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feat(screenshot): Add threaded JPEG/PNG screenshots without game stalls #1785
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| Original file line number | Diff line number | Diff line change |
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| /* | ||
| ** Command & Conquer Generals Zero Hour(tm) | ||
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| ** Copyright 2025 TheSuperHackers | ||
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 2026 ?, multiple times.
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. lol that line was probably written last year 😂 will update There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This pull request is 9 months old lol |
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| ** | ||
| ** This program is free software: you can redistribute it and/or modify | ||
| ** it under the terms of the GNU General Public License as published by | ||
| ** the Free Software Foundation, either version 3 of the License, or | ||
| ** (at your option) any later version. | ||
| ** | ||
| ** This program is distributed in the hope that it will be useful, | ||
| ** but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
| ** GNU General Public License for more details. | ||
| ** | ||
| ** You should have received a copy of the GNU General Public License | ||
| ** along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
| */ | ||
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| #pragma once | ||
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| #include "GameClient/Display.h" | ||
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| void W3D_TakeCompressedScreenshot(ScreenshotFormat format, Int jpegQuality); | ||
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| // Called once per frame on the main thread to show messages for screenshots | ||
| // that the screenshot thread has finished writing. | ||
| void W3D_UpdateScreenshotMessages(); | ||
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