Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
78 changes: 45 additions & 33 deletions config/sym_ovl_export.us.txt
Original file line number Diff line number Diff line change
@@ -1,24 +1,24 @@
func_801B0050 = 0x801b0050;
func_801B0490 = 0x801b0490;
func_801B0668 = 0x801b0668;
func_801B085C = 0x801b085c;
func_801B08C0 = 0x801b08c0;
func_801B0F08 = 0x801b0f08;
func_801B1120 = 0x801b1120;
func_801B11BC = 0x801b11bc;
func_801B137C = 0x801b137c;
func_801B13DC = 0x801b13dc;
func_801B14E8 = 0x801b14e8;
func_801B1530 = 0x801b1530;
func_801B1598 = 0x801b1598;
func_801B1734 = 0x801b1734;
func_801B18F8 = 0x801b18f8;
func_801B19AC = 0x801b19ac;
func_801B1CB0 = 0x801b1cb0;
func_801B1E0C = 0x801b1e0c;
func_801B2308 = 0x801b2308;
func_801B2738 = 0x801b2738;
func_801B2770 = 0x801b2770;
BattleInitMain = 0x801b0050;
BattleInitSetup = 0x801b0490;
BattleInitATBTimers = 0x801b0668;
BattleInitSetSpeed = 0x801b085c;
BattleInitPlayer = 0x801b08c0;
BattleInitPartyFromSavemap = 0x801b0f08;
BattleInitPartyScripts = 0x801b1120;
BattleInitCharCmdMenu = 0x801b11bc;
BattleInitResetExtraCmds = 0x801b137c;
BattleResolveMateriaSlots = 0x801b13dc;
BattleGetMateriaValue = 0x801b14e8;
BattleGetEquipMateriaVal = 0x801b1530;
BattleInitApplyAccStatus = 0x801b1598;
BattleInitApplyStartFX = 0x801b1734;
BattleInitCharStats = 0x801b18f8;
BattleInitFormation = 0x801b19ac;
BattleInitItemList = 0x801b1cb0;
BattleInitEnemyUnits = 0x801b1e0c;
BattleInitEnemyAI = 0x801b2308;
BattleGetScenePackId = 0x801b2738;
BattleBoostVal25Percent = 0x801b2770;
func_801B0000 = 0x801b0000;
CommitBattleResults = 0x801b09c0;
GiveMateriaAp = 0x801b0c74;
Expand Down Expand Up @@ -74,7 +74,7 @@ func_800A3ED0 = 0x800a3ed0;
func_800A4350 = 0x800a4350;
func_800A4480 = 0x800a4480;
func_800A44D8 = 0x800a44d8;
func_800A4540 = 0x800a4540;
BattleUpdateUnitMasks = 0x800a4540;
func_800A4844 = 0x800a4844;
BATTLE_RunToResultScreen = 0x800a4860;
BATTLE_RunEscapeSequence = 0x800a4954;
Expand All @@ -83,7 +83,7 @@ func_800A4ACC = 0x800a4acc;
func_800A4AF4 = 0x800a4af4;
func_800A4B3C = 0x800a4b3c;
func_800A4B9C = 0x800a4b9c;
func_800A4BA4 = 0x800a4ba4;
BattleInitCharCmdState = 0x800a4ba4;
func_800A4CA8 = 0x800a4ca8;
func_800A4CC8 = 0x800a4cc8;
func_800A4D2C = 0x800a4d2c;
Expand All @@ -109,7 +109,7 @@ func_800A5AC8 = 0x800a5ac8;
func_800A5BC8 = 0x800a5bc8;
BATTLE_ExpandScriptToBuffer = 0x800a5eb0;
func_800A5FB0 = 0x800a5fb0;
func_800A6000 = 0x800a6000;
BattleRunUnitScript = 0x800a6000;
