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Fixed an issue where the wheel radius did not always change. - #360

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StyledStrike:mainfrom
Vitroze:fix/wheel_radius
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Fixed an issue where the wheel radius did not always change.#360
Vitroze wants to merge 1 commit into
StyledStrike:mainfrom
Vitroze:fix/wheel_radius

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@Vitroze

@Vitroze Vitroze commented Sep 4, 2026

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When spawning a glide vehicle and shooting at its tires, the wheel radius sometimes fails to update. This PR ensures that the radius updates every time, rather than only intermittently.

Without the fix

https://youtu.be/8x4v8LgT8q4

With the fix

https://youtu.be/elc6XQl8v5w

@Vitroze
Vitroze marked this pull request as ready for review September 4, 2026 00:44
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