Free, open-source CRT, VHS, film, glitch, dithering, and retro post-processing for Unity.
Install · Quick start · Documentation · Releases
| Ghosting, jitter, and dither | Posterize, RGB bleed, and virtual resolution |
|---|---|
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CrowFX turns a Unity camera into a complete real-time image-effects stack. Build convincing CRT displays, VHS and composite video, film damage, PSX-style color and dithering, analog-horror footage, digital glitches, LCD artifacts, and polished cinematic looks — from one searchable inspector.
- 88 curated looks across 11 categories, searchable, with non-destructive preview
- High-fidelity simulation of CRT, VHS, composite video, film, lens, sensor, LCD, and codec artifacts
- Live per-section previews that run the real stage shader, so every control moves the image
- Only what you use — disabled effects add no render passes
- Built to share — profiles and preset assets that travel with your project
openupm add com.luci0n.crowfx
In Unity, open Window > Package Manager, select + → Add package from git URL, and enter:
https://github.com/Luci0n/CrowFX-Unity-Image-Effects.git?path=CrowFX
Download a .unitypackage from Releases
and import it through Assets > Import Package > Custom Package.
- Add
CrowImageEffectsto a camera. - Open Look Library in the inspector and preview a look, or build a stack from individual sections.
- Select Apply to commit a preview.
- Save reusable configurations as
CrowFXProfileorCrowFXPresetAssetassets.
Sampling & Grid · Pre-Grade · Lens & Sensor · Film · Posterize & Palette · Dithering · RGB Bleed & Jitter · Ghosting · Motion & Datamosh · Edges & Sharpening · Digital Video · VHS Tape · Composite Signal · CRT Display · LCD Display · Masks
See Effects for what each family does and the order they run in.
Built for the Built-in Render Pipeline on Unity 2022.3 LTS or newer. URP and HDRP adapters are experimental — see Pipelines before relying on them.
- Inspector — sections, Solo/Mute/Bypass, live previews, multi-camera editing
- Effects — effect families, render order, signal domain, sampling
- Looks and presets — Look Library, bookmarks, profiles, preset assets
- Pipelines — Built-in, URP, HDRP, XR and stereo
- Performance and builds — quality tiers, validation, shader stripping






