Add Tormented Demons - #213
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a-thoren
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Sep 5, 2026
Contributor
- Added support for body customisations, only model for now
- Fixed an existing with checkNotCombat/checkNotCombatSelf in HuntCodec (I legitimately could've sworn that I had tested this before)
- Adjusted CombatNpcAttributeCollector to take an Npc since we need attributes at runtime
Mark7625
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Sep 5, 2026
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| @@ -25,12 +25,12 @@ import org.rsmod.game.client.Client | |||
| import org.rsmod.game.client.ClientCycle | |||
| import org.rsmod.game.client.NoopClient | |||
| import org.rsmod.game.client.NoopClientCycle | |||
| import org.rsmod.game.damage.DamageContributions | |||
| import org.rsmod.game.entity.player.Appearance | |||
| import org.rsmod.game.entity.player.PlayerUid | |||
| import org.rsmod.game.entity.player.PublicMessage | |||
| import org.rsmod.game.entity.util.EntityFaceAngle | |||
| import org.rsmod.game.entity.util.PathingEntityCommon | |||
| import org.rsmod.game.damage.DamageContributions | |||
| import org.rsmod.game.headbar.Headbar | |||
| import org.rsmod.game.hero.HeroPoints | |||
| import org.rsmod.game.hit.Hitmark | |||
| @@ -241,6 +241,7 @@ public class Player( | |||
| public var loggingOut: Boolean = false | |||
| public var pendingCloseClient: Boolean = false | |||
| public var closeClient: Boolean = false | |||
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| /** This flag should only be set when the game server is in the process of shutting down. */ | |||
| public var pendingShutdown: Boolean = false | |||
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Collaborator
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What's with this random change
Contributor
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I edited a file in that module so ran spotlessApply on the module and figured I'd leave the change in, if you want ill revert it
| infoProtocol.toggleOps(OpVisibility.showAll()) | ||
| } | ||
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| /** Shows an overhead prayer/status icon (e.g. protection prayers) in the given [slot]. */ |
Collaborator
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I think this is over commenting tbh ?
| infoProtocol.setHeadIcon(slot, graphic, index) | ||
| } | ||
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| /** Clears the overhead icon shown in [slot]. */ |
Collaborator
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I think this is over commenting tbh ?
| var entry: String? = null | ||
| var exit: String? = null | ||
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| /** Per-phase attack-rate default; see [PhaseSpec.attackRate]. */ |
Collaborator
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I think this is over commenting tbh ?
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