp: "破壊可能な部位を攻撃した際、威力が4%上昇する。" - }, - "LC89": { - name_en: "S3:Nature's Gleam", - name_jp: "S3:花海雪の輝勢", - effect_en: "Increase Natural PP Recovery by 23% when S1:Red Petal Flash, S1:Blue Ocean Flash, or S1:White Snow Flash are active.", - effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、PP自然回復量23%上昇。" - }, - "LC90": { - name_en: "S3:Calming Exhilaration", - name_jp: "S3:静心活与", - effect_en: "Recover 70 HP when you hit with a normal attack. Has a cooldown between uses.", - effect_jp: "通常攻撃が命中した時HPが70回復。発動後リキャスト発生。" - }, - "LC91": { - name_en: "S3:Fortifying Strike", - name_jp: "S3:撃流の備", - effect_en: "Decrease damage taken by 1% for every 300, 000 damage dealt. Maxes at 15%.", - effect_jp: "与ダメージ300000ごとに被ダメージが1%軽減。(最大15%まで)" - }, - "LC92": { - name_en: "S3:Curtailed Strike", - name_jp: "S3:撃流縮減", - effect_en: "Decrease PP consumption by 1% for every 300, 000 damage dealt. Maxes at 15%.", - effect_jp: "与ダメージ300000ごとにPP消費量が1%軽減。(最大15%まで)" - }, - "LC93": { - name_en: "S3:Wise Strike", - name_jp: "S3:撃流の巧", - effect_en: "Increase Critical Hit Rate by 2% for every 300, 000 damage dealt. Maxes at 30%.", - effect_jp: "与ダメージ300000ごとにクリティカル率が2%上昇。(最大30%まで)" - }, - "LC2B": { - name_en: "S3:Flowing Courage", - name_jp: "S3:時流の勇", - effect_en: "Automatically casts Shifta at regular intervals.", - effect_jp: "一定間隔で自身にシフタを発動する。" - }, - "LC1S": { - name_en: "S3:Furious Inspiration", - name_jp: "S3:猛威の奮激", - effect_en: "Boosts power and
critical hit rate.
Improves PP efficiency.
This effect disappears
on taking damage, then
is restored after a set
time.", - effect_jp: "威力とクリティカル率が上昇。PP効率が向上。被ダメージで消失。一定時間で効果が復活。" - }, - "LC1U": { - name_en: "S3:Nature's Melody 2", - name_jp: "S3:花海雪の歌2", - effect_en: "While Red Petal Flash,
Blue Ocean Flash or
White Snow Flash is
active:
Boosts damage by up
to 7% over time.", - effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、毎秒威力が上昇。最大で7%。" - }, - "LC98": { - name_en: "S3:Powering Intent", - name_jp: "S3:強闘の志", - effect_en: "Increase damage dealt to bosses by 4%.", - effect_jp: "強敵への与ダメージが3%上昇する。" - }, - "LC1V": { - name_en: "S3:Rainbow's Reduction", - name_jp: "S3:六色の縮減", - effect_en: "While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Reduces your PP
consumption by 20%.", - effect_jp: "花・海・葉・月・雪・影のいずれかが発動中PP消費量を20%軽減。" - }, - "LC1W": { - name_en: "S3:Rainbow's Radiance", - name_jp: "S3:六色の輝剰", - effect_en: "While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Boosts attack PP
recovery by 45%.", - effect_jp: "花・海・葉・月・雪・影のいずれかが発動中攻撃時PP回復量が45%上昇。" - }, - "LC1X": { - name_en: "S3:Rainbow's Gleam", - name_jp: "S3:六色の輝勢", - effect_en: "While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Boosts PP regeneration
by 40%.", - effect_jp: "花・海・葉・月・雪・影のいずれかが発動中PP自然回復量40%上昇。" - }, - "LD07": { - name_en: "S4:Marvelous Aegis", - name_jp: "S4:瞬護輝与", - effect_en: "Restores PP on a successful Just Guard.", - effect_jp: "ジャストガード成功時、PPを回復する。" - }, - "LD08": { - name_en: "S4:Steel Resolve", - name_jp: "S4:鋼の決意", - effect_en: "Survive one fatal hit with 1 HP remaining.", - effect_jp: "致命傷を受けても一度限りだが必ずHPが1残る。" - }, - "LD09": { - name_en: "S4:Radiant Response", - name_jp: "S4:輝器応変", - effect_en: "Raises PP efficiency based on maximum PP.", - effect_jp: "最大PPに応じてPP効率が向上する。" - }, - "LD0A": { - name_en: "S4:Opposing Skill", - name_jp: "S4:正対の巧", - effect_en: "During Brave Stance, frontal critical
rate is raised by 30%.", - effect_jp: "ブレイブスタンス中、正面へのクリティカル率が30%上昇。" - }, - "LD0B": { - name_en: "S4:Scything Wind", - name_jp: "S4:鎌風重吹", - effect_en: "Extends Kamaitachi duration by 4 seconds.", - effect_jp: "カマイタチの持続時間が4秒延長される。" - }, - "LD0C": { - name_en: "S4:Cunning Strike", - name_jp: "S4:賢勇両撃", - effect_en: "During Wise Stance, boosts frontal damage by 15%.", - effect_jp: "ワイズスタンス中、正面からの与ダメージが15%上昇。" - }, - "LD0D": { - name_en: "S4:Vampiric Strike", - name_jp: "S4:奪命の撃", - effect_en: "Restores HP equal to 1% of damage dealt.
(Max: 30)", - effect_jp: "攻撃時に与ダメージの1%をHPとして吸収。(上限30)" - }, - "LD0E": { - name_en: "S4:Steadfast Courage", - name_jp: "S4:静の胆力", - effect_en: "Become immune to knockback by standing still
for a certain time.", - effect_jp: "一定時間、静止状態が続いた時、打ち上げや吹き飛ばしを防ぐ。" - }, - "LD0F": { - name_en: "S4:Lustrous Trap", - name_jp: "S4:輝剰の罠", - effect_en: "Increases PP recovery from Tactics Trap by
20%.", - effect_jp: "タクティクストラップのPP回復量が20%上昇。" - }, - "LD0G": { - name_en: "S4:Dynamic Chain", - name_jp: "S4:鎖動強身", - effect_en: "Become invincible for 5 seconds when activating
Chain Trigger.", - effect_jp: "チェイントリガー発動時、5秒間無敵になる。" - }, - "LD0H": { - name_en: "S4:Refined Providence", - name_jp: "S4:摂理洗練", - effect_en: "Enhances Element Conversion.", - effect_jp: "エレメントコンバージョンが強化される。" - }, - "LD0I": { - name_en: "S4:Circuit Rotation", - name_jp: "S4:回路輪転", - effect_en: "Reduces recast time of Photon Flare by 20%.", - effect_jp: "フォトンフレアのリキャスト時間を20%軽減する。" - }, - "LD0J": { - name_en: "S4:Wand Clobber", - name_jp: "S4:短杖強打", - effect_en: "Enhances Wand's normal attacks.", - effect_jp: "ウォンドの通常攻撃性能が強化される。" - }, - "LD0K": { - name_en: "S4:Gear Reduction", - name_jp: "S4:刃機放縮", - effect_en: "Decreases rate that Gear gauge empties while
Katana Gear is active.", - effect_jp: "カタナギア解放中、ギアゲージの減少速度が低下する。" - }, - "LD0L": { - name_en: "S4:Rapid-fire Arrow", - name_jp: "S4:迅弓の撃", - effect_en: "Bullet Bow damage is boosted by 3% during
Rapid Shoot.", - effect_jp: "ラピッドシュート中、バレットボウ装備時に与ダメージが3%上昇。" - }, - "LD0M": { - name_en: "S4:Support Extension", - name_jp: "S4:支援限長", - effect_en: "Extends the effect of Shifta and Deband to
last 120 seconds.", - effect_jp: "シフタ・デバンドの効果時間上限を120秒に延長する。" - }, - "LD0N": { - name_en: "S4:Genesis Ring", - name_jp: "S4:変素応輪", - effect_en: "Changes the weapon's element to match an equipped
Guard ring.", - effect_jp: "装備しているガード系リングに応じて武器属性が変化する。" - }, - "LD0O": { - name_en: "S4:Heavenly Protection", - name_jp: "S4:天輝の守護", - effect_en: "Bestow Natural PP Recovery and
increase PP recovery rate while Guarding.", - effect_jp: "ガード中PPが自然回復しPP回復速度が上昇。" - }, - "LD0P": { - name_en: "S4:Calming Intent", - name_jp: "S4:静心の志", - effect_en: "Increase the power of
Normal Attacks by 13%.", - effect_jp: "通常攻撃の威力が13%上昇。" - }, - "LD0Q": { - name_en: "S4:Mysterious Strike", - name_jp: "S4:妙撃の秤", - effect_en: "Reduce Critical Hit Rate by 50% and
increase the power of Critical Hits by 6%.", - effect_jp: "クリティカル率を50%低下し、クリティカルの威力が6%上昇。" - }, - "LD0R": { - name_en: "S4:Saint Shield", - name_jp: "S4:聖者の盾", - effect_en: "Generates a barrier (-50% Damage Taken,
Negate Knockback) at regular intervals", - effect_jp: "一定間隔で被ダメージを軽減するバリアを展開。" - }, - "LD0S": { - name_en: "S4:Harmonized Rainbow", - name_jp: "S4:六色の輝秤", - effect_en: "Decrease Natural PP Recovery but decrease PP consumption when S1:Red Petal / Blue Ocean / White Snow / Yellow Moon / Green Leaf / Black Shadow Flash are active.", - effect_jp: "花・海・葉・月・雪・影のいずれかが発動中、PP自然回復は減少するがPP消費量は低下する。" - }, - "LD0T": { - name_en: "S4:Raising Pursuit", - name_jp: "S4:累加追撃", - effect_en: "When you hit with a PA/Tech, boosts damage of the next PA/Tech based on the damage you deal in the next 4 seconds.", - effect_jp: "PA・テクニックの命中後4秒間の与ダメージ量に応じて、次に命中したPA・テクニックに追加ダメージが発生。(上限25万、リキャスト10秒)" - }, - "LD0U": { - name_en: "S4:Pursuing Eclipse", - name_jp: "S4:追蝕の巧", - effect_en: "Boosts critical hit rate by 50% against enemies affected by Jellen, Weak Bullet or a status effect.", - effect_jp: "状態異常、ジェルン、ウィークバレットが発動中のエネミーへのクリティカル率が50%上昇する。" - }, - "LD0V": { - name_en: "S4:Cursed Rainbow", - name_jp: "S4:六色の災転", - effect_en: "While Petal, Ocean, Leaf, Moon, Snow or Shadow Flash is active: Recovers 500 HP each time you take 500 or more damage at once.", - effect_jp: "花・海・葉・月・雪・影のいずれかが発動中一度に500以上のダメージを受けるとHPが500回復する。" - }, - "LD0W": { - name_en: "S4:Colossal Radiance", - name_jp: "S4:強闘輝与", - effect_en: "Recovers 40 PP every 10 seconds when there is a boss nearby.", - effect_jp: "一定の範囲内に強敵が居る場合10秒ごとにPPが40回復。" - }, - "LD0X": { - name_en: "S4:Evasion Training", - name_jp: "S4:回避訓練", - effect_en: "Perform an evasive maneuver when the two circles overlap to gain \"Successful Dodge (Counter)\" status.If you do not evade, recover 5% HP.", - effect_jp: "二つの円が重なる際に回避すると「回避成功」状態となる。回避しなかった場合はHPを5%回復する。" - }, - "LD0Y": { - name_en: "S4:Radiant Eclipse", - name_jp: "S4:追蝕輝剰", - effect_en: "Increases active PP recovery by 60% when attacking an enemy affectedw by a Status Effect, Jellen, or Weak Bullet.", - effect_jp: "状態異常、ジェルン、ウィークバレット効果が発生中のエネミー攻撃時、PP回復量が60%上昇。" - }, - "LD0Z": { - name_en: "S4:Shared Ruin", - name_jp: "S4:滅域分与", - effect_en: "You and your party
recover HP and PP
when an enemy dies
within range.", - effect_jp: "一定の範囲内でエネミーが死亡した時PTメンバーと自身のHPとPPを回復。" - }, - "LE01": { - name_en: "S5:Release Parry", - name_jp: "S5:瞬護解放", - effect_en: "Performance changes when Just Guarding with a Weapon Action. Sword only.", - effect_jp: "武器アクションによるジャストガードで性能が変化する。大剣のみ有効。" - }, - "LE02": { - name_en: "S5:Unrivaled Parry", - name_jp: "S5:瞬護無双", - effect_en: "Consume no Gear for 15s after performing a Just Guard. Increase Power by 2%. Wired Lance only.", - effect_jp: "ジャストガード成功時15秒間ギア消費なし。威力2%上昇。自在槍限定。" - }, - "LE03": { - name_en: "S5:Rushing Bolt", - name_jp: "S5:瞬駆突貫", - effect_en: "Inflict damage while running. Unleash a shockwave attack when you stop running. Increase Power by 2%. Partizan only.", - effect_jp: "ダッシュ状態時接触した敵にダメージ。ダッシュの停止時衝撃波が発生。威力2%上昇。長槍限定。" - }, - "LE04": { - name_en: "S5:Shining Cyclone", - name_jp: "S5:輝境の旋", - effect_en: "PP recovery and consumption changes when your maximum PP falls below 50%. Twin Daggers only.", - effect_jp: "PP50%を境にPPの消費量と回復速度が変化。双小剣限定。" - }, - "LE05": { - name_en: "S5:Evasive Barrage", - name_jp: "S5:巧避連撃", - effect_en: "Boost Gear Gauge and unleash a counterattack upon successfully blocking an attack with DS Wind Parrying.Increase Power by 2%. Double Saber only.", - effect_jp: "DSウィンドパリング成功時、ギアが上昇し強力な連撃で切り刻む。威力上昇2%。両剣限定。" - }, - "LE06": { - name_en: "S5:Evasive Meteor", - name_jp: "S5:巧避巨拳", - effect_en: "Successfully evade an attack with Sway to summon a giant fist. Increase Power by 2%. Knuckles only.", - effect_jp: "スウェーで回避成功時特大の拳を落とす。威力2%上昇。鋼拳限定。" - }, - "LE07": { - name_en: "S5:Hangeki Edge", - name_jp: "S5:反撃鋭刃", - effect_en: "Increase the damage of Counter by 15%. Restore Braver Gear Gauge to its maximum value when you successfully perform Katana Counter.Increase Power by 2%. Katana only.", - effect_jp: "カウンター威力が上昇。ブレイバーでのカウンター成功時ギアが最大まで上昇。威力2%上昇。抜剣限定。" - }, - "LE08": { - name_en: "S5:Thundering Pursuit", - name_jp: "S5:雷光追撃", - effect_en: "When using a PA, lightning-charged Photon Blades are generated. (Power: ?%). Dual Blades only.", - effect_jp: "PAを使用すると雷光を纏ったフォトンの追撃が発生。飛翔剣限定。" - }, - "LE09": { - name_en: "S5:Fiery End", - name_jp: "S5:烈終焉弾", - effect_en: "Enhance the performance of End Attract with a one minute Recast. Recast resets upon successfully evading an attack with Dive Roll. Increase Power by 2%. Assault Rifle only.", - effect_jp: "エンドアトラクト強化と同時にリキャスト発生。ダイブロール回避成功時リキャスト時間短縮。威力2%上昇。長銃限定。" - }, - "LE0A": { - name_en: "S5:Fiery Zero", - name_jp: "S5:烈零射砲", - effect_en: "Enhance the performance of Zero Distance with a one minute Recast. Recast resets upon successfully evading an attack with Dive Roll. Increase Power by 2%. Launcher only.", - effect_jp: "ゼロディスタンス強化と同時にリキャスト発生。ダイブロール回避成功時リキャスト時間短縮。威力2%上昇。大砲限定。" - }, - "LE0B": { - name_en: "S5:Bright Escape", - name_jp: "S5:巧避輝与", - effect_en: "Successfully evade an attack with Hero Step or Stylish Roll to restore PP. Effect is negated if damage is taken.Twin Machineguns only.", - effect_jp: "SロールかHrステップで回避成功時PP回復効果。被ダメージで効果消失。双機銃限定。" - }, - "LE0C": { - name_en: "S5:Auxiliary Arrow", - name_jp: "S5:追射剛矢", - effect_en: "Produces a Chase Arrow when a PA (except Banish Arrow) hits an enemy. Boosts the power of this ability's Chase Arrow for 15 seconds after successfully dodging an attack with Step.Bullet Bow only.", - effect_jp: "バニッシュアロウ以外のPA命中時、追撃が発生。ステップ回避成功後にPA命中後15秒間追撃が強化。強弓限定。" - }, - "LE0D": { - name_en: "S5:Calming Bullet", - name_jp: "S5:静心杖弾", - effect_en: "Enhance the performance of Normal Attacks and increase the damage of Rod Shoot by 100%. Rod only.", - effect_jp: "通常攻撃性能が強化されロッドシュートの威力が100%上昇する。長杖限定。" - }, - "LE0E": { - name_en: "S5:Speedy Support", - name_jp: "S5:急速補助", - effect_en: "Shorten the charge time of Support Techniques. The power of Zondeel is reduced. Talis only.", - effect_jp: "補助テクニックのチャージ時間を短縮。ゾンディールの威力減少。導具限定。" - }, - "LE0F": { - name_en: "S5:Calming Shockwave", - name_jp: "S5:静心衝杖", - effect_en: "Generates a wave attack on the third Normal Attack. Increase Power by 2%. Wand only.", - effect_jp: "通常攻撃の3段目に衝撃波が発生。威力が2%上昇。短杖限定。" - }, - "LE0G": { - name_en: "S5:Rhythmic Pursuer", - name_jp: "S5:追災律動", - effect_en: "Boost the potency of Elemental Burst by 30% and automatically activate Elemental Burst when using a Photon Art.Jet Boots only.", - effect_jp: "エレメンタルバーストの威力が30%上昇しPA派生攻撃時自動的に発動する。魔装脚限定。" - }, - "LE0H": { - name_en: "S5:Mysterious Intent", - name_jp: "S5:妙の巧志", - effect_en: "Increase Critical Hit Rate by 20%. On a Critical Hit, deal an additional 2% damage and recover 1% of damage dealt as HP (30 MAX).", - effect_jp: "クリティカル率が20%上昇。発生時に威力2%上昇、与ダメージの1%をHP回復(上限30)" - }, - "LE0I": { - name_en: "S5:Anthesis Cultivation", - name_jp: "S5:錬成萌花", - effect_en: "Doubles the effects of Special Abilities.", - effect_jp: "特殊能力のステータス変化を2倍にする。" - }, - "LE98": { - name_en: "S5:Instant Invocation", - name_jp: "S5:錬成萌花", - effect_en: "Technique damage is
decreased by 40%, but
using the same
Technique with a JA
substantially
decreases charge
time.", - effect_jp: "テクニックの与ダメージが常時40%減少するがテクニック使用後に同属性テクニックJAでチャージ時間大幅短縮。" - }, - "LE0J": { - name_en: "S5:Vigorous Response", - name_jp: "S5:錬成萌花", - effect_en: "Grants a bonus when
your max HP is at
1000. Gain additional
bonuses per 500 max
HP over. Maximum
bonuses are reached
when max HP is at
3000.", - effect_jp: "最大HP1000から追加効果が発動しHPが500増加ごとに追加効果が発生する。追加効果最大値3000" - }, - "LE0K": { - name_en: "S5:Tethered Eclipse", - name_jp: "S5:錬成萌花", - effect_en: "Boosts damage by 3%
against enemies
inflicted with a
status effect. Also
gives a chance to
inflict Bind by 40%.", - effect_jp: "状態異常中のエネミーに対して威力が3%上昇し40%の確率でバインド状態にする。" - }, - "LE97": { - name_en: "S5:Angelic Respite", - name_jp: "S5:槍機天悠", - effect_en: "At maximum gear, no gear is consumed while airborne. Increase Power by 2%. Partizan only.", - effect_jp: "ギア最大時、空中ではギアを消費しなくなる。威力2%上昇。長槍限定。" - }, - "LF0A": { - name_en: "S6:Heroic Howl", - name_jp: "S6:英雄咆哮", - effect_en: "Enhances Hero Boost. Increases the rate that Hero Boosts's damage boost increases. No effect if using weapon with \"Heroic Victory\".", - effect_jp: "ヒーローブースト強化。威力増加速度が上昇。「英雄の凱歌」が優先され併用不可。" - }, - "LF0B": { - name_en: "S6:Soaring Ballet", - name_jp: "S6:翔機天舞", - effect_en: "Bouncer weapon Gear fills while standing still. No effect if using weapon with \"Angelic Guidance\".", - effect_jp: "バウンサー武器のギアが滞空状態時に上昇。「聖鳥の導き」が優先され併用不可。" - }, - "LF0C": { - name_en: "S6:Guardian's Essence", - name_jp: "S6:機魂の守護", - effect_en: "Hunter weapon and Katana Gear fills while Guarding. No effect if using weapon with \"Zephyr's Edge\".", - effect_jp: "ハンター武器・カタナのギアがガード中に上昇。「風視の太刀」が優先され併用不可。" - }, - "LF0D": { - name_en: "S6:Ironclad Illness", - name_jp: "S6:癒蝕頑強", - effect_en: "Become massive for 60 seconds after becoming affected by a status.", - effect_jp: "状態異常になってから60秒間、頑強になる。" - }, - "LF0E": { - name_en: "S6:Wise Skill", - name_jp: "S6:妙技の巧", - effect_en: "Increases your critical hit rate by 15%.", - effect_jp: "クリティカル率が15%上昇する。" - }, - "LF0F": { - name_en: "S6:Guardian Armor", - name_jp: "S6:守護の備", - effect_en: "Reduces damage taken by 7%.", - effect_jp: "被ダメージを7%軽減。" - }, - "LF0G": { - name_en: "S6:S-ATK Up", - name_jp: "S6:打撃上昇", - effect_en: "S-ATK(+30)", - effect_jp: "打撃力(+30)" - }, - "LF0H": { - name_en: "S6:R-ATK Up", - name_jp: "S6:射撃上昇", - effect_en: "R-ATK(+30)", - effect_jp: "射撃力(+30)" - }, - "LF0I": { - name_en: "S6:T-ATK Up", - name_jp: "S6:法撃上昇", - effect_en: "T-ATK(+30)", - effect_jp: "法撃力(+30)" - }, - "LF0J": { - name_en: "S6:HP Up", - name_jp: "S6:活器上昇", - effect_en: "HP(+40)", - effect_jp: "HP(+40)" - }, - "LF0K": { - name_en: "S6:PP Up", - name_jp: "S6:輝器上昇", - effect_en: "PP(+4)", - effect_jp: "PP(+4)" - }, - "LF0L": { - name_en: "S6:Brilliant Ruin", - name_jp: "S6:滅域輝与", - effect_en: "Recover 5 PP when an enemy near you is defeated.", - effect_jp: "一定の範囲内でエネミーが死亡した時、PPが回復する。" - }, - "LF0M": { - name_en: "S6:Readying Guard", - name_jp: "S6:守護乱備", - effect_en: "Gain a 10% chance to reduce damage by 70%.", - effect_jp: "10%の確率で被ダメージを70%軽減。" - }, - "LF0N": { - name_en: "S6:Angelic Wings", - name_jp: "S6:翔天の翼", - effect_en: "Increases Jump Power.", - effect_jp: "ジャンプ力が上昇する。" - }, - "LF0O": { - name_en: "S6:Long Night Star", - name_jp: "S6:長夜の明星", - effect_en: "Reduce Etoile Boost's decay per second by 50%.", - effect_jp: "エトワールブーストの秒間軽減減少率を50%緩和する。" - }, - "LF0P": { - name_en: "S6:Evasion Whistle", - name_jp: "S6:回避の口笛", - effect_en: "Dodging will cause your pet to return back to you.", - effect_jp: "回避行動に合わせてペットが戻ってくる。" - }, - "LF0Q": { - name_en: "S6:Battle Readiness", - name_jp: "S6:修羅の備", - effect_en: "When your HP is at 50% or lower, damage is reduced by 40%. Resets after a brief cooldown.", - effect_jp: "HPが50%以下の時3秒間、被ダメージを40%軽減する。発動後リキャスト発生。" - }, - "LF0S": { - name_en: "S6:Overlimit", - name_jp: "S6:超限活器", - effect_en: "Boosts maximum HP by
50% while Limit Break
is active.", - effect_jp: "リミットブレイク発動中最大HPが50%上昇する。" - }, - "LG0A": { - name_en: "S7:Glowing Grace", - name_jp: "S7:輝静の恵", - effect_en: "Recovers 4 PP per second when standing still for longer than 1 second.", - effect_jp: "1秒間静止状態が続いた時、ppが1秒ごとに4回復。" - }, - "LG0B": { - name_en: "S7:S-ATK Up", - name_jp: "S7:打撃上昇", - effect_en: "S-ATK(+30)", - effect_jp: "打撃力(+30)" - }, - "LG0C": { - name_en: "S7:R-ATK Up", - name_jp: "S7:射撃上昇", - effect_en: "R-ATK(+30)", - effect_jp: "射撃力(+30)" - }, - "LG0D": { - name_en: "S7:T-ATK Up", - name_jp: "S7:法撃上昇", - effect_en: "T-ATK(+30)", - effect_jp: "法撃力(+30)" - }, - "LG0E": { - name_en: "S7:HP Up", - name_jp: "S7:活器上昇", - effect_en: "HP(+40)", - effect_jp: "HP(+40)" - }, - "LG0F": { - name_en: "S7:PP Up", - name_jp: "S7:輝器上昇", - effect_en: "PP(+4)", - effect_jp: "PP(+4)" - }, - "LG0G": { - name_en: "S7:S-Atk Up 2", - name_jp: "S7:打撃上昇2", - effect_en: "S-ATK(+50)", - effect_jp: "打撃力(+50)" - }, - "LG0H": { - name_en: "S7:R-ATK Up 2", - name_jp: "S7:射撃上昇2", - effect_en: "R-ATK(+50)", - effect_jp: "射撃力(+50)" - }, - "LG0I": { - name_en: "S7:T-ATK Up 2", - name_jp: "S7:法撃上昇2", - effect_en: "T-ATK(+50)", - effect_jp: "法撃力(+50)" - }, - "LG0J": { - name_en: "S7:Attack Up", - name_jp: "S7:攻撃上昇", - effect_en: "S-ATK(+25),R-ATK(+25),T-ATK(+25)", - effect_jp: "打撃力(+25),射撃力(+25),法撃力(+25)" - }, - "LG0K": { - name_en: "S7:Attack Up 2", - name_jp: "S7:攻撃上昇2", - effect_en: "S-ATK(+45),R-ATK(+45),T-ATK(+45)", - effect_jp: "打撃力(+45),射撃力(+45),法撃力(+45)" - }, - "LG0L": { - name_en: "S7:Zenith Impact", - name_jp: "S7:瞬撃の極", - effect_en: "Gain a 10% chance to stun the enemy with a Just Attack.", - effect_jp: "ジャストアタック時に10%の確率で対象をスタンさせる。" - }, - "LG0M": { - name_en: "S7:Increased Efficiency", - name_jp: "S7:薬効増大", - effect_en: "Boost the effect of recovery items by 30%.", - effect_jp: "回復アイテムの効果を30%上昇させる。" - }, - "LG0N": { - name_en: "S7:Mind Merge", - name_jp: "S7:以心伝心", - effect_en: "Automatically answers Sympathy requests during Alter Ego. No effect if using weapon with \"Glance of Darkness\".", - effect_jp: "アルターエゴ発動中ペットシンパシーの要求に自動支援を行う。「闇の一瞥」が優先され併用不可。" - }, - "LG0O": { - name_en: "S7:Sentinel's Gift", - name_jp: "S7:法護の与", - effect_en: "Upon a successful
Tech Charge Parry,
recover 5% HP and 10 PP.", - effect_jp: "テックCパリング成功時HPを5%回復しPPを10回復。" - }, - "LH0A": { - name_en: "S8:Sky Dance's Boon", - name_jp: "S8:舞空の援", - effect_en: "Activates Shifta and Deband every 10 seconds when you stay in the air for longer than 2 seconds.", - effect_jp: "2秒間、滞空状態が続くと、10秒間ごとにシフタ、デバンド発動。" - }, - "LH0B": { - name_en: "S8:Strong Potency", - name_jp: "S8:服薬強身", - effect_en: "Makes you temporarily invincible after drinking a -mate item.", - effect_jp: "自身でメイト系アイテム使用時、一定時間無敵。" - }, - "LH0C": { - name_en: "S8:S-ATK Up", - name_jp: "S8:打撃上昇", - effect_en: "S-ATK(+30)", - effect_jp: "打撃力(+30)" - }, - "LH0D": { - name_en: "S8:R-ATK Up", - name_jp: "S8:射撃上昇", - effect_en: "R-ATK(+30)", - effect_jp: "射撃力(+30)" - }, - "LH0E": { - name_en: "S8:T-ATK Up", - name_jp: "S8:法撃上昇", - effect_en: "T-ATK(+30)", - effect_jp: "法撃力(+30)" - }, - "LH0F": { - name_en: "S8:HP Up", - name_jp: "S8:活器上昇", - effect_en: "HP(+40)", - effect_jp: "HP(+40)" - }, - "LH0G": { - name_en: "S8:PP Up", - name_jp: "S8:輝器上昇", - effect_en: "PP(+4)", - effect_jp: "PP(+4)" - }, - "LH0H": { - name_en: "S8:HP Up 2", - name_jp: "S8:活器上昇2", - effect_en: "HP(+60)", - effect_jp: "HP(+60)" - }, - "LH0I": { - name_en: "S8:PP Up 2", - name_jp: "S8:輝器上昇2", - effect_en: "PP(+6)", - effect_jp: "PP(+6)" - }, - "LH0J": { - name_en: "S8:High-Minded", - name_jp: "S8:一念滞空", - effect_en: "Reduce falling speed while charging a Technique in mid-air.", - effect_jp: "空中でテクニックをチャージ中に落下速度が遅くなる。" - }, - "OA01": { - name_en: "Mutation I", - name_jp: "ミューテーションⅠ", - effect_en: "S-ATK(+10),
R-ATK(+10),
T-ATK(+10),
HP(+10)", - effect_jp: "打撃力(+10),
射撃力(+10),
,法撃力(+10)
HP(+10)" - }, - "OA02": { - name_en: "Mutation II", - name_jp: "ミューテーションⅡ", - effect_en: "S-ATK(+15),
R-ATK(+15),
T-ATK(+15),
HP(+15)", - effect_jp: "打撃力(+15),
射撃力(+15),
,法撃力(+15)
HP(+15)" - }, - "RA11": { - name_en: "Gunne Soul", - name_jp: "グンネ・ソール", - effect_en: "S-ATK(+15),
HP(+45)", - effect_jp: "打撃力(+15),
HP(+45)" - }, - "RA15": { - name_en: "Zigmor Soul", - name_jp: "ジグモル・ソール", - effect_en: "S-ATK(+15),
PP(+4)", - effect_jp: "打撃力(+15),
PP(+4)" - }, - "RA21": { - name_en: "Vol Soul", - name_jp: "ヴォル・ソール", - effect_en: "S-ATK(+30),
HP(+20)", - effect_jp: "打撃力(+30),
HP(+20)" - }, - "RA22": { - name_en: "Gwana Soul", - name_jp: "グワナ・ソール", - effect_en: "S-ATK(+30),
HP(+10),
PP(+2)", - effect_jp: "打撃力(+30),
HP(+10),
PP(+2)" - }, - "RA23": { - name_en: "Quartz Soul", - name_jp: "クォーツ・ソール", - effect_en: "S-ATK(+30),
PP(+3)", - effect_jp: "打撃力(+30),
PP(+3)" - }, - "RA31": { - name_en: "Deadleon Soul", - name_jp: "デッドリオン・ソール", - effect_en: "S-ATK(+35),
DEX(+5),
HP(+30)", - effect_jp: "打撃力(+35),
技量(+5),
HP(+30)" - }, - "RA32": { - name_en: "Leone Soul", - name_jp: "レオーネ・ソール", - effect_en: "S-ATK(+35),
DEX(+5),
HP(+20),
PP(+1)", - effect_jp: "打撃力(+35),
技量(+5),
HP(+20),
PP(+1)" - }, - "RA33": { - name_en: "Bayari Soul", - name_jp: "ベーアリ・ソール", - effect_en: "S-ATK(+35),
DEX(+5),
PP(+3)", - effect_jp: "打撃力(+35),
技量(+5),
PP(+3)" - }, - "RB11": { - name_en: "Idetta Soul", - name_jp: "イーデッタ・ソール", - effect_en: "R-ATK(+15),
HP(+45)", - effect_jp: "射撃力(+15),
HP(+45)" - }, - "RB15": { - name_en: "Madu Soul", - name_jp: "マドゥ・ソール", - effect_en: "R-ATK(+15),
PP(+4)", - effect_jp: "射撃力(+15),
PP(+4)" - }, - "RB21": { - name_en: "Ra\'nsa Soul", - name_jp: "ランサ・ソール", - effect_en: "R-ATK(+30),
HP(+20)", - effect_jp: "射撃力(+30),
HP(+20)" - }, - "RB22": { - name_en: "Fang Soul", - name_jp: "ファング・ソール", - effect_en: "R-ATK(+30),
HP(+10),
PP(+2)", - effect_jp: "射撃力(+30),
HP(+10),
PP(+2)" - }, - "RB23": { - name_en: "Mizer Soul", - name_jp: "マイザー・ソール", - effect_en: "R-ATK(+30),
PP(+3)", - effect_jp: "射撃力(+30),
PP(+3)" - }, - "RB31": { - name_en: "Leopard Soul", - name_jp: "レオパード・ソール", - effect_en: "R-ATK(+35),
DEX(+5),
HP(+30)", - effect_jp: "射撃力(+35),
技量(+5),
HP(+30)" - }, - "RB32": { - name_en: "Siorg Soul", - name_jp: "ジオーグ・ソール", - effect_en: "R-ATK(+35),
DEX(+5),
HP(+20),
PP(+1)", - effect_jp: "射撃力(+35),
技量(+5),
HP(+20),
PP(+1)" - }, - "RB33": { - name_en: "Greuzoras Soul", - name_jp: "グリュゾラス・ソール", - effect_en: "R-ATK(+35),
DEX(+5),
PP(+3)", - effect_jp: "射撃力(+35),
技量(+5),
PP(+3)" - }, - "RC11": { - name_en: "Jhadu Soul", - name_jp: "ジャドゥ・ソール", - effect_en: "T-ATK(+15),
HP(+45)", - effect_jp: "法撃力(+15),
HP(+45)" - }, - "RC13": { - name_en: "Nepto Soul", - name_jp: "ネプト・ソール", - effect_en: "T-ATK(+15),
PP(+4)", - effect_jp: "法撃力(+15),
PP(+4)" - }, - "RC21": { - name_en: "Ragne Soul", - name_jp: "ラグネ・ソール", - effect_en: "T-ATK(+30),
HP(+20)", - effect_jp: "法撃力(+30),
HP(+20)" - }, - "RC22": { - name_en: "Wolga Soul", - name_jp: "ウォルガ・ソール", - effect_en: "T-ATK(+30),
HP(+10),
PP(+2)", - effect_jp: "法撃力(+30),
HP(+10),
PP(+2)" - }, - "RC23": { - name_en: "Elder Soul", - name_jp: "エルダー・ソール", - effect_en: "T-ATK(+30),
PP(+3)", - effect_jp: "法撃力(+30),
PP(+3)" - }, - "RC31": { - name_en: "Diabo Soul", - name_jp: "ディアボ・ソール", - effect_en: "T-ATK(+35),
DEX(+5),
HP(+30)", - effect_jp: "法撃力(+35),
