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6 changes: 3 additions & 3 deletions README.md
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# PriZm
# Prism

[![C++](https://img.shields.io/badge/C++-23-blue?logo=cplusplus&style=flat-square)](https://isocpp.org/)
[![CMake](https://img.shields.io/badge/CMake-3.20+-064F8C?logo=cmake)](https://cmake.org/)
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> Distributed physically based rendering platform

PriZm is an open-source rendering platform that combines a physically based path tracing engine written in C++ with a scalable backend for distributed rendering written in Python.
Prism is an open-source rendering platform that combines a physically based path tracing engine written in C++ with a scalable backend for distributed rendering written in Python.

---

## Repository Structure

```text
priZm/
prism/
├── app/ # Python-based server infrastructure
│ ├── api/ # REST API endpoints
│ ├── core/ # Core application logic
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2 changes: 1 addition & 1 deletion renderer/README.md
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Expand Up @@ -125,7 +125,7 @@ cd renderer/build && ./renderer_worker

### Configuration

The worker can be configured using environment variables or a .env file in the priZm/renderer directory.
The worker can be configured using environment variables or a .env file in the prism/renderer directory.
> [!IMPORTANT]
Environment variables take precedence over values defined in the .env file and overwrite .env values.

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