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Add Cyber Threat Detection & Security Event System #17

Description

@lawson-gilles-cyber

Enhance the cybersecurity Monopoly-style game by integrating a basic threat detection system that simulates real-world cyber defense concepts. Instead of only answering questions, players will also encounter simulated cyber threats that must be detected and handled.


Objectives

  • Introduce cybersecurity event simulation
  • Add detection and response mechanics
  • Improve educational realism

Proposed Features

Threat Events

  • Random cyber incidents triggered when landing on specific squares:

    • Brute force attack
    • Phishing attempt
    • Malware infection

Detection Mechanism

  • Player must identify the correct type of threat
  • Multiple-choice detection question appears

Response System

  • If correct:

    • Threat is neutralized
    • Player continues normally
  • If incorrect:

    • Penalty (lose turn / move back / system compromised)

Game Integration

  • Events displayed in center GUI (like questions)

  • Visual feedback:

    • ✅ Green → correct response
    • ❌ Red → incorrect response

Expected Outcome

A more immersive cybersecurity learning experience combining:

  • Knowledge (quiz)
  • Decision-making (threat handling)
  • Strategy (risk management)

Learning Outcome

  • Understanding cyber threats
  • Basic incident response logic
  • Introduction to SOC concepts

Bonus (Optional Enhancements)

  • Add "Security Score" for each player
  • Introduce "SOC Alert" popup
  • Log player actions (mini audit trail)

Activity

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