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JevkMaps

Scripts behind my published Beat Saber modcharts, including conflict, GHOUL, and Pandemonium. Each folder corresponds to one published map and contains the JavaScript/TypeScript scripting that generates its effects: timing and event logic, environment manipulation, and reusable helper functions.

I publish these so other modchart creators can learn from real, shipped examples.

Usage and licensing

  • Environment scripting: free to reuse with credit in the map description.
  • Noodle effect functions: please ask before reusing them in your own maps. Contact: Discord jevk

Related

Most of these scripts are built on (or predate) my library HeckLib, which packages this kind of scripting into a reusable, documented npm library.

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Scripts behind my published Beat Saber modcharts: timing/event logic, environment effects, and reusable helpers (JavaScript/TypeScript).

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