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58 changes: 33 additions & 25 deletions mixed/arch/map.xml
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<map proto="1.5.1">
<name>Arch</name>
<version>1.0.15</version>
<version>1.0.16</version>
<objective>Capture both wools and destroy the end stone monument!</objective>
<created>2016-12-11</created>
<phase>staging</phase>
Expand Down Expand Up @@ -30,16 +30,20 @@
<kit id="spawn-kit">
<clear/>
<item slot="0" unbreakable="true" material="iron sword"/>
<item slot="1" unbreakable="true" enchantment="infinity" material="bow"/>
<item slot="1" unbreakable="true" material="bow">
<enchantment>infinity</enchantment>
</item>
<item slot="2" unbreakable="true" material="iron pickaxe"/>
<item slot="3" unbreakable="true" enchantment="efficiency" material="iron axe"/>
<item slot="3" unbreakable="true" material="iron axe">
<enchantment>efficiency</enchantment>
</item>
<item slot="4" amount="48" damage="2" material="wood"/>
<item slot="5" amount="16" material="glass"/>
<item slot="7" material="bucket"/>
<item slot="8" material="golden apple"/>
<item slot="28" material="arrow"/>
<item slot="30" unbreakable="true" material="iron spade"/>
<effect duration="4s" amplifier="5">damage resistance</effect>
<effect duration="4.5s" amplifier="5">damage resistance</effect>
</kit>
<!-- separate kits for armor colors are intentional -->
<kit id="red-kit" parent="spawn-kit">
Expand All @@ -52,18 +56,21 @@
</kit>
</kits>
<spawns>
<spawn team="red-team" kit="red-kit" yaw="-90">
<region>
<spawn team="red-team" kit="red-kit">
<region yaw="-90">
<point>-27,15.2,3</point>
</region>
</spawn>
<spawn team="blue-team" kit="blue-kit" yaw="90">
<region>
<spawn team="blue-team" kit="blue-kit">
<region yaw="90">
<point>121,15.2,3</point>
</region>
</spawn>
<default yaw="90">
<region>
<default>
<region yaw="90">
<point>47,48.2,3</point>
</region>
<region yaw="-90">
<point>47,48.2,3</point>
</region>
</default>
Expand Down Expand Up @@ -130,7 +137,7 @@
</action>
<action id="activate-water-lane-mode" scope="match" expose="true">
<fill region="water-lane-fill-region" material="water" filter="only-air"/> <!-- place water lanes -->
<fill region="void-guideline" material="air" filter="only-cobweb"/> <!-- remove legacy void guidelines -->
<fill region="void-guideline" material="air" filter="only-cobweb"/> <!-- remove legacy void guideline -->
</action>
<trigger scope="player" filter="all(efficiency-filter,any(all(not(eff_mode=0),no-eff-carrying),all(not(eff_mode=1),eff-carrying)))" action="activate-eff-mode"/>
<trigger scope="player" filter="all(not(efficiency-filter),eff-carrying)" action="deactivate-eff-mode"/>
Expand Down Expand Up @@ -224,11 +231,11 @@
<cuboid min="-2,0,-7" max="-1,6,-6"/>
<complement>
<cuboid min="17,0,14" max="25,5,9"/>
<half origin="0,5,14" normal="0,1,-1"/>
<half origin="0,5,13.5" normal="0,1,-1"/>
</complement>
<complement>
<cuboid min="25,0,-7" max="17,5,-2"/>
<half origin="0,5,-7" normal="0,1,1"/>
<half origin="0,5,-6.5" normal="0,1,1"/>
</complement>
<!-- blue team side -->
<cuboid min="158,0,-7" max="144,8,-19"/>
Expand Down Expand Up @@ -315,14 +322,14 @@
<apply use="deny(trap-door)" region="bases"/>
<apply enter="red-team" region="red-base" message="You may not enter the enemy's base!"/>
<apply enter="blue-team" region="blue-base" message="You may not enter the enemy's base!"/>
<apply enter="red-team" region="blue-wrs" message="You may not enter your team's wool rooms!"/>
<apply enter="blue-team" region="red-wrs" message="You may not enter your team's wool rooms!"/>
<apply enter="red-team" region="blue-wrs" message="You may not enter your own wool rooms!"/>
<apply enter="blue-team" region="red-wrs" message="You may not enter your own wool rooms!"/>
<apply block="never" region="bases" message="You may not edit the bases!"/>
<apply block="deny(not-water-cause-world)" region="woolrooms"/>
<apply block="deny(chest)" region="woolrooms" message="You may not break or place chests in the wool rooms!"/>
<apply block="red-team" region="blue-wrs" message="You may not interfere with your team's wool rooms!"/>
<apply block="blue-team" region="red-wrs" message="You may not interfere with your team's wool rooms!"/>
<apply block="all(water_lane_mode=1,water-lane-filter)" region="under-water-lanes"/>
<apply block="red-team" region="blue-wrs" message="You may not interfere with your own wool rooms!"/>
<apply block="blue-team" region="red-wrs" message="You may not interfere with your own wool rooms!"/>
<apply block="all(water_lane_mode=1,water-lane-filter)" region="under-water-lanes" message="You may not edit the void!"/>
<apply block="water_lane_mode=1" region="water-lanes" message="You may not edit the void!"/>
<apply block="never" region="void-area" message="You may not edit the void!"/>
<apply block="never" region="underside" message="You may not do any underbridging!"/>
Expand Down Expand Up @@ -356,10 +363,10 @@
</destroyables>
<modes>
<mode name="`dEfficiency II`3 near the `6monuments" action="eff_mode:=1" after="20m" show-before="1m"/>
<mode name="`aDiagonal `bwater lanes `3added" action="water_lane_mode:=1" after="25m" show-before="5m"/>
<mode name="`aDiagonal `bwater lanes `3added" action="water_lane_mode:=1" after="25m" show-before="3m"/>
</modes>
<renewables>
<renewable rate="2.5" region="bulidable-area" renew-filter="only-iron" replace-filter="only-air"/>
<renewable renew-filter="only-iron" replace-filter="only-air" rate="2.5"/>
</renewables>
<toolrepair>
<tool>iron sword</tool>
Expand All @@ -373,23 +380,24 @@
<item>leather chestplate</item>
<item>leather boots</item>
<item>ender stone</item>
<item>stained clay:5</item>
<item>stained clay:13</item>
<item>glowstone dust</item>
<item>string</item>
<item>redstone</item>
<item>redstone torch on</item>
<item>stained clay:5</item>
<item>stained clay:13</item>
<item>glowstone dust</item>
</itemremove>
<itemkeep>
<item>wood:2</item>
<item>glass</item>
<item>bucket</item>
<item>water bucket</item>
<item>golden apple</item>
</itemkeep>
<kill-rewards>
<kill-reward>
<item amount="16" damage="2" material="wood"/>
<item amount="8" material="glass"/>
<item amount="12" damage="2" material="wood"/>
<item amount="4" material="glass"/>
</kill-reward>
</kill-rewards>
<maxbuildheight>32</maxbuildheight>
Expand Down
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