refactor(ui): unify terminal rendering and component primitives - #159
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Why
Red's dialogs, floating and docked composers, pickers, completions, panels, overlays, and plugin workspaces independently implemented prompt editing, action hints, scrolling, geometry, icons, Unicode clipping, and frame rendering. That duplication made narrow terminals, theme changes, streamed content, and document-aware highlighting inconsistent and difficult to maintain.
What changed
PromptBuffer, responsiveUiAction/ActionBar, selection and follow-tail viewports, half-openScreenRectgeometry, Markdown rich-text painting, and a centralized icon catalog.docs/UI_ARCHITECTURE.md.This is a standalone UI refactor based directly on
master. It contains no parallel-agent foundation commits, agent-workspace backend, worktree or checkpoint changes, or plugin host-contract expansion.How to Test
Exercise the shared components and the sensitive agent-composer regression:
Expected: prompt history, Unicode editing, responsive actions, picker/completion behavior, right-aligned composer geometry, Ctrl+Enter submission, and bidirectional plugin-schema parity all pass.
Run the complete workspace and repository quality gates:
cargo fmt --check cargo test --workspace --all-targets --all-features cargo clippy --all-targets --all-features -- -D warningsExpected: all workspace tests pass and formatting and Clippy report no warnings or errors.
Open the floating agent composer, enter a multiline Unicode draft, resize the terminal, and submit using Ctrl+Enter.
Expected: Enter inserts a newline, the composer remains right-aligned, the editor remains visible on the left, and the exact draft is submitted without leaking into picker history.
Scroll upward in a streaming text panel and resize the editor while an overlay is visible.
Expected: new transcript content does not interrupt manual scroll position, complete Unicode graphemes remain visible, and the overlay persists across subsequent rendered frames.