技量(+5),
HP(+30)" - }, - "RC32": { - name_en: "Duvals Soul", - name_jp: "ドゥバルス・ソール", - effect_en: "T-ATK(+35),
DEX(+5),
HP(+20),
PP(+1)", - effect_jp: "法撃力(+35),
技量(+5),
HP(+20),
PP(+1)" - }, - "RC33": { - name_en: "Guranz Soul", - name_jp: "グランゾ・ソール", - effect_en: "T-ATK(+35),
DEX(+5),
PP(+3)", - effect_jp: "法撃力(+35),
技量(+5),
PP(+3)" - }, - "RE13": { - name_en: "Nyau Soul", - name_jp: "ニャウ・ソール", - effect_en: "DEX(+15),
PP(+4)", - effect_jp: "技量(+15),
PP(+4)" - }, - "RE21": { - name_en: "Signo Soul", - name_jp: "シグノ・ソール", - effect_en: "DEX(+30),
HP(+20),
PP(+1)", - effect_jp: "技量(+30),
HP(+20),
PP(+1)" - }, - "RE22": { - name_en: "Chrome Soul", - name_jp: "クローム・ソール", - effect_en: "DEX(+30),
HP(+10),
PP(+3)", - effect_jp: "技量(+30),
HP(+10),
PP(+3)" - }, - "RE23": { - name_en: "Rappy Soul", - name_jp: "ラッピー・ソール", - effect_en: "DEX(+30),
PP(+4)", - effect_jp: "技量(+30),
PP(+4)" - }, - "RE51": { - name_en: "Sinow Soul", - name_jp: "シノワ・ソール", - effect_en: "S-ATK(+5),
DEX(+30),
HP(+25)
PP(+2)", - effect_jp: "打撃力(+5),
技量(+30),
HP(+25)
PP(+2)" - }, - "RH21": { - name_en: "Snow Soul", - name_jp: "スノウ・ソール", - effect_en: "S-DEF(+30),
HP(+20),
PP(+1)", - effect_jp: "打撃防御(+30),
HP(+20),
PP(+1)" - }, - "RH22": { - name_en: "Rockbear Soul", - name_jp: "ロックベア・ソール", - effect_en: "S-DEF(+30),
HP(+10),
PP(+3)", - effect_jp: "打撃防御(+30),
HP(+10),
PP(+3)" - }, - "RH23": { - name_en: "Ex Soul", - name_jp: "エクス・ソール", - effect_en: "S-DEF(+30),
PP(+4)", - effect_jp: "打撃防御(+30),
PP(+4)" - }, - "RI21": { - name_en: "Malmo Soul", - name_jp: "マルモ・ソール", - effect_en: "R-DEF(+30),
HP(+20),
PP(+1)", - effect_jp: "射撃防御(+30),
HP(+20),
PP(+1)" - }, - "RI22": { - name_en: "Persona Soul", - name_jp: "ペルソナ・ソール", - effect_en: "R-DEF(+30),
HP(+10),
PP(+3)", - effect_jp: "射撃防御(+30),
HP(+10),
PP(+3)" - }, - "RI23": { - name_en: "Vardha Soul", - name_jp: "ヴァーダー・ソール", - effect_en: "R-DEF(+30),
PP(+4)", - effect_jp: "射撃防御(+30),
PP(+4)" - }, - "RJ21": { - name_en: "Cater Soul", - name_jp: "キャタ・ソール", - effect_en: "T-DEF(+30),
HP(+20),
PP(+1)", - effect_jp: "法撃防御(+30),
HP(+20),
PP(+1)" - }, - "RJ22": { - name_en: "Shrayda Soul", - name_jp: "シュレイダ・ソール", - effect_en: "T-DEF(+30),
HP(+10),
PP(+3)", - effect_jp: "法撃防御(+30),
HP(+10),
PP(+3)" - }, - "RJ23": { - name_en: "Goron Soul", - name_jp: "ゴロン・ソール", - effect_en: "T-DEF(+30),
PP(+4)", - effect_jp: "法撃防御(+30),
PP(+4)" - }, - "ROA1": { - name_en: "Org Soul", - name_jp: "オルグ・ソール", - effect_en: "S-ATK(+20),
R-ATK(+20),
HP(+10)", - effect_jp: "打撃力(+20),
射撃力(+20),
HP(+10)" - }, - "ROA2": { - name_en: "Meduna Soul", - name_jp: "メデューナ・ソール", - effect_en: "S-ATK(+20),
R-ATK(+20),
HP(+5),
PP(+1)", - effect_jp: "打撃力(+20),
射撃力(+20),
HP(+5),
PP(+1)" - }, - "ROA3": { - name_en: "Soma Soul", - name_jp: "ソーマ・ソール", - effect_en: "S-ATK(+20),
R-ATK(+20),
PP(+2)", - effect_jp: "打撃力(+20),
射撃力(+20),
PP(+2)" - }, - "ROC1": { - name_en: "Ringa Soul", - name_jp: "リンガ・ソール", - effect_en: "S-ATK(+20),
T-ATK(+20),
HP(+10)", - effect_jp: "打撃力(+20),
法撃力(+20),
HP(+10)" - }, - "ROC2": { - name_en: "Loser Soul", - name_jp: "ルーサー・ソール", - effect_en: "S-ATK(+20),
T-ATK(+20),
HP(+5),
PP(+1)", - effect_jp: "打撃力(+20),
法撃力(+20),
HP(+5),
PP(+1)" - }, - "ROC3": { - name_en: "Malluda Soul", - name_jp: "マリューダ・ソール", - effect_en: "S-ATK(+20),
T-ATK(+20),
PP(+2)", - effect_jp: "打撃力(+20),
法撃力(+20),
PP(+2)" - }, - "ROE1": { - name_en: "Bal Soul", - name_jp: "バル・ソール", - effect_en: "R-ATK(+20),
T-ATK(+20),
HP(+10)", - effect_jp: "射撃力(+20),
法撃力(+20),
HP(+10)" - }, - "ROE2": { - name_en: "Vibrace Soul", - name_jp: "ビブラス・ソール", - effect_en: "R-ATK(+20),
T-ATK(+20),
HP(+5),
PP(+1)", - effect_jp: "射撃力(+20),
法撃力(+20),
HP(+5),
PP(+1)" - }, - "ROE3": { - name_en: "Tagami Kazuchi Soul", - name_jp: "タガミカヅチ・ソール", - effect_en: "R-ATK(+20),
T-ATK(+20),
PP(+2)", - effect_jp: "射撃力(+20),
法撃力(+20),
PP(+2)" - }, - "ROG5": { - name_en: "Lili Soul", - name_jp: "リーリー・ソール", - effect_en: "S-ATK(+20),
S-DEF(+20),
HP(+20)", - effect_jp: "打撃力(+20),HP(+20)" - }, - "RP05": { - name_en: "Cougar Soul", - name_jp: "クーガー・ソール", - effect_en: "S-ATK(+15),
R-ATK(+15),
T-ATK(+15),
DEX(+15),
HP(+10),
PP(+2)", - effect_jp: "打撃力(+15),
射撃力(+15),
法撃力(+15),
技量(+15),
HP(+10),
PP(+2)" - }, - "RP10": { - name_en: "Gryphon Soul", - name_jp: "グリフォン・ソール", - effect_en: "S-ATK(+15),
R-ATK(+15),
T-ATK(+15),
DEX(+15),
HP(+5),
PP(+3)", - effect_jp: "打撃力(+15),
射撃力(+15),
法撃力(+15),
技量(+15),
HP(+5),
PP(+3)" - }, - "RP15": { - name_en: "Knight Gear Soul", - name_jp: "ナイトギア・ソール", - effect_en: "S-ATK(+15),
R-ATK(+15),
T-ATK(+15),
DEX(+15),
PP(+4)", - effect_jp: "打撃力(+15),
射撃力(+15),
法撃力(+15),
技量(+15),
PP(+4)" - }, - "RP22": { - name_en: "Izane Kazuchi Soul", - name_jp: "イザネカヅチ・ソール", - effect_en: "S-ATK(+20),
R-ATK(+20),
T-ATK(+20),
PP(+2)", - effect_jp: "打撃力(+20),
射撃力(+20),
法撃力(+20),
PP(+2)" - }, - "RP25": { - name_en: "Anga Soul", - name_jp: "アンガ・ソール", - effect_en: "S-ATK(+20),
R-ATK(+20),
T-ATK(+20),
PP(+4)", - effect_jp: "打撃力(+20),
射撃力(+20),
法撃力(+20),
PP(+4)" - }, - "RP55": { - name_en: "Apprentice Soul", - name_jp: "アプレンティス・ソール", - effect_en: "S-ATK(+40),
R-ATK(+40),
T-ATK(+40)", - effect_jp: "打撃力(+40),
射撃力(+40),
法撃力(+40)" - }, - "RPA5": { - name_en: "Magatsu Soul", - name_jp: "マガツ・ソール", - effect_en: "S-DEF(+15),
R-DEF(+15),
T-DEF(+15),
HP(+30),
PP(+3)", - effect_jp: "打撃防御(+15),
射撃防御(+15),
法撃防御(+15),
HP(+30),
PP(+3)" - }, - "RQ01": { - name_en: "Double Soul", - name_jp: "ダブル・ソール", - effect_en: "HP(+40),
PP(+3)", - effect_jp: "HP(+40),
PP(+3)" - }, - "RZ01": { - name_en: "Darkness Soul", - name_jp: "ダークネス・ソール", - effect_en: "ALL(+15),
HP(+15),
PP(+2)", - effect_jp: "ALL(+15),
HP(+15),
PP(+2)" - }, - "SA01": { - name_en: "Astral Soul", - name_jp: "アストラル・ソール", - effect_en: "ALL(+35),
HP(+35),
PP(+5)", - effect_jp: "ALL(+35),
HP(+35),
PP(+5)" - }, - "SA11": { - name_en: "Ether Soul", - name_jp: "エーテル・ソール", - effect_en: "ALL(+15),
HP(+15),
PP(+2)", - effect_jp: "ALL(+15),
HP(+15),
PP(+2)" - }, - "SB01": { - name_en: "Toh\'oh Soul", - name_jp: "トウオウ・ソール", - effect_en: "ALL(+10)", - effect_jp: "ALL(+10)" - }, - "SB02": { - name_en: "Full Vegas Soul", - name_jp: "フルベガス・ソール", - effect_en: "S-ATK(+15),
R-ATK(+15),
T-ATK(+15)", - effect_jp: "打撃力(+15),
射撃力(+15),
法撃力(+15)" - }, - "SB03": { - name_en: "Escarde Soul", - name_jp: "エスカード・ソール", - effect_en: "S-ATK(+10),
R-ATK(+10),
T-ATK(+10),
DEX(+20)", - effect_jp: "打撃力(+10),
射撃力(+10),
法撃力(+10),
技量(+20)" - }, - "SB04": { - name_en: "Fabula Soul", - name_jp: "ファーブラ・ソール", - effect_en: "S-ATK(+10),
R-ATK(+10),
T-ATK(+10),
HP(+20)", - effect_jp: "打撃力(+10),
射撃力(+10),
法撃力(+10),
HP(+20)" - }, - "SB05": { - name_en: "Historia Soul", - name_jp: "イストリア・ソール", - effect_en: "S-DEF(+25),
R-DEF(+25),
T-DEF(+25),
HP(+30),
PP(+2)", - effect_jp: "打撃防御(+25),
射撃防御(+25),
法撃防御(+25),
HP(+30),
PP(+2)" - }, - "SH10": { - name_en: "Act The Soul", - name_jp: "アクト・ジ・ソール", - effect_en: "S-ATK(+35),
PP(+3)", - effect_jp: "打撃力(+35),
PP(+3)" - }, - "SH20": { - name_en: "Till The Soul", - name_jp: "ティル・ジ・ソール", - effect_en: "R-ATK(+35),
PP(+3)", - effect_jp: "射撃力(+35),
PP(+3)" - }, - "SH30": { - name_en: "Magi The Soul", - name_jp: "マギー・ジ・ソール", - effect_en: "T-ATK(+35),
PP(+3)", - effect_jp: "法撃力(+35),
PP(+3)" - }, - "SH40": { - name_en: "Ares The Soul", - name_jp: "アレス・ジ・ソール", - effect_en: "S-ATK(+25),
R-ATK(+25),
T-ATK(+25),
HP(+35),
PP(+3)", - effect_jp: "打撃力(+25),
射撃力(+25),
法撃力(+25),
HP(+35),
PP(+3)" - }, - "SI01": { - name_en: "Ex Act Soul", - name_jp: "イクスアクト・ソール", - effect_en: "S-ATK(+30), S-DEF(+20), R-DEF(+20), T-DEF(+20), HP(+20), PP(+2)", - effect_jp: "打撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)" - }, - "SI02": { - name_en: "Ex Till Soul", - name_jp: "イクスティル・ソール", - effect_en: "R-ATK(+30), S-DEF(+20), R-DEF(+20), T-DEF(+20), HP(+20), PP(+2)", - effect_jp: "射撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)" - }, - "SI03": { - name_en: "Ex Magi Soul", - name_jp: "イクスマギー・ソール", - effect_en: "T-ATK(+30), S-DEF(+20), R-DEF(+20), T-DEF(+20), HP(+20), PP(+2)", - effect_jp: "法撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)" - }, - "SI04": { - name_en: "Ex Ares Soul", - name_jp: "イクスアレス・ソール", - effect_en: "S-ATK(+20), R-ATK(+20), T-ATK(+20), S-DEF(+20), R-DEF(+20), T-DEF(+20), HP(+50), PP(+2)", - effect_jp: "打撃力(+20),射撃力(+20),法撃力(+20),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+50),PP(+2)" - }, - "TA01": { - name_en: "Stigma", - name_jp: "スティグマ", - effect_en: "DEX(+20),
PP(+5)", - effect_jp: "技量(+20),
PP(+5)" - }, - "TB01": { - name_en: "Vinculum", - name_jp: "ウィンクルム", - effect_en: "S-ATK(+20),
R-ATK(+20),
T-ATK(+20)", - effect_jp: "打撃力(+20),
射撃力(+20),
法撃力(+20)" - }, - "TC01": { - name_en: "Modulator", - name_jp: "モデュレイター", - effect_en: "S-ATK(+30),
R-ATK(+30),
T-ATK(+30)", - effect_jp: "打撃力(+30),
射撃力(+30),
法撃力(+30)" - }, - "TL01": { - name_en: "ARKS Max", - name_jp: "アクス・MAX", - effect_en: "S-ATK(+25),
R-ATK(+25),
T-ATK(+25)", - effect_jp: "打撃力(+25),
射撃力(+25),
法撃力(+25)" - }, - "TG02": { - name_en: "Yamato Factor", - name_jp: "ヤマト・ファクター", - effect_en: "S-ATK(+10),
R-ATK(+20),
T-ATK(+10),
HP(+20),
PP(+1)", - effect_jp: "打撃力(+10),
射撃力(+20),
法撃力(+10),
HP(+20),
PP(+1)" - }, - "TG03": { - name_en: "Mother Factor", - name_jp: "マザー・ファクター", - effect_en: "S-ATK(+10),
R-ATK(+10),
T-ATK(+20),
HP(+20),
PP(+1)", - effect_jp: "打撃力(+10),
射撃力(+10),
法撃力(+20),
HP(+20),
PP(+1)" - }, - "TG04": { - name_en: "Deus Factor", - name_jp: "デウス・ファクター", - effect_en: "S-ATK(+20),
R-ATK(+10),
T-ATK(+10),
HP(+20),
PP(+1)", - effect_jp: "打撃力(+20),
射撃力(+10),
法撃力(+10),
HP(+20),
PP(+1)" - }, - "TG31": { - name_en: "Ether Factor", - name_jp: "エーテル・ファクター", - effect_en: "ALL(+30),
HP(+10),
PP(+6)", - effect_jp: "ALL(+30),
HP(+10),
PP(+6)" - }, - "TK01": { - name_en: "Omega Reverie", - name_jp: "オメガ・レヴリー", - effect_en: "S-ATK(+15),
R-ATK(+15),
T-ATK(+15),
HP(+20),
PP(+1)", - effect_jp: "打撃力(+15),
射撃力(+15),
法撃力(+15),
HP(+20),
PP(+1)" - }, - "TK02": { - name_en: "Elder Reverie", - name_jp: "エルダー・レヴリー", - effect_en: "S-ATK(+40),
R-ATK(+20),
T-ATK(+20),
PP(-2)", - effect_jp: "打撃力(+40),
射撃力(+20),
法撃力(+20),
PP(-2)" - }, - "TK03": { - name_en: "Loser Reverie", - name_jp: "ルーサー・レヴリー", - effect_en: "S-ATK(+20),
R-ATK(+20),
T-ATK(+40),
HP(-20)", - effect_jp: "打撃力(+20),
射撃力(+20),
法撃力(+40),
HP(-20)" - }, - "TK04": { - name_en: "Apprezina Reverie", - name_jp: "アプレジナ・レヴリー", - effect_en: "S-ATK(+20),
R-ATK(+40),
T-ATK(+20),
HP(-10),
PP(-1)", - effect_jp: "打撃力(+20),
射撃力(+40),
法撃力(+20),
HP(-10),
PP(-1)" - }, - "TK05": { - name_en: "Double Reverie", - name_jp: "ダブル・レヴリー", - effect_en: "S-ATK(-20),
R-ATK(-20),
T-ATK(-20),
HP(+50),
PP(+5)", - effect_jp: "打撃力(-20),
射撃力(-20),
法撃力(-20),
HP(+50),
PP(+5)" - }, - "TK06": { - name_en: "Persona Reverie", - name_jp: "ペルソナ・レヴリー", - effect_en: "S-ATK(+40),R-ATK(+40),T-ATK(+40),S-DEF(-20),R-DEF(-20),T-DEF(-20)", - effect_jp: "打撃力(+40),射撃力(+40),法撃力(+40),打撃防御(-20),射撃防御(-20),法撃防御(-20)" - }, - "TK10": { - name_en: "Mana Reverie", - name_jp: "マナ・レヴリー", - effect_en: "S-ATK(+50),R-ATK(+50),T-ATK(+50),HP(+20),PP(+4)", - effect_jp: "打撃力(+50),射撃力(+50),法撃力(+50),HP(+20),PP(+4)" - }, - "TJ01": { - name_en: "Omega Memoria", - name_jp: "オメガ・メモリア", - effect_en: "ALL(+15),
HP(+15),
PP(+2)", - effect_jp: "ALL(+15),
HP(+15),
PP(+2)" - }, - "TE01": { - name_en: "Returner I", - name_jp: "リターナーⅠ", - effect_en: "ALL(+3),
HP(+3),
PP(+1)", - effect_jp: "ALL(+3),
HP(+3),
PP(+1)" - }, - "TE02": { - name_en: "Returner II", - name_jp: "リターナーⅡ", - effect_en: "ALL(+5),
HP(+5),
PP(+2)", - effect_jp: "ALL(+5),
HP(+5),
PP(+2)" - }, - "TE03": { - name_en: "Returner III", - name_jp: "リターナーⅢ", - effect_en: "ALL(+10),
HP(+10),
PP(+3)", - effect_jp: "ALL(+10),
HP(+10),
PP(+3)" - }, - "TE04": { - name_en: "Returner IV", - name_jp: "リターナーⅣ", - effect_en: "ALL(+15),
HP(+15),
PP(+4)", - effect_jp: "ALL(+15),
HP(+15),
PP(+4)" - }, - "TE05": { - name_en: "Returner V", - name_jp: "リターナーⅤ", - effect_en: "ALL(+30),
HP(+30),
PP(+5)", - effect_jp: "ALL(+30),
HP(+30),
PP(+5)" - }, - "TM01": { - name_en: "Crack I", - name_jp: "クラックI", - effect_en: "S-ATK(+3), R-ATK(+3), T-ATK(+3), S-DEF(+5), R-DEF(+5), T-DEF(+5), HP(+5), PP(+1)", - effect_jp: "打撃力(+3),射撃力(+3),法撃力(+3),打撃防御(+5),射撃防御(+5),法撃防御(+5),HP(+5),PP(+1)" - }, - "TM02": { - name_en: "Crack II", - name_jp: "クラックII", - effect_en: "S-ATK(+5), R-ATK(+5), T-ATK(+5), S-DEF(+10), R-DEF(+10), T-DEF(+10), HP(+10), PP(+1)", - effect_jp: "打撃力(+5),射撃力(+5),法撃力(+5),打撃防御(+10),射撃防御(+10),法撃防御(+10),HP(+10),PP(+1)" - }, - "TM03": { - name_en: "Crack III", - name_jp: "クラックIII", - effect_en: "S-ATK(+10), R-ATK(+10), T-ATK(+10), S-DEF(+15), R-DEF(+15), T-DEF(+15), HP(+15), PP(+1)", - effect_jp: "打撃力(+10),射撃力(+10),法撃力(+10),打撃防御(+15),射撃防御(+15),法撃防御(+15),HP(+15),PP(+1)" - }, - "TM04": { - name_en: "Crack IV", - name_jp: "クラックIV", - effect_en: "S-ATK(+15), R-ATK(+15), T-ATK(+15), S-DEF(+30), R-DEF(+30), T-DEF(+30), HP(+30), PP(+2)", - effect_jp: "打撃力(+15),射撃力(+15),法撃力(+15),打撃防御(+30),射撃防御(+30),法撃防御(+30),HP(+30),PP(+2)" - }, - "TM05": { - name_en: "Crack V", - name_jp: "クラックV", - effect_en: "S-ATK(+30), R-ATK(+30), T-ATK(+30), S-DEF(+50), R-DEF(+50), T-DEF(+50), HP(+50), PP(+2)", - effect_jp: "打撃力(+30),射撃力(+30),法撃力(+30),打撃防御(+50),射撃防御(+50),法撃防御(+50),HP(+50),PP(+2)" - }, - "TN01": { - name_en: "Ange Glare", - name_jp: "アンジュール・グレア", - effect_en: "S-ATK(+30), S-DEF(+40), R-DEF(+20), T-DEF(+20)", - effect_jp: "打撃力(+30),打撃防御(+40),射撃防御(+20),法撃防御(+20)" - }, - "TN02": { - name_en: "Veluge Glare", - name_jp: "べルージュ・グレア", - effect_en: "R-ATK(+30), S-DEF(+20), R-DEF(+40), T-DEF(+20)", - effect_jp: "射撃力(+30),打撃防御(+20),射撃防御(+40),法撃防御(+20)" - }, - "TN03": { - name_en: "Dominus Glare", - name_jp: "ドゥミヌス・グレア", - effect_en: "T-ATK(+30), S-DEF(+20), R-DEF(+20), T-DEF(+40)", - effect_jp: "法撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+40)" - }, - "TN04": { - name_en: "Fordruss Glare", - name_jp: "フォードルス・グレア", - effect_en: "S-DEF(+35), R-DEF(+35), T-DEF(+35), HP(+40), PP(+4)", - effect_jp: "打撃防御(+35),射撃防御(+35),法撃防御(+35),HP(+40),PP(+4)" - }, - "TN05": { - name_en: "Execour Glare", - name_jp: "エクゼクル・グレア", - effect_en: "S-ATK(+20), R-ATK(+20), T-ATK(+20), S-DEF(+50), R-DEF(+50), T-DEF(+50)", - effect_jp: "打撃力(+20),射撃力(+20),法撃力(+20),打撃防御(+50),射撃防御(+50),法撃防御(+50)" - }, - "TN06": { - name_en: "Mitra Glare", - name_jp: "ミトラ・グレア", - effect_en: "S-ATK(+30), R-ATK(+30), S-DEF(+20), R-DEF(+20), T-DEF(+20), HP(+20), PP(+2)", - effect_jp: "打撃力(+30),射撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)" - }, - "TN07": { - name_en: "Varuna Glare", - name_jp: "ヴァルナ・グレア", - effect_en: "S-ATK(+30), T-ATK(+30), S-DEF(+20), R-DEF(+20), T-DEF(+20), HP(+20), PP(+2)", - effect_jp: "打撃力(+30),法撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)" - }, - "TF01": { - name_en: "Spirita Alpha", - name_jp: "スピリタ・アルファ", - effect_en: "DEX(+30),
PP(+3)", - effect_jp: "技量(+30),
PP(+3)" - }, - "TI01": { - name_en: "Necky Smile", - name_jp: "ネッキー・スマイル", - effect_en: "S-ATK(+5),
R-ATK(+5),
T-ATK(+5),
PP(+2)", - effect_jp: "打撃力(+5),
射撃力(+5),
法撃力(+5),
PP(+2)" - }, - "TH01": { - name_en: "Doom Break", - name_jp: "ドゥームブレイクⅠ", - effect_en: "S-ATK(+15),
R-ATK(+15),
T-ATK(+15),
PP(+2)", - effect_jp: "打撃力(+15),
射撃力(+15),
法撃力(+15),
PP(+2)" - }, - "TH02": { - name_en: "Doom Break 2", - name_jp: "ドゥームブレイクⅡ", - effect_en: "S-ATK(+25),
R-ATK(+25),
T-ATK(+25),
PP(+3)", - effect_jp: "打撃力(+25),
射撃力(+25),
法撃力(+25),
PP(+3)" - }, - "TH03": { - name_en: "Doom Break 3", - name_jp: "ドゥームブレイクⅢ", - effect_en: "S-ATK(+30),
R-ATK(+30),
T-ATK(+30),
PP(+4)", - effect_jp: "打撃力(+30),
射撃力(+30),
法撃力(+30),
PP(+4)" - }, - "LP01": { - name_en: "Lesser Power I", - name_jp: "レッサー・パワーⅠ", - effect_en: "S-ATK(+5)", - effect_jp: "打撃力(+5)" - }, - "LP02": { - name_en: "Lesser Power II", - name_jp: "レッサー・パワーⅡ", - effect_en: "S-ATK(+15)", - effect_jp: "打撃力(+15)" - }, - "LP03": { - name_en: "Lesser Power III", - name_jp: "レッサー・パワーⅢ", - effect_en: "S-ATK(+25)", - effect_jp: "打撃力(+25)" - }, - "LP04": { - name_en: "Lesser Power IV", - name_jp: "レッサー・パワーⅣ", - effect_en: "S-ATK(+30)", - effect_jp: "打撃力(+30)" - }, - "LP05": { - name_en: "Lesser Power V", - name_jp: "レッサー・パワーⅤ", - effect_en: "S-ATK(+35)", - effect_jp: "打撃力(+35)" - }, - "LS01": { - name_en: "Lesser Shoot I", - name_jp: "レッサー・シュートⅠ", - effect_en: "R-ATK(+5)", - effect_jp: "射撃力(+5)" - }, - "LS02": { - name_en: "Lesser Shoot II", - name_jp: "レッサー・シュートⅡ", - effect_en: "R-ATK(+15)", - effect_jp: "射撃力(+15)" - }, - "LS03": { - name_en: "Lesser Shoot III", - name_jp: "レッサー・シュートⅢ", - effect_en: "R-ATK(+25)", - effect_jp: "射撃力(+25)" - }, - "LS04": { - name_en: "Lesser Shoot IV", - name_jp: "レッサー・シュートⅣ", - effect_en: "R-ATK(+30)", - effect_jp: "射撃力(+30)" - }, - "LS05": { - name_en: "Lesser Shoot V", - name_jp: "レッサー・シュートⅤ", - effect_en: "R-ATK(+35)", - effect_jp: "射撃力(+35)" - }, - "LT01": { - name_en: "Lesser Technique I", - name_jp: "レッサー・テクニックⅠ", - effect_en: "T-ATK(+5)", - effect_jp: "法撃力(+5)" - }, - "LT02": { - name_en: "Lesser Technique II", - name_jp: "レッサー・テクニックⅡ", - effect_en: "T-ATK(+15)", - effect_jp: "法撃力(+15)" - }, - "LT03": { - name_en: "Lesser Technique III", - name_jp: "レッサー・テクニックⅢ", - effect_en: "T-ATK(+25)", - effect_jp: "法撃力(+25)" - }, - "LT04": { - name_en: "Lesser Technique IV", - name_jp: "レッサー・テクニックⅣ", - effect_en: "T-ATK(+30)", - effect_jp: "法撃力(+30)" - }, - "LT05": { - name_en: "Lesser Technique V", - name_jp: "レッサー・テクニックⅤ", - effect_en: "T-ATK(+35)", - effect_jp: "法撃力(+35)" - }, - "LM01": { - name_en: "Lesser Stamina I", - name_jp: "レッサー・スタミナⅠ", - effect_en: "HP(+15)", - effect_jp: "HP(+15)" - }, - "LM02": { - name_en: "Lesser Stamina II", - name_jp: "レッサー・スタミナⅡ", - effect_en: "HP(+35)", - effect_jp: "HP(+35)" - }, - "LM03": { - name_en: "Lesser Stamina III", - name_jp: "レッサー・スタミナⅢ", - effect_en: "HP(+45)", - effect_jp: "HP(+45)" - }, - "LM04": { - name_en: "Lesser Stamina IV", - name_jp: "レッサー・スタミナⅣ", - effect_en: "HP(+55)", - effect_jp: "HP(+55)" - }, - "LM05": { - name_en: "Lesser Stamina V", - name_jp: "レッサー・スタミナⅤ", - effect_en: "HP(+65)", - effect_jp: "HP(+65)" - }, - "LR01": { - name_en: "Lesser Spirita I", - name_jp: "レッサー・スピリタⅠ", - effect_en: "PP(+1)", - effect_jp: "PP(+1)" - }, - "LR02": { - name_en: "Lesser Spirita II", - name_jp: "レッサー・スピリタⅡ", - effect_en: "PP(+2)", - effect_jp: "PP(+2)" - }, - "LR03": { - name_en: "Lesser Spirita III", - name_jp: "レッサー・スピリタⅢ", - effect_en: "PP(+3)", - effect_jp: "PP(+3)" - }, - "LR04": { - name_en: "Lesser Spirita IV", - name_jp: "レッサー・スピリタⅣ", - effect_en: "PP(+4)", - effect_jp: "PP(+4)" - }, - "LR05": { - name_en: "Lesser Spirita V", - name_jp: "レッサー・スピリタⅤ", - effect_en: "PP(+5)", - effect_jp: "PP(+5)" - }, - "LP06": { - name_en: "EV Power HP", - name_jp: "EV・パワーHP", - effect_en: "S-ATK(+35),
HP(+60)", - effect_jp: "打撃力(+35),
HP(+60)" - }, - "LP07": { - name_en: "EV Power PP", - name_jp: "EV・パワーPP", - effect_en: "S-ATK(+35),
PP(+4)", - effect_jp: "打撃力(+35),
PP(+4)" - }, - "LS06": { - name_en: "EV Shoot HP", - name_jp: "EV・シュートHP", - effect_en: "R-ATK(+35),
HP(+60)", - effect_jp: "射撃力(+35),
HP(+60)" - }, - "LS07": { - name_en: "EV Shoot PP", - name_jp: "EV・シュートPP", - effect_en: "R-ATK(+35),
PP(+4)", - effect_jp: "射撃力(+35),
PP(+4)" - }, - "LT06": { - name_en: "EV Technique HP", - name_jp: "EV・テクニックHP", - effect_en: "T-ATK(+35),
HP(+60)", - effect_jp: "法撃力(+35),
HP(+60)" - }, - "LT07": { - name_en: "EV Technique PP", - name_jp: "EV・テクニックPP", - effect_en: "T-ATK(+35),
PP(+4)", - effect_jp: "法撃力(+35),
PP(+4)" - }, - "TD01": { - name_en: "Lovey Fever", - name_jp: "ラヴィ・フィーバー", - effect_en: "S-ATK(+10),
DEX(+5),
HP(+10)", - effect_jp: "打撃力(+10),
技量(+5),
HP(+10)" - }, - "TD02": { - name_en: "Egg Fever", - name_jp: "エグ・フィーバー", - effect_en: "R-ATK(+10),
DEX(+5),
HP(+10)", - effect_jp: "射撃力(+10),
技量(+5),
HP(+10)" - }, - "TD03": { - name_en: "Frog Fever", - name_jp: "フログ・フィーバー", - effect_en: "T-ATK(+10),
DEX(+5),
HP(+10)", - effect_jp: "法撃力(+10),
技量(+5),
HP(+10)" - }, - "TD04": { - name_en: "Love Fever", - name_jp: "ラブ・フィーバー", - effect_en: "S-ATK(+10),
DEX(+5),
PP(+2)", - effect_jp: "打撃力(+10),
技量(+5),
PP(+2)" - }, - "TD05": { - name_en: "St. Fever", - name_jp: "セント・フィーバー", - effect_en: "R-ATK(+10),
DEX(+5),
PP(+2)", - effect_jp: "射撃力(+10),
技量(+5),
PP(+2)" - }, - "TD06": { - name_en: "Latan Fever", - name_jp: "ラタン・フィーバー", - effect_en: "T-ATK(+10),
DEX(+5),
PP(+2)", - effect_jp: "法撃力(+10),
技量(+5),
PP(+2)" - }, - "TD07": { - name_en: "Summer Fever", - name_jp: "サマー・フィーバー", - effect_en: "T-ATK(+10),
DEX(+5),
HP(+5),
PP(+1)", - effect_jp: "法撃力(+10),
技量(+5),
HP(+5),
PP(+1)" - }, - "TD08": { - name_en: "Ceremo Fever", - name_jp: "セレモ・フィーバー", - effect_en: "S-ATK(+10),
DEX(+5),
HP(+5),
PP(+1)", - effect_jp: "打撃力(+10),
技量(+5),
HP(+5),
PP(+1)" - }, - "TD09": { - name_en: "Noiya Fever", - name_jp: "ノイヤ・フィーバー", - effect_en: "R-ATK(+10),
DEX(+5),
HP(+5),
PP(+1)", - effect_jp: "射撃力(+10),
技量(+5),
HP(+5),
PP(+1" - }, - "TD0A": { - name_en: "Torokuro Fever", - name_jp: "トロクロ・フィーバー", - effect_en: "DEX(+15),
HP(+5),
PP(+1)", - effect_jp: "技量(+15),
HP(+5),
PP(+1)" - }, - "TD0B": { - name_en: "Sakura Fever", - name_jp: "サクラ・フィーバー", - effect_en: "S-DEF(+10),
DEX(+5),
HP(+5),
PP(+1)", - effect_jp: "打撃防御(+10),
技量(+5),
HP(+5),
PP(+1)" - }, - "TD0C": { - name_en: "Sonic Fever", - name_jp: "ソニック・フィーバー", - effect_en: "S-ATK(+10),
R-DEF(+10),
HP(+5),
PP(+1)", - effect_jp: "打撃力(+10),
射撃防御(+10),
HP(+5),
PP(+1)" - }, - "TD0D": { - name_en: "Sansan Fever", - name_jp: "サンサン・フィーバー", - effect_en: "S-ATK(+5),
R-ATK(+5),
T-ATK(+5),
HP(+5),
PP(+1)", - effect_jp: "打撃力(+5),
射撃力(+5),
法撃力(+5),
HP(+5),
PP(+1)" - }, - "TD0E": { - name_en: "Luna Fever", - name_jp: "ルーナ・フィーバー", - effect_en: "T-ATK(+10),
HP(+10),
PP(+1)", - effect_jp: "法撃力(+10),
HP(+10),
PP(+1)" - }, - "TD0F": { - name_en: "ARKS Fever", - name_jp: "アクス・フィーバー", - effect_en: "S-ATK(+5),
R-ATK(+5),
T-ATK(+5),
DEX(+5),
PP(+5)", - effect_jp: "打撃力(+5),
射撃力(+5),
法撃力(+5),
技量(+5),
PP(+5)" - }, - "UA01": { - name_en: "Flict Arma", - name_jp: "フリクト・アルマ", - effect_en: "S-ATK(+20),
PP(+3)", - effect_jp: "打撃力(+20),
PP(+3)" - }, - "UA11": { - name_en: "Flict Tiro", - name_jp: "フリクト・ティロ", - effect_en: "R-ATK(+20),
PP(+3)", - effect_jp: "射撃力(+20),
PP(+3)" - }, - "UA21": { - name_en: "Flict Magia", - name_jp: "フリクト・マギア", - effect_en: "T-ATK(+20),
PP(+3)", - effect_jp: "法撃力(+20),
PP(+3)" - }, - "UB01": { - name_en: "Alter Arma", - name_jp: "アルター・アルマ", - effect_en: "S-ATK(+20),
HP(+30)", - effect_jp: "打撃力(+20),
HP(+30)" - }, - "UB11": { - name_en: "Alter Tiro", - name_jp: "アルター・ティロ", - effect_en: "R-ATK(+20),
HP(+30)", - effect_jp: "射撃力(+20),
HP(+30)" - }, - "UB21": { - name_en: "Alter Magia", - name_jp: "アルター・マギア", - effect_en: "T-ATK(+20),
HP(+30)", - effect_jp: "法撃力(+20),
HP(+30)" - }, - "UC01": { - name_en: "Mark Joyo", - name_jp: "マーク・ジョイオ", - effect_en: "S-ATK(+40),
R-ATK(+40),
T-ATK(+40),
HP(+50)", - effect_jp: "打撃力(+40),
射撃力(+40),
法撃力(+40),
HP(+50)" - }, - "UC11": { - name_en: "Mark Couragena", - name_jp: "マーク・カレジナ", - effect_en: "S-ATK(+40),
R-ATK(+40),
T-ATK(+40),
PP(+5)", - effect_jp: "打撃力(+40),
射撃力(+40),
法撃力(+40),
PP(+5)" - }, - "UC21": { - name_en: "Mark Angar", - name_jp: "マーク・アンガル", - effect_en: "S-ATK(+50),
R-ATK(+50),
T-ATK(+50),
DEX(+40)", - effect_jp: "打撃力(+50),
射撃力(+50),
法撃力(+50),
技量(+40)" - }, - "UC31": { - name_en: "Mark Grif", - name_jp: "マーク・グリフ", - effect_en: "S-DEF(+50),
R-DEF(+50),
T-DEF(+50),
HP(+80)", - effect_jp: "打撃防御(+50),
射撃防御(+50),
法撃防御(+50),
HP(+80)" - }, - "ID01": { - name_en: "Divine Will", - name_jp: "ディバインウィル", - effect_en: "S-ATK(+20), R-ATK(+20), T-ATK(+20), PP(+5)", - effect_jp: "打撃力(+20),射撃力(+20),法撃力(+20),PP(+5)" - }, - "ID02": { - name_en: "Divine Order", - name_jp: "ディバイン・オーダー", - effect_en: "S-ATK(+50), R-ATK(+50), T-ATK(+50), HP(+20), PP(+10)", - effect_jp: "打撃力(+50),射撃力(+50),法撃力(+50),HP(+20),PP(+10)" - }, - "IE01": { - name_en: "Exceed Energy", - name_jp: "イクシード・エナジー", - effect_en: "S-ATK(+50), R-ATK(+50), T-ATK(+50), DEX(+20), S-DEF(+20), R-DEF(+20), T-DEF(+20), HP(+20), PP(+5)", - effect_jp: "打撃力(+50),射撃力(+50),法撃力(+50),技量(+20),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+5)" - }, - "YA01": { - name_en: "Sentence Power", - name_jp: "センテンス・パワー", - effect_en: "S-ATK(+20),
PP(+4)", - effect_jp: "打撃力(+20),
PP(+4)" - }, - "YA05": { - name_en: "Sentence Arma", - name_jp: "センテンス・アルマ", - effect_en: "S-ATK(+20),
HP(+20),
PP(+3)", - effect_jp: "打撃力(+20),
HP(+20),
PP(+3)" - }, - "YA11": { - name_en: "Sentence Shoot", - name_jp: "センテンス・シュート", - effect_en: "R-ATK(+20),
PP(+4)", - effect_jp: "射撃力(+20),
PP(+4)" - }, - "YA15": { - name_en: "Sentence Tiro", - name_jp: "センテンス・ティロ", - effect_en: "R-ATK(+20),
HP(+20),
PP(+3)", - effect_jp: "射撃力(+20),
HP(+20),
PP(+3)" - }, - "YA21": { - name_en: "Sentence Tech", - name_jp: "センテンス・テクニック", - effect_en: "T-ATK(+20),
