Scripts behind my published Beat Saber modcharts, including conflict, GHOUL, and Pandemonium. Each folder corresponds to one published map and contains the JavaScript/TypeScript scripting that generates its effects: timing and event logic, environment manipulation, and reusable helper functions.
I publish these so other modchart creators can learn from real, shipped examples.
- Environment scripting: free to reuse with credit in the map description.
- Noodle effect functions: please ask before reusing them in your own maps.
Contact: Discord
jevk
Most of these scripts are built on (or predate) my library HeckLib, which packages this kind of scripting into a reusable, documented npm library.