Skip to content

CloudX的广告出现了插屏的卡死问题。 #1

Description

@zhangfurun

An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it.: CloudX.IOS.IOSDelegate:_CLXIsInterstitialReady(String)\nCloudX.IOS.IOSDelegate:IsInterstitialReady(String)\nCloudX.CloudXSdk:IsInterstitialReady(String)

尝试调用CloudX的获取插屏是否缓存的方法,目前出现卡死。

Unity: 6000.0.60f1
iOS: 26.5
Xcode: 26.5
CloudX的Unity版本: 4.0.0
CloudX的引入:
platform :ios, '15.0'

============================================

CloudX 程序化广告

============================================

def cloudx_pods
cloudx_version = '~> 3.2.0'

pod 'CloudXCore', cloudx_version
pod 'CloudXRenderer', cloudx_version

Adapters for ad networks (add as needed)

pod 'CloudXMetaAdapter', cloudx_version # Meta Audience Network 6.9.0+
pod 'CloudXVungleAdapter', cloudx_version # Vungle SDK 7.4.0+
pod 'CloudXInMobiAdapter', cloudx_version # InMobi SDK 11.0.0+
pod 'CloudXMintegralAdapter', cloudx_version # Mintegral SDK 8.0+
pod 'CloudXUnityAdsAdapter', cloudx_version # Unity Ads SDK 4.17.0+
pod 'CloudXMagniteAdapter', cloudx_version # Magnite SDK 0.0.8+
end

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions