From cb255f19158a56569cde0b3e4c10609760aeb1af Mon Sep 17 00:00:00 2001 From: Daribon Date: Thu, 20 Aug 2026 05:58:44 +0200 Subject: [PATCH] Prevent master respawn on slave aggro. --- src/game/Group/CreatureLinkingMgr.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game/Group/CreatureLinkingMgr.cpp b/src/game/Group/CreatureLinkingMgr.cpp index 71b5549ce48..70e9611319d 100644 --- a/src/game/Group/CreatureLinkingMgr.cpp +++ b/src/game/Group/CreatureLinkingMgr.cpp @@ -469,6 +469,7 @@ void CreatureLinkingHolder::DoCreatureLinkingEvent(CreatureLinkingEvent eventTyp if (pMaster->IsControlledByPlayer()) return; pMaster->EnterCombatWithTarget(pEnemy); + break; case LINKING_EVENT_EVADE: if (!pMaster->IsAlive()) pMaster->Respawn();