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67 changes: 25 additions & 42 deletions dtcm/cottage/map.xml
Original file line number Diff line number Diff line change
@@ -1,11 +1,12 @@
<map proto="1.5.1">
<name>Cottage</name>
<variant id="dtm" world="dtm" override="true">Cottage DTM</variant>
<version>1.1</version>
<version>1.1.1</version>
<if variant="default">
<objective>Leak lava from the opponent's obsidian core!</objective>
<created>2019-02-05</created>
<phase>staging</phase>
<constant id="team-size">10</constant>
</if>
<if variant="dtm">
<objective>Break the opponent's obsidian monument!</objective>
Expand All @@ -17,6 +18,7 @@
<constant id="eff.t1-m1-region">red-monument</constant>
<constant id="eff.t2-m1-region">blue-monument</constant>
<constant id="eff.modes-preset">every-10m</constant>
<constant id="team-size">12</constant>
</constants>
<include id="efficiency-variables"/>
</if>
Expand All @@ -30,8 +32,8 @@
</contributors>
</if>
<teams>
<team id="blue-team" color="blue" max="10">Blue</team>
<team id="red-team" color="dark red" max="10">Red</team>
<team id="blue-team" color="blue" max="${team-size}">Blue</team>
<team id="red-team" color="dark red" max="${team-size}">Red</team>
</teams>
<kits>
<kit id="spawn-kit">
Expand All @@ -46,10 +48,10 @@
<item slot="8" material="golden apple"/>
<item slot="28" material="arrow"/>
<helmet unbreakable="true" team-color="true" material="leather helmet"/>
<leggings unbreakable="true" material="chainmail leggings"/>
<chestplate unbreakable="true" team-color="true" material="leather chestplate"/>
<leggings unbreakable="true" enchantment="projectile protection" material="chainmail leggings"/>
<boots unbreakable="true" team-color="true" material="leather boots"/>
<effect duration="4s" amplifier="5">damage resistance</effect>
<effect duration="3s" amplifier="5">damage resistance</effect>
</kit>
</kits>
<spawns>
Expand All @@ -58,20 +60,21 @@
<point>0.5,44.2,0.5</point>
</region>
</default>
<spawn team="blue-team" kit="spawn-kit" yaw="-45">
<region>
<cuboid min="-67,24,-20" max="-66,24,-19"/>
<spawn team="blue-team" kit="spawn-kit">
<region yaw="-45">
<cylinder base="-66.5,24,-19.5" radius="0.5" height="0"/>
</region>
</spawn>
<spawn team="red-team" kit="spawn-kit" yaw="135">
<region>
<cuboid min="68,24,21" max="67,24,20"/>
<spawn team="red-team" kit="spawn-kit">
<region yaw="135">
<cylinder base="67.5,24,20.5" radius="0.5" height="0"/>
</region>
</spawn>
</spawns>
<filters>
<material id="only-iron">iron block</material>
<material id="only-air">air</material>
<material id="trap-door">trap door</material>
<any id="stones">
<material>stone:0</material>
<material>stone:5</material>
Expand All @@ -94,45 +97,26 @@
<region id="outside-map"/>
</complement>
</union>
<union id="iron-mine">
<union id="iron-mines">
<cuboid min="-69,10,-18" max="-56,14,-6"/> <!-- blue iron mine -->
<cuboid min="70,10,19" max="57,14,7"/> <!-- red iron mine -->
</union>
<negative id="outside-map">
<cuboid id="map" min="-70,0,-23" max="71,oo,24"/>
<rectangle id="map" min="-70,-23" max="71,24"/>
</negative>
<if variant="default">
<cuboid id="blue-core" min="-52,17,9" max="-47,22,14"/>
<cuboid id="red-core" min="53,17,-8" max="48,22,-13"/>
</if>
<if variant="dtm">
<cuboid id="blue-monument" min="-50,17,11" max="-49,20,12"/>
<cuboid id="red-monument" min="51,17,-10" max="50,20,-11"/>
<cuboid id="blue-monument" min="-50,17,11" max="-49,19,12"/>
<cuboid id="red-monument" min="51,17,-10" max="50,19,-11"/>
</if>
<apply use="deny(trap-door)" region="spawns"/>
<apply enter="blue-team" region="blue-spawn" message="You may not enter the opponent's spawn!"/>
<apply enter="red-team" region="red-spawn" message="You may not enter the opponent's spawn!"/>
<apply block="never" region="spawns" message="You may not edit the spawns!"/>
<apply block="never" region="outside-map" message="You may not build outside the map!"/>
<!-- temporarily disable iron mine protection
<union id="iron-mines">
<union id="blue-iron-mine">
<cylinder base="-62.5,8,-10.5" radius="5" height="8"/>
<cylinder base="-62.5,15,-10.5" radius="3" height="5"/>
</union>
<union id="red-iron-mine">
<cylinder base="63.5,8,11.5" radius="5" height="8"/>
<cylinder base="63.5,15,11.5" radius="3" height="3"/>
</union>
</union>
<union id="iron-entrances">
<cuboid id="blue-iron-entrance" min="-57,10,2" max="-65,17,-4"/>
<cuboid id="red-iron-entrance" min="58,10,-1" max="66,17,3"/>
</union>
<apply enter="blue-team" region="blue-iron-mine" message="You may not enter the opponent's iron mine!"/>
<apply enter="red-team" region="red-iron-mine" message="You may not enter the opponent's iron mine!"/>
<apply block="only-iron" region="iron-mines" message="You may only break iron in the iron mines!"/ >
<apply block="never" region="iron-entrances" message="You may not block or edit the iron mine entrance!"/>
-->
<apply block="never" region="outside-map" message="You may not build outside of the map!"/>
</regions>
<if variant="default">
<cores material="obsidian" leak="3" mode-changes="true">
Expand All @@ -145,12 +129,12 @@
</if>
<if variant="dtm">
<destroyables name="Monument" material="obsidian" mode-changes="true">
<destroyable owner="red-team" region="red-monument"/>
<destroyable owner="blue-team" region="blue-monument"/>
<destroyable owner="red-team" region="red-monument"/>
</destroyables>
</if>
<renewables>
<renewable rate="2" region="iron-mine" renew-filter="only-iron" replace-filter="only-air"/>
<renewable region="iron-mines" renew-filter="only-iron" replace-filter="only-air" rate="2"/>
</renewables>
<toolrepair>
<tool>iron sword</tool>
Expand All @@ -169,12 +153,12 @@
<if variant="default">
<item>gold block</item>
</if>
<item>glowstone dust</item>
<item>log 2:0</item>
<item>stained clay:5</item>
<item>stained clay:9</item>
<item>stained clay:13</item>
<item>step:0</item>
<item>glowstone dust</item>
<item>sapling</item>
<item>apple</item>
</itemremove>
Expand All @@ -193,9 +177,8 @@
</block-drops>
<kill-rewards>
<kill-reward>
<item material="wood" amount="12"/>
<item material="glass" amount="4"/>
<item material="torch" amount="2"/>
<item amount="12" damage="4" material="wood"/>
<item amount="4" material="glass"/>
</kill-reward>
</kill-rewards>
<maxbuildheight>31</maxbuildheight>
Expand Down
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