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doomStyleFPS

doomlike FPS

Project Overview

This is a Doom-style first person shooter game, in which you can walk around in pseudo 3D space

What it does

It implements some optics concepts to create a pseudo 3D gaming experience.

In particular,

  • You have a first person view of your surroundings which consist of the the floor, the ceiling and walls doomlike FPS elements
  • You walk around a simple map with a particular arrangement of walls doomlike FPS map
  • You can press keys A, S, W, D to move your character doomlike FPS walking
  • You can press the left and right arrow keys to turn your camera left or right doomlike FPS turning

Your experience of the world is "pseudo 3D" since the program uses optics concepts to generate 3D-looking walls with certain deformations and colouring differences based on distance. However, your movements are only restricted to 2D movements, like moving forward, backwards and turning sideways

How I built it

I coded it by following along Javidx9's First Person Shooter video. I made some modifications here and there following my own understanding of how the code works, my own preferance and for optimization purposes

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