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Feature: add an integrated usePhysics addon #62

Description

@sc0ttj

Use cases:

  • games
  • physics simulations
  • any complex interactives in general (lots of interaction)

Features:

  • an integrated animation function which saves the latest state at fixed time intervals, with update methods that change the animation while it’s running
  • should use onLoop for integrated (blended between frames/states), fixed interval updates
  • should play nice with setState/render process, and any Gamepad addons, etc
  • support canvas or DOM

See:

Nice to haves:

  • velocity, acceleration, friction, springs, fluid, bouyancy, gravity, bounciness
  • collision detection: broad phase and narrow phase

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