Hey there,
currently PyPSN uses print statements on errors here, here and here rather than handling the error or re-surfacing it.
That leads to terminal spam (e.g. when no PSN is available during runtime) and missing ability to catch errors and act on them as a user.
Wanted to leave this is as discussion opportunity without a concrete proposal yet.
Hey there,
currently PyPSN uses print statements on errors here, here and here rather than handling the error or re-surfacing it.
That leads to terminal spam (e.g. when no PSN is available during runtime) and missing ability to catch errors and act on them as a user.
Wanted to leave this is as discussion opportunity without a concrete proposal yet.