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WIP: Use itk.IT as IdentifierType in MeshArrayPixelTypeTest
#6769
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -27,11 +27,7 @@ | |
| mesh = MeshType.New() | ||
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| # Create Vector Container and Store values in it for each Point | ||
| # For windows use itk.ULL | ||
| if hasattr(itk.VectorContainer, "ULAD"): | ||
| IdentifierType = itk.UL | ||
| else: | ||
| IdentifierType = itk.ULL | ||
| IdentifierType = itk.IT | ||
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| v = itk.VectorContainer[IdentifierType, PixelType].New() | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Instead of introducing this v = itk.VectorContainer[itk.IT, PixelType].New()But I guess |
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| v.Reserve(NumberOfPoints) | ||
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itk.ITis always exported asitk.ULLon Windows, but a build withITK_USE_64BITS_IDS=OFFdefinesitk::IdentifierTypeasunsigned longand wraps this mesh's point-data container with anitk.ULkey. This createsVectorContainer[ULL, Array.D], which does not match theVectorContainer[UL, Array.D]required bymesh.SetPointData(v), so this wrapping test fails on that supported configuration. Restore the configuration-awareUL/ULLcontainer selection, or makeitk.ITreflect the configured identifier width.Artifacts
Focused Mesh IdentifierType selection validation script
Focused validation output showing the post-change Mesh key-type mismatch