PP(+4)", - effect_jp: "法撃力(+20),
PP(+4)" - }, - "YA25": { - name_en: "Sentence Magia", - name_jp: "センテンス・マギア", - effect_en: "T-ATK(+20),
HP(+20),
PP(+3)", - effect_jp: "法撃力(+20),
HP(+20),
PP(+3)" - }, - "YA31": { - name_en: "Sentence Triple", - name_jp: "センテンス・テクニック", - effect_en: "S-ATK(+30),R-ATK(+30),T-ATK(+30)", - effect_jp: "打撃力(+30),射撃力(+30),法撃力(+30)" - }, - "YB41": { - name_en: "Phrase Reduce", - name_jp: "フレイズ・リデュース", - effect_en: "PP consumption decreases by 4%.", - effect_jp: "PP消費量-4%。" - }, - "YB51": { - name_en: "Phrase Decay", - name_jp: "フレイズ・ディケイ", - effect_en: "Boosts damage inflicted to enemies
affected by Jellen by 5%.", - effect_jp: "ジェルン状態の敵への威力+5%。" - }, - "YB01": { - name_en: "Phrase Recovery", - name_jp: "フレイズ・レスポンス", - effect_en: "+5% PP Recovery Rate.", - effect_jp: "攻撃時PP回復+5%。" - }, - "YB11": { - name_en: "Phrase Weak", - name_jp: "フレイズ・ウィーク", - effect_en: "+2% Elemental Weakness damage.", - effect_jp: "弱点属性威力+2%。" - }, - "YB21": { - name_en: "Phrase Response", - name_jp: "フレイズ・レスポンス", - effect_en: "+5% ATK PP Recovery.", - effect_jp: "攻撃時PP回復+5%。" - }, - "YB31": { - name_en: "Phrase Chase", - name_jp: "フレイズ・チェイス", - effect_en: "+5% damage against enemies with Status Effects.", - effect_jp: "状態異常の敵への威力+5%。" - }, - "VA01": { - name_en: "Lucky Rise I", - name_jp: "ラッキーライズⅠ", - effect_en: "Item Drop Rate +5%.", - effect_jp: "レアドロップ倍率が増加を5%。" - }, - "VA02": { - name_en: "Lucky Rise II", - name_jp: "ラッキーライズⅡ", - effect_en: "Item Drop Rate +7%.", - effect_jp: "レアドロップ倍率が増加を7%。" - }, - "VA03": { - name_en: "Lucky Rise III", - name_jp: "ラッキーライズⅢ", - effect_en: "Item Drop Rate +10%.", - effect_jp: "レアドロップ倍率が増加を10%。" - }, - "VB01": { - name_en: "Meseta Fever I", - name_jp: "メセタフィーバーⅠ", - effect_en: "Meseta Drop Amount +5%.", - effect_jp: "メセタドロップ率が5%増加。" - }, - "VZ02": { - name_en: "Meseta Fever II", - name_jp: "メセタフィーバーⅡ", - effect_en: "Meseta Drop Amount +10%.", - effect_jp: "メセタドロップ率が10%増加。" - }, - "VB03": { - name_en: "Meseta Fever III", - name_jp: "メセタフィーバーⅢ", - effect_en: "Meseta Drop Amount +15%.", - effect_jp: "メセタドロップ率が15%増加。" - }, - "VC01": { - name_en: "EXP Boost I", - name_jp: "EXPブーストⅠ", - effect_en: "Experience Gain +5%.", - effect_jp: "取得する経験値が増加を5%。" - }, - "VC02": { - name_en: "EXP Boost II", - name_jp: "EXPブーストⅡ", - effect_en: "Experience Gain +7%.", - effect_jp: "取得する経験値が増加を7%。" - }, - "VC03": { - name_en: "EXP Boost III", - name_jp: "EXPブーストⅢ", - effect_en: "Experience Gain +10%.", - effect_jp: "取得する経験値が増加を10%。" - }, - "VD01": { - name_en: "Temptation", - name_jp: "テンプテーション", - effect_en: "Item Drop Rate +10%.", - effect_jp: "レアドロップ倍率が増加を10%。" - }, - "VE01": { - name_en: "Another History", - name_jp: "アナザーヒストリー", - effect_en: "Experience Gain +10%.", - effect_jp: "取得する経験値が増加を10%。" - }, - "VF01": { - name_en: "Fresh Sign", - name_jp: "フレッシュ・サイン", - effect_en: "Boost EXP by 30% until Lv30.", - effect_jp: "Lv30に到達するまで取得する経験値が増加するを30%。" - }, - "VH01": { - name_en: "Ultimate Buster", - name_jp: "アルティメットバスター", - effect_en: "Boost damage in Ultimate +10%.", - effect_jp: "世壊種エネミーに与えるダメージが10%上昇。" - }, - "VH11": { - name_en: "Omega Buster", - name_jp: "オメガバスター", - effect_en: "Boosts damage against Demons by 3%.", - effect_jp: "魔物へのダメージは10%増加する。" - }, - "PA01": { - name_en: "Ripper/Ltn. Weak", - name_jp: "リーパー/雷弱点", - effect_en: "Boost damage against enemies weak to Lightning. Effect is reduced as the Weapon Rarity increases.", - effect_jp: "雷弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" - }, - "PB02": { - name_en: "Ripper/Fire Weak", - name_jp: "リーパー/火弱点", - effect_en: "Boost damage against enemies weak to Fire. Effect is reduced as the Weapon Rarity increases.", - effect_jp: "火弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" - }, - "PC03": { - name_en: "Ripper/Ice Weak", - name_jp: "リーパー/氷弱点", - effect_en: "Boost damage against enemies weak to Ice. Effect is reduced as the Weapon Rarity increases.", - effect_jp: "氷弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" - }, - "PD04": { - name_en: "Ripper/Wind Weak", - name_jp: "リーパー/風弱点", - effect_en: "Boost damage against enemies weak to Wind. Effect is reduced as the Weapon Rarity increases.", - effect_jp: "風弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" - }, - "PE05": { - name_en: "Ripper/Light Weak", - name_jp: "リーパー/光弱点", - effect_en: "Boost damage against enemies weak to Light. Effect is reduced as the Weapon Rarity increases.", - effect_jp: "光弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" - }, - "PF06": { - name_en: "Ripper/Dark Weak", - name_jp: "リーパー/闇弱点", - effect_en: "Boost damage against enemies weak to Dark. Effect is reduced as the Weapon Rarity increases.", - effect_jp: "闇弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" - }, - "VQ01": { - name_en: "Slayer/Armor Type", - name_jp: "スレイヤー/機甲種", - effect_en: "Boost damage against Lillipa Mechs. Effect is reduced as the Weapon Rarity increases.", - effect_jp: "機甲種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" - }, - "VQ02": { - name_en: "Slayer/Beast Type", - name_jp: "スレイヤー/野獣種", - effect_en: "Boost damage against Naberius Natives. Effect is reduced as the Weapon Rarity increases.", - effect_jp: "野獣種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" - }, - "PJ13": { - name_en: "Slayer/Ocean Type", - name_jp: "スレイヤー/海王種", - effect_en: "Boost damage against Oceanids. Effect is reduced as the Weapon Rarity increases.", - effect_jp: "海王種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" - }, - "PK14": { - name_en: "Slayer/Kuronite Type", - name_jp: "スレイヤー/黒の民", - effect_en: "Boost damage against Kuronites. Effect is reduced as the Weapon Rarity increases.", - effect_jp: "黒の民のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" - }, - "PL15": { - name_en: "Slayer/Phantoms Type", - name_jp: "スレイヤー/幻創種", - effect_en: "Boost damage against Phantoms. Effect is reduced as the Weapon Rarity increases.", - effect_jp: "幻創種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" - }, - "PM16": { - name_en: "Slayer/Darkers", - name_jp: "スレイヤー/ダーカー", - effect_en: "Boost damage against Darkers. Effect is reduced as the Weapon Rarity increases.", - effect_jp: "ダーカー種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" - }, - "PN17": { - name_en: "Slayer/Dragonkin", - name_jp: "スレイヤー/龍族種", - effect_en: "Boost damage against Dragonkin. Effect is reduced as the Weapon Rarity increases.", - effect_jp: "龍族種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" - }, - "PO18": { - name_en: "Slayer/Luminmech", - name_jp: "スレイヤー/閃機種", - effect_en: "Boost damage against Luminmech. Effect is reduced as the Weapon Rarity increases.", - effect_jp: "閃機種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" - }, - "VJ01": { - name_en: "Soul Catalyst", - name_jp: "ソール・カタリスト", - effect_en: "HP(+10),
PP(+1)", - effect_jp: "HP(+10),
PP(+1)" - }, - "VJ02": { - name_en: "Factor Catalyst", - name_jp: "ファクター・カタリスト", - effect_en: "HP(+10),
PP(+1)", - effect_jp: "HP(+10),
PP(+1)" - }, - "VJ03": { - name_en: "Reverie Catalyst", - name_jp: "レヴリー・カタリスト", - effect_en: "HP(+10),
PP(+1)", - effect_jp: "HP(+10),
PP(+1)" - }, - "VK03": { - name_en: "Polytan Smile", - name_jp: "ポリタン・スマイル", - effect_en: "Adds 25 EXP to NT weapon grinds.", - effect_jp: "新世武器強化時の経験値が25増加する。" - }, - "VK04": { - name_en: "Arkuma Smile", - name_jp: "アークマ・スマイル", - effect_en: "Adds 25 EXP to NT weapon grinds.", - effect_jp: "新世武器強化時の経験値が25増加する。" - }, - "VK01": { - name_en: "Emper Embrace", - name_jp: "エンぺ・エンブレイス", - effect_en: "Adds 90 EXP to NT weapon grinds.", - effect_jp: "新世武器強化時の経験値が90増加する。" - }, - "VO01": { - name_en: "Guidance Trainer", - name_jp: "錬成の導き", - effect_en: "Increase Special Ability Addition success rate by 5%.", - effect_jp: "特殊能力の成功率を5%上昇させる。" - }, - "VK05": { - name_en: "NT Weapon Booster", - name_jp: "NTウェポンブースト", - effect_en: "Adds 800 EXP to NT weapon grinds.", - effect_jp: "新世武器強化時の経験値が800増加する。" - }, - "WA01": { - name_en: "Photon Collect", - name_jp: "フォトンコレクト", - effect_en: "Boosts status effect affix rate.", - effect_jp: "状態異常系特殊能力のランクアップ時に成功率を上昇させる。" - }, - "XA01": { - name_en: "Soul Receptor", - name_jp: "ソールレセプター", - effect_en: "Greatly increases Soul affix rate.", - effect_jp: "ソール系特殊能力の合成成功率を大幅に上昇。" - }, - "XB01": { - name_en: "Extreceptor", - name_jp: "エクストレセプター", - effect_en: "Greatly increases Flict and Alter affix rate.
ALL(+10)", - effect_jp: "アルター・フリクト系と特定の特殊能力の合成成功率を大幅に上昇。
ALL(+10)" - }, - "XC01": { - name_en: "Gift Receptor", - name_jp: "ギフトレセプター", - effect_en: "Allows transfer of Lucky Rise, EXP Boost, and Meseta Fever.", - effect_jp: "ギフト系特殊能力の引き継ぎが可能になる" - }, - "XD01": { - name_en: "Sentence Receptor", - name_jp: "センテンスレセプター", - effect_en: "Boosts transfer of Sentence affixes.
ALL(+10)", - effect_jp: "センテンス系特殊能力の合成成功率を大幅に上昇。
ALL(+10)" - }, - "XE01": { - name_en: "Phrase Receptor", - name_jp: "フレイズレセプター", - effect_en: "Boosts transfer of Phrase affixes.
ALL(+10)", - effect_jp: "フレイズ系特殊能力の合成成功率を大幅に上昇。
ALL(+10)" - }, - "XF01": { - name_en: "Factor Receptor", - name_jp: "ファクターレセプター", - effect_en: "Boosts Factor-type ability transfer rates.
ALL(+10)", - effect_jp: "ファクター系特殊能力の合成成功率を大幅に上昇。
ALL(+10)" - }, - "XG01": { - name_en: "Mark Receptor", - name_jp: "マークレセプター", - effect_en: "Allows transfer Mark-type ability.
ALL(+10)", - effect_jp: "マーク系特殊能力の合成成功率を大幅に上昇。
ALL(+10)" - }, - "XJ01": { - name_en: "Divine Receptor", - name_jp: "ディバインレセプター", - effect_en: "Greatly increases affix rate of Divine-type ability.
ALL(+10)", - effect_jp: "ディバイン系特殊能力の合成成功率を大幅に上昇。
ALL(+10)" - }, - "XH01": { - name_en: "Catalyst Receptor", - name_jp: "カタリストレセプター", - effect_en: "Greatly increases affix rate of Catalyst-type ability.
ALL(+10)", - effect_jp: "カタリスト系特殊能力の合成成功率を大幅に上昇。
ALL(+10)" - }, - "XI30": { - name_en: "Attack Receptor", - name_jp: "アタックレセプター", - effect_en: "Greatly increases affix rate of Power, Shoot, Technique, and Arm.
ALL(+5)", - effect_jp: "パワー・シュート・テクニック系特殊能力の合成成功率を大幅に上昇。
ALL(+5)" - }, - "XI31": { - name_en: "Guard Receptor", - name_jp: "ガードレセプター", - effect_en: "Greatly increases affix rate of Mind, Body, and React.
ALL(+5)", - effect_jp: "マインド・ボディ・リアクト系特殊能力の合成成功率を大幅に上昇。
ALL(+5)" - }, - "XI32": { - name_en: "Photon Receptor", - name_jp: "フォトンレセプター", - effect_en: "Greatly increases affix rate of Stamina and Spirita.
ALL(+5)", - effect_jp: "スタミナ・スピリタ系特殊能力の合成成功率を大幅に上昇。
ALL(+5)" - }, - "XI02": { - name_en: "Stamina Boost", - name_jp: "スタミナ・ブースト", - effect_en: "HP(+45)", - effect_jp: "HP(+45)" - }, - "XI03": { - name_en: "Spirita Boost", - name_jp: "スピリタ・ブースト", - effect_en: "PP(+5)", - effect_jp: "PP(+5)" - }, - "XI04": { - name_en: "Power Boost", - name_jp: "パワー・ブースト", - effect_en: "S-ATK(+25)", - effect_jp: "打撃力(+25)" - }, - "XI05": { - name_en: "Shoot Boost", - name_jp: "シュート・ブースト", - effect_en: "R-ATK(+25)", - effect_jp: "射撃力(+25)" - }, - "XI06": { - name_en: "Technique Boost", - name_jp: "テクニック・ブースト", - effect_en: "T-ATK(+25)", - effect_jp: "法撃力(+25)" - }, - "XI0a": { - name_en: "Tenora Boost", - name_jp: "テノラ・ブースト", - effect_en: "S-ATK(+35)", - effect_jp: "打撃力(+35)" - }, - "XI0b": { - name_en: "GRM Boost", - name_jp: "GRM・ブースト", - effect_en: "R-ATK(+35)", - effect_jp: "射撃力(+35)" - }, - "XI0c": { - name_en: "Yohmei Boost", - name_jp: "ヨウメイ・ブースト", - effect_en: "T-ATK(+35)", - effect_jp: "法撃力(+35)" - }, - "XI10": { - name_en: "Noble Stamina", - name_jp: "ノーブル・スタミナ", - effect_en: "HP(+50),PP(+3)", - effect_jp: "HP(+50),PP(+3)" - }, - "XI14": { - name_en: "Elegant Stamina", - name_jp: "エレガント・スタミナ", - effect_en: "HP(+70),PP(+4)", - effect_jp: "HP(+70),PP(+4)" - }, - "XI51": { - name_en: "Grace Stamina", - name_jp: "グレース・スタミナ", - effect_en: "HP(+80),PP(+5)", - effect_jp: "HP(+80),PP(+5)" - }, - "XI61": { - name_en: "Grand Stamina", - name_jp: "グランド・スタミナ", - effect_en: "HP(+100),PP(+6)", - effect_jp: "HP(+100),PP(+6)" - }, - "XI07": { - name_en: "Noble Power", - name_jp: "ノーブル・パワー", - effect_en: "S-ATK(+30),PP(+3)", - effect_jp: "打撃力(+30),PP(+3)" - }, - "XI11": { - name_en: "Elegant Power", - name_jp: "エレガント・パワー", - effect_en: "S-ATK(+40),PP(+4)", - effect_jp: "打撃力(+40),PP(+4)" - }, - "XI52": { - name_en: "Grace Power", - name_jp: "グレース・パワー", - effect_en: "S-ATK(+50),PP(+5)", - effect_jp: "打撃力(+50),PP(+5)" - }, - "XI62": { - name_en: "Grand Power", - name_jp: "グランド・パワー", - effect_en: "S-ATK(+60),HP(+20),PP(+5)", - effect_jp: "打撃力(+60),HP(+20),PP(+5)" - }, - "XI08": { - name_en: "Noble Shoot", - name_jp: "ノーブル・シュート", - effect_en: "R-ATK(+30),PP(+3)", - effect_jp: "射撃力(+30),PP(+3)" - }, - "XI12": { - name_en: "Elegant Shoot", - name_jp: "エレガント・シュート", - effect_en: "R-ATK(+40),PP(+4)", - effect_jp: "射撃力(+40),PP(+4)" - }, - "XI53": { - name_en: "Grace Shoot", - name_jp: "グレース・シュート", - effect_en: "R-ATK(+50),PP(+5)", - effect_jp: "射撃力(+50),PP(+5)" - }, - "XI63": { - name_en: "Grand Shoot", - name_jp: "グランド・シュート", - effect_en: "R-ATK(+60),HP(+20),PP(+5)", - effect_jp: "射撃力(+60),HP(+20),PP(+5)" - }, - "XI09": { - name_en: "Noble Technique", - name_jp: "ノーブル・テクニック", - effect_en: "T-ATK(+30),PP(+3)", - effect_jp: "法撃力(+30),PP(+3)" - }, - "XI13": { - name_en: "Elegant Technique", - name_jp: "エレガント・テクニック", - effect_en: "T-ATK(+40),PP(+4)", - effect_jp: "法撃力(+40),PP(+4)" - }, - "XI54": { - name_en: "Grace Technique", - name_jp: "グレース・テクニック", - effect_en: "T-ATK(+50),PP(+5)", - effect_jp: "法撃力(+50),PP(+5)" - }, - "XI64": { - name_en: "Grand Technique", - name_jp: "グランド・テクニック", - effect_en: "T-ATK(+60),HP(+20),PP(+5)", - effect_jp: "法撃力(+50),HP(+20),PP(+5)" - }, - "XI60": { - name_en: "Grace Spirita", - name_jp: "グランド・スピリタ", - effect_en: "PP(+15)", - effect_jp: "PP(+15)" - }, - "XI20": { - name_en: "Offense Boost", - name_jp: "オフェンス・ブースト", - effect_en: "S-ATK(+15),R-ATK(+15),T-ATK(+15),DEX(+25),PP(+1)", - effect_jp: "打撃力(+15),射撃力(+15),法撃力(+15),技量(+25),PP(+1)" - }, - "XI22": { - name_en: "Attack Boost", - name_jp: "アタックブースト", - effect_en: "S-ATK(+25),R-ATK(+25),T-ATK(+25),DEX(+40),PP(+3)", - effect_jp: "打撃力(+25),射撃力(+25),法撃力(+25),技量(+40),PP(+3)" - }, - "XI21": { - name_en: "Defense Boost", - name_jp: "ディフェンス・ブースト", - effect_en: "S-DEF(+25),R-DEF(+25),T-DEF(+25),HP(+55),PP(+1)", - effect_jp: "打撃防御(+25),射撃防御(+25),法撃防御(+25),HP(+55),PP(+1)" - }, - "XI23": { - name_en: "Guard Boost", - name_jp: "ガードブースト", - effect_en: "S-DEF(+35),R-DEF(+35),T-DEF(+35),HP(+75),PP(+3)", - effect_jp: "打撃防御(+35),射撃防御(+35),法撃防御(+35),HP(+75),PP(+3)" - }, - "ZA01": { - name_en: "Junk A", - name_jp: "ジャンクA", - effect_en: "100% affix junk", - effect_jp: "100%合成成功率のジャンク。" - }, - "ZB01": { - name_en: "Junk B", - name_jp: "ジャンクB", - effect_en: "100% affix junk", - effect_jp: "100%合成成功率のジャンク。" - }, - "ZC01": { - name_en: "Junk C", - name_jp: "ジャンクC", - effect_en: "100% affix junk", - effect_jp: "100%合成成功率のジャンク。" - }, - "ZD01": { - name_en: "Junk D", - name_jp: "ジャンクD", - effect_en: "100% affix junk", - effect_jp: "100%合成成功率のジャンク。" - }, - "ZE01": { - name_en: "Junk E", - name_jp: "ジャンクE", - effect_en: "100% affix junk", - effect_jp: "100%合成成功率のジャンク。" - }, - "ZF01": { - name_en: "Junk F", - name_jp: "ジャンクF", - effect_en: "100% affix junk", - effect_jp: "100%合成成功率のジャンク。" - }, - "ZG01": { - name_en: "Junk G", - name_jp: "ジャンクG", - effect_en: "100% affix junk", - effect_jp: "100%合成成功率のジャンク。" - }, - "ZH01": { - name_en: "Junk H", - name_jp: "ジャンクH", - effect_en: "100% affix junk", - effect_jp: "100%合成成功率のジャンク。" - }, - "ZI01": { - name_en: "Junk I", - name_jp: "ジャンクI", - effect_en: "100% affix junk", - effect_jp: "100%合成成功率のジャンク。" - }, - "LA99": { - name_en: "S1:Junk", - name_jp: "S1:ジャンク", - effect_en: "Represents any S1 ability.", - effect_jp: "任意のS1能力を表します。" - }, - "LB99": { - name_en: "S2:Junk", - name_jp: "S2:ジャンク", - effect_en: "Represents any S2 ability.", - effect_jp: "任意のS2能力を表します。" - }, - "LC99": { - name_en: "S3:Junk", - name_jp: "S3:ジャンク", - effect_en: "Represents any S3 ability.", - effect_jp: "任意のS3能力を表します。" - }, - "LD99": { - name_en: "S4:Junk", - name_jp: "S4:ジャンク", - effect_en: "Represents any S4 ability.", - effect_jp: "任意のS4能力を表します。" - }, - "LE99": { - name_en: "S5:Junk", - name_jp: "S5:ジャンク", - effect_en: "Represents any S5 ability.", - effect_jp: "任意のS5能力を表します。" - }, - "LF99": { - name_en: "S6:Junk", - name_jp: "S6:ジャンク", - effect_en: "Represents any S6 ability.", - effect_jp: "任意のS6能力を表します。" - }, - "LG99": { - name_en: "S7:Junk", - name_jp: "S7:ジャンク", - effect_en: "Represents any S7 ability.", - effect_jp: "任意のS7能力を表します。" - }, - "LH99": { - name_en: "S8:Junk", - name_jp: "S8:ジャンク", - effect_en: "Represents any S8 ability.", - effect_jp: "任意のS8能力を表します。" - } -}); - -var module = module || undefined -if (module && module.exports) { - module.exports.lang = lang -} +/** + * + * @licstart The following is the entire license notice for the + * JavaScript code in this page. + * + * Copyright (C) 2018 Arthur Malulley B. de O. + * + * + * The JavaScript code in this page is free software: you can + * redistribute it and/or modify it under the terms of the GNU + * General Public License (GNU GPL) as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) + * any later version. The code is distributed WITHOUT ANY WARRANTY; + * without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU GPL for more details. + * + * As additional permission under GNU GPL version 3 section 7, you + * may distribute non-source (e.g., minimized or compacted) forms of + * that code without the copy of the GNU GPL normally required by + * section 4, provided you include this license notice and a URL + * through which recipients can access the Corresponding Source. + * + * @licend The above is the entire license notice + * for the JavaScript code in this page. + * + */ + + //tester + +const lang = Object.freeze({ + "app": { + appTitle: { + en: "PSO2 Affixing Assistant", + jp: "PSO2合成アシスタント" + }, + subHeader: { + en: "How it works:", + jp: "使い方:" + }, + goalFodderTitle: { + en: "GOAL", + jp: "ゴール" + }, + mainFodderTitle: { + en: "Main Fodder", + jp: "主装備" + }, + fodderTitle: { + en: "Fodder", + jp: "装備" + }, + materialTitle: { + en: "Material Fodder", + jp: "材料装備" + }, + affixLabel: { + en: "AFFIX IT", + jp: "合成" + }, + reAffixLabel: { + en: "RE-AFFIX IT", + jp: "再合成" + }, + cannotAffixLabel: { + en: "CANNOT AFFIX", + jp: "塞がり" + }, + transplantLabel: { + en: "TRANSFER IT", + jp: "移植" + }, + reTransplantLabel: { + en: "RE-TRANSFER IT", + jp: "再移植" + }, + cannotTransplantLabel: { + en: "CANNOT TRANSFER", + jp: "移植不可能" + }, + stageSuccessLabel: { + en: "Stage Success", + jp: "ステージの成功" + }, + abilitySuccessSpanTitle: { + en: (rate) => `${rate}% chance of transfering this ability`, + jp: (rate) => `この能力を${rate}%の確率で譲渡する` + }, + stageTransplantCostLabel: { + en: "Stage Transfer Cost", + jp: "ステージ移植費用" + }, + fodderTransplantCostLabel: { + en: "Transfer Cost", + jp: "移植費用" + }, + factorLabel: { + en: "Augment Factor", + jp: "特殊能力因子" + }, + fodderSuccessDivTitle: { + en: "Success in making this equipment", + jp: "この機器の製造に成功" + }, + goalLabel: { + en: "Goal", + jp: "ゴール" + }, + fodderLabel: { + en: "Fodder", + jp: "装備" + }, + fodderSuccessLabel: { + en: "Success", + jp: "成功率" + }, + sameEquipLabel: { + en: "Same Equipment", + jp: "同じ機器" + }, + sameEquipDescription: { + en: "Is fodder made with identical equipment?", + jp: "それは同じ装置で作られていますか?" + }, + rateBoostDescription: { + en: "Is fodder using Affix Boost Item?", + jp: "合成ブーストアイテムが使用されていますか?" + }, + potDescription: { + en: "Does equipment have potential that boosts affixing?", + jp: "装置は合成を促進する 潜在能力を持っていますか?" + }, + boostWeekOption: { + en: (option) => `+${option}% Boost Week`, + jp: (option) => `+${option}%ブーストウィーク` + }, + boostWeekDescription: { + en: "Additional affixing boost from boost week", + jp: "ブースト週間からの追加の固定ブースト" + }, + rateStarsRequest: { + en: "Rate the New Formula?", + jp: "新しい式を評価しますか?" + }, + rateStarsRated: { + en: "Thank You!", + jp: "ありがとう!" + }, + rateStars1AltText: { + en: "Terrible", + jp: "ひどい" + }, + rateStars2AltText: { + en: "Bad", + jp: "悪い" + }, + rateStars4AltText: { + en: "Great", + jp: "良い" + }, + rateStars5AltText: { + en: "Incredible", + jp: "すごい" + }, + shareFormulaTitle: { + en: "Link to This Formula", + jp: "この数式へのリンク" + }, + shareFormulaButton: { + en: "Copy to Clipboard (Long)", + jp: "クリップボードにコピー(長いです)" + }, + shareFormulaButtonShort: { + en: "Copy to Clipboard (Short)", + jp: "クリップボードにコピー(ショート)" + }, + openInSimButton: { + en: "Open in Affix Simulator", + jp: "合成シミュレータで開く" + }, + closeButton: { + en: "Close", + jp: "閉じる" + }, + filterSearchPlaceholder: { + en: "Search affixes..", + jp: "能力を検索する。。" + }, + filterSearchTitle: { + en: "Type in an augment name", + jp: "能力名を入力して" + }, + excludeSearchPlaceholder: { + en: "Exclude affixes (,)", + jp: "能力を除外(、)" + }, + excludeSearchTitle: { + en: "Type in augment names to exclude separated by comma", + jp: "除外する能力名をコンマで区切って入力します" + }, + excludeSearchBtn: { + en: "Toggle to exclude results", + jp: "結果を除外するトグル" + }, + chooseAffixTitle: { + en: "Choose Augments", + jp: "能力を選ぶ" + }, + chooseMethodTitle: { + en: "Choose Method of Making", + jp: "作り方を選ぶ" + }, + reviewTweakTitle: { + en: "Review and Tweak", + jp: "レビューと微調整" + }, + reviewTweakTooltip1: { + en: "Select augments to change places", + jp: "場所を変更する能力を選択する" + }, + reviewTweakTooltip2: { + en: "And press confirm when ready", + jp: "準備ができたら確定を押してください" + }, + transplantTitle: { + en: "Augment Transfer Pass", + jp: "特殊能力移植" + }, + transplantTooltip: { + en: "WARNING: The formula below will cause the Material Fodder to lose some augment slots.", + jp: "警告: 以下の式では、マテリアルフォダーが一部の能力スロットを失います。" + }, + transplantOptionsLabel: { + en: "Transfer Options:", + jp: "移植オプション" + }, + transplantMaterialSlotLabel: { + en: "Material Slot", + jp: "材料のスロット数" + }, + transplantAddAbilityItemLabel: { + en: "Add Augment Item", + jp: "特殊能力追加" + }, + selectButton: { + en: "Select", + jp: "選択する" + }, + cancelButton: { + en: "Cancel", + jp: "キャンセル" + }, + resetButton: { + en: "Reset", + jp: "リセット" + }, + affixingTitle: { + en: "Affixing", + jp: "合成" + }, + reportIssueTitle: { + en: "Uh oh...", + jp: "ええとああ。。。" + }, + reportIssueDescription: { + en: "Something went wrong while building this affixing formula. Would you like to report this problem?", + jp: "この式を作成中に何かがうまくいかなかった。この問題を報告しますか?" + }, + reportIssueButtonLabel: { + en: "Open GitHub Issues Page", + jp: "GitHubの問題ページを開く" + }, + formulaSheetTitle: { + en: "Affixing Formula Sheet", + jp: "合成フォーミュラシート" + }, + affixUse: { + en: (successRate, affixName, choicesString) => `${successRate}% Making ${affixName} with: ${choicesString}`, + jp: (successRate, affixName, choicesString) => `${successRate}%と一緒に${affixName}を作る: ${choicesString}` + }, + wishListTitle: { + en: "Materials Needed", + jp: "必要な材料" + }, + wishListItemDivider: { + en: ', ', + jp: '、' + }, + wishListFactorDescription: { + en: (name) => ` (Augment Factor: ${name})`, + jp: (name) => `(特殊能力因子:${name})` + }, + wishListAbilityItem: { + en: (fodder) => `${fodder.size()}s Fodder: ${fodder.affixes.filter(a => !a.code.startsWith('Z')).length == 0 ? `Any Junk` : fodder.affixes.filter(a => !a.code.startsWith('Z')) + .map(a => lang[a.code].name_en).sort().join(lang.app.wishListItemDivider.en)}`, + jp: (fodder) => `${fodder.size()}スロット装備:${fodder.affixes.filter(a => !a.code.startsWith('Z')).length == 0 ? `ジャンク` : fodder.affixes.filter(a => !a.code.startsWith('Z')) + .map(a => lang[a.code].name_jp).sort().join(lang.app.wishListItemDivider.jp)}` + }, + wishListAbilityDescription: { + en: (amount, description) => `${(amount > 1) ? `(${amount}x) ` : ``}${description}`, + jp: (amount, description) => `${(amount > 1) ? `(${amount}倍)` : ``}${description}` + }, + wishListTransplantCostDescr: { + en: (count) => `${count} Augmentation Transfer Pass${count > 1 ? `es` : ``}`, + jp: (count) => `${count}特殊能力移植パス` + }, + upslottingLabel: { + en: "Affix By Upslotting", + jp: "増加カウントによる合成" + }, + upslottingDescription: { + en: "Using equipment with less slots to make gear with more slots", + jp: "より少ないスロットの装置を使用して、より多くのスロットを備えたギアを作る" + }, + spreadLabel: { + en: "Use All Six Fodders", + jp: "6つの合成スロットをすべて使用する" + }, + spreadDescription: { + en: "Makes it cheaper to produce the intermediary equipment", + jp: "仲介機器を生産するのが安くなる" + }, + trainerLabel: { + en: "Guidance Trainer +5%", + jp: "錬成の導き" + }, + trainerDescription: { + en: "Increases affixing success rate by 5% (it must be in the main fodder)", + jp: "特殊能力の成功率を5%上昇させる(それは主装備の中にある必要があります)" + }, + affixingSelectionTitle: { + en: "Affixing Goal", + jp: "合成目標" + }, + statsViewerTitle: { + en: "Stats", + jp: "状態" + }, + affixChoices: { + en: "Choices", + jp: "選択肢" + }, + affixChoiceLabel: { + en: "Affix", + jp: "合成" + }, + abilityListTitle: { + en: "Augment", + jp: "能力" + }, + abilityFormulasTitle: { + en: "How To Make", + jp: "作成方法" + }, + abilityFormulaUsesTitle: { + en: "Used To Make", + jp: "合成に使用" + }, + warningMsg: { + en: abilities => `WARNING! The following augments can only be transferred via Augmentation Transfer: ${abilities.reduce((a, b, c) => a + (c === 0 ? '' : ', ') + b )}`, + jp: abilities => `警告!