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danielsolo707/README.md

Hi, I'm Daniel Soleimany

ML engineer & builder — I train models, design agent pipelines, and ship usable products.

Focus: deep learning (audio / multimodal) · reinforcement learning · tool-using LLM agents · full-stack delivery


Pinned projects (start here)

Project What you'll find Proof
BirdCLEF Multi-label bird sound SED — EfficientNet-B0 + attention Val macro ROC-AUC 0.8529, weights + train/eval/infer
BipedalWalker-PPO Continuous control with PPO (SB3, 1M steps) Checkpoints + training progression video
AlphaMath Offline math agent: Qwen2.5-Math writes Python → sandbox → self-repair → majority vote AIMO-style constraints, no external APIs
studio2.0 Personal site & creative portfolio (Next.js, Three.js) Live: danielsoleimani.ir

Also shipping


Stack

Python · PyTorch · timm · Transformers · Stable-Baselines3 · Gymnasium · scikit-learn · SymPy · Next.js · TypeScript · Supabase


How I work

  1. Specify goal, constraints, and metrics
  2. Build (including AI as a force multiplier where it helps)
  3. Verify with tests, held-out metrics, and honest limitations

Open to ML engineering, applied AI, and roles where models meet production.

Web: danielsoleimani.ir · GitHub: danielsolo707

Pinned Loading

  1. AlphaMath AlphaMath Public

    ALPHA-MATH: offline System-2 math agent — Qwen2.5-Math writes Python/SymPy, sandbox executes, self-repair + majority vote (AIMO-style, no external APIs)

    Python

  2. BipedalWalker-PPO BipedalWalker-PPO Public

    Deep RL: PPO agent on Gymnasium BipedalWalker-v3 with training progression videos (1M steps, SB3)

    Python

  3. BirdCLEF BirdCLEF Public

    BirdCLEF+ 2025 multi-label bird sound event detection — EfficientNet-B0 SED + attention pooling (val AUC 0.8529)

    Python

  4. studio2.0 studio2.0 Public

    TypeScript

  5. gesture-canvas-museum gesture-canvas-museum Public

    An interactive digital art playground where mouse and hand gestures drive drawing, color changes, undo, and canvas clearing. Designed with a performant Three.js rendering engine and MediaPipe-based…

    JavaScript