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icantdo/README.md

Mustafa Doğukan Kıymet

AI Engineering student and Unity developer working where game systems meet applied AI. I build autonomous agent architectures, memory systems, and the gameplay frameworks underneath them — and ship them.

  • Experiences: Game Developer at Skyfect — Unity narrative tooling for a horror title
  • Studying: AI Engineering, Adana Alparslan Türkeş University (2nd year)
  • Founder & president, University DnD & Board Games Club
  • Open to part-time / remote roles · English (fluent), Turkish (native)

Selected work

Echo — agentic Discord system. A dual-brain agent (a fast Orchestrator that decides, a larger BrainCore that responds) on top of a four-layer memory system: SQLite + FTS5, ChromaDB (MiniLM embeddings), and a Neo4j social graph. Autonomous background services drive boredom-based action, social-graph inference, and semantic "dreaming." → https://github.com/icantdo/DiscordChatBot

SimulationDemeter — autonomous Mars colony. A Unity + Python multi-agent system making goal-driven decisions on a hex-grid Mars simulation. 3rd place, TUA Astro Hackathon Adana. → https://github.com/icantdo/SimulationDemeter

Unity gameplay frameworks. A modular Weapon & Passive ability system (ScriptableObject-based) published on the Unity Asset Store, plus shipped jam games and a 27-weapon top-down roguelite. → https://mamkafa9.itch.io/

Adversarial Art Protection. Desktop tool that embeds imperceptible adversarial noise into artwork to disrupt generative-AI style mimicry (conceptually similar to Glaze / Nightshade). → https://github.com/icantdo/Adversarial-Art-Protection

Stack

Game — Unity · C# · gameplay & systems programming · procedural generation · FSM enemy AI AI / ML — Python · PyTorch · TensorFlow · LLM integration · RAG · vector & graph memory Data & infra — SQLite · Neo4j · ChromaDB · REST APIs · Git

Reach me

LinkedIn: https://www.linkedin.com/in/mdkiymet/ · Email: cavicavi45@gmail.com

Pinned Loading

  1. Adversarial-Art-Protection Adversarial-Art-Protection Public

    Desktop tool embedding imperceptible adversarial noise into artwork to disrupt generative-AI style mimicry (Glaze/Nightshade-style).

    Python 3

  2. DiscordChatBot DiscordChatBot Public

    Echo a dual-brain Discord agent with four-layer memory (SQLite/ChromaDB/Neo4j) and autonomous background services (boredom, gossip, dream). Architecture documented; closed source.

  3. SimulationDemeter SimulationDemeter Public

    Mars hex-grid colony simulation (Unity + Python multi-agent system)

    C# 1

  4. VideoSummarizer VideoSummarizer Public

    Video Summarizer

    Python

  5. F1nndegamer/GMTK2026 F1nndegamer/GMTK2026 Public

    ShaderLab

  6. RE-SS3D/SS3D RE-SS3D/SS3D Public

    Space Station 3D, another remake of SS13, but with an extra D.

    C# 291 164