以下の能力は、特殊能力移植でのみ譲渡できます:${abilities.reduce((a, b, c) => a + (c === 0 ? '' : '、') + b)}` + }, + cancelButton: { + en: "Cancel", + jp: "取消" + }, + transplantButton: { + en: "Transfer", + jp: "移植" + }, + affixButton: { + en: "Affix", + jp: "合成" + }, + confirmButton: { + en: "Confirm", + jp: "確認" + }, + menuStartNewDescription: { + en: "Check or change the affixing goal", + jp: "合成目標を確定または変更する" + }, + menuWishListDescription: { + en: "View fodders needed", + jp: "必要な装備を見る" + }, + menuFormulaSheetDescription: { + en: "View affixing formula sheet", + jp: "合成式の表示" + }, + menuShareDescription: { + en: "Share the link to this affixing formula", + jp: "この合成式へのリンクを共有する" + }, + menuLanguageDescription: { + en: "Switch languase (japanese/日本語)", + jp: "スイッチランゲージ(英語/English)" + }, + menuThemesDescription: { + en: "Change application theme", + jp: "アプリケーションのテーマを変更する" + }, + menuTargetDescription: { + en: "Display affixing goal", + jp: "合成目標を表示する" + }, + menuBugDescription: { + en: "Report a problem", + jp: "問題を報告" + }, + malulleybovo: { + en: "by malulleybovo", + jp: "malulleybovoから" + } + }, + "filters": { + en: ["All", "MEL Pwr", "RNG Pwr", "TEC Pwr", "PP", "HP", "DEX"], + jp: ["全", "打撃力", "射撃力", "法撃力", "PP", "HP", "技量"] + }, + "statsDisplayOrder": { + en: ["MEL Pwr", "RNG Pwr", "TEC Pwr", "PP", "HP", "DEX", "MEL Def", "RNG Def", "TEC Def"], // Others follow after + jp: ["打撃力", "射撃力", "法撃力", "PP", "HP", "技量", "打撃防御", "射撃防御", "法撃防御"] // Others follow after + }, + "synonyms": { + en: { + "ALL": ["MEL Pwr", "RNG Pwr", "TEC Pwr", "MEL Def", "RNG Def", "TEC Def"], + "All Resist": ["Fire Resist", "Ice Resist", "Lightning Resist", "Wind Resist", "Light Resist", "Dark Resist"] + }, + jp: { + "ALL": ["打撃力", "射撃力", "法撃力", "技量", "打撃防御", "射撃防御", "法撃防御"], + "All Resist": ["炎耐性", "氷耐性", "雷耐性", "風耐性", "光耐性", "闇耐性"] + } + }, + "support": { + "Nothing": { + en: "Nothing", + jp: "無し" + }, + "Augmentation Aid +5%": { + en: "Augmentation Aid +5%", + jp: "能力追加成功率+5%" + }, + "Augmentation Aid +10%": { + en: "Augmentation Aid +10%", + jp: "能力追加成功率+10%" + }, + "Augmentation Aid +20%": { + en: "Augmentation Aid +20%", + jp: "能力追加成功率+20%" + }, + "Augmentation Aid +30%": { + en: "Augmentation Aid +30%", + jp: "能力追加成功率+30%" + }, + "Augmentation Aid +40%": { + en: "Augmentation Aid +40%", + jp: "能力追加成功率+40%" + }, + "Augmentation Aid +45%": { + en: "Augmentation Aid +45%", + jp: "能力追加成功率+45%" + }, + "Augmentation Aid +50%": { + en: "Augmentation Aid +50%", + jp: "能力追加成功率+50%" + }, + "Augmentation Aid +55%": { + en: "Augmentation Aid +55%", + jp: "能力追加成功率+55%" + }, + "Augmentation Aid +60%": { + en: "Augmentation Aid +60%", + jp: "能力追加成功率+60%" + } + }, + "additional": { + "Nothing": { + en: "Nothing", + jp: "無し" + }, + "Add Ability (HP)": { + en: "Add Ability (HP)", + jp: "特殊能力追加(HP)" + }, + "Add Ability (PP)": { + en: "Add Ability (PP)", + jp: "特殊能力追加(PP)" + }, + "Add Ability (MEL Pwr)": { + en: "Add Ability (MEL Pwr)", + jp: "特殊能力追加(打撃)" + }, + "Add Ability (RNG Pwr)": { + en: "Add Ability (RNG Pwr)", + jp: "特殊能力追加(射撃)" + }, + "Add Ability (TEC Pwr)": { + en: "Add Ability (TEC Pwr)", + jp: "特殊能力追加(法撃)" + }, + "Add Ability (Tenora)": { + en: "Add Ability (Tenora)", + jp: "特殊能力追加(テノラ)" + }, + "Add Ability (GRM)": { + en: "Add Ability (GRM)", + jp: "特殊能力追加(GRM)" + }, + "Add Ability (Yohmei)": { + en: "Add Ability (Yohmei)", + jp: "特殊能力追加(ヨウメイ)" + }, + "Add Ability (HP&PP)": { + en: "Add Ability (HP&PP)", + jp: "特殊能力追加(HP&PP)" + }, + "Add Ability (HP&PP/2)": { + en: "Add Ability (HP&PP/2)", + jp: "特殊能力(HP&PP/2)" + }, + "Add Ability (HP&PP/3)": { + en: "Add Ability (HP&PP/3)", + jp: "特殊能力(HP&PP/3)" + }, + "Add Ability (Grand HP)": { + en: "Add Ability (Grand HP)", + jp: "特殊能力(グランドHP)" + }, + "Add Ability (MEL PwrK&PP)": { + en: "Add Ability (MEL Pwr&PP)", + jp: "特殊能力追加(打撃&PP)" + }, + "Add Ability (MEL Pwr&PP/2)": { + en: "Add Ability (MEL Pwr&PP/2)", + jp: "特殊能力(打撃&PP/2)" + }, + "Add Ability (MEL Pwr&PP/3)": { + en: "Add Ability (MEL Pwr&PP/3)", + jp: "特殊能力(打撃&PP/3)" + }, + "Add Ability (Grand P)": { + en: "Add Ability (Grand P)", + jp: "特殊能力(グランドP)" + }, + "Add Ability (RNG Pwr&PP)": { + en: "Add Ability (RNG Pwr&PP)", + jp: "特殊能力追加(射撃&PP)" + }, + "Add Ability (RNG Pwr&PP/2)": { + en: "Add Ability (RNG Pwr&PP/2)", + jp: "特殊能力(射撃&PP/2)" + }, + "Add Ability (RNG Pwr&PP/3)": { + en: "Add Ability (RNG Pwr&PP/3)", + jp: "特殊能力(射撃&PP/3)" + }, + "Add Ability (Grand S)": { + en: "Add Ability (Grand S)", + jp: "特殊能力(グランドS)" + }, + "Add Ability (TEC Pwr&PP)": { + en: "Add Ability (TEC Pwr&PP)", + jp: "特殊能力追加(法撃&PP)" + }, + "Add Ability (TEC Pwr&PP/2)": { + en: "Add Ability (TEC Pwr&PP/2)", + jp: "特殊能力(法撃&PP/2)" + }, + "Add Ability (TEC Pwr&PP/3)": { + en: "Add Ability (TEC Pwr&PP/3)", + jp: "特殊能力(法撃&PP/3)" + }, + "Add Ability (Grand T)": { + en: "Add Ability (Grand T)", + jp: "特殊能力(グランドT)" + }, + "Add Ability (Grand PP)": { + en: "Add Ability (Grand PP)", + jp: "特殊能力(グランドPP)" + }, + "Add Ability (Offense Focus)": { + en: "Add Ability (Offense Focus)", + jp: "特殊能力追加(攻撃総合)" + }, + "Add Ability (Offense Focus/2)": { + en: "Add Ability (Offense Focus/2)", + jp: "特殊能力追加(攻撃総合/2)" + }, + "Add Ability (Defense Focus)": { + en: "Add Ability (Defense Focus)", + jp: "特殊能力追加(防御総合)" + }, + "Add Ability (Defense Focus/2)": { + en: "Add Ability (Defense Focus/2)", + jp: "特殊能力追加(防御総合/2)" + }, + "Add Ability (Attack Inherit)": { + en: "Add Ability (Attack Inherit)", + jp: "特殊能力追加(攻撃継承)" + }, + "Add Ability (Defense Inherit)": { + en: "Add Ability (Defense Inherit)", + jp: "特殊能力追加(防御継承)" + }, + "Add Ability (Photon Inherit)": { + en: "Add Ability (Photon Inherit)", + jp: "特殊能力追加(心身継承)" + }, + "Add Ability (Mark Receptor)": { + en: "Add Ability (Mark Receptor)", + jp: "特殊能力追加(マークレセプター)" + }, + "Add Ability (Divine Receptor)": { + en: "Add Ability (Divine Receptor)", + jp: "特殊能力追加(ディバインレセプター)" + }, + "Add Ability (Catalyst Receptor)": { + en: "Add Ability (Catalyst Receptor)", + jp: "特殊能力追加(カタリストレセプター)" + }, + "Add Ability (Sentence P)": { + en: "Add Ability (Sentence P)", + jp: "特殊能力(センテンスP)" + }, + "Add Ability (Sentence S)": { + en: "Add Ability (Sentence S)", + jp: "特殊能力(センテンスS)" + }, + "Add Ability (Sentence T)": { + en: "Add Ability (Sentence T)", + jp: "特殊能力(センテンスT)" + }, + "Add Ability (Might VI)": { + en: "Add Ability (Might VI)", + jp: "特殊能力(パワーⅥ)" + }, + "Add Ability (Precision VI)": { + en: "Add Ability (Precision VI)", + jp: "特殊能力(シュートⅥ)" + }, + "Add Ability (Casting VI)": { + en: "Add Ability (Casting VI)", + jp: "特殊能力(テクニックⅥ)" + }, + "Add Ability (Mastery IV)": { + en: "Add Ability (Ability IV)", + jp: "特殊能力(アビリティⅣ)" + }, + "Add Ability (Mark Joy)": { + en: "Add Ability (Mark Joy)", + jp: "特殊能力(マーク・ジョイオ)" + }, + "Add Ability (Mark Courage)": { + en: "Add Ability (Mark Courage)", + jp: "特殊能力(マーク・カレジナ)" + }, + "Add Ability (Mark Anger)": { + en: "Add Ability (Mark Anger)", + jp: "特殊能力(マーク・アンガル)" + }, + "Add Ability (Mark Grief)": { + en: "Add Ability (Mark Grief)", + jp: "特殊能力(マーク・グリフ)" + }, + "S1 Add: Photon Reduction 2": { + en: "S1 Add: Photon Reduction 2", + jp: "S1追加:光子縮減2" + }, + "S1 Add: Brilliant Ruin 2": { + en: "S1 Add: Brilliant Ruin 2", + jp: "S1追加:滅域輝与2" + }, + "S1 Add: Flowing Intent": { + en: "S1 Add: Flowing Intent", + jp: "S1追加:時流の志" + }, + "S1 Add: Lethal Intent": { + en: "S1 Add: Lethal Intent", + jp: "S1追加:死中の志" + }, + "S1 Add: Reckless Strike": { + en: "S1 Add: Reckless Strike", + jp: "S1追加:賭死の撃" + }, + "S1 Add: Eclipsing Decay": { + en: "S1 Add: Eclipsing Decay", + jp: "S1追加:失力の蝕" + }, + "S1 Add: Augment Intent": { + en: "S1 Add: Augment Intent", + jp: "S1追加:錬成の志" + }, + "S1 Add: Photon Balance": { + en: "S1 Add: Photon Balance", + jp: "S1追加:光子の秤" + }, + "S1 Add: Collaborator Liberator": { + en: "S1 Add: Collaborator Liberator", + jp: "S1追加:戦友の加護" + }, + "S1 Add: Wise Skill": { + en: "S1 Add: Wise Skill", + jp: "S1追加:妙技の巧" + }, + "S1 Add: Radiating Grace": { + en: "S1 Add: Radiating Grace", + jp: "S1追加:輝勢の恵" + }, + "S1 Add: Skilled Brilliance": { + en: "S1 Add: Skilled Brilliance", + jp: "S1追加:輝充の志" + }, + "S1 Add: Red Petal Flash": { + en: "S1 Add: Red Petal Flash", + jp: "S1追加:花ノ赤閃" + }, + "S1 Add: Blue Ocean Flash": { + en: "S1 Add: Blue Ocean Flash", + jp: "S1追加:海ノ青閃" + }, + "S1 Add: White Snow Flash": { + en: "S1 Add: White Snow Flash", + jp: "S1追加:雪ノ白閃" + }, + "S1 Add: Yellow Moon Flash": { + en: "S1 Add: Yellow Moon Flash", + jp: "S1追加:月ノ黄閃" + }, + "S1 Add: Green Leaf Flash": { + en: "S1 Add: Green Leaf Flash", + jp: "S1追加:葉ノ緑閃" + }, + "S1 Add: Black Shadow Flash": { + en: "S1 Add: Black Shadow Flash", + jp: "S1追加:影ノ黒閃" + }, + "S1 Add: Skilled Strike": { + en: "S1 Add: Skilled Strike", + jp: "S1追加:妙撃の志" + }, + "S1 Add: Flowing Exhilaration": { + en: "S1 Add: Flowing Exhilaration", + jp: "S1追加:時流活与" + }, + "S1 Add: Guardian Armor": { + en: "S1 Add: Guardian Armor", + jp: "S1追加:守護の備" + }, + "S1 Add: Rupturing Excess": { + en: "S1 Add: Rupturing Excess", + jp: "S1追加:裂砕の剰" + }, + "S1 Add: Spirited Response": { + en: "S1 Add: Spirited Response", + jp: "S1追加:気輝応変" + }, + "S1 Add: Rupturing Intent": { + en: "S1 Add: Rupturing Intent", + jp: "S1追加:裂砕の志" + }, + "S1 Add: Double-Edged Sword": { + en: "S1 Add: Double-Edged Sword", + jp: "S1追加:諸刃の撃" + }, + "S1 Add: Radiant Strike": { + en: "S1 Add: Radiant Strike", + jp: "S1追加:輝剰の撃" + }, + "S2 Add: Umbrageous Melody": { + en: "S2 Add: Umbrageous Melody", + jp: "S2追加:月葉影の歌" + }, + "S2 Add: Nature's Reduction 2": { + en: "S2 Add: Nature's Reduction 2", + jp: "S2追加:花海雪の縮減2" + }, + "S2 Add: Umbrageous Radiance 2": { + en: "S2 Add: Umbrageous Radiance 2", + jp: "S2追加:月葉影の輝剰2" + }, + "S2 Add: Wise Skill 2": { + en: "S2 Add: Wise Skill 2", + jp: "S2追加:妙技の巧2" + }, + "S2 Add: Skilled Strike 2": { + en: "S2 Add: Skilled Strike 2", + jp: "S2追加:妙撃の志2" + }, + "S2 Add: Radiant Strike 2": { + en: "S2 Add: Radiant Strike 2", + jp: "S2追加:輝剰の撃2" + }, + "S2 Add: Runner's High": { + en: "S2 Add: Runner's High", + jp: "S2追加:走者高揚" + }, + "S2 Add: Skill Reduction": { + en: "S2 Add: Skill Reduction", + jp: "S2追加:技巧縮減" + }, + "S2 Add: Heavenly Keeper": { + en: "S2 Add: Heavenly Keeper", + jp: "S2追加:保天輝地" + }, + "S2 Add: Flowing Armor": { + en: "S2 Add: Flowing Armor", + jp: "S2追加:時流の護" + }, + "S2 Add: Flowing Exhilaration": { + en: "S2 Add: Flowing Exhilaration", + jp: "S2追加:時流活与" + }, + "S2 Add: Photon Reduction": { + en: "S2 Add: Photon Reduction", + jp: "S2追加:光子縮減" + }, + "S2 Add: Sturdy Recovery": { + en: "S2 Add: Sturdy Recovery", + jp: "S2追加:剛乱活与" + }, + "S2 Add: Cursed Radiance": { + en: "S2 Add: Cursed Radiance", + jp: "S2追加:災転輝与" + }, + "S2 Add: Flowing Grace": { + en: "S2 Add: Flowing Grace", + jp: "S2追加:時流の恵" + }, + "S2 Add: Rupturing Excess": { + en: "S2 Add: Rupturing Excess", + jp: "S2追加:裂砕の剰" + }, + "S2 Add: Double-Edged Sword": { + en: "S2 Add: Double-Edged Sword", + jp: "S2追加:諸刃の撃" + }, + "S2 Add: Rainbow's Intent": { + en: "S2 Add: Rainbow's Intent", + jp: "S2追加:六色の志" + }, + "S2 Add: Rainbow's Exhilaration": { + en: "S2 Add: Rainbow's Exhilaration", + jp: "S2追加:六色の活与" + }, + "S2 Add: Skilled Brilliance": { + en: "S2 Add: Skilled Brilliance", + jp: "S2追加:輝充の志" + }, + "S3 Add: Nature's Melody": { + en: "S3 Add: Nature's Melody", + jp: "S3追加:花海雪の歌" + }, + "S3 Add: Nature's Gleam 2": { + en: "S3 Add: Nature's Gleam 2", + jp: "S3追加:花海雪の輝勢2" + }, + "S3 Add: Flowing Grace": { + en: "S3 Add: Flowing Grace", + jp: "S3追加:時流の恵" + }, + "S3 Add: Flowing Exhilaration 2": { + en: "S3 Add: Flowing Exhilaration 2", + jp: "S3追加:時流活与2" + }, + "S3 Add: Radiating Grace 2": { + en: "S3 Add: Radiating Grace 2", + jp: "S3追加:輝勢の恵2" + }, + "S3 Add: Calming Exhilaration": { + en: "S3 Add: Calming Exhilaration", + jp: "S3追加:撃流の備" + }, + "S3 Add: Curtailed Strike": { + en: "S3 Add: Curtailed Strike", + jp: "S3追加:撃流縮減" + }, + "S3 Add: Wise Strike": { + en: "S3 Add: Wise Strike", + jp: "S3追加:撃流の巧" + }, + "S3 Add: Flowing Courage": { + en: "S3 Add: Flowing Courage", + jp: "S3追加:時流の勇" + }, + "S3 Add: Fortifying Strike": { + en: "S3 Add: Fortifying Strike", + jp: "S3追加:撃流の備" + }, + "S3 Add: Radiant Strike": { + en: "S3 Add: Radiant Strike", + jp: "S3追加:輝剰の撃" + }, + "S3 Add: Skilled Strike": { + en: "S3 Add: Skilled Strike", + jp: "S3追加:妙撃の志" + }, + "S3 Add: Offensive Intent": { + en: "S3 Add: Offensive Intent", + jp: "S3追加:剛撃の志" + }, + "S3 Add: Vital Intent": { + en: "S3 Add: Vital Intent", + jp: "S3追加:活実の志" + }, + "S3 Add: Wise Skill": { + en: "S3 Add: Wise Skill", + jp: "S3追加:妙技の巧" + }, + "S3 Add: Rupturing Intent": { + en: "S3 Add: Rupturing Intent", + jp: "S3追加:裂砕の志" + }, + "S3 Add: Brilliant Ruin": { + en: "S3 Add: Brilliant Ruin", + jp: "S3追加:滅域輝与" + }, + "S3 Add: Cursed Radiance": { + en: "S3 Add: Cursed Radiance", + jp: "S3追加:災転輝与" + }, + "S3 Add: Calming Exhilaration": { + en: "S3 Add: Calming Exhilaration", + jp: "S3追加:静心活与" + }, + "S3 Add: Powering Intent": { + en: "S3 Add: Powering Intent", + jp: "S3追加:強闘の志" + }, + "S3 Add: Rainbow's Reduction": { + en: "S3 Add: Rainbow's Reduction", + jp: "S3追加:六色の縮減" + }, + "S3 Add: Rainbow's Radiance": { + en: "S3 Add: Rainbow's Radiance", + jp: "S3追加:六色の輝剰" + }, + "S3 Add: Rainbow's Gleam": { + en: "S3 Add: Rainbow's Gleam", + jp: "S3追加:六色の輝勢" + }, + "S3 Add: Nature's Melody 2": { + en: "S3 Add: Nature's Melody 2", + jp: "S3追加:花海雪の歌2" + }, + "S4 Add: Heavenly Protection": { + en: "S4 Add: Heavenly Protection", + jp: "S4追加:天輝の守護" + }, + "S4 Add: Calming Intent": { + en: "S4 Add: Calming Intent", + jp: "S4追加:静心の志" + }, + "S4 Add: Mysterious Strike": { + en: "S4 Add: Mysterious Strike", + jp: "S4追加:妙撃の秤" + }, + "S4 Add: Saint Shield": { + en: "S4 Add: Saint Shield", + jp: "S4追加:聖者の盾" + }, + "S4 Add: Harmonized Rainbow": { + en: "S4 Add: Harmonized Rainbow", + jp: "S4追加:六色の輝秤" + }, + "S4 Add: Raising Pursuit": { + en: "S4 Add: Raising Pursuit", + jp: "S4追加:累加追撃" + }, + "S4 Add: Pursuing Eclipse": { + en: "S4 Add: Pursuing Eclipse", + jp: "S4追加:追蝕の巧" + }, + "S4 Add: Cursed Rainbow": { + en: "S4 Add: Cursed Rainbow", + jp: "S4追加:六色の災転" + }, + "S4 Add: Colossal Radiance": { + en: "S4 Add: Colossal Radiance", + jp: "S4追加:強闘輝与" + }, + "S4 Add: Evasion Training": { + en: "S4 Add: Evasion Training", + jp: "S4追加:回避訓練" + }, + "S4 Add: Radiant Eclipse": { + en: "S4 Add: Radiant Eclipse", + jp: "S4追加:追蝕輝剰" + }, + "S4 Add: Shared Ruin": { + en: "S4 Add: Shared Ruin", + jp: "S4追加:滅域分与" + }, + "S5 Add: Anthesis Cultivation": { + en: "S5 Add: Anthesis Cultivation", + jp: "S5追加:錬成萌花" + }, + "S5 Add: Instant Invocation": { + en: "S5 Add: Instant Invocation", + jp: "S5追加:瞬術略唱" + }, + "S5 Add: Tethered Eclipse": { + en: "S5 Add: Tethered Eclipse", + jp: "S5追加:追蝕の縛" + }, + "S5 Add: Vigorous Response": { + en: "S5 Add: Vigorous Response", + jp: "S5追加:活器応変" + }, + "S5 Add: Angelic Respite": { + en: "S5 Add: Angelic Respite", + jp: "S5追加:槍機天悠" + }, + "S6 Add: Ironclad Illness": { + en: "S6 Add: Ironclad Illness", + jp: "S6追加:癒蝕頑強" + }, + "S6 Add: Guardian Armor": { + en: "S6 Add: Guardian Armor", + jp: "S6追加:守護の備" + }, + "S6 Add: Heroic Howl": { + en: "S6 Add: Heroic Howl", + jp: "S6追加:英雄咆哮" + }, + "S6 Add: Soaring Ballet": { + en: "S6 Add: Soaring Ballet", + jp: "S6追加:翔機天舞" + }, + "S6 Add: Guardian's Essence": { + en: "S6 Add: Guardian's Essence", + jp: "S6追加:機魂の守護" + }, + "S6 Add: Evasion Whistle": { + en: "S6 Add: Evasion Whistle", + jp: "S6追加:回避の口笛" + }, + "S6 Add: Long Night Star": { + en: "S6 Add: Long Night Star", + jp: "S6追加:長夜の明星" + }, + "S6 Add: Overlimit": { + en: "S6 Add: Overlimit", + jp: "S6追加:超限活器" + }, + "S7 Add: MEL Pwr Up": { + en: "S7 Add: MEL Pwr Up", + jp: "S7追加:打撃上昇" + }, + "S7 Add: RNG Pwr Up": { + en: "S7 Add: RNG Pwr Up", + jp: "S7追加:射撃上昇" + }, + "S7 Add: TEC Pwr Up": { + en: "S7 Add: TEC Pwr Up", + jp: "S7追加:法撃上昇" + }, + "S7 Add: Zenith Impact": { + en: "S7 Add: Zenith Impact", + jp: "S7追加:瞬撃の極" + }, + "S7 Add: Increased Efficiency": { + en: "S7 Add: Increased Efficiency", + jp: "S7追加:薬効増大" + }, + "S7 Add: Genius Merge": { + en: "S7 Add: Genius Merge", + jp: "S7追加:以心伝心" + }, + "S7 Add: Sentinel's Gift": { + en: "S7 Add: Sentinel's Gift", + jp: "S7追加:法護の与" + }, + "S7 Add: Glowing Grace": { + en: "S7 Add: Glowing Grace", + jp: "S7追加:輝静の恵" + }, + "S8 Add: HP Up": { + en: "S8 Add: HP Up", + jp: "S8追加:活器上昇" + }, + "S8 Add: PP Up": { + en: "S8 Add: PP Up", + jp: "S8追加:輝器上昇" + }, + "S8 Add: Strong Potency": { + en: "S8 Add: Strong Potency", + jp: "S8追加:服薬強身" + }, + "S8 Add: High-Minded": { + en: "S8 Add: High-Minded", + jp: "S8追加:一念滞空" + }, + "S8 Add: HP Up 2": { + en: "S8 Add: HP Up 2", + jp: "S8追加:活器上昇2" + }, + "S8 Add: Sky Dance's Boon": { + en: "S8 Add: Sky Dance's Boon", + jp: "S8追加:舞空の援" + } + }, + "potential": { + "Nothing": { + en: "Nothing", + jp: "無し" + }, + "Guidance of Life Lv1 (+2%)": { + en: "Guidance of Life Lv1 (+2%)", + jp: "生命の導きLv1(+2%)" + }, + "Guidance of Life Lv2 (+5%)": { + en: "Guidance of Life Lv2 (+5%)", + jp: "生命の導きLv2(+5%)" + }, + "Guidance of Life Lv3 (+10%)": { + en: "Guidance of Life Lv3 (+10%)", + jp: "生命の導きLv3(+10%)" + } + }, + "AA01": { + name_en: "Might I", + name_jp: "パワーⅠ", + effect_en: "MEL Pwr(+10)", + effect_jp: "打撃力(+10)" + }, + "AA02": { + name_en: "Might II", + name_jp: "パワーⅡ", + effect_en: "MEL Pwr(+20)", + effect_jp: "打撃力(+20)" + }, + "AA03": { + name_en: "Might III", + name_jp: "パワーⅢ", + effect_en: "MEL Pwr(+30)", + effect_jp: "打撃力(+30)" + }, + "AA04": { + name_en: "Might IV", + name_jp: "パワーⅣ", + effect_en: "MEL Pwr(+35)", + effect_jp: "打撃力(+35)" + }, + "AA05": { + name_en: "Might V", + name_jp: "パワーⅤ", + effect_en: "MEL Pwr(+40)", + effect_jp: "打撃力(+40)" + }, + "AA06": { + name_en: "Might VI", + name_jp: "パワーⅥ", + effect_en: "MEL Pwr(+45)", + effect_jp: "打撃力(+45)" + }, + "AB01": { + name_en: "Precision I", + name_jp: "シュートⅠ", + effect_en: "RNG Pwr(+10)", + effect_jp: "射撃力(+10)" + }, + "AB02": { + name_en: "Precision II", + name_jp: "シュートⅡ", + effect_en: "RNG Pwr(+20)", + effect_jp: "射撃力(+20)" + }, + "AB03": { + name_en: "Precision III", + name_jp: "シュートⅢ", + effect_en: "RNG Pwr(+30)", + effect_jp: "射撃力(+30)" + }, + "AB04": { + name_en: "Precision IV", + name_jp: "シュートⅣ", + effect_en: "RNG Pwr(+35)", + effect_jp: "射撃力(+35)" + }, + "AB05": { + name_en: "Precision V", + name_jp: "シュートⅤ", + effect_en: "RNG Pwr(+40)", + effect_jp: "射撃力(+40)" + }, + "AB06": { + name_en: "Precision VI", + name_jp: "シュートⅥ", + effect_en: "RNG Pwr(+45)", + effect_jp: "射撃力(+45)" + }, + "AC01": { + name_en: "Casting I", + name_jp: "テクニックⅠ", + effect_en: "TEC Pwr(+10)", + effect_jp: "法撃力(+10)" + }, + "AC02": { + name_en: "Casting II", + name_jp: "テクニックⅡ", + effect_en: "TEC Pwr(+20)", + effect_jp: "法撃力(+20)" + }, + "AC03": { + name_en: "Casting III", + name_jp: "テクニックⅢ", + effect_en: "TEC Pwr(+30)", + effect_jp: "法撃力(+30)" + }, + "AC04": { + name_en: "Casting IV", + name_jp: "テクニックⅣ", + effect_en: "TEC Pwr(+35)", + effect_jp: "法撃力(+35)" + }, + "AC05": { + name_en: "Casting V", + name_jp: "テクニックⅤ", + effect_en: "TEC Pwr(+40)", + effect_jp: "法撃力(+40)" + }, + "AC06": { + name_en: "Casting VI", + name_jp: "テクニックⅥ", + effect_en: "TEC Pwr(+45)", + effect_jp: "法撃力(+45)" + }, + "AD01": { + name_en: "Deftness I", + name_jp: "アームⅠ", + effect_en: "DEX(+10)", + effect_jp: "技量(+10)" + }, + "AD02": { + name_en: "Deftness II", + name_jp: "アームⅡ", + effect_en: "DEX(+20)", + effect_jp: "技量(+20)" + }, + "AD03": { + name_en: "Deftness III", + name_jp: "アームⅢ", + effect_en: "DEX(+30)", + effect_jp: "技量(+30)" + }, + "AD04": { + name_en: "Deftness IV", + name_jp: "アームⅣ", + effect_en: "DEX(+35)", + effect_jp: "技量(+35)" + }, + "AD05": { + name_en: "Deftness V", + name_jp: "アームⅤ", + effect_en: "DEX(+40)", + effect_jp: "技量(+40)" + }, + "BA01": { + name_en: "Toughness I", + name_jp: "ボディⅠ", + effect_en: "MEL Def(+10)", + effect_jp: "打撃防御(+10)" + }, + "BA02": { + name_en: "Toughness II", + name_jp: "ボディⅡ", + effect_en: "MEL Def(+20)", + effect_jp: "打撃防御(+20)" + }, + "BA03": { + name_en: "Toughness III", + name_jp: "ボディⅢ", + effect_en: "MEL Def(+30)", + effect_jp: "打撃防御(+30)" + }, + "BA04": { + name_en: "Toughness IV", + name_jp: "ボディⅣ", + effect_en: "MEL Def(+35)", + effect_jp: "打撃防御(+35)" + }, + "BA05": { + name_en: "Toughness V", + name_jp: "ボディⅤ", + effect_en: "MEL Def(+40)", + effect_jp: "打撃防御(+40)" + }, + "BB01": { + name_en: "Reflex I", + name_jp: "リアクトⅠ", + effect_en: "RNG Def(+10)", + effect_jp: "射撃防御(+10)" + }, + "BB02": { + name_en: "Reflex II", + name_jp: "リアクトⅡ", + effect_en: "RNG Def(+20)", + effect_jp: "射撃防御(+20)" + }, + "BB03": { + name_en: "Reflex III", + name_jp: "リアクトⅢ", + effect_en: "RNG Def(+30)", + effect_jp: "射撃防御(+30)" + }, + "BB04": { + name_en: "Reflex IV", + name_jp: "リアクトⅣ", + effect_en: "RNG Def(+35)", + effect_jp: "射撃防御(+35)" + }, + "BB05": { + name_en: "Reflex V", + name_jp: "リアクトⅤ", + effect_en: "RNG Def(+40)", + effect_jp: "射撃防御(+40)" + }, + "BC01": { + name_en: "Genius I", + name_jp: "マインドⅠ", + effect_en: "TEC Def(+10)", + effect_jp: "法撃防御(+10)" + }, + "BC02": { + name_en: "Genius II", + name_jp: "マインドⅡ", + effect_en: "TEC Def(+20)", + effect_jp: "法撃防御(+20)" + }, + "BC03": { + name_en: "Genius III", + name_jp: "マインドⅢ", + effect_en: "TEC Def(+30)", + effect_jp: "法撃防御(+30)" + }, + "BC04": { + name_en: "Genius IV", + name_jp: "マインドⅣ", + effect_en: "TEC Def(+35)", + effect_jp: "法撃防御(+35)" + }, + "BC05": { + name_en: "Genius V", + name_jp: "マインドⅤ", + effect_en: "TEC Def(+40)", + effect_jp: "法撃防御(+40)" + }, + "EA01": { + name_en: "Stamina I", + name_jp: "スタミナⅠ", + effect_en: "HP(+20)", + effect_jp: "HP(+20)" + }, + "EA02": { + name_en: "Stamina II", + name_jp: "スタミナⅡ", + effect_en: "HP(+40)", + effect_jp: "HP(+40)" + }, + "EA03": { + name_en: "Stamina III", + name_jp: "スタミナⅢ", + effect_en: "HP(+50)", + effect_jp: "HP(+50)" + }, + "EA04": { + name_en: "Stamina IV", + name_jp: "スタミナⅣ", + effect_en: "HP(+60)", + effect_jp: "HP(+60)" + }, + "EA05": { + name_en: "Stamina V", + name_jp: "スタミナⅤ", + effect_en: "HP(+70)", + effect_jp: "HP(+70)" + }, + "EA06": { + name_en: "Stamina VI", + name_jp: "スタミナⅤI", + effect_en: "HP(+70)", + effect_jp: "HP(+70)" + }, + "EB01": { + name_en: "Spirit I", + name_jp: "スピリタⅠ", + effect_en: "PP(+2)", + effect_jp: "PP(+2)" + }, + "EB02": { + name_en: "Spirit II", + name_jp: "スピリタⅡ", + effect_en: "PP(+3)", + effect_jp: "PP(+3)" + }, + "EB03": { + name_en: "Spirit III", + name_jp: "スピリタⅢ", + effect_en: "PP(+4)", + effect_jp: "PP(+4)" + }, + "EB04": { + name_en: "Spirit IV", + name_jp: "スピリタⅣ", + effect_en: "PP(+5)", + effect_jp: "PP(+5)" + }, + "EB05": { + name_en: "Spirit V", + name_jp: "スピリタⅤ", + effect_en: "PP(+6)", + effect_jp: "PP(+6)" + }, + "EB06": { + name_en: "Spirit VI", + name_jp: "スピリタⅥ", + effect_en: "PP(+7)", + effect_jp: "PP(+7)" + }, + "FA01": { + name_en: "Mastery I", + name_jp: "アビリティⅠ", + effect_en: "ALL(+5)", + effect_jp: "ALL(+5)" + }, + "FA02": { + name_en: "Mastery II", + name_jp: "アビリティⅡ", + effect_en: "ALL(+10)", + effect_jp: "ALL(+10)" + }, + "FA03": { + name_en: "Mastery III", + name_jp: "アビリティⅢ", + effect_en: "ALL(+15)", + effect_jp: "ALL(+15)" + }, + "FA04": { + name_en: "Mastery IV", + name_jp: "アビリティⅣ", + effect_en: "ALL(+20)", + effect_jp: "ALL(+20)" + }, + "FA05": { + name_en: "Mastery V", + name_jp: "アビリティⅤ", + effect_en: "ALL(+25)", + effect_jp: "ALL(+25)" + }, + "HA01": { + name_en: "Impact Resist I", + name_jp: "ブロウレジストⅠ", + effect_en: "Strike Resist(+3)", + effect_jp: "打撃耐性(+3)" + }, + "HA02": { + name_en: "Impact Resist II", + name_jp: "ブロウレジストⅡ", + effect_en: "Strike Resist(+4)", + effect_jp: "打撃耐性(+4)" + }, + "HA03": { + name_en: "Impact Resist III", + name_jp: "ブロウレジストⅢ", + effect_en: "Strike Resist(+5)", + effect_jp: "打撃耐性(+5)" + }, + "HA04": { + name_en: "Impact Resist IV", + name_jp: "ブロウレジストⅣ", + effect_en: "Strike Resist(+6)", + effect_jp: "打撃耐性(+6)" + }, + "HA05": { + name_en: "Impact Resist V", + name_jp: "ブロウレジストⅤ", + effect_en: "Strike Resist(+7)", + effect_jp: "打撃耐性(+7)" + }, + "HB01": { + name_en: "Projectile Ward I", + name_jp: "ショットレジストⅠ", + effect_en: "Range Resist(+3)", + effect_jp: "射撃耐性(+3)" + }, + "HB02": { + name_en: "Projectile Ward II", + name_jp: "ショットレジストⅡ", + effect_en: "Range Resist(+4)", + effect_jp: "射撃耐性(+4)" + }, + "HB03": { + name_en: "Projectile Ward III", + name_jp: "ショットレジストⅢ", + effect_en: "Range Resist(+5)", + effect_jp: "射撃耐性(+5)" + }, + "HB04": { + name_en: "Projectile Ward IV", + name_jp: "ショットレジストⅣ", + effect_en: "Range Resist(+6)", + effect_jp: "射撃耐性(+6)" + }, + "HB05": { + name_en: "Projectile Ward V", + name_jp: "ショットレジストⅤ", + effect_en: "Range Resist(+7)", + effect_jp: "射撃耐性(+7)" + }, + "HC01": { + name_en: "Genius Resist I", + name_jp: "マインドレジストⅠ", + effect_en: "Tech Resist(+3)", + effect_jp: "法撃耐性(+3)" + }, + "HC02": { + name_en: "Genius Resist II", + name_jp: "マインドレジストⅡ", + effect_en: "Tech Resist(+4)", + effect_jp: "法撃耐性(+4)" + }, + "HC03": { + name_en: "Genius Resist III", + name_jp: "マインドレジストⅢ", + effect_en: "Tech Resist(+5)", + effect_jp: "法撃耐性(+5)" + }, + "HC04": { + name_en: "Genius Resist IV", + name_jp: "マインドレジストⅣ", + effect_en: "Tech Resist(+6)", + effect_jp: "法撃耐性(+6)" + }, + "HC05": { + name_en: "Genius Resist V", + name_jp: "マインドレジストⅤ", + effect_en: "Tech Resist(+7)", + effect_jp: "法撃耐性(+7)" + }, + "HI01": { + name_en: "Wildfire Ward I", + name_jp: "フレイムレジストⅠ", + effect_en: "Fire Resist(+3)", + effect_jp: "炎耐性(+3)" + }, + "HI02": { + name_en: "Wildfire Ward II", + name_jp: "フレイムレジストⅡ", + effect_en: "Fire Resist(+4)", + effect_jp: "炎耐性(+4)" + }, + "HI03": { + name_en: "Wildfire Ward III", + name_jp: "フレイムレジストⅢ", + effect_en: "Fire Resist(+5)", + effect_jp: "炎耐性(+5)" + }, + "HI04": { + name_en: "Wildfire Ward IV", + name_jp: "フレイムレジストⅣ", + effect_en: "Fire Resist(+6)", + effect_jp: "炎耐性(+6)" + }, + "HI05": { + name_en: "Wildfire Ward V", + name_jp: "フレイムレジストⅤ", + effect_en: "Fire Resist(+7)", + effect_jp: "炎耐性(+7)" + }, + "HJ01": { + name_en: "Frost Ward I", + name_jp: "アイスレジストⅠ", + effect_en: "Ice Resist(+3)", + effect_jp: "氷耐性(+3)" + }, + "HJ02": { + name_en: "Frost Ward II", + name_jp: "アイスレジストⅡ", + effect_en: "Ice Resist(+4)", + effect_jp: "氷耐性(+4)" + }, + "HJ03": { + name_en: "Frost Ward III", + name_jp: "アイスレジストⅢ", + effect_en: "Ice Resist(+5)", + effect_jp: "氷耐性(+5)" + }, + "HJ04": { + name_en: "Frost Ward IV", + name_jp: "アイスレジストⅣ", + effect_en: "Ice Resist(+6)", + effect_jp: "氷耐性(+6)" + }, + "HJ05": { + name_en: "Frost Ward V", + name_jp: "アイスレジストⅤ", + effect_en: "Ice Resist(+7)", + effect_jp: "氷耐性(+7)" + }, + "HK01": { + name_en: "Lightning Ward I", + name_jp: "ショックレジストⅠ", + effect_en: "Lightning Resist(+3)", + effect_jp: "雷耐性(+3)" + }, + "HK02": { + name_en: "Lightning Ward II", + name_jp: "ショックレジストⅡ", + effect_en: "Lightning Resist(+4)", + effect_jp: "雷耐性(+4)" + }, + "HK03": { + name_en: "Lightning Ward III", + name_jp: "ショックレジストⅢ", + effect_en: "Lightning Resist(+5)", + effect_jp: "雷耐性(+5)" + }, + "HK04": { + name_en: "Lightning Ward IV", + name_jp: "ショックレジストⅣ", + effect_en: "Lightning Resist(+6)", + effect_jp: "雷耐性(+6)" + }, + "HK05": { + name_en: "Lightning Ward V", + name_jp: "ショックレジストⅤ", + effect_en: "Lightning Resist(+7)", + effect_jp: "雷耐性(+7)" + }, + "HL01": { + name_en: "Gale Ward I", + name_jp: "ウィンドレジストⅠ", + effect_en: "Wind Resist(+3)", + effect_jp: "風耐性(+3)" + }, + "HL02": { + name_en: "Gale Ward II", + name_jp: "ウィンドレジストⅡ", + effect_en: "Wind Resist(+4)", + effect_jp: "風耐性(+4)" + }, + "HL03": { + name_en: "Gale Ward III", + name_jp: "ウィンドレジストⅢ", + effect_en: "Wind Resist(+5)", + effect_jp: "風耐性(+5)" + }, + "HL04": { + name_en: "Gale Ward IV", + name_jp: "ウィンドレジストⅣ", + effect_en: "Wind Resist(+6)", + effect_jp: "風耐性(+6)" + }, + "HL05": { + name_en: "Gale Ward V", + name_jp: "ウィンドレジストⅤ", + effect_en: "Wind Resist(+7)", + effect_jp: "風耐性(+7)" + }, + "HM01": { + name_en: "Radiant Ward I", + name_jp: "ライトレジストⅠ", + effect_en: "Light Resist(+3)", + effect_jp: "光耐性(+3)" + }, + "HM02": { + name_en: "Radiant Ward II", + name_jp: "ライトレジストⅡ", + effect_en: "Light Resist(+4)", + effect_jp: "光耐性(+4)" + }, + "HM03": { + name_en: "Radiant Ward III", + name_jp: "ライトレジストⅢ", + effect_en: "Light Resist(+5)", + effect_jp: "光耐性(+5)" + }, + "HM04": { + name_en: "Radiant Ward IV", + name_jp: "ライトレジストⅣ", + effect_en: "Light Resist(+6)", + effect_jp: "光耐性(+6)" + }, + "HM05": { + name_en: "Radiant Ward V", + name_jp: "ライトレジストⅤ", + effect_en: "Light Resist(+7)", + effect_jp: "光耐性(+7)" + }, + "HN01": { + name_en: "Gloom Resist I", + name_jp: "グルームレジストⅠ", + effect_en: "Dark Resist(+3)", + effect_jp: "闇耐性(+3)" + }, + "HN02": { + name_en: "Umbral Ward II", + name_jp: "グルームレジストⅡ", + effect_en: "Dark Resist(+4)", + effect_jp: "闇耐性(+4)" + }, + "HN03": { + name_en: "Umbral Ward III", + name_jp: "グルームレジストⅢ", + effect_en: "Dark Resist(+5)", + effect_jp: "闇耐性(+5)" + }, + "HN04": { + name_en: "Umbral Ward IV", + name_jp: "グルームレジストⅣ", + effect_en: "Dark Resist(+6)", + effect_jp: "闇耐性(+6)" + }, + "HN05": { + name_en: "Umbral Ward V", + name_jp: "グルームレジストⅤ", + effect_en: "Dark Resist(+7)", + effect_jp: "闇耐性(+7)" + }, + "HZ01": { + name_en: "Sovereign Ward I", + name_jp: "オールレジストⅠ", + effect_en: "All Resist(+1)", + effect_jp: "全耐性(+1)" + }, + "HZ02": { + name_en: "Sovereign Ward II", + name_jp: "オールレジストⅡ", + effect_en: "All Resist(+2)", + effect_jp: "全耐性(+2)" + }, + "HZ03": { + name_en: "Sovereign Ward III", + name_jp: "オールレジストⅢ", + effect_en: "All Resist(+3)", + effect_jp: "全耐性(+3)" + }, + "HZ04": { + name_en: "Sovereign Ward IV", + name_jp: "オールレジストⅣ", + effect_en: "All Resist(+4)", + effect_jp: "全耐性(+4)" + }, + "HZ05": { + name_en: "Sovereign Ward V", + name_jp: "オールレジストⅤ", + effect_en: "All Resist(+5)", + effect_jp: "全耐性(+5)" + }, + "JA01": { + name_en: "Burn I", + name_jp: "バーンⅠ", + effect_en: "Grants Burn Lv1", + effect_jp: "バーンLv1付与" + }, + "JA02": { + name_en: "Burn II", + name_jp: "バーンⅡ", + effect_en: "Grants Burn Lv2", + effect_jp: "バーンLv2付与" + }, + "JA03": { + name_en: "Burn III", + name_jp: "バーンⅢ", + effect_en: "Grants Burn Lv3", + effect_jp: "バーンLv3付与" + }, + "JA04": { + name_en: "Burn IV", + name_jp: "バーンⅣ", + effect_en: "Grants Burn Lv4", + effect_jp: "バーンLv4付与" + }, + "JA05": { + name_en: "Burn V", + name_jp: "バーンⅤ", + effect_en: "Grants Burn Lv5", + effect_jp: "バーンLv5付与" + }, + "JB01": { + name_en: "Freeze I", + name_jp: "フリーズⅠ", + effect_en: "Grants Freeze Lv1", + effect_jp: "フリーズLv1付与" + }, + "JB02": { + name_en: "Freeze II", + name_jp: "フリーズⅡ", + effect_en: "Grants Freeze Lv2", + effect_jp: "フリーズLv2付与" + }, + "JB03": { + name_en: "Freeze III", + name_jp: "フリーズⅢ", + effect_en: "Grants Freeze Lv3", + effect_jp: "フリーズLv3付与" + }, + "JB04": { + name_en: "Freeze IV", + name_jp: "フリーズⅣ", + effect_en: "Grants Freeze Lv4", + effect_jp: "フリーズLv4付与" + }, + "JB05": { + name_en: "Freeze V", + name_jp: "フリーズⅤ", + effect_en: "Grants Freeze Lv5", + effect_jp: "フリーズLv5付与" + }, + "JC01": { + name_en: "Shock I", + name_jp: "ショックⅠ", + effect_en: "Grants Shock Lv1", + effect_jp: "ショックLv1付与" + }, + "JC02": { + name_en: "Shock II", + name_jp: "ショックⅡ", + effect_en: "Grants Shock Lv2", + effect_jp: "ショックLv2付与" + }, + "JC03": { + name_en: "Shock III", + name_jp: "ショックⅢ", + effect_en: "Grants Shock Lv3", + effect_jp: "ショックLv3付与" + }, + "JC04": { + name_en: "Shock IV", + name_jp: "ショックⅣ", + effect_en: "Grants Shock Lv4", + effect_jp: "ショックLv4付与" + }, + "JC05": { + name_en: "Shock V", + name_jp: "ショックⅤ", + effect_en: "Grants Shock Lv5", + effect_jp: "ショックLv5付与" + }, + "JD01": { + name_en: "Blind I", + name_jp: "ミラージュⅠ", + effect_en: "Grants Blind Lv1", + effect_jp: "ミラージュLv1付与" + }, + "JD02": { + name_en: "Blind II", + name_jp: "ミラージュⅡ", + effect_en: "Grants Blind Lv2", + effect_jp: "ミラージュLv2付与" + }, + "JD03": { + name_en: "Blind III", + name_jp: "ミラージュⅢ", + effect_en: "Grants Blind Lv3", + effect_jp: "ミラージュLv3付与" + }, + "JD04": { + name_en: "Blind IV", + name_jp: "ミラージュⅣ", + effect_en: "Grants Blind Lv4", + effect_jp: "ミラージュLv4付与" + }, + "JD05": { + name_en: "Blind V", + name_jp: "ミラージュⅤ", + effect_en: "Grants Blind Lv5", + effect_jp: "ミラージュLv5付与" + }, + "JE01": { + name_en: "Panic I", + name_jp: "パニックⅠ", + effect_en: "Grants Panic Lv1", + effect_jp: "パニックLv1付与" + }, + "JE02": { + name_en: "Panic II", + name_jp: "パニックⅡ", + effect_en: "Grants Panic Lv2", + effect_jp: "パニックLv2付与" + }, + "JE03": { + name_en: "Panic III", + name_jp: "パニックⅢ", + effect_en: "Grants Panic Lv3", + effect_jp: "パニックLv3付与" + }, + "JE04": { + name_en: "Panic IV", + name_jp: "パニックⅣ", + effect_en: "Grants Panic Lv4", + effect_jp: "パニックLv4付与" + }, + "JE05": { + name_en: "Panic V", + name_jp: "パニックⅤ", + effect_en: "Grants Panic Lv5", + effect_jp: "パニックLv5付与" + }, + "JF01": { + name_en: "Poison I", + name_jp: "ポイズンⅠ", + effect_en: "Grants Poison Lv1", + effect_jp: "ポイズンLv1付与" + }, + "JF02": { + name_en: "Poison II", + name_jp: "ポイズンⅡ", + effect_en: "Grants Poison Lv2", + effect_jp: "ポイズンLv2付与" + }, + "JF03": { + name_en: "Poison III", + name_jp: "ポイズンⅢ", + effect_en: "Grants Poison Lv3", + effect_jp: "ポイズンLv3付与" + }, + "JF04": { + name_en: "Poison IV", + name_jp: "ポイズンⅣ", + effect_en: "Grants Poison Lv4", + effect_jp: "ポイズンLv4付与" + }, + "JF05": { + name_en: "Poison V", + name_jp: "ポイズンⅤ", + effect_en: "Grants Poison Lv5", + effect_jp: "ポイズンLv5付与" + }, + "LA01": { + name_en: "S1:Offensive Intent", + name_jp: "S1:剛撃の志", + effect_en: "Boosts damage by 2%.", + effect_jp: "与ダメージが2%上昇。" + }, + "LA02": { + name_en: "S1:Photon Reduction", + name_jp: "S1:光子縮減", + effect_en: "PP consumption is reduced by 7%.", + effect_jp: "PP消費量を7%軽減。" + }, + "LA03": { + name_en: "S1:Wise Skill", + name_jp: "S1:妙技の巧", + effect_en: "Increases critical rate by 15%.", + effect_jp: "クリティカル率が15%上昇する。" + }, + "LA2S": { + name_en: "S1:Wise Skill 2", + name_jp: "S1:妙技の巧2", + effect_en: "Increases critical rate by 18%.", + effect_jp: "クリティカル率が18%上昇する。" + }, + "LA04": { + name_en: "S1:Skilled Brilliance", + name_jp: "S1:輝充の志", + effect_en: "Boosts damage by 3% while PP
at is 40% or above.", + effect_jp: "PPが40%以上の時、与ダメージが3%上昇。" + }, + "LA05": { + name_en: "S1:Double-Edged Sword", + name_jp: "S1:諸刃の撃", + effect_en: "Deal 4% more damage but take
8% more damage.", + effect_jp: "与ダメージが4%上昇し、抜刀時のみ被ダメージが8%増える。" + }, + "LA06": { + name_en: "S1:Radiating Grace", + name_jp: "S1:輝勢の恵", + effect_en: "PP regeneration increases by 20%.", + effect_jp: "PPの自然回復速度が20%上昇する。" + }, + "LA2R": { + name_en: "S1:Radiating Grace 2", + name_jp: "S1:輝勢の恵2", + effect_en: "PP regeneration increases by 23%.", + effect_jp: "PPの自然回復速度が23%上昇する。" + }, + "LA11": { + name_en: "S1:Immediate Intent", + name_jp: "S1:瞬連の志", + effect_en: "Successive Just Attacks will
increase damage up to 3%.", + effect_jp: "連続でジャストアタックに成功すると、最大で3%まで与ダメージが上昇。" + }, + "LA12": { + name_en: "S1:Red Petal Flash", + name_jp: "S1:花ノ赤閃", + effect_en: "+3% Damage for 30 seconds after
inflicting 450,000 damage.", + effect_jp: "与ダメージ450,000毎に30秒間、3%威力上昇。" + }, + "LA13": { + name_en: "S1:Blue Ocean Flash", + name_jp: "S1:海ノ青閃", + effect_en: "Recover 4% HP every second for 30
seconds after taking 600 damage.", + effect_jp: "被ダメージ600毎に30秒間、毎秒HPが4%回復。" + }, + "LA14": { + name_en: "S1:White Snow Flash", + name_jp: "S1:雪ノ白閃", + effect_en: "+20% PP Recovery on attacks for 30
seconds after using 150 PP.", + effect_jp: "発動時PP消費量150毎に30秒間、攻撃時のPP回復量が20%上昇。" + }, + "LA15": { + name_en: "S1:Yellow Moon Flash", + name_jp: "S1:月ノ黄閃", + effect_en: "8% PP Consumption Reduction for 20
seconds upon Just Guarding.", + effect_jp: "ジャストガード成功時に20秒間、PP消費量を8%軽減。" + }, + "LA16": { + name_en: "S1:Green Leaf Flash", + name_jp: "S1:葉ノ緑閃", + effect_en: "Every 20 seconds, a barrier will
turn on/off. The barrier reduces
damage by 8% and prevents flinching.", + effect_jp: "被ダメージを8%軽減し怯まなくなるバリアが20秒間隔で発生・消滅。" + }, + "LA17": { + name_en: "S1:Black Shadow Flash", + name_jp: "S1:影ノ黒閃", + effect_en: "Increase Natural PP Recovery for 20
seconds after standing still
for 5 seconds.", + effect_jp: "5秒間静止する毎に20秒間、PPの自然回復量が20%上昇。" + }, + "LA18": { + name_en: "S1:Brilliant Ruin", + name_jp: "S1:滅域輝与", + effect_en: "Recovery PP upon enemies being defeated near you.", + effect_jp: "一定の範囲内でエネミーが死亡した時、PPが回復する。" + }, + "LA21": { + name_en: "S1:Skilled Strike", + name_jp: "S1:妙撃の志", + effect_en: "+3% damage on Critical Hits.", + effect_jp: "クリティカル時の与ダメージが3%上昇。" + }, + "LA22": { + name_en: "S1:Radiant Strike", + name_jp: "S1:輝剰の撃", + effect_en: "+17% PP Recovery on attacks.", + effect_jp: "攻撃時のPP回復量が17%上昇する。" + }, + "LA23": { + name_en: "S1:Flowing Exhilaration", + name_jp: "S1:時流活与", + effect_en: "Recovers 60% HP at set intervals.", + effect_jp: "一定時間ごとにHPを40%回復する。" + }, + "LA24": { + name_en: "S1:Guardian Armor", + name_jp: "S1:守護の備", + effect_en: "Reduces damage taken by 7%.", + effect_jp: "被ダメージを7%軽減。" + }, + "LA25": { + name_en: "S1:Vigor Enhancement", + name_jp: "S1:活剰増進", + effect_en: "Boost self HP recovery by 40%.", + effect_jp: "自身のHP回復量が40%上昇する" + }, + "LA78": { + name_en: "S1:Violent Invigoration", + name_jp: "S1:猛威の奮激", + effect_en: "Increase damage and PP recovery.
Reduce PP consumption.
Effect resets when damage is taken.", + effect_jp: "威力とPP回復性能が 上昇。PP消費量軽減。 被ダメージで消失。" + }, + "LA79": { + name_en: "S1:Phanatical Advantage", + name_jp: "S1:狂幻の利", + effect_en: "Increase power by 5%
and reduce damage taken by 12%
in the Quest Solo Training: Phanatical Phantoms.", + effect_jp: "「狂想と幻創」にて 威力が5%上昇し 被ダメージが12%減少。" + }, + "LA80": { + name_en: "S1:Powering Intent", + name_jp: "S1:強闘の志", + effect_en: "Increase damage dealt to bosses by 4%.", + effect_jp: "強敵への与ダメージが4%上昇する。" + }, + "LA81": { + name_en: "S1:Rupturing Excess", + name_jp: "S1:裂砕の剰", + effect_en: "Increase PP recovery rate by 40% when attacking breakable parts.", + effect_jp: "破壊可能な部位を攻撃した際、攻撃時PP回復量が40%上昇。" + }, + "LA82": { + name_en: "S1:Spirited Response", + name_jp: "S1:気輝応変", + effect_en: "Increases PP regeneration rate (+80%) while sheathed.", + effect_jp: "納刀・抜刀を行う事でPP回復速度が変化。" + }, + "LA83": { + name_en: "S1:Rupturing Intent", + name_jp: "S1:裂砕の志", + effect_en: "Increase damage against breakable parts by 4%.", + effect_jp: "破壊可能な部位を攻撃した際、威力が4%上昇する。" + }, + "LA84": { + name_en: "S1:Sturdy Intent", + name_jp: "S1:依属の志", + effect_en: "Increase damage by 4% if your weapon's element or equipped Guard Ring match the enemy's elemental weakness.", + effect_jp: "ガード系リングまたは武器属性が弱点属性と一致時、4%威力上昇。" + }, + "LA85": { + name_en: "S1:Phantasmal Intent", + name_jp: "S1:幻精の志", + effect_en: "Increase Power based on the Photon Blast Gauge.", + effect_jp: "フォトンブラストゲージに応じて威力が上昇する。" + }, + "LA86": { + name_en: "S1:Photon Reduction 2", + name_jp: "S1:光子縮減2", + effect_en: "Reduce PP consumption by 10%.", + effect_jp: "PP消費量を10%軽減。" + }, + "LA87": { + name_en: "S1:Brilliant Ruin 2", + name_jp: "S1:滅域輝与2", + effect_en: "Recover PP when an enemy near you is defeated. (+4 PP)", + effect_jp: "一定の範囲内でエネミーが死亡した時、PPが回復する。" + }, + "LA88": { + name_en: "S1:Flowing Intent", + name_jp: "S1:時流の志", + effect_en: "Increase power every second. Maxes at 4% (30s to MAX).", + effect_jp: "1秒毎に与ダメージが上昇。最大で4%。" + }, + "LA89": { + name_en: "S1:Lethal Intent", + name_jp: "S1:死中の志", + effect_en: "Reduce HP by 5% every 20 seconds and increase Might by 4%.", + effect_jp: "20秒毎に最大HPの5%ダメージを負う代わりに威力が4%上昇する。" + }, + "LA90": { + name_en: "S1:Augment Intent", + name_jp: "S1:錬成の志", + effect_en: "Increase Power based on the number of Special Abilities attached to this weapon. Maxes at 4%.", + effect_jp: "特殊能力の付与数に応じて威力上昇。最大で4%。" + }, + "LA91": { + name_en: "S1:Strike Boost", + name_jp: "S1:打撃増幅", + effect_en: "Increase Power by 1% for every 60 MEL Pwr affixed to this weapon. Increase Power by an additional 2% if at least 200 MEL Pwr is affixed to this weapon.", + effect_jp: "特殊能力の追加打撃能力60毎に、威力1%上昇し200以上でさらに2%上昇。" + }, + "LA92": { + name_en: "S1:Precision Boost", + name_jp: "S1:射撃増幅", + effect_en: "Increase Power by 1% for every 60 RNG Pwr affixed to this weapon. Increase Power by an additional 2% if at least 200 RNG Pwr is affixed to this weapon.", + effect_jp: "特殊能力の追加射撃能力60毎に、威力1%上昇し200以上でさらに2%上昇。" + }, + "LA93": { + name_en: "S1:Tech Boost", + name_jp: "S1:法撃増幅", + effect_en: "Increase Power by 1% for every 60 TEC Pwr affixed to this weapon. Increase Power by an additional 2% if at least 200 TEC Pwr is affixed to this weapon.", + effect_jp: "特殊能力の追加法撃能力60毎に、威力1%上昇し200以上でさらに2%上昇。" + }, + "LA94": { + name_en: "S1:Reckless Strike", + name_jp: "S1:賭死の撃", + effect_en: "Increase Power every three times you are attacked. Upon being attacked a tenth time, release an explosion that incapacitates you and damages all nearby targets.", + effect_jp: "被ダメージの回数に応じて威力上昇。最大段階時の被ダメージで自身が戦闘不能になり周囲に与ダメージ。" + }, + "LA95": { + name_en: "S1:Eclipsing Decay", + name_jp: "S1:失力の蝕", + effect_en: "Grant a 25% chance to inflict the Jellen status when attacking an enemy.", + effect_jp: "命中時に25%の確率でジェルンを付与。" + }, + "LA2P": { + name_en: "S1:Photon Balance", + name_jp: "S1:光子の秤", + effect_en: "Increases PP consumption by 8%, but boosts PA and Tech damage by 4%.", + effect_jp: "PP消費量が8%増加する代わりにPAとテクニックの威力が4%上昇する。" + }, + "LA2Q": { + name_en: "S1:Collaborator Liberator", + name_jp: "S1:戦友の加護", + effect_en: "Reduces PP consumption, boosts critical rate and boosts power based on the number of people in your party (min. 2).", + effect_jp: "パーティ人数が2人以上の場合、人数に応じて、PP消費軽減、クリティカル率上昇、威力上昇効果が発動。" + }, + "LB01": { + name_en: "S2:Sturdy Recovery", + name_jp: "S2:剛乱活与", + effect_en: "Gives a fixed chance of
restoring HP equal to 1%
of damage dealt. (Max: 300)", + effect_jp: "一定確率で与ダメージの1%をHPとして吸収。(上限300)" + }, + "LB02": { + name_en: "S2:Photon Reduction", + name_jp: "S2:光子縮減", + effect_en: "PP consumption is reduced by 10%.", + effect_jp: "PP消費量を10%軽減。" + }, + "LB2F": { + name_en: "S2:Photon Reduction 2", + name_jp: "S2:光子縮減2", + effect_en: "PP consumption is reduced by 13%.", + effect_jp: "PP消費量を13%軽減。" + }, + "LB03": { + name_en: "S2:Wise Skill", + name_jp: "S2:妙技の巧", + effect_en: "Increases critical rate by 12%.", + effect_jp: "クリティカル率が12%上昇する。" + }, + "LB04": { + name_en: "S2:Radiant Strike", + name_jp: "S2:輝剰の撃", + effect_en: "Increases attack PP recovery by 17%.", + effect_jp: "攻撃時のPP回復量が17%上昇する。" + }, + "LB05": { + name_en: "S2:Cursed Radiance", + name_jp: "S2:災転輝与", + effect_en: "Recovers PP by 15% when taking damage.", + effect_jp: "ダメージを受けた際にPPを15%回復する。" + }, + "LB06": { + name_en: "S2:Guardian Armor", + name_jp: "S2:守護の備", + effect_en: "Reduces damage taken by 7%.", + effect_jp: "被ダメージを7%軽減。" + }, + "LB07": { + name_en: "S2:Flowing Exhilaration", + name_jp: "S2:時流活与", + effect_en: "Recover HP by 60% at
regular intervals.", + effect_jp: "一定時間ごとにHPを60%回復する。" + }, + "LB2G": { + name_en: "S2:Flowing Exhilaration 2", + name_jp: "S2:時流活与2", + effect_en: "Recover 75% of your maximum HP at regular intervals.", + effect_jp: "一定時間ごとにHPを75%回復する。" + }, + "LB08": { + name_en: "S2:Immediate Profusion", + name_jp: "S2:瞬撃繚乱", + effect_en: "Raises damage by 3% when Just
Attacking different PAs or
Techniques.", + effect_jp: "別のPAやテクニックをジャストアタックすると与ダメージが3%上昇。" + }, + "LB09": { + name_en: "S2:Spirited Response", + name_jp: "S2:気輝応変", + effect_en: "Increases PP regeneration rate
while sheathed.", + effect_jp: "納刀・抜刀を行う事でPP回復速度が変化。" + }, + "LB0A": { + name_en: "S2:Flowing Grace", + name_jp: "S2:時流の恵", + effect_en: "Regenerate 10 PP every 4 seconds.", + effect_jp: "4秒ごとにPPを10回復する。" + }, + "LB11": { + name_en: "S2:Nature's Skill", + name_jp: "S2:花海雪の巧", + effect_en: "Increase Critical Hit Rate by 20%
when S1:Red Petal Flash, S1:Blue
Ocean Flash, or S1:White Snow Flash are active.", + effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、クリティカル率20%上昇。" + }, + "LB12": { + name_en: "S2:Nature's Intent", + name_jp: "S2:花海雪の志", + effect_en: "Increase damage by 3% when S1:Red
Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", + effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、与ダメージが3%上昇。" + }, + "LB13": { + name_en: "S2:Nature's Exhilaration", + name_jp: "S2:花海雪の活与", + effect_en: "Recover 2% HP every second when S1:Red
Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", + effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、毎秒HPが2%回復。" + }, + "LB14": { + name_en: "S2:Nature's Reduction", + name_jp: "S2:花海雪の縮減", + effect_en: "Decrease PP consumption by 12% when S1:Red
Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", + effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、PP消費量を12%軽減。" + }, + "LB15": { + name_en: "S2:Umbrageous Gleam", + name_jp: "S2:月葉影の輝勢", + effect_en: "Increase Natural PP Recovery by 25% when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.", + effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、PP自然回復量25%上昇。" + }, + "LB16": { + name_en: "S2:Umbrageous Guardian", + name_jp: "S2:月葉影の備", + effect_en: "Decrease damage taken by 12% when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.", + effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、被ダメージを12%軽減。" + }, + "LB17": { + name_en: "S2:Brilliant Ruin", + name_jp: "S2:滅域輝与", + effect_en: "Recover PP when an enemy near you
is defeated.", + effect_jp: "一定の範囲内でエネミーが死亡した時、PPが回復する。" + }, + "LB18": { + name_en: "S2:Radiating Grace", + name_jp: "S2:輝勢の恵", + effect_en: "Increases Automatic PP Recovery by 17%.", + effect_jp: "PPの自然回復速度が17%上昇する。" + }, + "LB19": { + name_en: "S2:Offensive Intent", + name_jp: "S2:剛撃の志", + effect_en: "Increase damage by 2%.", + effect_jp: "与ダメージが2%上昇。" + }, + "LB1A": { + name_en: "S2:Skilled Strike", + name_jp: "S2:妙撃の志", + effect_en: "Increase Critical Hit Damage by 3%.", + effect_jp: "クリティカル時の与ダメージが3%上昇。" + }, + "LB1B": { + name_en: "S2:Rupturing Intent", + name_jp: "S2:裂砕の志", + effect_en: "Increase damage against breakable parts by 3%.", + effect_jp: "破壊可能な部位を攻撃した際、威力が3%上昇する。" + }, + "LB1C": { + name_en: "S2:Rupturing Excess", + name_jp: "S2:裂砕の剰", + effect_en: "Increase PP recovery rate by 35%
when attacking breakable parts.", + effect_jp: "破壊可能な部位を攻撃した際、攻撃時PP回復量が35%上昇。" + }, + "LB1D": { + name_en: "S2:Double-Edged Sword", + name_jp: "S2:諸刃の撃", + effect_en: "Increase Power by 3%
but take 6% more damage
when weapon is drawn.", + effect_jp: "与ダメージが3%上昇し、抜刀時のみ被ダメージが6%増える。" + }, + "LB1E": { + name_en: "S2:Powering Intent", + name_jp: "S2:強闘の志", + effect_en: "Increase damage dealt to bosses by 3%.", + effect_jp: "強敵への与ダメージが3%上昇する。" + }, + "LB1F": { + name_en: "S2:Phantasmal Radiance", + name_jp: "S2:幻精輝剰", + effect_en: "Increase Active PP Recovery based
on the Photon Blast Gauge.", + effect_jp: "フォトンブラストゲージに応じて攻撃時PP回復量が上昇する。" + }, + "LB1G": { + name_en: "S2:Phantasmal Gleam", + name_jp: "S2:幻精輝勢", + effect_en: "Increase Natural PP Recovery based
on the Photon Blast Gauge.", + effect_jp: "フォトンブラストゲージに応じてPP自然回復量が上昇する。" + }, + "LB1H": { + name_en: "S2:Phantasmal Guardian", + name_jp: "S2:幻精の備", + effect_en: "Reduce damage taken based
on the Photon Blast Guage.", + effect_jp: "フォトンブラストゲージに応じて被ダメージ量が減少する。" + }, + "LB1I": { + name_en: "S2:Phanatical Advantage", + name_jp: "S2:狂幻の利", + effect_en: "Increase power by 5%
and reduce damage taken by 12%
in the Quest Solo Training: Phanatical Phantoms.", + effect_jp: "「狂想と幻創」にて 威力が5%上昇し 被ダメージが12%減少。" + }, + "LB1J": { + name_en: "S2:Violent Invigoration", + name_jp: "S2:猛威の奮激", + effect_en: "Increase damage and PP recovery.
Reduce PP consumption.
Effect resets when damage is taken.", + effect_jp: "威力とPP回復性能が 上昇。PP消費量軽減。 被ダメージで消失。" + }, + "LB1K": { + name_en: "S2:Umbrageous Melody", + name_jp: "S2:月葉影の歌", + effect_en: "Increase power over time when
S1:Yellow Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.
Maxes at 5%", + effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、毎秒威力が上昇。最大で5%。" + }, + "LB1L": { + name_en: "S2:Nature's Reduction 2", + name_jp: "S2:花海雪の縮減2", + effect_en: "Reduce PP consumption by 14%
when S1:Red Petal Flash,
S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", + effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、PP消費量を14%軽減。" + }, + "LB1R": { + name_en: "S2:Umbrageous Radiance", + name_jp: "S2:月葉影の輝剰", + effect_en: "Increase Active PP Recovery by 25% when S1:Yellow Moon Flash, S1:Green Leaf Flash, or S1:Black Shadow Flash are active.", + effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、攻撃時PP回復量が25%上昇。" + }, + "LB1M": { + name_en: "S2:Umbrageous Radiance 2", + name_jp: "S2:月葉影の輝剰2", + effect_en: "Increase Active PP Recovery by 28%
when S1:Yellow Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.", + effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、攻撃時PP回復量が28%上昇。" + }, + "LB1N": { + name_en: "S2:Wise Skill 2", + name_jp: "S2:妙技の巧2", + effect_en: "Increase Critical Hit Rate by 15%.", + effect_jp: "クリティカル率が15%上昇する。" + }, + "LB1O": { + name_en: "S2:Skilled Strike 2", + name_jp: "S2:妙撃の志2", + effect_en: "Increase Critical Hit Damage by 4%.", + effect_jp: "クリティカル時の与ダメージが4%上昇。" + }, + "LB1P": { + name_en: "S2:Radiant Strike 2", + name_jp: "S2:輝剰の撃2", + effect_en: "Increase Attack PP Recovery by 20%.", + effect_jp: "攻撃時のPP回復量が20%上昇する。" + }, + "LB1Q": { + name_en: "S2:Medicinal Wisdom", + name_jp: "S2:服薬の恵", + effect_en: "Boost PP recovery when a -mate item is used.
