chore(ci): pin sideload builds to LumeEngine v0.1.6 - #214
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main now calls PlayerConfiguration.preferredAudioLanguages, added in the engine alongside #211. v0.1.5 predates it, so a sideload run would check out an engine that cannot compile the app.
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Summary
Unbreaks sideload CI after #211.
mainnow callsPlayerConfiguration.preferredAudioLanguages, which landed in LumeEngine via bilipp/LumeEngine#32.ENGINE_REFstill defaulted tov0.1.5, which predates that commit — verified:git grep preferredAudioLanguages v0.1.5returns nothing. A sideload release run would have checked out an engine that cannot compile the app.Bumps the default to
v0.1.6, tagged at the engine's merge commit and verified to carry the API. Theengine_refworkflow input still overrides it.Why this wasn't caught
Every build in #211 resolved
../LumeEnginefrom the local sibling checkout, which already had the change. Nothing in the PR matrix exercises the pinned tag.Testing
v0.1.6exists on the engine remote and containspreferredAudioLanguagessideload-release.ymlisworkflow_dispatch-only; the next manual run is the real check