func_800A61D4 = 0x800a61d4;
func_800A6278 = 0x800a6278;
func_800A64A0 = 0x800a64a0;
Expand Down Expand Up @@ -151,7 +151,7 @@ func_800A7130 = 0x800a7130;
func_800A71E0 = 0x800a71e0;
func_800A71E8 = 0x800a71e8;
func_800A71F4 = 0x800a71f4;
func_800A7254 = 0x800a7254;
BattleQueueEvent = 0x800a7254;
func_800A72C8 = 0x800a72c8;
BATTLE_ResolveMagicActionIndex = 0x800a73c0;
BATTLE_ResolveSummonActionIndex = 0x800a73d8;
Expand Down Expand Up @@ -249,7 +249,7 @@ func_800AE42C = 0x800ae42c;
func_800AE6C0 = 0x800ae6c0;
func_800AE764 = 0x800ae764;
func_800AE82C = 0x800ae82c;
func_800AE954 = 0x800ae954;
BattleRecalcUnitSpeed = 0x800ae954;
func_800AEB20 = 0x800aeb20;
func_800AEB80 = 0x800aeb80;
func_800AEBF0 = 0x800aebf0;
Expand Down Expand Up @@ -286,7 +286,7 @@ func_800B0EB4 = 0x800b0eb4;
func_800B0F04 = 0x800b0f04;
func_800B0FFC = 0x800b0ffc;
func_800B1060 = 0x800b1060;
func_800B108C = 0x800b108c;
BattleInitUnitAction = 0x800b108c;
BATTLE_QueueEffect = 0x800b10f0;
func_800B1218 = 0x800b1218;
func_800B1268 = 0x800b1268;
Expand All @@ -308,7 +308,7 @@ func_800B2C60 = 0x800b2c60;
func_800B2CFC = 0x800b2cfc;
BATTLE_GetAttackData = 0x800b2ebc;
func_800B2F30 = 0x800b2f30;
func_800B2F50 = 0x800b2f50;
BattleGetRndU16 = 0x800b2f50;
func_800B3030 = 0x800b3030;
func_800B30E4 = 0x800b30e4;
func_800B33A4 = 0x800b33a4;
Expand Down Expand Up @@ -890,7 +890,19 @@ D_800F5B73 = 0x800f5b73;
D_800F5B74 = 0x800f5b74;
g_CombatantTurnState = 0x800f5bb8;
D_800F5C84 = 0x800f5c84;
D_800F5E60 = 0x800f5e60;
g_BattlePartyWork = 0x800f5e60;
D_800F5E64 = 0x800f5e64;
D_800F5E65 = 0x800f5e65;
D_800F5E66 = 0x800f5e66;
D_800F5E67 = 0x800f5e67;
D_800F5E68 = 0x800f5e68;
D_800F5E6A = 0x800f5e6a;
D_800F5E6C = 0x800f5e6c;
D_800F5E70 = 0x800f5e70;
D_800F5E72 = 0x800f5e72;
D_800F5E74 = 0x800f5e74;
D_800F5E76 = 0x800f5e76;
D_800F5E78 = 0x800f5e78;
D_800F5EFC = 0x800f5efc;
D_800F5F01 = 0x800f5f01;
D_800F5F44 = 0x800f5f44;
Expand Down Expand Up @@ -1038,7 +1050,7 @@ D_800F99F6 = 0x800f99f6;
D_800F9D94 = 0x800f9d94;
D_800F9D98 = 0x800f9d98;
D_800F9D9C = 0x800f9d9c;
D_800F9DA0 = 0x800f9da0;
g_BattleStartFXFlags = 0x800f9da0;
D_800F9DA4 = 0x800f9da4;
D_800F9DA8 = 0x800f9da8;
D_800F9DAA = 0x800f9daa;
Expand Down Expand Up @@ -1300,15 +1312,15 @@ D_80163608 = 0x80163608;
D_8016360C = 0x8016360c;
D_801636B8 = 0x801636b8;
D_80163758 = 0x80163758;
D_8016375A = 0x8016375a;
g_BattleUnitPresentMask = 0x8016375a;
D_8016375C = 0x8016375c;
D_8016375E = 0x8016375e;