Effects varies per mate.", + effect_jp: "メイト系アイテム使用時さらにPPが回復する。効果量は種類で変わる。" + }, + "LB89": { + name_en: "S2:Instant Reduction", + name_jp: "S2:瞬乱縮減", + effect_en: "Reduces PP consumption by 12% when Just Attacking different PAs or Techniques.", + effect_jp: "別のPAやテクニックをジャストアタックするとPP消費量を12%軽減。" + }, + "LB90": { + name_en: "S2:Flaming Guard", + name_jp: "S2:火炎の備志", + effect_en: "Increase Fire Attribute and Burn Resistance. Increase damage against enemies weak to Fire.", + effect_jp: "炎属性、バーン耐性が上昇。敵の弱点属性が炎属性の時、威力上昇" + }, + "LB91": { + name_en: "S2:Freezing Guard", + name_jp: "S2:氷雪の備志", + effect_en: "Increase Ice Attribute and Freeze Resistance. Increase damage against enemies weak to Ice.", + effect_jp: "氷属性、フリーズ耐性が上昇。敵の弱点属性が氷属性の時、威力上昇" + }, + "LB92": { + name_en: "S2:Runner's High", + name_jp: "S2:走者高揚", + effect_en: "Increase Natural PP Recovery by 100% and restore 15% HP every 5 seconds when running.", + effect_jp: "ダッシュ状態時PP自然回復量が100%上昇しHPが5秒ごとに回復。" + }, + "LB93": { + name_en: "S2:Skill Reduction", + name_jp: "S2:技巧縮減", + effect_en: "Reduce PP consumption for 30 seconds upon hitting with a PA/Casting. Has a low chance to grant amplified effects. Triggers Recast upon activation.", + effect_jp: "フォトンアーツまたはテクニック命中後30秒間、PPの消費量を軽減。また、まれに大きく軽減することがある。効果発動後にリキャストが発生。" + }, + "LB1W": { + name_en: "S2:Lightning Guard", + name_jp: "S2:轟雷の備志", + effect_en: "Increases your Lightning attribute and Shock resistance. Boosts power against enemies that are weak to Lightning.", + effect_jp: "雷耐性、ショック耐性が上昇。敵の弱点属性が雷属性の時、威力上昇。" + }, + "LB1Y": { + name_en: "S2:Storm Guard", + name_jp: "S2:暴風の備志", + effect_en: "Increases your Wind attribute and Shock resistance. Boosts power against enemies that are weak to Wind.", + effect_jp: "風耐性、ショック耐性が上昇。敵の弱点属性が雷属性の時、威力上昇。" + }, + "LB1Z": { + name_en: "S2:Aegis Gift", + name_jp: "S2:瞬護の与", + effect_en: "When you Just Guard at less than 25% HP, recovers HP by 50% and PP by 30%.", + effect_jp: "HPを25%未満にすると、HPが50%、PPが30%回復します。" + }, + "LB2A": { + name_en: "S2:Heavenly Keeper", + name_jp: "S2:保天輝地", + effect_en: "In the air, reduces PP consumption by 8%. On the ground, boosts PP regeneration and attack PP recovery by 20%.", + effect_jp: "空中時では、PP消費量が8%軽減。地上時では自然PP回復量が20%かつ地上での攻撃時ではPP回復量が20%上昇。" + }, + "LB2C": { + name_en: "S2:Flowing Armor", + name_jp: "S2:時流の護", + effect_en: "Automatically casts Deband at regular intervals.", + effect_jp: "一定間隔で自身にデバンドを発動する。" + }, + "LB2D": { + name_en: "S2:Shining Guard", + name_jp: "S2:光明の備志", + effect_en: "Increase Light Attribute and Panic Resistance. Increase damage against enemies weak to Light.", + effect_jp: "光耐性、パニック耐性が上昇。敵の弱点属性が光属性の時、威力上昇。" + }, + "LB2E": { + name_en: "S2:Darkness Guard", + name_jp: "S2:暗闇の備志", + effect_en: "Increases your Dark attribute and Poison resistance. Boosts power against enemies that are weak to Dark.", + effect_jp: "闇耐性、ポイズン耐性が上昇。敵の弱点属性が闇属性の時、威力上昇。" + }, + "LB2I": { + name_en: "S2:Rainbow's Intent", + name_jp: "S2:六色の志", + effect_en: "While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Boosts damage by 5%.", + effect_jp: "花・海・葉・月・雪・影のいずれかが発動中与ダメージが5%上昇。" + }, + "LB2J": { + name_en: "S2:Rainbow's Exhilaration", + name_jp: "S2:六色の活与", + effect_en: "While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Recovers 3% of your
HP every second.", + effect_jp: "花・海・葉・月・雪・影のいずれかが発動中毎秒HPが3%回復。" + }, + "LB98": { + name_en: "S2:Skilled Brilliance", + name_jp: "S2:輝充の志", + effect_en: "Boosts damage by 3% while PP at is 40% or above.", + effect_jp: "PPが40%以上の時、与ダメージが3%上昇。" + }, + "LC01": { + name_en: "S3:Offensive Intent", + name_jp: "S3:剛撃の志", + effect_en: "Increase damage by 2%.", + effect_jp: "与ダメージが2%上昇。" + }, + "LC02": { + name_en: "S3:Vital Intent", + name_jp: "S3:活実の志", + effect_en: "Boosts damage by 3% while HP is 80% or more.", + effect_jp: "HPが80%以上の時、与ダメージが3%上昇。" + }, + "LC03": { + name_en: "S3:Radiant Strike", + name_jp: "S3:輝剰の撃", + effect_en: "Increase Attack PP Recovery by 20%.", + effect_jp: "攻撃時のPP回復量が20%上昇する。" + }, + "LC1P": { + name_en: "S3:Radiant Strike 2", + name_jp: "S3:輝剰の撃2", + effect_en: "Increase Attack PP Recovery by 23%.", + effect_jp: "攻撃時のPP回復量が23%上昇する。" + }, + "LC04": { + name_en: "S3:Skilled Strike", + name_jp: "S3:妙撃の志", + effect_en: "Increase Critical Hit Damage by 4%.", + effect_jp: "クリティカル時の与ダメージが4%上昇。" + }, + "LC1O": { + name_en: "S3:Skilled Strike 2", + name_jp: "S3:妙撃の志2", + effect_en: "Increase Critical Hit Damage by 5%.", + effect_jp: "クリティカル時の与ダメージが5%上昇。" + }, + "LC05": { + name_en: "S3:Radiating Grace", + name_jp: "S3:輝勢の恵", + effect_en: "Increase Automatic PP Recovery by 17%.", + effect_jp: "PPの自然回復速度が17%上昇する。" + }, + "LC06": { + name_en: "S3:Flowing Exhilaration", + name_jp: "S3:時流活与", + effect_en: "Recover 40% of your maximum HP at regular intervals.", + effect_jp: "一定時間ごとにHPを40%回復する。" + }, + "LC11": { + name_en: "S3:Umbrageous Intent", + name_jp: "S3:月葉影の志", + effect_en: "Increase damage by 3% when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.", + effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、与ダメージが3%上昇。" + }, + "LC12": { + name_en: "S3:Umbrageous Reduction", + name_jp: "S3:月葉影の縮減", + effect_en: "Decrease PP consumption by 14% when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.", + effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、PP消費量を14%軽減。" + }, + "LC13": { + name_en: "S3:Umbrageous Exhilaration", + name_jp: "S3:月葉影の活与", + effect_en: "Recover 2% HP every second when S1:Yellow
Moon Flash, S1:Green Leaf Flash,
or S1:Black Shadow Flash are active.", + effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、毎秒HPが2%回復。" + }, + "LC14": { + name_en: "S3:Nature's Radiance", + name_jp: "S3:花海雪の輝剰", + effect_en: "Increase Natural PP Recovery by 28% when
S1:Red Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", + effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、攻撃時PP回復量が28%上昇。" + }, + "LC15": { + name_en: "S3:Wise Skill", + name_jp: "S3:妙技の巧", + effect_en: "Increase Critical Hit Rate by 12%.", + effect_jp: "クリティカル率が12%上昇する。" + }, + "LC16": { + name_en: "S3:Photon Reduction", + name_jp: "S3:光子縮減", + effect_en: "Reduces PP consumption by 10%.", + effect_jp: "PP消費量を7%軽減。" + }, + "LC17": { + name_en: "S3:Guardian Armor", + name_jp: "S3:守護の備", + effect_en: "Reduces damage taken by 7%.", + effect_jp: "被ダメージを7%軽減。" + }, + "LC18": { + name_en: "S3:Nature's Guardian", + name_jp: "S3:花海雪の備", + effect_en: "Decrease damage taken by 10%
when S1:Red Petal Flash,
S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", + effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、被ダメージを10%軽減。" + }, + "LC19": { + name_en: "S3:Umbrageous Skill", + name_jp: "S3:月葉影の巧", + effect_en: "Increase Critical Hit Rate by 20%
when S1:Yellow Moon Flash,
S1:Green Leaf Flash, or
S1:Black Shadow Flash are active.", + effect_jp: "月ノ黄閃・葉ノ緑閃・影ノ黒閃が発動中、クリティカル率20%上昇。" + }, + "LC1A": { + name_en: "S3:Brilliant Ruin", + name_jp: "S3:滅域輝与", + effect_en: "Recover PP when a enemy near you is defeated.", + effect_jp: "一定の範囲内でエネミーが死亡した時、PPが回復する。" + }, + "LC1B": { + name_en: "S3:Cursed Radiance", + name_jp: "S3:災転輝与", + effect_en: "Recovers PP by 15% when taking damage.", + effect_jp: "ダメージを受けた際にPPを15%回復する。" + }, + "LC1C": { + name_en: "S3:Violent Invigoration", + name_jp: "S3:猛威の奮激", + effect_en: "Increase damage and PP recovery.
Reduce PP consumption.
Effect resets when damage is taken.", + effect_jp: "威力とPP回復性能が 上昇。PP消費量軽減。 被ダメージで消失。" + }, + "LC1D": { + name_en: "S3:Phantasmal Reduction", + name_jp: "S3:幻精縮減", + effect_en: "Reduce PP consumption based
on the Photon Blast Gauge", + effect_jp: "フォトンブラストゲージに応じてPP消費量が減少する。" + }, + "LC1E": { + name_en: "S3:Phanatical Advantage", + name_jp: "S3:狂幻の利", + effect_en: "Increase power by 5% and
reduce damage taken by 12%
in the Quest Solo Training: Phanatical Phantoms.", + effect_jp: "「狂想と幻創」にて 威力が5%上昇し 被ダメージが12%減少。" + }, + "LC1F": { + name_en: "S3:Immediate Profusion", + name_jp: "S3:瞬撃繚乱", + effect_en: "Raises damage by 3%
when Just Attacking different PAs or Techniques.", + effect_jp: "別のPAやテクニックをジャストアタックすると与ダメージが3%上昇。" + }, + "LC1G": { + name_en: "S3:Nature's Melody", + name_jp: "S3:花海雪の歌", + effect_en: "Increase damage over time when
S1:Red Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", + effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、毎秒威力が上昇。最大で5%。" + }, + "LC1H": { + name_en: "S3:Nature's Gleam 2", + name_jp: "S3:花海雪の輝勢2", + effect_en: "Increase Natural PP Recovery by 25%
when S1:Red Petal Flash, S1:Blue Ocean Flash,
or S1:White Snow Flash are active.", + effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、PP自然回復量25%上昇。" + }, + "LC1I": { + name_en: "S3:Flowing Grace", + name_jp: "S3:時流の恵", + effect_en: "Regenerate 7 PP every 4 seconds.", + effect_jp: "4秒ごとにPPを7回復する。" + }, + "LC1J": { + name_en: "S3:Flowing Exhilaration 2", + name_jp: "S3:時流活与2", + effect_en: "Recover 60% of your maximum HP
at regular intervals.", + effect_jp: "一定時間ごとにHPを60%回復する。" + }, + "LC1K": { + name_en: "S3:Radiating Grace 2", + name_jp: "S3:輝勢の恵2", + effect_en: "Increase Automatic PP Recovery by 20%.", + effect_jp: "PPの自然回復速度が20%上昇する。" + }, + "LC88": { + name_en: "S3:Rupturing Intent", + name_jp: "S3:裂砕の志", + effect_en: "Increase damage against breakable parts by 4%.", + effect_jp: "破壊可能な部位を攻撃した際、威力が4%上昇する。" + }, + "LC89": { + name_en: "S3:Nature's Gleam", + name_jp: "S3:花海雪の輝勢", + effect_en: "Increase Natural PP Recovery by 23% when S1:Red Petal Flash, S1:Blue Ocean Flash, or S1:White Snow Flash are active.", + effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、PP自然回復量23%上昇。" + }, + "LC90": { + name_en: "S3:Calming Exhilaration", + name_jp: "S3:静心活与", + effect_en: "Recover 70 HP when you hit with a normal attack. Has a cooldown between uses.", + effect_jp: "通常攻撃が命中した時HPが70回復。発動後リキャスト発生。" + }, + "LC91": { + name_en: "S3:Fortifying Strike", + name_jp: "S3:撃流の備", + effect_en: "Decrease damage taken by 1% for every 300, 000 damage dealt. Maxes at 15%.", + effect_jp: "与ダメージ300000ごとに被ダメージが1%軽減。(最大15%まで)" + }, + "LC92": { + name_en: "S3:Curtailed Strike", + name_jp: "S3:撃流縮減", + effect_en: "Decrease PP consumption by 1% for every 300, 000 damage dealt. Maxes at 15%.", + effect_jp: "与ダメージ300000ごとにPP消費量が1%軽減。(最大15%まで)" + }, + "LC93": { + name_en: "S3:Wise Strike", + name_jp: "S3:撃流の巧", + effect_en: "Increase Critical Hit Rate by 2% for every 300, 000 damage dealt. Maxes at 30%.", + effect_jp: "与ダメージ300000ごとにクリティカル率が2%上昇。(最大30%まで)" + }, + "LC2B": { + name_en: "S3:Flowing Courage", + name_jp: "S3:時流の勇", + effect_en: "Automatically casts Shifta at regular intervals.", + effect_jp: "一定間隔で自身にシフタを発動する。" + }, + "LC1S": { + name_en: "S3:Furious Inspiration", + name_jp: "S3:猛威の奮激", + effect_en: "Boosts power and
critical hit rate.
Improves PP efficiency.
This effect disappears
on taking damage, then
is restored after a set
time.", + effect_jp: "威力とクリティカル率が上昇。PP効率が向上。被ダメージで消失。一定時間で効果が復活。" + }, + "LC1U": { + name_en: "S3:Nature's Melody 2", + name_jp: "S3:花海雪の歌2", + effect_en: "While Red Petal Flash,
Blue Ocean Flash or
White Snow Flash is
active:
Boosts damage by up
to 7% over time.", + effect_jp: "花ノ赤閃・海ノ青閃・雪ノ白閃が発動中、毎秒威力が上昇。最大で7%。" + }, + "LC98": { + name_en: "S3:Powering Intent", + name_jp: "S3:強闘の志", + effect_en: "Increase damage dealt to bosses by 4%.", + effect_jp: "強敵への与ダメージが3%上昇する。" + }, + "LC1V": { + name_en: "S3:Rainbow's Reduction", + name_jp: "S3:六色の縮減", + effect_en: "While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Reduces your PP
consumption by 20%.", + effect_jp: "花・海・葉・月・雪・影のいずれかが発動中PP消費量を20%軽減。" + }, + "LC1W": { + name_en: "S3:Rainbow's Radiance", + name_jp: "S3:六色の輝剰", + effect_en: "While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Boosts attack PP
recovery by 45%.", + effect_jp: "花・海・葉・月・雪・影のいずれかが発動中攻撃時PP回復量が45%上昇。" + }, + "LC1X": { + name_en: "S3:Rainbow's Gleam", + name_jp: "S3:六色の輝勢", + effect_en: "While Petal, Ocean,
Leaf, Moon, Snow or
Shadow Flash is active:
Boosts PP regeneration
by 40%.", + effect_jp: "花・海・葉・月・雪・影のいずれかが発動中PP自然回復量40%上昇。" + }, + "LD07": { + name_en: "S4:Marvelous Aegis", + name_jp: "S4:瞬護輝与", + effect_en: "Restores PP on a successful Just Guard.", + effect_jp: "ジャストガード成功時、PPを回復する。" + }, + "LD08": { + name_en: "S4:Steel Resolve", + name_jp: "S4:鋼の決意", + effect_en: "Survive one fatal hit with 1 HP remaining.", + effect_jp: "致命傷を受けても一度限りだが必ずHPが1残る。" + }, + "LD09": { + name_en: "S4:Radiant Response", + name_jp: "S4:輝器応変", + effect_en: "Raises PP efficiency based on maximum PP.", + effect_jp: "最大PPに応じてPP効率が向上する。" + }, + "LD0A": { + name_en: "S4:Opposing Skill", + name_jp: "S4:正対の巧", + effect_en: "During Brave Stance, frontal critical
rate is raised by 30%.", + effect_jp: "ブレイブスタンス中、正面へのクリティカル率が30%上昇。" + }, + "LD0B": { + name_en: "S4:Scything Wind", + name_jp: "S4:鎌風重吹", + effect_en: "Extends Kamaitachi duration by 4 seconds.", + effect_jp: "カマイタチの持続時間が4秒延長される。" + }, + "LD0C": { + name_en: "S4:Cunning Strike", + name_jp: "S4:賢勇両撃", + effect_en: "During Wise Stance, boosts frontal damage by 15%.", + effect_jp: "ワイズスタンス中、正面からの与ダメージが15%上昇。" + }, + "LD0D": { + name_en: "S4:Vampiric Strike", + name_jp: "S4:奪命の撃", + effect_en: "Restores HP equal to 1% of damage dealt.
(Max: 30)", + effect_jp: "攻撃時に与ダメージの1%をHPとして吸収。(上限30)" + }, + "LD0E": { + name_en: "S4:Steadfast Courage", + name_jp: "S4:静の胆力", + effect_en: "Become immune to knockback by standing still
for a certain time.", + effect_jp: "一定時間、静止状態が続いた時、打ち上げや吹き飛ばしを防ぐ。" + }, + "LD0F": { + name_en: "S4:Lustrous Trap", + name_jp: "S4:輝剰の罠", + effect_en: "Increases PP recovery from Tactics Trap by
20%.", + effect_jp: "タクティクストラップのPP回復量が20%上昇。" + }, + "LD0G": { + name_en: "S4:Dynamic Chain", + name_jp: "S4:鎖動強身", + effect_en: "Become invincible for 5 seconds when activating
Chain Trigger.", + effect_jp: "チェイントリガー発動時、5秒間無敵になる。" + }, + "LD0H": { + name_en: "S4:Refined Providence", + name_jp: "S4:摂理洗練", + effect_en: "Enhances Element Conversion.", + effect_jp: "エレメントコンバージョンが強化される。" + }, + "LD0I": { + name_en: "S4:Circuit Rotation", + name_jp: "S4:回路輪転", + effect_en: "Reduces recast time of Photon Flare by 20%.", + effect_jp: "フォトンフレアのリキャスト時間を20%軽減する。" + }, + "LD0J": { + name_en: "S4:Wand Clobber", + name_jp: "S4:短杖強打", + effect_en: "Enhances Wand's normal attacks.", + effect_jp: "ウォンドの通常攻撃性能が強化される。" + }, + "LD0K": { + name_en: "S4:Gear Reduction", + name_jp: "S4:刃機放縮", + effect_en: "Decreases rate that Gear gauge empties while
Katana Gear is active.", + effect_jp: "カタナギア解放中、ギアゲージの減少速度が低下する。" + }, + "LD0L": { + name_en: "S4:Rapid-fire Arrow", + name_jp: "S4:迅弓の撃", + effect_en: "Bullet Bow damage is boosted by 3% during
Rapid Precision.", + effect_jp: "ラピッドシュート中、バレットボウ装備時に与ダメージが3%上昇。" + }, + "LD0M": { + name_en: "S4:Support Extension", + name_jp: "S4:支援限長", + effect_en: "Extends the effect of Shifta and Deband to
last 120 seconds.", + effect_jp: "シフタ・デバンドの効果時間上限を120秒に延長する。" + }, + "LD0N": { + name_en: "S4:Genesis Ring", + name_jp: "S4:変素応輪", + effect_en: "Changes the weapon's element to match an equipped
Guard ring.", + effect_jp: "装備しているガード系リングに応じて武器属性が変化する。" + }, + "LD0O": { + name_en: "S4:Heavenly Protection", + name_jp: "S4:天輝の守護", + effect_en: "Bestow Natural PP Recovery and
increase PP recovery rate while Guarding.", + effect_jp: "ガード中PPが自然回復しPP回復速度が上昇。" + }, + "LD0P": { + name_en: "S4:Calming Intent", + name_jp: "S4:静心の志", + effect_en: "Increase the power of
Normal Attacks by 13%.", + effect_jp: "通常攻撃の威力が13%上昇。" + }, + "LD0Q": { + name_en: "S4:Mysterious Strike", + name_jp: "S4:妙撃の秤", + effect_en: "Reduce Critical Hit Rate by 50% and
increase the power of Critical Hits by 6%.", + effect_jp: "クリティカル率を50%低下し、クリティカルの威力が6%上昇。" + }, + "LD0R": { + name_en: "S4:Saint Shield", + name_jp: "S4:聖者の盾", + effect_en: "Generates a barrier (-50% Damage Taken,
Negate Knockback) at regular intervals", + effect_jp: "一定間隔で被ダメージを軽減するバリアを展開。" + }, + "LD0S": { + name_en: "S4:Harmonized Rainbow", + name_jp: "S4:六色の輝秤", + effect_en: "Decrease Natural PP Recovery but decrease PP consumption when S1:Red Petal / Blue Ocean / White Snow / Yellow Moon / Green Leaf / Black Shadow Flash are active.", + effect_jp: "花・海・葉・月・雪・影のいずれかが発動中、PP自然回復は減少するがPP消費量は低下する。" + }, + "LD0T": { + name_en: "S4:Raising Pursuit", + name_jp: "S4:累加追撃", + effect_en: "When you hit with a PA/Tech, boosts damage of the next PA/Tech based on the damage you deal in the next 4 seconds.", + effect_jp: "PA・テクニックの命中後4秒間の与ダメージ量に応じて、次に命中したPA・テクニックに追加ダメージが発生。(上限25万、リキャスト10秒)" + }, + "LD0U": { + name_en: "S4:Pursuing Eclipse", + name_jp: "S4:追蝕の巧", + effect_en: "Boosts critical hit rate by 50% against enemies affected by Jellen, Weak Bullet or a status effect.", + effect_jp: "状態異常、ジェルン、ウィークバレットが発動中のエネミーへのクリティカル率が50%上昇する。" + }, + "LD0V": { + name_en: "S4:Cursed Rainbow", + name_jp: "S4:六色の災転", + effect_en: "While Petal, Ocean, Leaf, Moon, Snow or Shadow Flash is active: Recovers 500 HP each time you take 500 or more damage at once.", + effect_jp: "花・海・葉・月・雪・影のいずれかが発動中一度に500以上のダメージを受けるとHPが500回復する。" + }, + "LD0W": { + name_en: "S4:Colossal Radiance", + name_jp: "S4:強闘輝与", + effect_en: "Recovers 40 PP every 10 seconds when there is a boss nearby.", + effect_jp: "一定の範囲内に強敵が居る場合10秒ごとにPPが40回復。" + }, + "LD0X": { + name_en: "S4:Evasion Training", + name_jp: "S4:回避訓練", + effect_en: "Perform an evasive maneuver when the two circles overlap to gain \"Successful Dodge (Counter)\" status.If you do not evade, recover 5% HP.", + effect_jp: "二つの円が重なる際に回避すると「回避成功」状態となる。回避しなかった場合はHPを5%回復する。" + }, + "LD0Y": { + name_en: "S4:Radiant Eclipse", + name_jp: "S4:追蝕輝剰", + effect_en: "Increases active PP recovery by 60% when attacking an enemy affectedw by a Status Effect, Jellen, or Weak Bullet.", + effect_jp: "状態異常、ジェルン、ウィークバレット効果が発生中のエネミー攻撃時、PP回復量が60%上昇。" + }, + "LD0Z": { + name_en: "S4:Shared Ruin", + name_jp: "S4:滅域分与", + effect_en: "You and your party
recover HP and PP
when an enemy dies
within range.", + effect_jp: "一定の範囲内でエネミーが死亡した時PTメンバーと自身のHPとPPを回復。" + }, + "LE01": { + name_en: "S5:Release Parry", + name_jp: "S5:瞬護解放", + effect_en: "Performance changes when Just Guarding with a Weapon Action. Sword only.", + effect_jp: "武器アクションによるジャストガードで性能が変化する。大剣のみ有効。" + }, + "LE02": { + name_en: "S5:Unrivaled Parry", + name_jp: "S5:瞬護無双", + effect_en: "Consume no Gear for 15s after performing a Just Guard. Increase Power by 2%. Wired Lance only.", + effect_jp: "ジャストガード成功時15秒間ギア消費なし。威力2%上昇。自在槍限定。" + }, + "LE03": { + name_en: "S5:Rushing Bolt", + name_jp: "S5:瞬駆突貫", + effect_en: "Inflict damage while running. Unleash a shockwave attack when you stop running. Increase Power by 2%. Partizan only.", + effect_jp: "ダッシュ状態時接触した敵にダメージ。ダッシュの停止時衝撃波が発生。威力2%上昇。長槍限定。" + }, + "LE04": { + name_en: "S5:Shining Cyclone", + name_jp: "S5:輝境の旋", + effect_en: "PP recovery and consumption changes when your maximum PP falls below 50%. Twin Daggers only.", + effect_jp: "PP50%を境にPPの消費量と回復速度が変化。双小剣限定。" + }, + "LE05": { + name_en: "S5:Evasive Barrage", + name_jp: "S5:巧避連撃", + effect_en: "Boost Gear Gauge and unleash a counterattack upon successfully blocking an attack with DS Wind Parrying.Increase Power by 2%. Double Saber only.", + effect_jp: "DSウィンドパリング成功時、ギアが上昇し強力な連撃で切り刻む。威力上昇2%。両剣限定。" + }, + "LE06": { + name_en: "S5:Evasive Meteor", + name_jp: "S5:巧避巨拳", + effect_en: "Successfully evade an attack with Sway to summon a giant fist. Increase Power by 2%. Knuckles only.", + effect_jp: "スウェーで回避成功時特大の拳を落とす。威力2%上昇。鋼拳限定。" + }, + "LE07": { + name_en: "S5:Hangeki Edge", + name_jp: "S5:反撃鋭刃", + effect_en: "Increase the damage of Counter by 15%. Restore Braver Gear Gauge to its maximum value when you successfully perform Katana Counter.Increase Power by 2%. Katana only.", + effect_jp: "カウンター威力が上昇。ブレイバーでのカウンター成功時ギアが最大まで上昇。威力2%上昇。抜剣限定。" + }, + "LE08": { + name_en: "S5:Thundering Pursuit", + name_jp: "S5:雷光追撃", + effect_en: "When using a PA, lightning-charged Photon Blades are generated. (Might: ?%). Dual Blades only.", + effect_jp: "PAを使用すると雷光を纏ったフォトンの追撃が発生。飛翔剣限定。" + }, + "LE09": { + name_en: "S5:Fiery End", + name_jp: "S5:烈終焉弾", + effect_en: "Enhance the performance of End Attract with a one minute Recast. Recast resets upon successfully evading an attack with Dive Roll. Increase Power by 2%. Assault Rifle only.", + effect_jp: "エンドアトラクト強化と同時にリキャスト発生。ダイブロール回避成功時リキャスト時間短縮。威力2%上昇。長銃限定。" + }, + "LE0A": { + name_en: "S5:Fiery Zero", + name_jp: "S5:烈零射砲", + effect_en: "Enhance the performance of Zero Distance with a one minute Recast. Recast resets upon successfully evading an attack with Dive Roll. Increase Power by 2%. Launcher only.", + effect_jp: "ゼロディスタンス強化と同時にリキャスト発生。ダイブロール回避成功時リキャスト時間短縮。威力2%上昇。大砲限定。" + }, + "LE0B": { + name_en: "S5:Bright Escape", + name_jp: "S5:巧避輝与", + effect_en: "Successfully evade an attack with Hero Step or Stylish Roll to restore PP. Effect is negated if damage is taken.Twin Machineguns only.", + effect_jp: "SロールかHrステップで回避成功時PP回復効果。被ダメージで効果消失。双機銃限定。" + }, + "LE0C": { + name_en: "S5:Auxiliary Arrow", + name_jp: "S5:追射剛矢", + effect_en: "Produces a Chase Arrow when a PA (except Banish Arrow) hits an enemy. Boosts the power of this ability's Chase Arrow for 15 seconds after successfully dodging an attack with Step.Bullet Bow only.", + effect_jp: "バニッシュアロウ以外のPA命中時、追撃が発生。ステップ回避成功後にPA命中後15秒間追撃が強化。強弓限定。" + }, + "LE0D": { + name_en: "S5:Calming Bullet", + name_jp: "S5:静心杖弾", + effect_en: "Enhance the performance of Normal Attacks and increase the damage of Rod Precision by 100%. Rod only.", + effect_jp: "通常攻撃性能が強化されロッドシュートの威力が100%上昇する。長杖限定。" + }, + "LE0E": { + name_en: "S5:Speedy Support", + name_jp: "S5:急速補助", + effect_en: "Shorten the charge time of Support Techniques. The power of Zondeel is reduced. Talis only.", + effect_jp: "補助テクニックのチャージ時間を短縮。ゾンディールの威力減少。導具限定。" + }, + "LE0F": { + name_en: "S5:Calming Shockwave", + name_jp: "S5:静心衝杖", + effect_en: "Generates a wave attack on the third Normal Attack. Increase Power by 2%. Wand only.", + effect_jp: "通常攻撃の3段目に衝撃波が発生。威力が2%上昇。短杖限定。" + }, + "LE0G": { + name_en: "S5:Rhythmic Pursuer", + name_jp: "S5:追災律動", + effect_en: "Boost the potency of Elemental Burst by 30% and automatically activate Elemental Burst when using a Photon Art.Jet Boots only.", + effect_jp: "エレメンタルバーストの威力が30%上昇しPA派生攻撃時自動的に発動する。魔装脚限定。" + }, + "LE0H": { + name_en: "S5:Mysterious Intent", + name_jp: "S5:妙の巧志", + effect_en: "Increase Critical Hit Rate by 20%. On a Critical Hit, deal an additional 2% damage and recover 1% of damage dealt as HP (30 MAX).", + effect_jp: "クリティカル率が20%上昇。発生時に威力2%上昇、与ダメージの1%をHP回復(上限30)" + }, + "LE0I": { + name_en: "S5:Anthesis Cultivation", + name_jp: "S5:錬成萌花", + effect_en: "Doubles the effects of Special Abilities.", + effect_jp: "特殊能力のステータス変化を2倍にする。" + }, + "LE98": { + name_en: "S5:Instant Invocation", + name_jp: "S5:錬成萌花", + effect_en: "Casting damage is
decreased by 40%, but
using the same
Casting with a JA
substantially
decreases charge
time.", + effect_jp: "テクニックの与ダメージが常時40%減少するがテクニック使用後に同属性テクニックJAでチャージ時間大幅短縮。" + }, + "LE0J": { + name_en: "S5:Vigorous Response", + name_jp: "S5:錬成萌花", + effect_en: "Grants a bonus when
your max HP is at
1000. Gain additional
bonuses per 500 max
HP over. Maximum
bonuses are reached
when max HP is at
3000.", + effect_jp: "最大HP1000から追加効果が発動しHPが500増加ごとに追加効果が発生する。追加効果最大値3000" + }, + "LE0K": { + name_en: "S5:Tethered Eclipse", + name_jp: "S5:錬成萌花", + effect_en: "Boosts damage by 3%
against enemies
inflicted with a
status effect. Also
gives a chance to
inflict Bind by 40%.", + effect_jp: "状態異常中のエネミーに対して威力が3%上昇し40%の確率でバインド状態にする。" + }, + "LE97": { + name_en: "S5:Angelic Respite", + name_jp: "S5:槍機天悠", + effect_en: "At maximum gear, no gear is consumed while airborne. Increase Power by 2%. Partizan only.", + effect_jp: "ギア最大時、空中ではギアを消費しなくなる。威力2%上昇。長槍限定。" + }, + "LF0A": { + name_en: "S6:Heroic Howl", + name_jp: "S6:英雄咆哮", + effect_en: "Enhances Hero Boost. Increases the rate that Hero Boosts's damage boost increases. No effect if using weapon with \"Heroic Victory\".", + effect_jp: "ヒーローブースト強化。威力増加速度が上昇。「英雄の凱歌」が優先され併用不可。" + }, + "LF0B": { + name_en: "S6:Soaring Ballet", + name_jp: "S6:翔機天舞", + effect_en: "Bouncer weapon Gear fills while standing still. No effect if using weapon with \"Angelic Guidance\".", + effect_jp: "バウンサー武器のギアが滞空状態時に上昇。「聖鳥の導き」が優先され併用不可。" + }, + "LF0C": { + name_en: "S6:Guardian's Essence", + name_jp: "S6:機魂の守護", + effect_en: "Hunter weapon and Katana Gear fills while Guarding. No effect if using weapon with \"Zephyr's Edge\".", + effect_jp: "ハンター武器・カタナのギアがガード中に上昇。「風視の太刀」が優先され併用不可。" + }, + "LF0D": { + name_en: "S6:Ironclad Illness", + name_jp: "S6:癒蝕頑強", + effect_en: "Become massive for 60 seconds after becoming affected by a status.", + effect_jp: "状態異常になってから60秒間、頑強になる。" + }, + "LF0E": { + name_en: "S6:Wise Skill", + name_jp: "S6:妙技の巧", + effect_en: "Increases your critical hit rate by 15%.", + effect_jp: "クリティカル率が15%上昇する。" + }, + "LF0F": { + name_en: "S6:Guardian Armor", + name_jp: "S6:守護の備", + effect_en: "Reduces damage taken by 7%.", + effect_jp: "被ダメージを7%軽減。" + }, + "LF0G": { + name_en: "S6:MEL Pwr Up", + name_jp: "S6:打撃上昇", + effect_en: "MEL Pwr(+30)", + effect_jp: "打撃力(+30)" + }, + "LF0H": { + name_en: "S6:RNG Pwr Up", + name_jp: "S6:射撃上昇", + effect_en: "RNG Pwr(+30)", + effect_jp: "射撃力(+30)" + }, + "LF0I": { + name_en: "S6:TEC Pwr Up", + name_jp: "S6:法撃上昇", + effect_en: "TEC Pwr(+30)", + effect_jp: "法撃力(+30)" + }, + "LF0J": { + name_en: "S6:HP Up", + name_jp: "S6:活器上昇", + effect_en: "HP(+40)", + effect_jp: "HP(+40)" + }, + "LF0K": { + name_en: "S6:PP Up", + name_jp: "S6:輝器上昇", + effect_en: "PP(+4)", + effect_jp: "PP(+4)" + }, + "LF0L": { + name_en: "S6:Brilliant Ruin", + name_jp: "S6:滅域輝与", + effect_en: "Recover 5 PP when an enemy near you is defeated.", + effect_jp: "一定の範囲内でエネミーが死亡した時、PPが回復する。" + }, + "LF0M": { + name_en: "S6:Readying Guard", + name_jp: "S6:守護乱備", + effect_en: "Gain a 10% chance to reduce damage by 70%.", + effect_jp: "10%の確率で被ダメージを70%軽減。" + }, + "LF0N": { + name_en: "S6:Angelic Wings", + name_jp: "S6:翔天の翼", + effect_en: "Increases Jump Might.", + effect_jp: "ジャンプ力が上昇する。" + }, + "LF0O": { + name_en: "S6:Long Night Star", + name_jp: "S6:長夜の明星", + effect_en: "Reduce Etoile Boost's decay per second by 50%.", + effect_jp: "エトワールブーストの秒間軽減減少率を50%緩和する。" + }, + "LF0P": { + name_en: "S6:Evasion Whistle", + name_jp: "S6:回避の口笛", + effect_en: "Dodging will cause your pet to return back to you.", + effect_jp: "回避行動に合わせてペットが戻ってくる。" + }, + "LF0Q": { + name_en: "S6:Battle Readiness", + name_jp: "S6:修羅の備", + effect_en: "When your HP is at 50% or lower, damage is reduced by 40%. Resets after a brief cooldown.", + effect_jp: "HPが50%以下の時3秒間、被ダメージを40%軽減する。発動後リキャスト発生。" + }, + "LF0S": { + name_en: "S6:Overlimit", + name_jp: "S6:超限活器", + effect_en: "Boosts maximum HP by
