Dead Center 2025 Tank spawn feature - #1001
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The tank on map 1 of Dead Center can spawn if his spawn % is after the staircase, which means after an instant kill right at the beginning you can trigger a 80% tank after 10% of the map, I want to keep this feature in the map but balancing it with a ban tank spawn to prevent the player from getting lost since they spawn far. Everything was planned for the tank to have the possibility to get on the roof in under 30 seconds if that happen, I also thought a lot about how balanced this was and honestly I do think it is in some way, you either have 3 survivors full health during an early tank, or a late tank with 4 survivors with potentially mid-low health. I love that it's not a tank wipe that would be changing the match, but an instant kill with a charger that would modify how the round is played.
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The tank on map 1 of Dead Center 2025 can spawn if his spawn % is after the staircase, which means after an instant kill right at the beginning you can trigger a 80% tank after 10% of the map, I want to keep this feature in the map but balancing it with a ban tank spawn to prevent the player from getting lost since they spawn far.
Everything was planned for the tank to have the possibility to get on the roof in under 30 seconds if that happen, I also thought a lot about how balanced this was and honestly I do think it is in some way, you either have 3 survivors full health during an early tank, or a late tank with 4 survivors with potentially mid-low health.
I love that it's not a tank wipe that would be changing the match, but an instant kill with a charger that would modify how the round is played.