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Neroland Core

The foundation library of the Neroland sci-fi Minecraft mod ecosystem.

Status: V1 foundation complete — version 1.0.0. The full Core API surface is in place (materials, config, progression gates, currency/reputation contracts, and the machine/power/upgrade framework) on the platform, registration and networking seams. Core is a library, not a content mod. All six cells build; runtime client/server testing is the recommended next step before tagging a release.

Build targets

  • Minecraft: 26.1.2 and 26.2
  • Loaders: NeoForge, MinecraftForge/Forge, Fabric (the "6 cells")
  • Java: 25
  • Mod id: nerolandcore · package za.co.neroland.nerolandcore

Layout

The build is the repo root, with a flattened cross-loader structure driven by Stonecutter:

  • common/ — shared, loader-agnostic source spliced into every loader node
  • fabric/ — Fabric Loom
  • forge/ — ForgeGradle
  • neoforge/ — ModDevGradle
  • stonecutter.gradle — the real root build script; build.gradle is intentionally inert

Building

./gradlew :fabric:26.2:build          # one cell
./gradlew :neoforge:26.1.2:build :neoforge:26.2:build \
          :forge:26.1.2:build :forge:26.2:build \
          :fabric:26.1.2:build :fabric:26.2:build   # all six

See AGENTS.md / CLAUDE.md for agent and contributor context.

Documentation

Developer docs

Deep developer documentation lives in docs/; player- and pack-maker-facing pages live in the wiki.

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