50% while Limit Break
is active.", + effect_jp: "リミットブレイク発動中最大HPが50%上昇する。" + }, + "LG0A": { + name_en: "S7:Glowing Grace", + name_jp: "S7:輝静の恵", + effect_en: "Recovers 4 PP per second when standing still for longer than 1 second.", + effect_jp: "1秒間静止状態が続いた時、ppが1秒ごとに4回復。" + }, + "LG0B": { + name_en: "S7:MEL Pwr Up", + name_jp: "S7:打撃上昇", + effect_en: "MEL Pwr(+30)", + effect_jp: "打撃力(+30)" + }, + "LG0C": { + name_en: "S7:RNG Pwr Up", + name_jp: "S7:射撃上昇", + effect_en: "RNG Pwr(+30)", + effect_jp: "射撃力(+30)" + }, + "LG0D": { + name_en: "S7:TEC Pwr Up", + name_jp: "S7:法撃上昇", + effect_en: "TEC Pwr(+30)", + effect_jp: "法撃力(+30)" + }, + "LG0E": { + name_en: "S7:HP Up", + name_jp: "S7:活器上昇", + effect_en: "HP(+40)", + effect_jp: "HP(+40)" + }, + "LG0F": { + name_en: "S7:PP Up", + name_jp: "S7:輝器上昇", + effect_en: "PP(+4)", + effect_jp: "PP(+4)" + }, + "LG0G": { + name_en: "S7:S-Atk Up 2", + name_jp: "S7:打撃上昇2", + effect_en: "MEL Pwr(+50)", + effect_jp: "打撃力(+50)" + }, + "LG0H": { + name_en: "S7:RNG Pwr Up 2", + name_jp: "S7:射撃上昇2", + effect_en: "RNG Pwr(+50)", + effect_jp: "射撃力(+50)" + }, + "LG0I": { + name_en: "S7:TEC Pwr Up 2", + name_jp: "S7:法撃上昇2", + effect_en: "TEC Pwr(+50)", + effect_jp: "法撃力(+50)" + }, + "LG0J": { + name_en: "S7:Attack Up", + name_jp: "S7:攻撃上昇", + effect_en: "MEL Pwr(+25),RNG Pwr(+25),TEC Pwr(+25)", + effect_jp: "打撃力(+25),射撃力(+25),法撃力(+25)" + }, + "LG0K": { + name_en: "S7:Attack Up 2", + name_jp: "S7:攻撃上昇2", + effect_en: "MEL Pwr(+45),RNG Pwr(+45),TEC Pwr(+45)", + effect_jp: "打撃力(+45),射撃力(+45),法撃力(+45)" + }, + "LG0L": { + name_en: "S7:Zenith Impact", + name_jp: "S7:瞬撃の極", + effect_en: "Gain a 10% chance to stun the enemy with a Just Attack.", + effect_jp: "ジャストアタック時に10%の確率で対象をスタンさせる。" + }, + "LG0M": { + name_en: "S7:Increased Efficiency", + name_jp: "S7:薬効増大", + effect_en: "Boost the effect of recovery items by 30%.", + effect_jp: "回復アイテムの効果を30%上昇させる。" + }, + "LG0N": { + name_en: "S7:Genius Merge", + name_jp: "S7:以心伝心", + effect_en: "Automatically answers Sympathy requests during Alter Ego. No effect if using weapon with \"Glance of Darkness\".", + effect_jp: "アルターエゴ発動中ペットシンパシーの要求に自動支援を行う。「闇の一瞥」が優先され併用不可。" + }, + "LG0O": { + name_en: "S7:Sentinel's Gift", + name_jp: "S7:法護の与", + effect_en: "Upon a successful
Tech Charge Parry,
recover 5% HP and 10 PP.", + effect_jp: "テックCパリング成功時HPを5%回復しPPを10回復。" + }, + "LH0A": { + name_en: "S8:Sky Dance's Boon", + name_jp: "S8:舞空の援", + effect_en: "Activates Shifta and Deband every 10 seconds when you stay in the air for longer than 2 seconds.", + effect_jp: "2秒間、滞空状態が続くと、10秒間ごとにシフタ、デバンド発動。" + }, + "LH0B": { + name_en: "S8:Strong Potency", + name_jp: "S8:服薬強身", + effect_en: "Makes you temporarily invincible after drinking a -mate item.", + effect_jp: "自身でメイト系アイテム使用時、一定時間無敵。" + }, + "LH0C": { + name_en: "S8:MEL Pwr Up", + name_jp: "S8:打撃上昇", + effect_en: "MEL Pwr(+30)", + effect_jp: "打撃力(+30)" + }, + "LH0D": { + name_en: "S8:RNG Pwr Up", + name_jp: "S8:射撃上昇", + effect_en: "RNG Pwr(+30)", + effect_jp: "射撃力(+30)" + }, + "LH0E": { + name_en: "S8:TEC Pwr Up", + name_jp: "S8:法撃上昇", + effect_en: "TEC Pwr(+30)", + effect_jp: "法撃力(+30)" + }, + "LH0F": { + name_en: "S8:HP Up", + name_jp: "S8:活器上昇", + effect_en: "HP(+40)", + effect_jp: "HP(+40)" + }, + "LH0G": { + name_en: "S8:PP Up", + name_jp: "S8:輝器上昇", + effect_en: "PP(+4)", + effect_jp: "PP(+4)" + }, + "LH0H": { + name_en: "S8:HP Up 2", + name_jp: "S8:活器上昇2", + effect_en: "HP(+60)", + effect_jp: "HP(+60)" + }, + "LH0I": { + name_en: "S8:PP Up 2", + name_jp: "S8:輝器上昇2", + effect_en: "PP(+6)", + effect_jp: "PP(+6)" + }, + "LH0J": { + name_en: "S8:High-Minded", + name_jp: "S8:一念滞空", + effect_en: "Reduce falling speed while charging a Casting in mid-air.", + effect_jp: "空中でテクニックをチャージ中に落下速度が遅くなる。" + }, + "OA01": { + name_en: "Mutation I", + name_jp: "ミューテーションⅠ", + effect_en: "MEL Pwr(+10),
RNG Pwr(+10),
TEC Pwr(+10),
HP(+10)", + effect_jp: "打撃力(+10),
射撃力(+10),
,法撃力(+10)
HP(+10)" + }, + "OA02": { + name_en: "Mutation II", + name_jp: "ミューテーションⅡ", + effect_en: "MEL Pwr(+15),
RNG Pwr(+15),
TEC Pwr(+15),
HP(+15)", + effect_jp: "打撃力(+15),
射撃力(+15),
,法撃力(+15)
HP(+15)" + }, + "RA11": { + name_en: "Gunne Soul", + name_jp: "グンネ・ソール", + effect_en: "MEL Pwr(+15),
HP(+45)", + effect_jp: "打撃力(+15),
HP(+45)" + }, + "RA15": { + name_en: "Jigmol Soul", + name_jp: "ジグモル・ソール", + effect_en: "MEL Pwr(+15),
PP(+4)", + effect_jp: "打撃力(+15),
PP(+4)" + }, + "RA21": { + name_en: "Vol Soul", + name_jp: "ヴォル・ソール", + effect_en: "MEL Pwr(+30),
HP(+20)", + effect_jp: "打撃力(+30),
HP(+20)" + }, + "RA22": { + name_en: "Gwana Soul", + name_jp: "グワナ・ソール", + effect_en: "MEL Pwr(+30),
HP(+10),
PP(+2)", + effect_jp: "打撃力(+30),
HP(+10),
PP(+2)" + }, + "RA23": { + name_en: "Quartz Soul", + name_jp: "クォーツ・ソール", + effect_en: "MEL Pwr(+30),
PP(+3)", + effect_jp: "打撃力(+30),
PP(+3)" + }, + "RA31": { + name_en: "Deadleon Soul", + name_jp: "デッドリオン・ソール", + effect_en: "MEL Pwr(+35),
DEX(+5),
HP(+30)", + effect_jp: "打撃力(+35),
技量(+5),
HP(+30)" + }, + "RA32": { + name_en: "Leone Soul", + name_jp: "レオーネ・ソール", + effect_en: "MEL Pwr(+35),
DEX(+5),
HP(+20),
PP(+1)", + effect_jp: "打撃力(+35),
技量(+5),
HP(+20),
PP(+1)" + }, + "RA33": { + name_en: "Beari Soul", + name_jp: "ベーアリ・ソール", + effect_en: "MEL Pwr(+35),
DEX(+5),
PP(+3)", + effect_jp: "打撃力(+35),
技量(+5),
PP(+3)" + }, + "RB11": { + name_en: "Idihta Soul", + name_jp: "イーデッタ・ソール", + effect_en: "RNG Pwr(+15),
HP(+45)", + effect_jp: "射撃力(+15),
HP(+45)" + }, + "RB15": { + name_en: "Madu Soul", + name_jp: "マドゥ・ソール", + effect_en: "RNG Pwr(+15),
PP(+4)", + effect_jp: "射撃力(+15),
PP(+4)" + }, + "RB21": { + name_en: "Ransa Soul", + name_jp: "ランサ・ソール", + effect_en: "RNG Pwr(+30),
HP(+20)", + effect_jp: "射撃力(+30),
HP(+20)" + }, + "RB22": { + name_en: "Fang Soul", + name_jp: "ファング・ソール", + effect_en: "RNG Pwr(+30),
HP(+10),
PP(+2)", + effect_jp: "射撃力(+30),
HP(+10),
PP(+2)" + }, + "RB23": { + name_en: "Mizer Soul", + name_jp: "マイザー・ソール", + effect_en: "RNG Pwr(+30),
PP(+3)", + effect_jp: "射撃力(+30),
PP(+3)" + }, + "RB31": { + name_en: "Leopod Soul", + name_jp: "レオパード・ソール", + effect_en: "RNG Pwr(+35),
DEX(+5),
HP(+30)", + effect_jp: "射撃力(+35),
技量(+5),
HP(+30)" + }, + "RB32": { + name_en: "Siogr Soul", + name_jp: "ジオーグ・ソール", + effect_en: "RNG Pwr(+35),
DEX(+5),
HP(+20),
PP(+1)", + effect_jp: "射撃力(+35),
技量(+5),
HP(+20),
PP(+1)" + }, + "RB33": { + name_en: "Greuzoras Soul", + name_jp: "グリュゾラス・ソール", + effect_en: "RNG Pwr(+35),
DEX(+5),
PP(+3)", + effect_jp: "射撃力(+35),
技量(+5),
PP(+3)" + }, + "RC11": { + name_en: "Jadeu Soul", + name_jp: "ジャドゥ・ソール", + effect_en: "TEC Pwr(+15),
HP(+45)", + effect_jp: "法撃力(+15),
HP(+45)" + }, + "RC13": { + name_en: "Nept Soul", + name_jp: "ネプト・ソール", + effect_en: "TEC Pwr(+15),
PP(+4)", + effect_jp: "法撃力(+15),
PP(+4)" + }, + "RC21": { + name_en: "Ragne Soul", + name_jp: "ラグネ・ソール", + effect_en: "TEC Pwr(+30),
HP(+20)", + effect_jp: "法撃力(+30),
HP(+20)" + }, + "RC22": { + name_en: "Wolga Soul", + name_jp: "ウォルガ・ソール", + effect_en: "TEC Pwr(+30),
HP(+10),
PP(+2)", + effect_jp: "法撃力(+30),
HP(+10),
PP(+2)" + }, + "RC23": { + name_en: "Elder Soul", + name_jp: "エルダー・ソール", + effect_en: "TEC Pwr(+30),
PP(+3)", + effect_jp: "法撃力(+30),
PP(+3)" + }, + "RC31": { + name_en: "Diabo Soul", + name_jp: "ディアボ・ソール", + effect_en: "TEC Pwr(+35),
DEX(+5),
HP(+30)", + effect_jp: "法撃力(+35),
技量(+5),
HP(+30)" + }, + "RC32": { + name_en: "Duvals Soul", + name_jp: "ドゥバルス・ソール", + effect_en: "TEC Pwr(+35),
DEX(+5),
HP(+20),
PP(+1)", + effect_jp: "法撃力(+35),
技量(+5),
HP(+20),
PP(+1)" + }, + "RC33": { + name_en: "Granz Soul", + name_jp: "グランゾ・ソール", + effect_en: "TEC Pwr(+35),
DEX(+5),
PP(+3)", + effect_jp: "法撃力(+35),
技量(+5),
PP(+3)" + }, + "RE13": { + name_en: "Nyau Soul", + name_jp: "ニャウ・ソール", + effect_en: "DEX(+15),
PP(+4)", + effect_jp: "技量(+15),
PP(+4)" + }, + "RE21": { + name_en: "Signo Soul", + name_jp: "シグノ・ソール", + effect_en: "DEX(+30),
HP(+20),
PP(+1)", + effect_jp: "技量(+30),
HP(+20),
PP(+1)" + }, + "RE22": { + name_en: "Chrome Soul", + name_jp: "クローム・ソール", + effect_en: "DEX(+30),
HP(+10),
PP(+3)", + effect_jp: "技量(+30),
HP(+10),
PP(+3)" + }, + "RE23": { + name_en: "Rappy Soul", + name_jp: "ラッピー・ソール", + effect_en: "DEX(+30),
PP(+4)", + effect_jp: "技量(+30),
PP(+4)" + }, + "RE51": { + name_en: "Sinow Soul", + name_jp: "シノワ・ソール", + effect_en: "MEL Pwr(+5),
DEX(+30),
HP(+25)
PP(+2)", + effect_jp: "打撃力(+5),
技量(+30),
HP(+25)
PP(+2)" + }, + "RH21": { + name_en: "Snow Soul", + name_jp: "スノウ・ソール", + effect_en: "MEL Def(+30),
HP(+20),
PP(+1)", + effect_jp: "打撃防御(+30),
HP(+20),
PP(+1)" + }, + "RH22": { + name_en: "Rockbear Soul", + name_jp: "ロックベア・ソール", + effect_en: "MEL Def(+30),
HP(+10),
PP(+3)", + effect_jp: "打撃防御(+30),
HP(+10),
PP(+3)" + }, + "RH23": { + name_en: "X Soul", + name_jp: "エクス・ソール", + effect_en: "MEL Def(+30),
PP(+4)", + effect_jp: "打撃防御(+30),
PP(+4)" + }, + "RI21": { + name_en: "Marmoth Soul", + name_jp: "マルモ・ソール", + effect_en: "RNG Def(+30),
HP(+20),
PP(+1)", + effect_jp: "射撃防御(+30),
HP(+20),
PP(+1)" + }, + "RI22": { + name_en: "Persona Soul", + name_jp: "ペルソナ・ソール", + effect_en: "RNG Def(+30),
HP(+10),
PP(+3)", + effect_jp: "射撃防御(+30),
HP(+10),
PP(+3)" + }, + "RI23": { + name_en: "Varder Soul", + name_jp: "ヴァーダー・ソール", + effect_en: "RNG Def(+30),
PP(+4)", + effect_jp: "射撃防御(+30),
PP(+4)" + }, + "RJ21": { + name_en: "Catre Soul", + name_jp: "キャタ・ソール", + effect_en: "TEC Def(+30),
HP(+20),
PP(+1)", + effect_jp: "法撃防御(+30),
HP(+20),
PP(+1)" + }, + "RJ22": { + name_en: "Shraider Soul", + name_jp: "シュレイダ・ソール", + effect_en: "TEC Def(+30),
HP(+10),
PP(+3)", + effect_jp: "法撃防御(+30),
HP(+10),
PP(+3)" + }, + "RJ23": { + name_en: "Goron Soul", + name_jp: "ゴロン・ソール", + effect_en: "TEC Def(+30),
PP(+4)", + effect_jp: "法撃防御(+30),
PP(+4)" + }, + "ROA1": { + name_en: "Org Soul", + name_jp: "オルグ・ソール", + effect_en: "MEL Pwr(+20),
RNG Pwr(+20),
HP(+10)", + effect_jp: "打撃力(+20),
射撃力(+20),
HP(+10)" + }, + "ROA2": { + name_en: "Meduna Soul", + name_jp: "メデューナ・ソール", + effect_en: "MEL Pwr(+20),
RNG Pwr(+20),
HP(+5),
PP(+1)", + effect_jp: "打撃力(+20),
射撃力(+20),
HP(+5),
PP(+1)" + }, + "ROA3": { + name_en: "Soma Soul", + name_jp: "ソーマ・ソール", + effect_en: "MEL Pwr(+20),
RNG Pwr(+20),
PP(+2)", + effect_jp: "打撃力(+20),
射撃力(+20),
PP(+2)" + }, + "ROC1": { + name_en: "Ringa Soul", + name_jp: "リンガ・ソール", + effect_en: "MEL Pwr(+20),
TEC Pwr(+20),
HP(+10)", + effect_jp: "打撃力(+20),
法撃力(+20),
HP(+10)" + }, + "ROC2": { + name_en: "Luther Soul", + name_jp: "ルーサー・ソール", + effect_en: "MEL Pwr(+20),
TEC Pwr(+20),
HP(+5),
PP(+1)", + effect_jp: "打撃力(+20),
法撃力(+20),
HP(+5),
PP(+1)" + }, + "ROC3": { + name_en: "Malluda Soul", + name_jp: "マリューダ・ソール", + effect_en: "MEL Pwr(+20),
TEC Pwr(+20),
PP(+2)", + effect_jp: "打撃力(+20),
法撃力(+20),
PP(+2)" + }, + "ROE1": { + name_en: "Bar Soul", + name_jp: "バル・ソール", + effect_en: "RNG Pwr(+20),
TEC Pwr(+20),
HP(+10)", + effect_jp: "射撃力(+20),
法撃力(+20),
HP(+10)" + }, + "ROE2": { + name_en: "Vibras Soul", + name_jp: "ビブラス・ソール", + effect_en: "RNG Pwr(+20),
TEC Pwr(+20),
HP(+5),
PP(+1)", + effect_jp: "射撃力(+20),
法撃力(+20),
HP(+5),
PP(+1)" + }, + "ROE3": { + name_en: "Tagami Kazuchi Soul", + name_jp: "タガミカヅチ・ソール", + effect_en: "RNG Pwr(+20),
TEC Pwr(+20),
PP(+2)", + effect_jp: "射撃力(+20),
法撃力(+20),
PP(+2)" + }, + "ROG5": { + name_en: "Lili Soul", + name_jp: "リーリー・ソール", + effect_en: "MEL Pwr(+20),
MEL Def(+20),
HP(+20)", + effect_jp: "打撃力(+20),HP(+20)" + }, + "RP05": { + name_en: "Cougar Soul", + name_jp: "クーガー・ソール", + effect_en: "MEL Pwr(+15),
RNG Pwr(+15),
TEC Pwr(+15),
DEX(+15),
HP(+10),
PP(+2)", + effect_jp: "打撃力(+15),
射撃力(+15),
法撃力(+15),
技量(+15),
HP(+10),
PP(+2)" + }, + "RP10": { + name_en: "Gryphon Soul", + name_jp: "グリフォン・ソール", + effect_en: "MEL Pwr(+15),
RNG Pwr(+15),
TEC Pwr(+15),
DEX(+15),
HP(+5),
PP(+3)", + effect_jp: "打撃力(+15),
射撃力(+15),
法撃力(+15),
技量(+15),
HP(+5),
PP(+3)" + }, + "RP15": { + name_en: "Knight Gear Soul", + name_jp: "ナイトギア・ソール", + effect_en: "MEL Pwr(+15),
RNG Pwr(+15),
TEC Pwr(+15),
DEX(+15),
PP(+4)", + effect_jp: "打撃力(+15),
射撃力(+15),
法撃力(+15),
技量(+15),
PP(+4)" + }, + "RP22": { + name_en: "Izane Kazuchi Soul", + name_jp: "イザネカヅチ・ソール", + effect_en: "MEL Pwr(+20),
RNG Pwr(+20),
TEC Pwr(+20),
PP(+2)", + effect_jp: "打撃力(+20),
射撃力(+20),
法撃力(+20),
PP(+2)" + }, + "RP25": { + name_en: "Anga Soul", + name_jp: "アンガ・ソール", + effect_en: "MEL Pwr(+20),
RNG Pwr(+20),
TEC Pwr(+20),
PP(+4)", + effect_jp: "打撃力(+20),
射撃力(+20),
法撃力(+20),
PP(+4)" + }, + "RP55": { + name_en: "Apprentice Soul", + name_jp: "アプレンティス・ソール", + effect_en: "MEL Pwr(+40),
RNG Pwr(+40),
TEC Pwr(+40)", + effect_jp: "打撃力(+40),
射撃力(+40),
法撃力(+40)" + }, + "RPA5": { + name_en: "Magatsu Soul", + name_jp: "マガツ・ソール", + effect_en: "MEL Def(+15),
RNG Def(+15),
TEC Def(+15),
HP(+30),
PP(+3)", + effect_jp: "打撃防御(+15),
射撃防御(+15),
法撃防御(+15),
HP(+30),
PP(+3)" + }, + "RQ01": { + name_en: "Gemini Soul", + name_jp: "ダブル・ソール", + effect_en: "HP(+40),
PP(+3)", + effect_jp: "HP(+40),
PP(+3)" + }, + "RZ01": { + name_en: "Soul of Darkness", + name_jp: "ダークネス・ソール", + effect_en: "ALL(+15),
HP(+15),
PP(+2)", + effect_jp: "ALL(+15),
HP(+15),
PP(+2)" + }, + "SA01": { + name_en: "Astral Soul", + name_jp: "アストラル・ソール", + effect_en: "ALL(+35),
HP(+35),
PP(+5)", + effect_jp: "ALL(+35),
HP(+35),
PP(+5)" + }, + "SA11": { + name_en: "Ether Soul", + name_jp: "エーテル・ソール", + effect_en: "ALL(+15),
HP(+15),
PP(+2)", + effect_jp: "ALL(+15),
HP(+15),
PP(+2)" + }, + "SB01": { + name_en: "Toh\'oh Soul", + name_jp: "トウオウ・ソール", + effect_en: "ALL(+10)", + effect_jp: "ALL(+10)" + }, + "SB02": { + name_en: "FullVegas Soul", + name_jp: "フルベガス・ソール", + effect_en: "MEL Pwr(+15),
RNG Pwr(+15),
TEC Pwr(+15)", + effect_jp: "打撃力(+15),
射撃力(+15),
法撃力(+15)" + }, + "SB03": { + name_en: "Escarde Soul", + name_jp: "エスカード・ソール", + effect_en: "MEL Pwr(+10),
RNG Pwr(+10),
TEC Pwr(+10),
DEX(+20)", + effect_jp: "打撃力(+10),
射撃力(+10),
法撃力(+10),
技量(+20)" + }, + "SB04": { + name_en: "Fabula Soul", + name_jp: "ファーブラ・ソール", + effect_en: "MEL Pwr(+10),
RNG Pwr(+10),
TEC Pwr(+10),
HP(+20)", + effect_jp: "打撃力(+10),
射撃力(+10),
法撃力(+10),
HP(+20)" + }, + "SB05": { + name_en: "Historia Soul", + name_jp: "イストリア・ソール", + effect_en: "MEL Def(+25),
RNG Def(+25),
TEC Def(+25),
HP(+30),
PP(+2)", + effect_jp: "打撃防御(+25),
射撃防御(+25),
法撃防御(+25),
HP(+30),
PP(+2)" + }, + "SH10": { + name_en: "Acto Di Soul", + name_jp: "アクト・ジ・ソール", + effect_en: "MEL Pwr(+35),
PP(+3)", + effect_jp: "打撃力(+35),
PP(+3)" + }, + "SH20": { + name_en: "Tir Di Soul", + name_jp: "ティル・ジ・ソール", + effect_en: "RNG Pwr(+35),
PP(+3)", + effect_jp: "射撃力(+35),
PP(+3)" + }, + "SH30": { + name_en: "Magia Di Soul", + name_jp: "マギー・ジ・ソール", + effect_en: "TEC Pwr(+35),
PP(+3)", + effect_jp: "法撃力(+35),
PP(+3)" + }, + "SH40": { + name_en: "Ares The Soul", + name_jp: "アレス・ジ・ソール", + effect_en: "MEL Pwr(+25),
RNG Pwr(+25),
TEC Pwr(+25),
HP(+35),
PP(+3)", + effect_jp: "打撃力(+25),
射撃力(+25),
法撃力(+25),
HP(+35),
PP(+3)" + }, + "SI01": { + name_en: "Ex Act Soul", + name_jp: "イクスアクト・ソール", + effect_en: "MEL Pwr(+30), MEL Def(+20), RNG Def(+20), TEC Def(+20), HP(+20), PP(+2)", + effect_jp: "打撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)" + }, + "SI02": { + name_en: "Ex Till Soul", + name_jp: "イクスティル・ソール", + effect_en: "RNG Pwr(+30), MEL Def(+20), RNG Def(+20), TEC Def(+20), HP(+20), PP(+2)", + effect_jp: "射撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)" + }, + "SI03": { + name_en: "Ex Magi Soul", + name_jp: "イクスマギー・ソール", + effect_en: "TEC Pwr(+30), MEL Def(+20), RNG Def(+20), TEC Def(+20), HP(+20), PP(+2)", + effect_jp: "法撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)" + }, + "SI04": { + name_en: "Ex Ares Soul", + name_jp: "イクスアレス・ソール", + effect_en: "MEL Pwr(+20), RNG Pwr(+20), TEC Pwr(+20), MEL Def(+20), RNG Def(+20), TEC Def(+20), HP(+50), PP(+2)", + effect_jp: "打撃力(+20),射撃力(+20),法撃力(+20),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+50),PP(+2)" + }, + "TA01": { + name_en: "Stigma", + name_jp: "スティグマ", + effect_en: "DEX(+20),
PP(+5)", + effect_jp: "技量(+20),
PP(+5)" + }, + "TB01": { + name_en: "Vinculum", + name_jp: "ウィンクルム", + effect_en: "MEL Pwr(+20),
RNG Pwr(+20),
TEC Pwr(+20)", + effect_jp: "打撃力(+20),
射撃力(+20),
法撃力(+20)" + }, + "TC01": { + name_en: "Modulator", + name_jp: "モデュレイター", + effect_en: "MEL Pwr(+30),
RNG Pwr(+30),
TEC Pwr(+30)", + effect_jp: "打撃力(+30),
射撃力(+30),
法撃力(+30)" + }, + "TL01": { + name_en: "ARKS Max", + name_jp: "アクス・MAX", + effect_en: "MEL Pwr(+25),
RNG Pwr(+25),
TEC Pwr(+25)", + effect_jp: "打撃力(+25),
射撃力(+25),
法撃力(+25)" + }, + "TG02": { + name_en: "Yamato Factor", + name_jp: "ヤマト・ファクター", + effect_en: "MEL Pwr(+10),
RNG Pwr(+20),
TEC Pwr(+10),
HP(+20),
PP(+1)", + effect_jp: "打撃力(+10),
射撃力(+20),
法撃力(+10),
HP(+20),
PP(+1)" + }, + "TG03": { + name_en: "Mother Factor", + name_jp: "マザー・ファクター", + effect_en: "MEL Pwr(+10),
RNG Pwr(+10),
TEC Pwr(+20),
HP(+20),
PP(+1)", + effect_jp: "打撃力(+10),
射撃力(+10),
法撃力(+20),
HP(+20),
PP(+1)" + }, + "TG04": { + name_en: "Deus Factor", + name_jp: "デウス・ファクター", + effect_en: "MEL Pwr(+20),
RNG Pwr(+10),
TEC Pwr(+10),
HP(+20),
PP(+1)", + effect_jp: "打撃力(+20),
射撃力(+10),
法撃力(+10),
HP(+20),
PP(+1)" + }, + "TG31": { + name_en: "Ether Factor", + name_jp: "エーテル・ファクター", + effect_en: "ALL(+30),
HP(+10),
PP(+6)", + effect_jp: "ALL(+30),
HP(+10),
PP(+6)" + }, + "TK01": { + name_en: "Omega Reverie", + name_jp: "オメガ・レヴリー", + effect_en: "MEL Pwr(+15),
RNG Pwr(+15),
TEC Pwr(+15),
HP(+20),
PP(+1)", + effect_jp: "打撃力(+15),
射撃力(+15),
法撃力(+15),
HP(+20),
PP(+1)" + }, + "TK02": { + name_en: "Elder Reverie", + name_jp: "エルダー・レヴリー", + effect_en: "MEL Pwr(+40),
RNG Pwr(+20),
TEC Pwr(+20),
PP(-2)", + effect_jp: "打撃力(+40),
射撃力(+20),
法撃力(+20),
PP(-2)" + }, + "TK03": { + name_en: "Luther Reverie", + name_jp: "ルーサー・レヴリー", + effect_en: "MEL Pwr(+20),
RNG Pwr(+20),
TEC Pwr(+40),
HP(-20)", + effect_jp: "打撃力(+20),
射撃力(+20),
法撃力(+40),
HP(-20)" + }, + "TK04": { + name_en: "Apprentice Reverie", + name_jp: "アプレジナ・レヴリー", + effect_en: "MEL Pwr(+20),
RNG Pwr(+40),
TEC Pwr(+20),
HP(-10),
PP(-1)", + effect_jp: "打撃力(+20),
射撃力(+40),
法撃力(+20),
HP(-10),
PP(-1)" + }, + "TK05": { + name_en: "Gemini Reverie", + name_jp: "ダブル・レヴリー", + effect_en: "MEL Pwr(-20),
RNG Pwr(-20),
TEC Pwr(-20),
HP(+50),
PP(+5)", + effect_jp: "打撃力(-20),
射撃力(-20),
法撃力(-20),
HP(+50),
PP(+5)" + }, + "TK06": { + name_en: "Persona Reverie", + name_jp: "ペルソナ・レヴリー", + effect_en: "MEL Pwr(+40),RNG Pwr(+40),TEC Pwr(+40),MEL Def(-20),RNG Def(-20),TEC Def(-20)", + effect_jp: "打撃力(+40),射撃力(+40),法撃力(+40),打撃防御(-20),射撃防御(-20),法撃防御(-20)" + }, + "TK10": { + name_en: "Mana Reverie", + name_jp: "マナ・レヴリー", + effect_en: "MEL Pwr(+50),RNG Pwr(+50),TEC Pwr(+50),HP(+20),PP(+4)", + effect_jp: "打撃力(+50),射撃力(+50),法撃力(+50),HP(+20),PP(+4)" + }, + "TJ01": { + name_en: "Omega Memoria", + name_jp: "オメガ・メモリア", + effect_en: "ALL(+15),
HP(+15),
PP(+2)", + effect_jp: "ALL(+15),
HP(+15),
PP(+2)" + }, + "TE01": { + name_en: "Returner I", + name_jp: "リターナーⅠ", + effect_en: "ALL(+3),
HP(+3),
PP(+1)", + effect_jp: "ALL(+3),
HP(+3),
PP(+1)" + }, + "TE02": { + name_en: "Returner II", + name_jp: "リターナーⅡ", + effect_en: "ALL(+5),
HP(+5),
PP(+2)", + effect_jp: "ALL(+5),
HP(+5),
PP(+2)" + }, + "TE03": { + name_en: "Returner III", + name_jp: "リターナーⅢ", + effect_en: "ALL(+10),
HP(+10),
PP(+3)", + effect_jp: "ALL(+10),
HP(+10),
PP(+3)" + }, + "TE04": { + name_en: "Returner IV", + name_jp: "リターナーⅣ", + effect_en: "ALL(+15),
HP(+15),
PP(+4)", + effect_jp: "ALL(+15),
HP(+15),
PP(+4)" + }, + "TE05": { + name_en: "Returner V", + name_jp: "リターナーⅤ", + effect_en: "ALL(+30),
HP(+30),
PP(+5)", + effect_jp: "ALL(+30),
HP(+30),
PP(+5)" + }, + "TM01": { + name_en: "Crack I", + name_jp: "クラックI", + effect_en: "MEL Pwr(+3), RNG Pwr(+3), TEC Pwr(+3), MEL Def(+5), RNG Def(+5), TEC Def(+5), HP(+5), PP(+1)", + effect_jp: "打撃力(+3),射撃力(+3),法撃力(+3),打撃防御(+5),射撃防御(+5),法撃防御(+5),HP(+5),PP(+1)" + }, + "TM02": { + name_en: "Crack II", + name_jp: "クラックII", + effect_en: "MEL Pwr(+5), RNG Pwr(+5), TEC Pwr(+5), MEL Def(+10), RNG Def(+10), TEC Def(+10), HP(+10), PP(+1)", + effect_jp: "打撃力(+5),射撃力(+5),法撃力(+5),打撃防御(+10),射撃防御(+10),法撃防御(+10),HP(+10),PP(+1)" + }, + "TM03": { + name_en: "Crack III", + name_jp: "クラックIII", + effect_en: "MEL Pwr(+10), RNG Pwr(+10), TEC Pwr(+10), MEL Def(+15), RNG Def(+15), TEC Def(+15), HP(+15), PP(+1)", + effect_jp: "打撃力(+10),射撃力(+10),法撃力(+10),打撃防御(+15),射撃防御(+15),法撃防御(+15),HP(+15),PP(+1)" + }, + "TM04": { + name_en: "Crack IV", + name_jp: "クラックIV", + effect_en: "MEL Pwr(+15), RNG Pwr(+15), TEC Pwr(+15), MEL Def(+30), RNG Def(+30), TEC Def(+30), HP(+30), PP(+2)", + effect_jp: "打撃力(+15),射撃力(+15),法撃力(+15),打撃防御(+30),射撃防御(+30),法撃防御(+30),HP(+30),PP(+2)" + }, + "TM05": { + name_en: "Crack V", + name_jp: "クラックV", + effect_en: "MEL Pwr(+30), RNG Pwr(+30), TEC Pwr(+30), MEL Def(+50), RNG Def(+50), TEC Def(+50), HP(+50), PP(+2)", + effect_jp: "打撃力(+30),射撃力(+30),法撃力(+30),打撃防御(+50),射撃防御(+50),法撃防御(+50),HP(+50),PP(+2)" + }, + "TN01": { + name_en: "Ange Glare", + name_jp: "アンジュール・グレア", + effect_en: "MEL Pwr(+30), MEL Def(+40), RNG Def(+20), TEC Def(+20)", + effect_jp: "打撃力(+30),打撃防御(+40),射撃防御(+20),法撃防御(+20)" + }, + "TN02": { + name_en: "Veluge Glare", + name_jp: "べルージュ・グレア", + effect_en: "RNG Pwr(+30), MEL Def(+20), RNG Def(+40), TEC Def(+20)", + effect_jp: "射撃力(+30),打撃防御(+20),射撃防御(+40),法撃防御(+20)" + }, + "TN03": { + name_en: "Dominus Glare", + name_jp: "ドゥミヌス・グレア", + effect_en: "TEC Pwr(+30), MEL Def(+20), RNG Def(+20), TEC Def(+40)", + effect_jp: "法撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+40)" + }, + "TN04": { + name_en: "Fordruss Glare", + name_jp: "フォードルス・グレア", + effect_en: "MEL Def(+35), RNG Def(+35), TEC Def(+35), HP(+40), PP(+4)", + effect_jp: "打撃防御(+35),射撃防御(+35),法撃防御(+35),HP(+40),PP(+4)" + }, + "TN05": { + name_en: "Execour Glare", + name_jp: "エクゼクル・グレア", + effect_en: "MEL Pwr(+20), RNG Pwr(+20), TEC Pwr(+20), MEL Def(+50), RNG Def(+50), TEC Def(+50)", + effect_jp: "打撃力(+20),射撃力(+20),法撃力(+20),打撃防御(+50),射撃防御(+50),法撃防御(+50)" + }, + "TN06": { + name_en: "Mitra Glare", + name_jp: "ミトラ・グレア", + effect_en: "MEL Pwr(+30), RNG Pwr(+30), MEL Def(+20), RNG Def(+20), TEC Def(+20), HP(+20), PP(+2)", + effect_jp: "打撃力(+30),射撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)" + }, + "TN07": { + name_en: "Varuna Glare", + name_jp: "ヴァルナ・グレア", + effect_en: "MEL Pwr(+30), TEC Pwr(+30), MEL Def(+20), RNG Def(+20), TEC Def(+20), HP(+20), PP(+2)", + effect_jp: "打撃力(+30),法撃力(+30),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+2)" + }, + "TF01": { + name_en: "Spirit Alpha", + name_jp: "スピリタ・アルファ", + effect_en: "DEX(+30),
PP(+3)", + effect_jp: "技量(+30),
PP(+3)" + }, + "TI01": { + name_en: "Necky Smile", + name_jp: "ネッキー・スマイル", + effect_en: "MEL Pwr(+5),
RNG Pwr(+5),
TEC Pwr(+5),
PP(+2)", + effect_jp: "打撃力(+5),
射撃力(+5),
法撃力(+5),
PP(+2)" + }, + "TH01": { + name_en: "Doom Break", + name_jp: "ドゥームブレイクⅠ", + effect_en: "MEL Pwr(+15),
RNG Pwr(+15),
TEC Pwr(+15),
PP(+2)", + effect_jp: "打撃力(+15),
射撃力(+15),
法撃力(+15),
PP(+2)" + }, + "TH02": { + name_en: "Doom Break 2", + name_jp: "ドゥームブレイクⅡ", + effect_en: "MEL Pwr(+25),
RNG Pwr(+25),
TEC Pwr(+25),
PP(+3)", + effect_jp: "打撃力(+25),
射撃力(+25),
法撃力(+25),
PP(+3)" + }, + "TH03": { + name_en: "Doom Break 3", + name_jp: "ドゥームブレイクⅢ", + effect_en: "MEL Pwr(+30),
RNG Pwr(+30),
TEC Pwr(+30),
PP(+4)", + effect_jp: "打撃力(+30),
射撃力(+30),
法撃力(+30),
PP(+4)" + }, + "LP01": { + name_en: "Lesser Might I", + name_jp: "レッサー・パワーⅠ", + effect_en: "MEL Pwr(+5)", + effect_jp: "打撃力(+5)" + }, + "LP02": { + name_en: "Lesser Might II", + name_jp: "レッサー・パワーⅡ", + effect_en: "MEL Pwr(+15)", + effect_jp: "打撃力(+15)" + }, + "LP03": { + name_en: "Lesser Might III", + name_jp: "レッサー・パワーⅢ", + effect_en: "MEL Pwr(+25)", + effect_jp: "打撃力(+25)" + }, + "LP04": { + name_en: "Lesser Might IV", + name_jp: "レッサー・パワーⅣ", + effect_en: "MEL Pwr(+30)", + effect_jp: "打撃力(+30)" + }, + "LP05": { + name_en: "Lesser Might V", + name_jp: "レッサー・パワーⅤ", + effect_en: "MEL Pwr(+35)", + effect_jp: "打撃力(+35)" + }, + "LS01": { + name_en: "Lesser Precision I", + name_jp: "レッサー・シュートⅠ", + effect_en: "RNG Pwr(+5)", + effect_jp: "射撃力(+5)" + }, + "LS02": { + name_en: "Lesser Precision II", + name_jp: "レッサー・シュートⅡ", + effect_en: "RNG Pwr(+15)", + effect_jp: "射撃力(+15)" + }, + "LS03": { + name_en: "Lesser Precision III", + name_jp: "レッサー・シュートⅢ", + effect_en: "RNG Pwr(+25)", + effect_jp: "射撃力(+25)" + }, + "LS04": { + name_en: "Lesser Precision IV", + name_jp: "レッサー・シュートⅣ", + effect_en: "RNG Pwr(+30)", + effect_jp: "射撃力(+30)" + }, + "LS05": { + name_en: "Lesser Precision V", + name_jp: "レッサー・シュートⅤ", + effect_en: "RNG Pwr(+35)", + effect_jp: "射撃力(+35)" + }, + "LT01": { + name_en: "Lesser Casting I", + name_jp: "レッサー・テクニックⅠ", + effect_en: "TEC Pwr(+5)", + effect_jp: "法撃力(+5)" + }, + "LT02": { + name_en: "Lesser Casting II", + name_jp: "レッサー・テクニックⅡ", + effect_en: "TEC Pwr(+15)", + effect_jp: "法撃力(+15)" + }, + "LT03": { + name_en: "Lesser Casting III", + name_jp: "レッサー・テクニックⅢ", + effect_en: "TEC Pwr(+25)", + effect_jp: "法撃力(+25)" + }, + "LT04": { + name_en: "Lesser Casting IV", + name_jp: "レッサー・テクニックⅣ", + effect_en: "TEC Pwr(+30)", + effect_jp: "法撃力(+30)" + }, + "LT05": { + name_en: "Lesser Casting V", + name_jp: "レッサー・テクニックⅤ", + effect_en: "TEC Pwr(+35)", + effect_jp: "法撃力(+35)" + }, + "LM01": { + name_en: "Lesser Stamina I", + name_jp: "レッサー・スタミナⅠ", + effect_en: "HP(+15)", + effect_jp: "HP(+15)" + }, + "LM02": { + name_en: "Lesser Stamina II", + name_jp: "レッサー・スタミナⅡ", + effect_en: "HP(+35)", + effect_jp: "HP(+35)" + }, + "LM03": { + name_en: "Lesser Stamina III", + name_jp: "レッサー・スタミナⅢ", + effect_en: "HP(+45)", + effect_jp: "HP(+45)" + }, + "LM04": { + name_en: "Lesser Stamina IV", + name_jp: "レッサー・スタミナⅣ", + effect_en: "HP(+55)", + effect_jp: "HP(+55)" + }, + "LM05": { + name_en: "Lesser Stamina V", + name_jp: "レッサー・スタミナⅤ", + effect_en: "HP(+65)", + effect_jp: "HP(+65)" + }, + "LR01": { + name_en: "Lesser Spirit I", + name_jp: "レッサー・スピリタⅠ", + effect_en: "PP(+1)", + effect_jp: "PP(+1)" + }, + "LR02": { + name_en: "Lesser Spirit II", + name_jp: "レッサー・スピリタⅡ", + effect_en: "PP(+2)", + effect_jp: "PP(+2)" + }, + "LR03": { + name_en: "Lesser Spirit III", + name_jp: "レッサー・スピリタⅢ", + effect_en: "PP(+3)", + effect_jp: "PP(+3)" + }, + "LR04": { + name_en: "Lesser Spirit IV", + name_jp: "レッサー・スピリタⅣ", + effect_en: "PP(+4)", + effect_jp: "PP(+4)" + }, + "LR05": { + name_en: "Lesser Spirit V", + name_jp: "レッサー・スピリタⅤ", + effect_en: "PP(+5)", + effect_jp: "PP(+5)" + }, + "LP06": { + name_en: "EV Might HP", + name_jp: "EV・パワーHP", + effect_en: "MEL Pwr(+35),
