GoZ-alike tools for simple ZBrush<->Blender interchange.
This is a fork of JoseConseco/GoB. Upstream docs and the wiki live there; this repo carries additional import fixes and improvements.
You can transfer:
- Objects (only meshes)
- Polypainting
- UVs
- Mask
- FaceSets
- Polygroup
- Diffuse map
- Normal map
- Displacement map
Import reliability fixes on top of upstream:
- View layer re-linking — Re-importing an object that already exists in the
.blendbut is not on the active view layer (orphaned or in an excluded collection) no longer crashes onselect_set(). The importer re-links the object into the scene collection and view layer before selecting it. - Low-poly name resolution — ZBrush
_low2/_low3object names are mapped onto the canonical Blender_lowmesh when present. - Collection sync — Imported
_lowmeshes are linked into the same collections as their matching_highobject. - Stale variant cleanup — Duplicate numbered low variants (for example
_low2,_low.001) are removed after resolving to the canonical_lowobject. - Face set safety — Polygroup / face-set data is trimmed or padded to match the imported face count when counts diverge.
- Download the latest Source code (zip) from Releases, or use Code → Download ZIP on the branch you want to install.
- Open Blender and navigate to Edit → Preferences → Get Extensions.
- Uninstall any previous version of GoB by locating it in your extensions list, opening the drop-down menu on the right, and clicking Uninstall.
- Install GoB by clicking the drop-down menu in the top right of the extensions window and selecting Install from Disk.
- Select the zip file downloaded in step 1.
- Locate GoB under Edit → Preferences → Add-ons to configure your settings.
The addon adds three buttons to the top info panel:
- Export — Export the selected mesh objects to ZBrush.
- Import — Toggle autoloading mode. Models exported from ZBrush via GoZ are loaded into Blender automatically while this mode is on.
- Manual — Run a one-time import of the most recent model exported from ZBrush via GoZ.
This script was originally written by user "Stunton" and posted here on ZBrushCentral.
It was also posted on Blender's wiki in the Import/Export Addons category, with the author listed as "ODe".
Maintained upstream by JoseConseco, Daniel Grauer (kromar), and contributors. Fork maintained by combwizard.