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Feather Engine: Faster. Simpler. Better.

About Us

Feather Engine was created in August 2026 by Terraion Studios, by the computer programmer under the pen name Harold S. Brown. It was made for absolute beginners and professional full-time game developers alike, and takes up very little disk space. Feather is a simple Python module for making games, with any skill level accepted. Here is a snippet of a Feather game:

def init():   # Runs once, at the beginning     # myplayer is a Sprite with this image    
    myplayer = Sprite("assets/player.png")


def update(): #Runs once every 60 seconds

    if feather.key_pressed('ENTER')
       # Make the player have a dancing image :
        myplayer.image = "assets/playerdance.png"
    if feather.key_pressed('BACKSPACE'
       # Make the player have a crying image ):
        myplayer.image = "assets/playercry.png"
        feather.end()    # Stop running Update

feather.run(init, update) # Tell Feather to use these functions

Terraion Studios is a software and video game startup founded in 2025 by Harold S. Brown. Feather is our first published python module (yay!) so we really hope you enjoy it.

How to Use

- Step 1

Make sure you have python 3.14 installed, and have your IDE or terminal app open and ready

- Step 2

Download Feather from this repository

- Step 3

Write whatever you want instead of test.py!!! test.py includes (I think) everything so far!

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