HP(+60)", + effect_jp: "打撃力(+35),
HP(+60)" + }, + "LP07": { + name_en: "EV Might PP", + name_jp: "EV・パワーPP", + effect_en: "MEL Pwr(+35),
PP(+4)", + effect_jp: "打撃力(+35),
PP(+4)" + }, + "LS06": { + name_en: "EV Precision HP", + name_jp: "EV・シュートHP", + effect_en: "RNG Pwr(+35),
HP(+60)", + effect_jp: "射撃力(+35),
HP(+60)" + }, + "LS07": { + name_en: "EV Precision PP", + name_jp: "EV・シュートPP", + effect_en: "RNG Pwr(+35),
PP(+4)", + effect_jp: "射撃力(+35),
PP(+4)" + }, + "LT06": { + name_en: "EV Casting HP", + name_jp: "EV・テクニックHP", + effect_en: "TEC Pwr(+35),
HP(+60)", + effect_jp: "法撃力(+35),
HP(+60)" + }, + "LT07": { + name_en: "EV Casting PP", + name_jp: "EV・テクニックPP", + effect_en: "TEC Pwr(+35),
PP(+4)", + effect_jp: "法撃力(+35),
PP(+4)" + }, + "TD01": { + name_en: "Lovey Fever", + name_jp: "ラヴィ・フィーバー", + effect_en: "MEL Pwr(+10),
DEX(+5),
HP(+10)", + effect_jp: "打撃力(+10),
技量(+5),
HP(+10)" + }, + "TD02": { + name_en: "Egg Fever", + name_jp: "エグ・フィーバー", + effect_en: "RNG Pwr(+10),
DEX(+5),
HP(+10)", + effect_jp: "射撃力(+10),
技量(+5),
HP(+10)" + }, + "TD03": { + name_en: "Froggy Fever", + name_jp: "フログ・フィーバー", + effect_en: "TEC Pwr(+10),
DEX(+5),
HP(+10)", + effect_jp: "法撃力(+10),
技量(+5),
HP(+10)" + }, + "TD04": { + name_en: "Love Fever", + name_jp: "ラブ・フィーバー", + effect_en: "MEL Pwr(+10),
DEX(+5),
PP(+2)", + effect_jp: "打撃力(+10),
技量(+5),
PP(+2)" + }, + "TD05": { + name_en: "Santa Fever", + name_jp: "セント・フィーバー", + effect_en: "RNG Pwr(+10),
DEX(+5),
PP(+2)", + effect_jp: "射撃力(+10),
技量(+5),
PP(+2)" + }, + "TD06": { + name_en: "Rattan Fever", + name_jp: "ラタン・フィーバー", + effect_en: "TEC Pwr(+10),
DEX(+5),
PP(+2)", + effect_jp: "法撃力(+10),
技量(+5),
PP(+2)" + }, + "TD07": { + name_en: "Summer Fever", + name_jp: "サマー・フィーバー", + effect_en: "TEC Pwr(+10),
DEX(+5),
HP(+5),
PP(+1)", + effect_jp: "法撃力(+10),
技量(+5),
HP(+5),
PP(+1)" + }, + "TD08": { + name_en: "Ceremo Fever", + name_jp: "セレモ・フィーバー", + effect_en: "MEL Pwr(+10),
DEX(+5),
HP(+5),
PP(+1)", + effect_jp: "打撃力(+10),
技量(+5),
HP(+5),
PP(+1)" + }, + "TD09": { + name_en: "Noiya Fever", + name_jp: "ノイヤ・フィーバー", + effect_en: "RNG Pwr(+10),
DEX(+5),
HP(+5),
PP(+1)", + effect_jp: "射撃力(+10),
技量(+5),
HP(+5),
PP(+1" + }, + "TD0A": { + name_en: "Torokuro Fever", + name_jp: "トロクロ・フィーバー", + effect_en: "DEX(+15),
HP(+5),
PP(+1)", + effect_jp: "技量(+15),
HP(+5),
PP(+1)" + }, + "TD0B": { + name_en: "Sakura Fever", + name_jp: "サクラ・フィーバー", + effect_en: "MEL Def(+10),
DEX(+5),
HP(+5),
PP(+1)", + effect_jp: "打撃防御(+10),
技量(+5),
HP(+5),
PP(+1)" + }, + "TD0C": { + name_en: "Sonic Fever", + name_jp: "ソニック・フィーバー", + effect_en: "MEL Pwr(+10),
RNG Def(+10),
HP(+5),
PP(+1)", + effect_jp: "打撃力(+10),
射撃防御(+10),
HP(+5),
PP(+1)" + }, + "TD0D": { + name_en: "Sansan Fever", + name_jp: "サンサン・フィーバー", + effect_en: "MEL Pwr(+5),
RNG Pwr(+5),
TEC Pwr(+5),
HP(+5),
PP(+1)", + effect_jp: "打撃力(+5),
射撃力(+5),
法撃力(+5),
HP(+5),
PP(+1)" + }, + "TD0E": { + name_en: "Luna Fever", + name_jp: "ルーナ・フィーバー", + effect_en: "TEC Pwr(+10),
HP(+10),
PP(+1)", + effect_jp: "法撃力(+10),
HP(+10),
PP(+1)" + }, + "TD0F": { + name_en: "ARKS Fever", + name_jp: "アクス・フィーバー", + effect_en: "MEL Pwr(+5),
RNG Pwr(+5),
TEC Pwr(+5),
DEX(+5),
PP(+5)", + effect_jp: "打撃力(+5),
射撃力(+5),
法撃力(+5),
技量(+5),
PP(+5)" + }, + "UA01": { + name_en: "Flict Arma", + name_jp: "フリクト・アルマ", + effect_en: "MEL Pwr(+20),
PP(+3)", + effect_jp: "打撃力(+20),
PP(+3)" + }, + "UA11": { + name_en: "Flict Tyro", + name_jp: "フリクト・ティロ", + effect_en: "RNG Pwr(+20),
PP(+3)", + effect_jp: "射撃力(+20),
PP(+3)" + }, + "UA21": { + name_en: "Flict Magia", + name_jp: "フリクト・マギア", + effect_en: "TEC Pwr(+20),
PP(+3)", + effect_jp: "法撃力(+20),
PP(+3)" + }, + "UB01": { + name_en: "Alter Arma", + name_jp: "アルター・アルマ", + effect_en: "MEL Pwr(+20),
HP(+30)", + effect_jp: "打撃力(+20),
HP(+30)" + }, + "UB11": { + name_en: "Alter Tyro", + name_jp: "アルター・ティロ", + effect_en: "RNG Pwr(+20),
HP(+30)", + effect_jp: "射撃力(+20),
HP(+30)" + }, + "UB21": { + name_en: "Alter Magia", + name_jp: "アルター・マギア", + effect_en: "TEC Pwr(+20),
HP(+30)", + effect_jp: "法撃力(+20),
HP(+30)" + }, + "UC01": { + name_en: "Mark Joy", + name_jp: "マーク・ジョイオ", + effect_en: "MEL Pwr(+40),
RNG Pwr(+40),
TEC Pwr(+40),
HP(+50)", + effect_jp: "打撃力(+40),
射撃力(+40),
法撃力(+40),
HP(+50)" + }, + "UC11": { + name_en: "Mark Couragen", + name_jp: "マーク・カレジナ", + effect_en: "MEL Pwr(+40),
RNG Pwr(+40),
TEC Pwr(+40),
PP(+5)", + effect_jp: "打撃力(+40),
射撃力(+40),
法撃力(+40),
PP(+5)" + }, + "UC21": { + name_en: "Mark Anger", + name_jp: "マーク・アンガル", + effect_en: "MEL Pwr(+50),
RNG Pwr(+50),
TEC Pwr(+50),
DEX(+40)", + effect_jp: "打撃力(+50),
射撃力(+50),
法撃力(+50),
技量(+40)" + }, + "UC31": { + name_en: "Mark Grief", + name_jp: "マーク・グリフ", + effect_en: "MEL Def(+50),
RNG Def(+50),
TEC Def(+50),
HP(+80)", + effect_jp: "打撃防御(+50),
射撃防御(+50),
法撃防御(+50),
HP(+80)" + }, + "ID01": { + name_en: "Divine Will", + name_jp: "ディバインウィル", + effect_en: "MEL Pwr(+20), RNG Pwr(+20), TEC Pwr(+20), PP(+5)", + effect_jp: "打撃力(+20),射撃力(+20),法撃力(+20),PP(+5)" + }, + "ID02": { + name_en: "Divine Order", + name_jp: "ディバイン・オーダー", + effect_en: "MEL Pwr(+50), RNG Pwr(+50), TEC Pwr(+50), HP(+20), PP(+10)", + effect_jp: "打撃力(+50),射撃力(+50),法撃力(+50),HP(+20),PP(+10)" + }, + "IE01": { + name_en: "Exceed Energy", + name_jp: "イクシード・エナジー", + effect_en: "MEL Pwr(+50), RNG Pwr(+50), TEC Pwr(+50), DEX(+20), MEL Def(+20), RNG Def(+20), TEC Def(+20), HP(+20), PP(+5)", + effect_jp: "打撃力(+50),射撃力(+50),法撃力(+50),技量(+20),打撃防御(+20),射撃防御(+20),法撃防御(+20),HP(+20),PP(+5)" + }, + "YA01": { + name_en: "Sentence Might", + name_jp: "センテンス・パワー", + effect_en: "MEL Pwr(+20),
PP(+4)", + effect_jp: "打撃力(+20),
PP(+4)" + }, + "YA05": { + name_en: "Sentence Arma", + name_jp: "センテンス・アルマ", + effect_en: "MEL Pwr(+20),
HP(+20),
PP(+3)", + effect_jp: "打撃力(+20),
HP(+20),
PP(+3)" + }, + "YA11": { + name_en: "Sentence Precision", + name_jp: "センテンス・シュート", + effect_en: "RNG Pwr(+20),
PP(+4)", + effect_jp: "射撃力(+20),
PP(+4)" + }, + "YA15": { + name_en: "Sentence Tyro", + name_jp: "センテンス・ティロ", + effect_en: "RNG Pwr(+20),
HP(+20),
PP(+3)", + effect_jp: "射撃力(+20),
HP(+20),
PP(+3)" + }, + "YA21": { + name_en: "Sentence Tech", + name_jp: "センテンス・テクニック", + effect_en: "TEC Pwr(+20),
PP(+4)", + effect_jp: "法撃力(+20),
PP(+4)" + }, + "YA25": { + name_en: "Sentence Magia", + name_jp: "センテンス・マギア", + effect_en: "TEC Pwr(+20),
HP(+20),
PP(+3)", + effect_jp: "法撃力(+20),
HP(+20),
PP(+3)" + }, + "YA31": { + name_en: "Sentence Triple", + name_jp: "センテンス・テクニック", + effect_en: "MEL Pwr(+30),RNG Pwr(+30),TEC Pwr(+30)", + effect_jp: "打撃力(+30),射撃力(+30),法撃力(+30)" + }, + "YB41": { + name_en: "Phrase Reduce", + name_jp: "フレイズ・リデュース", + effect_en: "PP consumption decreases by 4%.", + effect_jp: "PP消費量-4%。" + }, + "YB51": { + name_en: "Phrase Decay", + name_jp: "フレイズ・ディケイ", + effect_en: "Boosts damage inflicted to enemies
affected by Jellen by 5%.", + effect_jp: "ジェルン状態の敵への威力+5%。" + }, + "YB01": { + name_en: "Phrase Recovery", + name_jp: "フレイズ・レスポンス", + effect_en: "+5% PP Recovery Rate.", + effect_jp: "攻撃時PP回復+5%。" + }, + "YB11": { + name_en: "Phrase Weak", + name_jp: "フレイズ・ウィーク", + effect_en: "+2% Elemental Weakness damage.", + effect_jp: "弱点属性威力+2%。" + }, + "YB21": { + name_en: "Phrase Response", + name_jp: "フレイズ・レスポンス", + effect_en: "+5% ATK PP Recovery.", + effect_jp: "攻撃時PP回復+5%。" + }, + "YB31": { + name_en: "Phrase Chase", + name_jp: "フレイズ・チェイス", + effect_en: "+5% damage against enemies with Status Effects.", + effect_jp: "状態異常の敵への威力+5%。" + }, + "VA01": { + name_en: "Lucky Charm I", + name_jp: "ラッキーライズⅠ", + effect_en: "Rare drop rate increases +5%.", + effect_jp: "レアドロップ倍率が増加を5%。" + }, + "VA02": { + name_en: "Lucky Charm II", + name_jp: "ラッキーライズⅡ", + effect_en: "Rare drop rate increases +7%.", + effect_jp: "レアドロップ倍率が増加を7%。" + }, + "VA03": { + name_en: "Lucky Charm III", + name_jp: "ラッキーライズⅢ", + effect_en: "Rare drop rate increases +10%.", + effect_jp: "レアドロップ倍率が増加を10%。" + }, + "VB01": { + name_en: "Meseta Fever I", + name_jp: "メセタフィーバーⅠ", + effect_en: "Meseta drop increase +5%.", + effect_jp: "メセタドロップ率が5%増加。" + }, + "VZ02": { + name_en: "Meseta Fever II", + name_jp: "メセタフィーバーⅡ", + effect_en: "Meseta drop increase +10%.", + effect_jp: "メセタドロップ率が10%増加。" + }, + "VB03": { + name_en: "Meseta Fever III", + name_jp: "メセタフィーバーⅢ", + effect_en: "Meseta drop increase +15%.", + effect_jp: "メセタドロップ率が15%増加。" + }, + "VC01": { + name_en: "Increased EXP I", + name_jp: "EXPブーストⅠ", + effect_en: "Earned EXP increases +5%.", + effect_jp: "取得する経験値が増加を5%。" + }, + "VC02": { + name_en: "Increased EXP II", + name_jp: "EXPブーストⅡ", + effect_en: "Earned EXP increases +7%.", + effect_jp: "取得する経験値が増加を7%。" + }, + "VC03": { + name_en: "Increased EXP III", + name_jp: "EXPブーストⅢ", + effect_en: "Earned EXP increases +10%.", + effect_jp: "取得する経験値が増加を10%。" + }, + "VD01": { + name_en: "Temptation", + name_jp: "テンプテーション", + effect_en: "Rare drop rate increases +10%.", + effect_jp: "レアドロップ倍率が増加を10%。" + }, + "VE01": { + name_en: "Alternate History", + name_jp: "アナザーヒストリー", + effect_en: "Earned EXP increases +10%.", + effect_jp: "取得する経験値が増加を10%。" + }, + "VF01": { + name_en: "Fresh Sign", + name_jp: "フレッシュ・サイン", + effect_en: "Earned EXP increases 30% when under level 30.", + effect_jp: "Lv30に到達するまで取得する経験値が増加するを30%。" + }, + "VH01": { + name_en: "Ultimate Buster", + name_jp: "アルティメットバスター", + effect_en: "Damage to Tainted increases 10%. No effect for 13* Weapons", + effect_jp: "世壊種エネミーに与えるダメージが10%上昇。" + }, + "VH11": { + name_en: "Omega Buster", + name_jp: "オメガバスター", + effect_en: "Boosts damage against Demons by 3%.", + effect_jp: "魔物へのダメージは10%増加する。" + }, + "PA01": { + name_en: "Ripper/Ltn. Weak", + name_jp: "リーパー/雷弱点", + effect_en: "Boost damage against enemies weak to Lightning. Effect is reduced as the Weapon Rarity increases.", + effect_jp: "雷弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" + }, + "PB02": { + name_en: "Ripper/Fire Weak", + name_jp: "リーパー/火弱点", + effect_en: "Boost damage against enemies weak to Fire. Effect is reduced as the Weapon Rarity increases.", + effect_jp: "火弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" + }, + "PC03": { + name_en: "Ripper/Ice Weak", + name_jp: "リーパー/氷弱点", + effect_en: "Boost damage against enemies weak to Ice. Effect is reduced as the Weapon Rarity increases.", + effect_jp: "氷弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" + }, + "PD04": { + name_en: "Ripper/Wind Weak", + name_jp: "リーパー/風弱点", + effect_en: "Boost damage against enemies weak to Wind. Effect is reduced as the Weapon Rarity increases.", + effect_jp: "風弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" + }, + "PE05": { + name_en: "Ripper/Light Weak", + name_jp: "リーパー/光弱点", + effect_en: "Boost damage against enemies weak to Light. Effect is reduced as the Weapon Rarity increases.", + effect_jp: "光弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" + }, + "PF06": { + name_en: "Ripper/Dark Weak", + name_jp: "リーパー/闇弱点", + effect_en: "Boost damage against enemies weak to Dark. Effect is reduced as the Weapon Rarity increases.", + effect_jp: "闇弱点のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" + }, + "VQ01": { + name_en: "Slayer/Armor Type", + name_jp: "スレイヤー/機甲種", + effect_en: "Boost damage against Lillipa Mechs. Effect is reduced as the Weapon Rarity increases.", + effect_jp: "機甲種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" + }, + "VQ02": { + name_en: "Slayer/Beast Type", + name_jp: "スレイヤー/野獣種", + effect_en: "Boost damage against Naberius Natives. Effect is reduced as the Weapon Rarity increases.", + effect_jp: "野獣種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" + }, + "PJ13": { + name_en: "Slayer/Ocean Type", + name_jp: "スレイヤー/海王種", + effect_en: "Boost damage against Oceanids. Effect is reduced as the Weapon Rarity increases.", + effect_jp: "海王種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" + }, + "PK14": { + name_en: "Slayer/Kuronite Type", + name_jp: "スレイヤー/黒の民", + effect_en: "Boost damage against Kuronites. Effect is reduced as the Weapon Rarity increases.", + effect_jp: "黒の民のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" + }, + "PL15": { + name_en: "Slayer/Phantoms Type", + name_jp: "スレイヤー/幻創種", + effect_en: "Boost damage against Phantoms. Effect is reduced as the Weapon Rarity increases.", + effect_jp: "幻創種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" + }, + "PM16": { + name_en: "Slayer/Darkers", + name_jp: "スレイヤー/ダーカー", + effect_en: "Boost damage against Darkers. Effect is reduced as the Weapon Rarity increases.", + effect_jp: "ダーカー種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" + }, + "PN17": { + name_en: "Slayer/Dragonkin", + name_jp: "スレイヤー/龍族種", + effect_en: "Boost damage against Dragonkin. Effect is reduced as the Weapon Rarity increases.", + effect_jp: "龍族種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" + }, + "PO18": { + name_en: "Slayer/Luminmech", + name_jp: "スレイヤー/閃機種", + effect_en: "Boost damage against Luminmech. Effect is reduced as the Weapon Rarity increases.", + effect_jp: "閃機種のエネミーを攻撃時威力が上昇。ただし武器のレアリティが高くなるほど威力の上昇量は減少。" + }, + "VJ01": { + name_en: "Soul Catalyst", + name_jp: "ソール・カタリスト", + effect_en: "HP(+10),
PP(+1)", + effect_jp: "HP(+10),
PP(+1)" + }, + "VJ02": { + name_en: "Factor Catalyst", + name_jp: "ファクター・カタリスト", + effect_en: "HP(+10),
PP(+1)", + effect_jp: "HP(+10),
PP(+1)" + }, + "VJ03": { + name_en: "Reverie Catalyst", + name_jp: "レヴリー・カタリスト", + effect_en: "HP(+10),
PP(+1)", + effect_jp: "HP(+10),
PP(+1)" + }, + "VK03": { + name_en: "Polytan Smile", + name_jp: "ポリタン・スマイル", + effect_en: "Adds 25 EXP to NT weapon grinds.", + effect_jp: "新世武器強化時の経験値が25増加する。" + }, + "VK04": { + name_en: "Arkuma Smile", + name_jp: "アークマ・スマイル", + effect_en: "Adds 25 EXP to NT weapon grinds.", + effect_jp: "新世武器強化時の経験値が25増加する。" + }, + "VK01": { + name_en: "Empy Embrace", + name_jp: "エンぺ・エンブレイス", + effect_en: "Weapon Enhancement EXP +90.", + effect_jp: "新世武器強化時の経験値が90増加する。" + }, + "VO01": { + name_en: "Guidance Trainer", + name_jp: "錬成の導き", + effect_en: "Increase the augmentation success rate by 5%.", + effect_jp: "特殊能力の成功率を5%上昇させる。" + }, + "VK05": { + name_en: "Weapon Booster", + name_jp: "NTウェポンブースト", + effect_en: "Weapon Enhancement EXP +800.", + effect_jp: "新世武器強化時の経験値が800増加する。" + }, + "WA01": { + name_en: "Photon Collection", + name_jp: "フォトンコレクト", + effect_en: "Boosts status effect affix rate.", + effect_jp: "状態異常系特殊能力のランクアップ時に成功率を上昇させる。" + }, + "XA01": { + name_en: "Soul Receptor", + name_jp: "ソールレセプター", + effect_en: "Greatly increases Soul affix rate.", + effect_jp: "ソール系特殊能力の合成成功率を大幅に上昇。" + }, + "XB01": { + name_en: "Extreceptor", + name_jp: "エクストレセプター", + effect_en: "Greatly increases Flict and Alter affix rate.
ALL(+10)", + effect_jp: "アルター・フリクト系と特定の特殊能力の合成成功率を大幅に上昇。
ALL(+10)" + }, + "XC01": { + name_en: "Gift Receptor", + name_jp: "ギフトレセプター", + effect_en: "Allows transfer of Lucky Rise, EXP Boost, and Meseta Fever.", + effect_jp: "ギフト系特殊能力の引き継ぎが可能になる" + }, + "XD01": { + name_en: "Sentence Receptor", + name_jp: "センテンスレセプター", + effect_en: "Boosts transfer of Sentence affixes.
ALL(+10)", + effect_jp: "センテンス系特殊能力の合成成功率を大幅に上昇。
ALL(+10)" + }, + "XE01": { + name_en: "Phrase Receptor", + name_jp: "フレイズレセプター", + effect_en: "Boosts transfer of Phrase affixes.
ALL(+10)", + effect_jp: "フレイズ系特殊能力の合成成功率を大幅に上昇。
ALL(+10)" + }, + "XF01": { + name_en: "Factor Receptor", + name_jp: "ファクターレセプター", + effect_en: "Boosts Factor-type ability transfer rates.
ALL(+10)", + effect_jp: "ファクター系特殊能力の合成成功率を大幅に上昇。
ALL(+10)" + }, + "XG01": { + name_en: "Mark Receptor", + name_jp: "マークレセプター", + effect_en: "Allows transfer Mark-type ability.
ALL(+10)", + effect_jp: "マーク系特殊能力の合成成功率を大幅に上昇。
ALL(+10)" + }, + "XJ01": { + name_en: "Divine Receptor", + name_jp: "ディバインレセプター", + effect_en: "Greatly increases affix rate of Divine-type ability.
ALL(+10)", + effect_jp: "ディバイン系特殊能力の合成成功率を大幅に上昇。
ALL(+10)" + }, + "XH01": { + name_en: "Catalyst Receptor", + name_jp: "カタリストレセプター", + effect_en: "Greatly increases affix rate of Catalyst-type ability.
ALL(+10)", + effect_jp: "カタリスト系特殊能力の合成成功率を大幅に上昇。
ALL(+10)" + }, + "XI30": { + name_en: "Attack Receptor", + name_jp: "アタックレセプター", + effect_en: "Greatly increases affix rate of Might, Precision, Casting, and Deftness.
ALL(+5)", + effect_jp: "パワー・シュート・テクニック系特殊能力の合成成功率を大幅に上昇。
ALL(+5)" + }, + "XI31": { + name_en: "Guard Receptor", + name_jp: "ガードレセプター", + effect_en: "Greatly increases affix rate of Genius, Toughness, and Reflex.
ALL(+5)", + effect_jp: "マインド・ボディ・リアクト系特殊能力の合成成功率を大幅に上昇。
ALL(+5)" + }, + "XI32": { + name_en: "Photon Receptor", + name_jp: "フォトンレセプター", + effect_en: "Greatly increases affix rate of Stamina and Spirit.
ALL(+5)", + effect_jp: "スタミナ・スピリタ系特殊能力の合成成功率を大幅に上昇。
ALL(+5)" + }, + "XI02": { + name_en: "Stamina Boost", + name_jp: "スタミナ・ブースト", + effect_en: "HP(+45)", + effect_jp: "HP(+45)" + }, + "XI03": { + name_en: "Spirit Boost", + name_jp: "スピリタ・ブースト", + effect_en: "PP(+5)", + effect_jp: "PP(+5)" + }, + "XI04": { + name_en: "Might Boost", + name_jp: "パワー・ブースト", + effect_en: "MEL Pwr(+25)", + effect_jp: "打撃力(+25)" + }, + "XI05": { + name_en: "Precision Boost", + name_jp: "シュート・ブースト", + effect_en: "RNG Pwr(+25)", + effect_jp: "射撃力(+25)" + }, + "XI06": { + name_en: "Casting Boost", + name_jp: "テクニック・ブースト", + effect_en: "TEC Pwr(+25)", + effect_jp: "法撃力(+25)" + }, + "XI0a": { + name_en: "Tenora Boost", + name_jp: "テノラ・ブースト", + effect_en: "MEL Pwr(+35)", + effect_jp: "打撃力(+35)" + }, + "XI0b": { + name_en: "GRM Boost", + name_jp: "GRM・ブースト", + effect_en: "RNG Pwr(+35)", + effect_jp: "射撃力(+35)" + }, + "XI0c": { + name_en: "Yohmei Boost", + name_jp: "ヨウメイ・ブースト", + effect_en: "TEC Pwr(+35)", + effect_jp: "法撃力(+35)" + }, + "XI10": { + name_en: "Noble Stamina", + name_jp: "ノーブル・スタミナ", + effect_en: "HP(+50),PP(+3)", + effect_jp: "HP(+50),PP(+3)" + }, + "XI14": { + name_en: "Elegant Stamina", + name_jp: "エレガント・スタミナ", + effect_en: "HP(+70),PP(+4)", + effect_jp: "HP(+70),PP(+4)" + }, + "XI51": { + name_en: "Grace Stamina", + name_jp: "グレース・スタミナ", + effect_en: "HP(+80),PP(+5)", + effect_jp: "HP(+80),PP(+5)" + }, + "XI61": { + name_en: "Grand Stamina", + name_jp: "グランド・スタミナ", + effect_en: "HP(+100),PP(+6)", + effect_jp: "HP(+100),PP(+6)" + }, + "XI07": { + name_en: "Noble Might", + name_jp: "ノーブル・パワー", + effect_en: "MEL Pwr(+30),PP(+3)", + effect_jp: "打撃力(+30),PP(+3)" + }, + "XI11": { + name_en: "Elegant Might", + name_jp: "エレガント・パワー", + effect_en: "MEL Pwr(+40),PP(+4)", + effect_jp: "打撃力(+40),PP(+4)" + }, + "XI52": { + name_en: "Grace Might", + name_jp: "グレース・パワー", + effect_en: "MEL Pwr(+50),PP(+5)", + effect_jp: "打撃力(+50),PP(+5)" + }, + "XI62": { + name_en: "Grand Might", + name_jp: "グランド・パワー", + effect_en: "MEL Pwr(+60),HP(+20),PP(+5)", + effect_jp: "打撃力(+60),HP(+20),PP(+5)" + }, + "XI08": { + name_en: "Noble Precision", + name_jp: "ノーブル・シュート", + effect_en: "RNG Pwr(+30),PP(+3)", + effect_jp: "射撃力(+30),PP(+3)" + }, + "XI12": { + name_en: "Elegant Precision", + name_jp: "エレガント・シュート", + effect_en: "RNG Pwr(+40),PP(+4)", + effect_jp: "射撃力(+40),PP(+4)" + }, + "XI53": { + name_en: "Grace Precision", + name_jp: "グレース・シュート", + effect_en: "RNG Pwr(+50),PP(+5)", + effect_jp: "射撃力(+50),PP(+5)" + }, + "XI63": { + name_en: "Grand Precision", + name_jp: "グランド・シュート", + effect_en: "RNG Pwr(+60),HP(+20),PP(+5)", + effect_jp: "射撃力(+60),HP(+20),PP(+5)" + }, + "XI09": { + name_en: "Noble Casting", + name_jp: "ノーブル・テクニック", + effect_en: "TEC Pwr(+30),PP(+3)", + effect_jp: "法撃力(+30),PP(+3)" + }, + "XI13": { + name_en: "Elegant Casting", + name_jp: "エレガント・テクニック", + effect_en: "TEC Pwr(+40),PP(+4)", + effect_jp: "法撃力(+40),PP(+4)" + }, + "XI54": { + name_en: "Grace Casting", + name_jp: "グレース・テクニック", + effect_en: "TEC Pwr(+50),PP(+5)", + effect_jp: "法撃力(+50),PP(+5)" + }, + "XI64": { + name_en: "Grand Casting", + name_jp: "グランド・テクニック", + effect_en: "TEC Pwr(+60),HP(+20),PP(+5)", + effect_jp: "法撃力(+50),HP(+20),PP(+5)" + }, + "XI60": { + name_en: "Grace Spirit", + name_jp: "グランド・スピリタ", + effect_en: "PP(+15)", + effect_jp: "PP(+15)" + }, + "XI20": { + name_en: "Offense Boost", + name_jp: "オフェンス・ブースト", + effect_en: "MEL Pwr(+15),RNG Pwr(+15),TEC Pwr(+15),DEX(+25),PP(+1)", + effect_jp: "打撃力(+15),射撃力(+15),法撃力(+15),技量(+25),PP(+1)" + }, + "XI22": { + name_en: "Attack Boost", + name_jp: "アタックブースト", + effect_en: "MEL Pwr(+25),RNG Pwr(+25),TEC Pwr(+25),DEX(+40),PP(+3)", + effect_jp: "打撃力(+25),射撃力(+25),法撃力(+25),技量(+40),PP(+3)" + }, + "XI21": { + name_en: "Defense Boost", + name_jp: "ディフェンス・ブースト", + effect_en: "MEL Def(+25),RNG Def(+25),TEC Def(+25),HP(+55),PP(+1)", + effect_jp: "打撃防御(+25),射撃防御(+25),法撃防御(+25),HP(+55),PP(+1)" + }, + "XI23": { + name_en: "Guard Boost", + name_jp: "ガードブースト", + effect_en: "MEL Def(+35),RNG Def(+35),TEC Def(+35),HP(+75),PP(+3)", + effect_jp: "打撃防御(+35),射撃防御(+35),法撃防御(+35),HP(+75),PP(+3)" + }, + "ZA01": { + name_en: "Junk A", + name_jp: "ジャンクA", + effect_en: "100% affix junk", + effect_jp: "100%合成成功率のジャンク。" + }, + "ZB01": { + name_en: "Junk B", + name_jp: "ジャンクB", + effect_en: "100% affix junk", + effect_jp: "100%合成成功率のジャンク。" + }, + "ZC01": { + name_en: "Junk C", + name_jp: "ジャンクC", + effect_en: "100% affix junk", + effect_jp: "100%合成成功率のジャンク。" + }, + "ZD01": { + name_en: "Junk D", + name_jp: "ジャンクD", + effect_en: "100% affix junk", + effect_jp: "100%合成成功率のジャンク。" + }, + "ZE01": { + name_en: "Junk E", + name_jp: "ジャンクE", + effect_en: "100% affix junk", + effect_jp: "100%合成成功率のジャンク。" + }, + "ZF01": { + name_en: "Junk F", + name_jp: "ジャンクF", + effect_en: "100% affix junk", + effect_jp: "100%合成成功率のジャンク。" + }, + "ZG01": { + name_en: "Junk G", + name_jp: "ジャンクG", + effect_en: "100% affix junk", + effect_jp: "100%合成成功率のジャンク。" + }, + "ZH01": { + name_en: "Junk H", + name_jp: "ジャンクH", + effect_en: "100% affix junk", + effect_jp: "100%合成成功率のジャンク。" + }, + "ZI01": { + name_en: "Junk I", + name_jp: "ジャンクI", + effect_en: "100% affix junk", + effect_jp: "100%合成成功率のジャンク。" + }, + "LA99": { + name_en: "S1:Junk", + name_jp: "S1:ジャンク", + effect_en: "Represents any S1 ability.", + effect_jp: "任意のS1能力を表します。" + }, + "LB99": { + name_en: "S2:Junk", + name_jp: "S2:ジャンク", + effect_en: "Represents any S2 ability.", + effect_jp: "任意のS2能力を表します。" + }, + "LC99": { + name_en: "S3:Junk", + name_jp: "S3:ジャンク", + effect_en: "Represents any S3 ability.", + effect_jp: "任意のS3能力を表します。" + }, + "LD99": { + name_en: "S4:Junk", + name_jp: "S4:ジャンク", + effect_en: "Represents any S4 ability.", + effect_jp: "任意のS4能力を表します。" + }, + "LE99": { + name_en: "S5:Junk", + name_jp: "S5:ジャンク", + effect_en: "Represents any S5 ability.", + effect_jp: "任意のS5能力を表します。" + }, + "LF99": { + name_en: "S6:Junk", + name_jp: "S6:ジャンク", + effect_en: "Represents any S6 ability.", + effect_jp: "任意のS6能力を表します。" + }, + "LG99": { + name_en: "S7:Junk", + name_jp: "S7:ジャンク", + effect_en: "Represents any S7 ability.", + effect_jp: "任意のS7能力を表します。" + }, + "LH99": { + name_en: "S8:Junk", + name_jp: "S8:ジャンク", + effect_en: "Represents any S8 ability.", + effect_jp: "任意のS8能力を表します。" + } +}); + +var module = module || undefined +if (module && module.exports) { + module.exports.lang = lang +} From 01e4a5a802d93cbff794c4dc26fb3368fd3b675f Mon Sep 17 00:00:00 2001 From: Ice-Winter <70829588+Ice-Winter@users.noreply.github.com> Date: Sun, 6 Sep 2020 03:56:30 -0500 Subject: [PATCH 02/35] cleared up junk text --- js/lang.js | 1 - 1 file changed, 1 deletion(-) diff --git a/js/lang.js b/js/lang.js index d836a0f5..481a5dfd 100644 --- a/js/lang.js +++ b/js/lang.js @@ -25,7 +25,6 @@ * */ - //tester const lang = Object.freeze({ "app": { From 4cf22921512f475e6a015663abb02c6dbb750037 Mon Sep 17 00:00:00 2001 From: IceNWinter <70829588+IceNWinter@users.noreply.github.com> Date: Mon, 7 Sep 2020 05:39:06 -0500 Subject: [PATCH 03/35] Update index.html --- index.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/index.html b/index.html index 3725ae45..0c000334 100644 --- a/index.html +++ b/index.html @@ -38,7 +38,7 @@ - PSO2 Affixing Assistant + PSO2 Affixing Assistant Global From 60fa643175b7a28a08266382b8ec0bffff4f18c1 Mon Sep 17 00:00:00 2001 From: IceNWinter <70829588+IceNWinter@users.noreply.github.com> Date: Mon, 7 Sep 2020 11:57:51 -0500 Subject: [PATCH 04/35] Update index.html --- index.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/index.html b/index.html index 0c000334..3725ae45 100644 --- a/index.html +++ b/index.html @@ -38,7 +38,7 @@ - PSO2 Affixing Assistant Global + PSO2 Affixing Assistant From 2340279241de53bbe343d26c123605b7edf97923 Mon Sep 17 00:00:00 2001 From: IceNWinter <70829588+IceNWinter@users.noreply.github.com> Date: Mon, 7 Sep 2020 12:37:04 -0500 Subject: [PATCH 05/35] Update index.html --- index.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/index.html b/index.html index 3725ae45..9d88316e 100644 --- a/index.html +++ b/index.html @@ -65,7 +65,7 @@
-
+