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StormByte-Config
StormByte-Config PublicHuman-readable text and versioned binary configuration documents for the StormByte C++ suite.
C++ 1
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StormByte-Database
StormByte-Database PublicOne C++26 API for SQLite, PostgreSQL and MariaDB. Inherit the backend; build your schema on top.
C++ 1
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StormByte-System
StormByte-System PublicSpawn processes with pipes, chain them, expand environment strings. POSIX and Windows, one API.
C++ 1
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StormByte-Multimedia
StormByte-Multimedia PublicStormByte library module for handling multimedia files
C++ 1
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StormByte-Network
StormByte-Network PublicInherit Client or Server. Framed packets, Buffer pipelines, IPv4/IPv6. POSIX and Winsock stay private.
C++ 1
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StormByte-Crypto
StormByte-Crypto PublicHash, compress, encrypt, sign and key agreement for the StormByte C++ suite. Crypto++ stays private.
C++ 1
Repositories
- StormByte-Crypto Public
Hash, compress, encrypt, sign and key agreement for the StormByte C++ suite. Crypto++ stays private.
- StormByte-Buffer Public
FIFO, SharedFIFO, Ring, Producer/Consumer and pipelines for the StormByte C++ suite.
- StormByte-Database Public
One C++26 API for SQLite, PostgreSQL and MariaDB. Inherit the backend; build your schema on top.
- StormByte-Network Public
Inherit Client or Server. Framed packets, Buffer pipelines, IPv4/IPv6. POSIX and Winsock stay private.
- StormByte-Config Public
Human-readable text and versioned binary configuration documents for the StormByte C++ suite.
- StormByte-Logger Public
Streaming logger for the StormByte C++ suite: levels, headers, redaction, ThreadedLog.
- StormByte-System Public
Spawn processes with pipes, chain them, expand environment strings. POSIX and Windows, one API.
- StormByte-String Public
C++26 string module of the StormByte suite. DLL-safe text on top of Base CString/WCString: views, conversions and helpers without crossing std::string across the shared-library boundary.
- StormByte-BuildMaster Public
A short CMake DSL for vendoring CMake and Meson projects without the usual third-party spaghetti. Declare components and edges in any order; BuildMaster materializes stages, IMPORTED targets and one shared prefix at the end of configure.
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