This is a set of utilities for building standalone or client-server applications to play a specific text-based RPG system.
Key parts include:
- server: SpacetimeDB server module containing game logic.
- web-trpg: Web client for controlling a game entity.
The game system's design concepts (entities, stats, actions, effects, status effects, damage model, maps, and the rules pipeline) are documented in docs/game-system.md.