I build stuff — mostly games, servers, and the occasional app. I like knowing how things work under the hood, not just that they work. If something's slow or breaks under load, I want to know why before I fix it.
- Games: engines, physics, rendering, multiplayer
- Servers: load balancing, distributed systems, real-time backends
- Low-level stuff: performance tuning, memory, tooling
- Apps: desktop and web, kept clean and easy to maintain
Full-time, contract, or open-source work — ideally something with real technical problems to chew on. I'd rather dig into one hard thing than juggle ten easy ones.