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chore(main): release 2.3.0 - #2095

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chore(main): release 2.3.0#2095
github-actions[bot] wants to merge 2 commits into
mainfrom
release-please--branches--main--components--io.github.hatayama.uloopmcp

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@github-actions github-actions Bot commented Aug 2, 2026

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🤖 I have created a release beep boop

2.3.0 (2026-08-02)

Features

  • 3D raycast annotations report hit layers (#1499) (0f5a8a6)
  • Make screenshot mouse coordinates easier to verify (#1473) (c81f6b0)
  • Return click-ready 3D collider targets from screenshots (#1493) (7fb59d2)

Bug Fixes

  • 3D click targets avoid overlay UI (#1497) (f5cb8e9)
  • 3D raycast annotations follow reachable collider shapes (#1502) (e67dcba)
  • Codex no longer fails to load its config after uLoopMCP rewrites a codex mcp add entry (#1930) (2b1c235)
  • Document that --force-recompile is rarely needed in compile skill (#1973) (62f5e4f)
  • Dynamic code now accepts bare Unity Object calls (#1469) (045f525)
  • package compiles again on Unity 6000.4 and newer (#1735) (61a0fe6)
  • prevent cross-project Unity connections from stale ports (#1844) (f31d2c9)
  • Raycast annotations show collider coverage without covered UI targets (#1500) (a2abaf0)
  • Resolve npm audit vulnerabilities in the TypeScript MCP server (#1949) (009155b)
  • Screenshot annotations only mark reachable controls as clickable (#1465) (90e7483)
  • UI drags now keep game mouse coordinates in sync (#1471) (fbe9cd4)

This PR was generated with Release Please. See documentation.

@github-actions
github-actions Bot force-pushed the release-please--branches--main--components--io.github.hatayama.uloopmcp branch from 82f794c to d82ab0d Compare August 2, 2026 01:30
@github-actions
github-actions Bot force-pushed the release-please--branches--main--components--io.github.hatayama.uloopmcp branch from fddf0d2 to 88decb6 Compare August 2, 2026 01:31
@hatayama hatayama closed this Aug 2, 2026
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