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VoidbornGames/README.md

Alireza Janaki

Systems, games, and infrastructure

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About me

I build stuff — mostly games, servers, and the occasional app. I like knowing how things work under the hood, not just that they work. If something's slow or breaks under load, I want to know why before I fix it.

What I work with

  • Games: engines, physics, rendering, multiplayer
  • Servers: load balancing, distributed systems, real-time backends
  • Low-level stuff: performance tuning, memory, tooling
  • Apps: desktop and web, kept clean and easy to maintain

Tools I actually use

C++ C# SQLite Git GitHub .NET HTML5 CSS3 Nginx MySQL SQLite Cloudflare

Looking for

Full-time, contract, or open-source work — ideally something with real technical problems to chew on. I'd rather dig into one hard thing than juggle ten easy ones.


Reach out if you've got something interesting to build.

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Contribution graph

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  1. UltimateServer UltimateServer Public

    A powerful, multi-purpose C# server built with a modern, service-oriented architecture.

    C# 12 1

  2. HumanScript HumanScript Public

    HumanScript is a simple, English-like programming language designed to be easily readable and writable by everyone.

    C# 2

  3. UltimateServer_Plugins UltimateServer_Plugins Public

    a collection of plugins for UltimateServer

    C# 2 1

  4. SharpPress/SharpPress SharpPress/SharpPress Public

    The CMS that grows with you. SharpPress is a modular, plugin-first content management system built on .NET 8 with a built-in admin panel and RESTful API. Start with a simple blog and scale into a f…

    C# 10 2