Skip to content

Fix resource pack and status bar assets - #3

Open
aydeejay44 wants to merge 1 commit into
mainfrom
codex/resource-pack-ui-fix
Open

Fix resource pack and status bar assets#3
aydeejay44 wants to merge 1 commit into
mainfrom
codex/resource-pack-ui-fix

Conversation

@aydeejay44

Copy link
Copy Markdown
Owner

No description provided.

@chatgpt-codex-connector chatgpt-codex-connector Bot left a comment

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

💡 Codex Review

Here are some automated review suggestions for this pull request.

Reviewed commit: 208efbc853

ℹ️ About Codex in GitHub

Your team has set up Codex to review pull requests in this repo. Reviews are triggered when you

  • Open a pull request for review
  • Mark a draft as ready
  • Comment "@codex review".

If Codex has suggestions, it will comment; otherwise it will react with 👍.

Codex can also answer questions or update the PR. Try commenting "@codex address that feedback".

target.setKiller(source);
target.setLastDamage(finalDamage);
target.setLastDamageCause(damageEvent);
target.setHealth(Math.max(0.0, target.getHealth() - finalDamage));

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

P2 Badge Preserve absorption when applying Breeze damage

When Breeze hits a target that has absorption hearts (for example from a golden apple), this new direct setHealth subtraction skips the absorption pool entirely. The previous target.damage(...) path would consume absorption first, and the new Ember true-damage helper in this commit does that explicitly, so Breeze can now remove real health or kill players while their absorption hearts remain.

Useful? React with 👍 / 👎.

meta.setTrim(null);
item.setItemMeta(meta);
}
continue;

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

P2 Badge Apply the Crown model when migrating old helmets

For players who already have the old Heart Helmet PDC item, this migration branch only removes the trim and then exits, so those existing helmets never receive the new arcanesmp:the_crown item/equippable model that HeartHelmet.create() now sets. After updating the plugin/resource pack, existing owners will keep a plain netherite helmet instead of seeing The Crown unless this path also writes the new model metadata.

Useful? React with 👍 / 👎.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant