A lightweight, hardware-accelerated Windows network monitoring, traffic shaping, and application firewall utility with real-time per-process socket inspection, global Route Radar telemetry, and WFP driver integration.
- Real-Time Traffic Inspection: Live download/upload speed tracking and sparkline telemetry for every active Windows process.
- One-Click Firewall Rule Control: Block or restore internet access per application instantly via the Windows Firewall engine.
- Interactive Route Radar: Real-time GeoJSON-powered vector map visualizing external network hops, remote autonomous systems (AS), and calculated fiber RTT latencies.
- Aggregate Rolling Graph: Configurable time-window bandwidth visualizer with smooth geometry rendering.
- Lightweight & High-Performance: Built with .NET and hardware-accelerated WPF Direct-Render primitives.
- Multi-Language Support: Dynamic runtime localization supporting English, German, Spanish, French, Italian, Japanese, Polish, Portuguese, Russian, and Simplified Chinese.
Real-time per-process socket inspection, bidirectional transfer speeds, and traffic sparklines.

Endpoint geographic tracking, real-time hop discovery, and latency measurement over a dark vector map.

Startup behavior toggles, system tray configuration, and runtime localization switching.

- Windows 10 (1809+) or Windows 11 (x64)
- Administrator privileges (required for Windows Filtering Platform rules and TCP socket table inspection)
- Download the latest
NetPulseShaper_Setup_v1.0.0.exefrom the Releases page. - Run the installer and launch NetPulseShaper.
NetPulseShaper is developed and maintained by Stanorius (@ghostrager1990).
This project is made possible through the following open-source projects and libraries:
- WPF-UI — Modern Fluent 2 UI components and design systems for WPF.
- WinDivert — User-mode packet capture and kernel-level network diversion for Windows.
- MaxMind GeoLite2 / IP2Location — IP geolocation lookups and ASN resolution datasets.
- Inno Setup — Packaging and deployment installer automation engine.
This project is licensed under the MIT License — see the LICENSE file for details.