Extraction and visualization of SSBM hurtboxes, hitboxes, and meshes. Usable as a library; also comes with a standalone viewer app.
Releases for Windows, MacOS, and Linux can be downloaded from the releases page.
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The Melee Empirical Strategy Solver (MESS) is my long-term project to make a human-reaction-time, human-useful, strategy engine (akin to a chess engine) for SSBM.
Even if it never comes to fruition as a full system, I expect the endeavour to produce interesting and useful research/labbing tools along the way (...like this one!)