D_80163762 = 0x80163762;
D_80163766 = 0x80163766;
D_80163768 = 0x80163768;
D_8016376A = 0x8016376a;
D_8016376C = 0x8016376c;
D_8016376E = 0x8016376e;
g_IsMutiBattle = 0x8016376c;
g_CharacterMask = 0x8016376e;
D_80163770 = 0x80163770;
D_80163772 = 0x80163772;
D_80163774 = 0x80163774;
Expand Down
23 changes: 23 additions & 0 deletions config/symbols.batini.txt
Original file line number Diff line number Diff line change
@@ -1 +1,24 @@
BattleBoostVal25Percent = 0x001B2770;
g_BattleState = 0x800F83AC; // size:0x444
g_BattleTypeMap = 0x801B0044;
BattleInitMain = 0x801B0050;
BattleInitSetup = 0x801B0490;
BattleInitATBTimers = 0x801B0668;
BattleInitSetSpeed = 0x801B085C;
BattleInitPlayer = 0x801B08C0;
BattleInitPartyFromSavemap = 0x801B0F08;
BattleInitPartyScripts = 0x801B1120;
BattleInitCharCmdMenu = 0x801B11BC;
BattleInitResetExtraCmds = 0x801B137C;
BattleResolveMateriaSlots = 0x801B13DC;
BattleGetMateriaValue = 0x801B14E8;
BattleGetEquipMateriaVal = 0x801B1530;
BattleInitApplyAccStatus = 0x801B1598;
BattleInitApplyStartFX = 0x801B1734;
BattleInitCharStats = 0x801B18F8;
BattleInitFormation = 0x801B19AC;
BattleInitItemList = 0x801B1CB0;
BattleInitEnemyUnits = 0x801B1E0C;
BattleInitEnemyAI = 0x801B2308;
BattleInitLoadSceneData = 0x801B23E0;
BattleGetScenePackId = 0x801B2738;
13 changes: 12 additions & 1 deletion config/symbols.battle.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,13 +3,17 @@ BATTLE_SetFocusedActor = 0x800A22C0;
BATTLE_CheckAllLucky7s = 0x800A2894;
BATTLE_DropSupersededQueuedActions = 0x800A304C;
BATTLE_RunFrame = 0x800A3354;
BattleUpdateUnitMasks = 0x800A4540;
BATTLE_RunToResultScreen = 0x800A4860;
BATTLE_RunEscapeSequence = 0x800A4954;
BattleInitCharCmdState = 0x800A4BA4;
BATTLE_PickRandomThrowItem = 0x800A5990;
BATTLE_ExpandScriptToBuffer = 0x800A5EB0;
BattleRunUnitScript = 0x800A6000;
BATTLE_ClearStatusBit = 0x800A6CC0;
BATTLE_ExpireDeathSentence = 0x800A6D10;
BATTLE_TickPoison = 0x800A6D88;
BattleQueueEvent = 0x800A7254;
BATTLE_ResolveMagicActionIndex = 0x800A73C0;
BATTLE_ResolveSummonActionIndex = 0x800A73D8;
BATTLE_SetupThrowAction = 0x800A7458;
Expand All @@ -27,17 +31,20 @@ BATTLE_ApplyDefaultAbsorbEffect = 0x800AD420;
BATTLE_ApplySadnessReduction = 0x800AD890;
BATTLE_ApplyKillCountBonus = 0x800AE318;
BATTLE_CalcMateriaSlotScore = 0x800AE378;
BattleRecalcUnitSpeed = 0x800AE954;
BATTLE_TryApplyHitEffect = 0x800AF1D4;
BATTLE_ApplyRegenPoisonTick = 0x800AF3AC;
BATTLE_ClearActorSlotReferences = 0x800AF594;
