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Problem with loop in 0.13.2 #223

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@Czajnikowski

Currently if I set up Player like:

let player = Player()
player.playbackLoops = true

And then set the local URL + play() on it I'm getting it played only once. I checked what PlayerPlaybackDelegate reports and it reports a couple of playerCurrentTimeDidChanges and then playerPlaybackDidEnd.

Do we have a regression? It was (and still) works fine in 0.13.1

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