This repository was archived by the owner on May 10, 2026. It is now read-only.
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You can use NativeGallery for it: https://github.com/yasirkula/UnityNativeGallery |
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i have notice that in your code you save temporary the screenShot in cache memory
string filePath = Path.Combine(Application.temporaryCachePath, "shared img.png");how to save it in Gallery?All reactions