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Bug "Image Texture" #25

Description

@Aizark

I created a simple plane in Blender. I applied a simple scan and texture. Exporting to .glb format
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When using a model, if you assign a texture to it from the option, there will be a bug. The texture will be displayed, as if from memory, where all the textures are.
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Perhaps this is not your fault, but advice on how to make the same models as yours that would work and accept any textures would be nice. Thanks
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