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@PixelRoot32-Game-Engine

PixelRoot32 Game Engine

PixelRoot32 Game Engine is a lightweight, modular 2D game engine written in C++17 and designed specifically for ESP32 microcontrollers.

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  1. PixelRoot32-Game-Engine PixelRoot32-Game-Engine Public

    PixelRoot32 Game Engine is a lightweight, modular 2D game engine written in C++17 and designed specifically for ESP32 microcontrollers.

    C++ 28 5

  2. PixelRoot32-APU PixelRoot32-APU Public

    Shared NES-style audio core (APU — Audio Processing Unit) from the PixelRoot32 family.

    C++ 1

  3. PixelRoot32-Tool-Suite-Releases PixelRoot32-Tool-Suite-Releases Public

    This repository holds official download information for the PixelRoot32 Tool Suite (Windows). It does not contain the app source code.

    1

  4. PixelRoot32-Sprite-Sheet-Compiler PixelRoot32-Sprite-Sheet-Compiler Public

    pr32-sprite-compiler.py is a Python command-line tool that converts a PNG sprite sheet into a C header file (.h) compatible with the PixelRoot32 engine. A small GUI wrapper (pr32-sprite-compiler-gu…

    Python 1

  5. PixelRoot32-Docs PixelRoot32-Docs Public

    Official documentation for the PixelRoot32 Game Engine.

    TypeScript

  6. pixelroot32-engine-skills pixelroot32-engine-skills Public

    This repository contains a collection of specialized "Skills" designed to supercharge AI Agents (like Gemini, Cursor, or Copilot) when developing video games for the PixelRoot32 Game Engine.

    1

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