BATTLE_RollPhysicalHit = 0x800B079C;
BATTLE_ApplyConditionalReduction = 0x800B0E5C;
BattleInitUnitAction = 0x800B108C;
BATTLE_QueueEffect = 0x800B10F0;
BATTLE_InvalidateQueuedMessages = 0x800B1304;
BATTLE_ScriptReadU16 = 0x800B1368;
BATTLE_ScriptCompare = 0x800B1B64;
BATTLE_ScriptCollapseVarBank = 0x800B1C94;
BATTLE_GetAttackEntry = 0x800B2EBC;
BattleGetRndU16 = 0x800B2F50;
BattleEffectRegister = 0x800BBEAC;
BATTLE_EnqueueLoadImage = 0x800D2538;
BATTLE_FlushImageQueue = 0x800D25E8;
Expand All @@ -53,10 +60,11 @@ g_AtbBarPulseColor = 0x800F32C4; // size:0x2
g_AtbBarPulseValue = 0x800F32C6; // size:0x2
g_ActiveCharsHPMPInited = 0x800F32C8; // size:0x2
g_CombatantTurnState = 0x800F5BB8; // size:0xCC
D_800F5E60 = 0x800F5E60; // size:0x9C
g_BattlePartyWork = 0x800F5E60;
D_800F5F44 = 0x800F5F44; // size:0x1E88
g_dbIndex = 0x800F8368;
g_BattleState = 0x800F83AC; // size:0x444
g_BattleStartFXFlags = 0x800F9DA0;
D_800FA63C = 0x800FA63C; // size:0x38
D_800FA6D8 = 0x800FA6D8; // size:0xA8
D_800FA958 = 0x800FA958; // size:0x20
Expand All @@ -70,5 +78,8 @@ D_801621F0 = 0x801621F0; // size:0x780
D_80162978 = 0x80162978; // size:0xC80
D_8016360C = 0x8016360C; // size:0xAC
D_801636B8 = 0x801636B8; // size:0xA0
g_BattleUnitPresentMask = 0x8016375A;
g_IsMutiBattle = 0x8016376C;
g_CharacterMask = 0x8016376E;
D_80163798 = 0x80163798; // size:0x300
D_80163C80 = 0x80163C80; // size:0xC
3 changes: 3 additions & 0 deletions config/symbols.main.us.txt
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,7 @@ SysBattleSwirlRender = 0x800140A4;
SysBattleSwirlInit = 0x800140F4;
SysLoadUncompressImg = 0x80014980;
SysLoadDrawSync = 0x800149E0;
SysMemCopy32 = 0x80014A00;
SysGetLsbNumber = 0x80014A38;
SysCountActiveBits = 0x80014A58;
SysSelectRandomBit = 0x80014A84;
Expand All @@ -34,6 +35,7 @@ SysIncSeedForRandom = 0x80014B54;
SysGetRandomByteFromTable = 0x80014B70;
SysGetRandomByteRange = 0x80014BA8;
SysRandomTwoBytes = 0x80014BE4;
SysInitRndTablePos = 0x80014C44;
SysGetPointerToTextInKernWithBlockAndTextId = 0x80014D9C;
SysDecompKernStringWithF9 = 0x800150E4;
SysGetPtrToKernBattleTxtWithId = 0x800151F4;
Expand Down Expand Up @@ -753,6 +755,7 @@ g_ArmorTable = 0x80071E44;
g_WeaponTable = 0x800738A0;
g_AkaoVoiceAttr = 0x8007EBE4;
g_AkaoVoiceAttrMask = 0x8007EBE8;
g_KernRndTable = 0x80083084;
g_isFieldLoading = 0x800965E8;
g_AkaoSoundActiveMaskStored = 0x80099FDC;
g_AkaoNoiseMask = 0x80099FEC;
Expand Down
Loading