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Independent developer and student from NJUPT (Nanjing University of Posts and Telecommunications), focused on Unreal Engine networking / GAS and C++ game development. A technical enthusiast who loves exploring new technologies and applying them in practice — currently diving deep into Fallout 4 community shaders, Unreal Engine network replication, and the Gameplay Ability System. I also maintain a curious side in Golang, Python, and classic AI algorithms (e.g. AlphaZero). |
来自 南京邮电大学 (NJUPT) 的学生与独立开发者,专注 Unreal Engine 网络复制 / GAS 与 C++ 游戏开发。 一个热爱技术创新的极客,喜欢探索新技术并把它们应用到实践中——目前深耕 Fallout 4 社区着色器、Unreal Engine 网络复制 与 Gameplay Ability System。 同时对 Golang、Python 与经典 AI 算法(如 AlphaZero)保持好奇与热情。 |
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